New Watch_Dogs screenshots leaked - new previews around 8am EST

#13
Thanks for posting them OP

A pet peeve of mine though; can we not label PR bullshots as 'leaked'?

OT: I hate the awful depth of field effect in this game already , seems like it has a really really poor draw distance in all of the videos and screenshots shown.
 
#19
Jesus Christ, look at how smooth everything looks.

Unfortunately, since it's Ubisoft we'll never know if these are actual next-gen/high-end pc screenshots or of they're "a little touched up".
 
#28
I'm intrigued by this game. It seems so good (the concept / story really matches the sandbox type game) but I have a bad feeling about it being rapidly boring and repetitive like Assassin's Creed :(

I want to read more about it and I want more gameplay videos so :

previews previews previews previews, yay !
 
#29
Everything looks quite cold and sterile.
Yeah PC graphics just look so sterile and angular. I prefer my non-physically accurate shaders, sub 720p, sub 30fps experience.

I think it looks so "sterile" due to the really clean bullshot lack of aliasing and the lack of bloom on the lighting. I like that actually.
 
#30
Yeah PC graphics just look so sterile and angular. I prefer my non-physically accurate shaders, sub 720p, sub 30fps experience.

I think it looks so "sterile" due to the really clean bullshot lack of aliasing and the lack of bloom on the lighting. I like that actually.
Why you gotta be such a blockhead?

I was referring to the art style utilized in this game. Doesn't excite me one bit. "Generic" is so overused as a term to describe games, but that's what pops into my head as I watch these screens.
 
#33


I would

anyway lets see some none staged gameplay from people playing the game normally not just for presentations. I really expect it be AssCreed hopefully proves me wrong
 
#34
Yeah PC graphics just look so sterile and angular. I prefer my non-physically accurate shaders, sub 720p, sub 30fps experience.

I think it looks so "sterile" due to the really clean bullshot lack of aliasing and the lack of bloom on the lighting. I like that actually.
And no lens flares from every single light source
 
#36
Why you gotta be such a blockhead?

I was referring to the art style utilized in this game. Doesn't excite me one bit. "Generic" is so overused as a term to describe games, but that's what pops into my head as I watch these screens.
Did not want to be a blockhead.. sorry :(

I think it is just trying to achieve an almost hyper real look. Hard to pick out the artstyle if it is just going for realistic rendering.. that is beyond the character designs.
 
#38
I really hope there will be some early comparisons between the different platforms. Curious to see if my PC build will provide a better experience then the Durango/PS4 versions.
 
#43