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Night Dive Studios Interview: System Shock Remake, System Shock 3, Turok 2 Updates

Turok 2 is a lot bigger than Turok 1 so they are not ready to discuss a release date. They are working on it, it will come out when it’s ready but don’t look for anything in the near future. Stephen says they knew it was bigger, but now they really know it now that they are in development.
No Turok 2 for Steam Summer Sale 2016.

:(
 
Well, the issue with both games is neither of them got a PC release for some reason.

If I remember right the Turok (and likely Turok 2) ports used nothing from the original PC version, is was all based on the N64 code. Nothings really stopping a Turok 3 release if the sales are there.
 
If I remember right the Turok (and likely Turok 2) ports used nothing from the original PC version, is was all based on the N64 code. Nothings really stopping a Turok 3 release if the sales are there.

If I recall correctly the Turok Remaster is a hybrid of the two versions.
 
What I've wanted to ask Night Dive about for a while now is the possibility of an Ultima Underworld Enhanced Edition. I'm not talking a full remake, just what they did with System Shock 1: a Windows port with mouse look and high resolution. It's the one game I'm shocked never got a completed source port.
 
Hey Shard, the next time you talk to you guys would you mind asking them off the record to clarify the relationship between Night Dive and Retroism. At first I thought Retroism was a brand for titles Night Dive released but worked with Tommo on, but lately it hasn't been clear to me what the distinction is at all because it seems like Retroism releases stuff unrelated to Night Dive and some of what Retroism releases is stuff I didn't think Tommo owned. I'm just curious. You seem to talk to them pretty often so figured you might know or be able to ask. It's not something I think anyone would actually be interested in besides me hahahah so don't waste limited interview questions on it or whatever but just if you're able to idly chit-chat with Stephen Kick.
 
If I recall correctly the Turok Remaster is a hybrid of the two versions.

It's a hybrid in the sense that the developer cherrypicked elements from both versions but it's not an actual port of either version, it's a bespoke recreation using the developer's own engine and any future PC releases will probably be made the same way.
 
Hey Shard, the next time you talk to you guys would you mind asking them off the record to clarify the relationship between Night Dive and Retroism. At first I thought Retroism was a brand for titles Night Dive released but worked with Tommo on, but lately it hasn't been clear to me what the distinction is at all because it seems like Retroism releases stuff unrelated to Night Dive and some of what Retroism releases is stuff I didn't think Tommo owned. I'm just curious. You seem to talk to them pretty often so figured you might know or be able to ask. It's not something I think anyone would actually be interested in besides me hahahah so don't waste limited interview questions on it or whatever but just if you're able to idly chit-chat with Stephen Kick.

Yes, I did indeed ask about Retroism in a previous interview and what it is exactly and as I recall it started out as a joint effort between Night Dive and Tommo after they outbid Night Dive for I think some 150 Atari games and then they offered to help get some of them onto Steam. Things seems to have diverged as Tommo is handling things more and more and Night DIve doesn't have any current plans for any more Retroism for the present time. Then again I think last year saw a pretty sizeable gap.
 
Been really close the last few days to pulling the trigger on Blood for PC on steam, might just do it, but holy cow I've seen what it takes to work and that just seems tedious.
 
Atari SA is a bit of a weird company. It only has 10 (or less) employees and of those we know about, they are known for buying companies, gutting them, and then reselling them for a profit. In 2010-13, that is exactly what was happen. Everything was closed down, people laid off, and rights were being sold at an auction. Then things changed. One of the former CEOs by the name of Frederic Chesnais manage to buy 25% of Atari for $400 euros. He stopped the sale, and got the company an injection of cash. Now Chesnais seems to be a video game fan. He left Atari in the mid 00s to attempt to restart Microprose. His backers on the other hand are the Alden Global Value Recovery Holdings which is on the list of possible money laundering and hiding assets offshore.
Fred is a scumbag wearing the skin of Atari to suck blood out of a stone. He'd break into your house to steal the loose change from under your couch if he and his lawyer buddies thought they could get away with it. Video game fan? It's god damn shameful how much he's devalued the IP of one of the most important video game companies that ever existed because he choose to exploit rather than grow in the name of a quick buck.
 
Do you have a link to a blog or something? I can't seem to find any info on this one.

No wonder, it's called XL, not EX:
http://xlengine.com/games/

But a playable Blood on that engine could still take quite a while. It's a multi-game project in one engine (Daggerfall, Dark Forces, Blood and Outlaws EDIT: and Shadow Warrior) and the priority is currently on getting Daggerfall to work and even there, progress is slow. Steady, but slow. See the blog for details:

http://xlengine.com/blog/
 
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