iconoclast said:
I'm too tired and lazy to format this reply quoting each line, so i'll just reply in order.
I never got the complaints for the chapter 3 boss. Shoot him in the face with the bow, when he sends the fish after you just hit Y a couple times with the lunar and that should take care of them. Alternatively you can just ninpo them, or if you've got balls of steel, try to line up the bow UT to take the entire group out. Never had much trouble with him. When he comes towards you run away obviously. You can even ET/UT him with the lunar if you want.
Alexei is one of the better bosses in the game IMO. All of his attacks are telegraphed pretty well and are pretty easy to dodge, until he starts his triple tornado. The triple tornado is a huge pain in the ass, and can be damn near impossible to dodge. The only way I can not get hit by it reliably is killing him before the second hit. If he gets a chance to start it up just throw a couple IS into him and hope that takes him out. This move can be kinda cheap though, unless there's a way to dodge it reliably that I've never heard of.
Two armadillos never gave me trouble, though I don't fight them "properly." I just stand back and throw a bunch of IS into their head until they're OT'able. Gets the job done and I take no damage.
Zedonius, the only problem I have with him is his jump in slam that sends out an AoE fire attack. It's dodgeable, but the timing on it is ridiculously tight. He summons a bunch of gajas, and while that is annoying, they are pretty damn easy to clear out with the lunar, so I don't have a problem with that.
For Volf I just take the centaurs out with the Scythe UT, or a UT windmill shuriken. They aren't really an issue.
The Ch. 11 fight, I always save at least 1 wind ninpo for the waves of IS ninja. Once they're gone the only thing that is left to deal with is the rasetsus, and you can chain lunar 360Y ET/UT's on them without too much trouble. It takes a while to take them out, but you can do this fight while taking very little damage.
Don't even get me started on that last test of valor. I did a single karma run on Master Ninja (got around 54 or 57 million? I left tons of points on the table though - karma runs in NG2 are abysmal beyond words) and this takes FOREVER. But, it's not terribly difficult. The red dragons you can take out with Scythe UT's, or if you're not desperate for karma you can just jump off their head and do an on landing Y with the DS repeatedly until they die. Or you can jump off their heads and hit them with XY with the scythe. The worms... well, I killed them individually (for a very long time) hitting them with the back end of the Scythe and bow UT's, so I don't know what to say about these guys. There's little hills in the ToV arena that you can stand behind that will block their acid balls, so it's not too bad.
I think everyone can agree that most of the bosses in NG2 are horribly designed. Genshin, Elizebet and Alexei (and Volf kinda) are the only ones I don't think are shit.
So in conclusion, the only thing I would consider being cheap is Alexei's triple tornado, unless I find a way to properly dodge it. There's gotta be, right?
Dagra Dai also has moments where I feel like something is completely undodgeable, but I'm not too sure about him. My memory is kinda hazy for him too, as I've exclusively played weapon survivals for a very long time now.
The problem with the ch3 boss is that, for that particular fight, you're at a point in the game where you don't have enough essence to restock on items. You have low health and 3 (IIRC) ninpo slots, and just before that fight you have 3 (or more, don't remember) difficult regular fights, especially the one just before the boss, so people who get to that boss do it without many health restore items, or ninpo slots. Now the boss, I know you can use the lunar YYY attack to kill the ghostfish but sometimes it takes a while for the Y attack to come out, enough time for the fish to attack you. Now in order for this not to happen you have to be at a considerable distance from the boss, the problem is, since you can't predict if he's gonna attack you with lighting balls or with fish, if you stay to close to the boss to avoid a possible lightning ball attack and attacks with the fish, you're pretty much fucked unless you have ninpo. If you stay to far in order to have time for the YYY attack to come out to kill the fish, and he uses lightining balls. You're not entirely fucked, but those lightning balls can be hard to predict. Now that is what make this fight hard, but my complain about this boss is when he starts using diferent attacks at the same time, attacking with lighting followed by some fish is what I consider cheap, you can't avoid one without letting the other attack you, unless you have ninpo, but, like I said before, you barely have ninpo when you get this boss fight. This is more of a problem of the difficulty curve of the game, where the beggining is way harder than most of the game, people wouldn't complain if you've had more ninpo, health and items for this fight.
Glad to know we agree that the multiple tornado attacks by Alexei is a cheap move.
My complain with the armadillos is actually the attack when thay start rolling towards you while throwin unpredictable fireballs in every direction at the same time, it is not punishing of frequent enough for it to be that much of a problem
With Zedonius, something that happened a lot to me for some reason, was that, at the start of the fight, he would try to stomp me (hate that attack) and then he went out of reach summoning gajas while throwing fireballs at me, and yes, the fireballs hit me just as I landed lunar Izuna drops, so I had pretty much no way to avoid getting hit. And when I finished off the gajas, he just respawn some more and went out of reach. Like 4+ times, I had no way to damage him or completely avoid his attacks, being surrounded by lava and have such a small area to maneuver didn't help. that's why I think he's cheap, because you have to rely on things to happen (like him fighting on the ground instead of him respawning enemies and going out o reach repeteadly) in order to be able to kill him, I don't think I've seen anyone beating him if he behaves that way (flying out of reach repeteadly, etc)
So you're telling me the centaurs gave you enough time to charge a lv 2 UT Scythe every time? and yes, you can absorb essence from the ones you killed but IIRC they take two fully charged UT to die, so unless you get awesome luck to kill at least one of them everytime you fully UT your Scythe, you have to get enough time to charge it without essence, and again, having rely on the centaurs to give you enough time to do that and not going after your ass everytime not giving you time to breath just to be able to beat them is what I consider cheap.
Here's something that happened on the rasestsu fight on ch. 11, I had 2 or 3 rasestsus 2 (or one, don't remember) of them starts doing wind blades attack so I dodge them, while dodging, after a dashed and jumped the last rasestsu homming jumped at me killing me. Kind of like this video, (just replace rockets with wind blades and robot spiders with jumping rasetsus)
http://www.youtube.com/watch?v=J48aWrpw9P0&feature=channel_page and come on, don't tell that what happens in that video is not cheap
About the last test of valor, let's just agree that it can be frustrating as hell, a waste of time at that point in the game and that we are glad that is optional
:lol Why is it that dagra dai is such a forgetable boss? I consider him a hard boss, and probably cheap with some undodgeable attacks, but I can't seem to remember any of them to prove it.
Oh and sorry if I didn't explained myself very well, english is not my first language