rakka said:
Thats what I'm unhappy about -- most of what Konami is giving the Wii are these 'niche titles'. and then whining that they don't sell
I wouldn't be complaining otherwise.
Also, dewy wasn't outsold . It ****ing flopped big time
And of course the spinoff isn't looking too good. they're reusing assets ffs.
where do you see them whining that their games don't sell? Elebits did rather well for what it was. I doubt they're unhappy. It managed to launch in all territories to boot. Granted Dewy is underperforming, but I don't hear Konami whining. It's only launched in Japan, and it launched alongside Mario Party, so I don't see how they expected it to sell. The game targets the same demographic, yet it doesn't have any mindshare to speak of. It was bound to be steamrolled. The problem has everything to do with advertising and little to do with content. games with this style have sold for decades
And I wouldn't?
I'm all for new, unique ideas, but seriously - please don't group those games you listed with Dewy.
First off, you haven't played Dewy, so I'm not sure why you think they shouldn't be grouped together. Neither have I, to be fair, but the one GAFfer who has indicated that it's pretty good. so why not group them with Dewy? you seriously think Viva Pinata is less kiddy than Dewy? Viva Pinata is based off of a Saturday morning kids show! And Animal Crosing? Loco Roco with it's singing cartoony blobs? I hear in Mario Galaxy you get to wear a bee suit... yeah... that's pretty tough
And don't get me started on Klonoa, it's the one game on that list I don't like. That game is actually for babies, not only in style, but also the gameplay. I could beat Klonoa while sleeping, which is good because I tend to fall asleep while playing it. But GAF loves it and I'm happy it found an audience. Dewy is also probably a kids game, but it has multiplayer and a level editor, as well as wifi content sharing. Thus it could certainly be a pretty involved game if you want it to be
Dewy is a game about a drop of water. The game mechanics and puzzles revolve around turning from solid to liquid to vapor. I'm not sure how you expect this idea to be rendered mature. They went with a style that suits the game, and the execution seems very well done. the graphics look ace, easily some of the best the Wii has seen.
the main character looks kiddy, and the game feature some flowers and rainbows, but otherwise the environments and enemies look like standard platformer fair. It's no different than Kirby or Yoshi's Island. Actually the game reminds me of Pikmin more than anything, with some brighter colors
Will the style be off-putting to some? you bet. But the style of Manhunt 2 is going to turn away sales as well, and I hear that's a pretty good game. The important thing is that they are both 3rd party games coming to Wii. Variety is a good thing
anyway, I'm done. I don't even know if Dewy is a good game, so it's not worth me defending it any further. I just want to point out that this team is creating interesting content from the ground up, and it deserves a bit or respect in the face of Capcom and Namco's efforts reusing old content on franchise spin offs in pursuit of a quick dollar. I probably won't buy Dewy this winter, but I'll certainly pick it up before those other games