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Ninja Gaiden ::: What the sh*t?

to be honest i've never been a big fan of the new Ninja Gaiden. Compared to God of War's ultra-refined camera, NG seems mentally retarded.

But they do do an awesome job bringing a classic game into 3d. Its up there with any of nintendo's first 3d franchise entries as far as authenticity to the source material goes.
 
winter said:
Just curious, what other games with the whole DMC type combat have you played before?

If you played GoW, which seems to have mastered the whole camera thing, then I can see you being somewhat frustrated with the camera in NG.

But jesus christ, try playing DMC3. The shit you have to put up with DMC3's camera will make you appreciate NG in no time.

DMC3 has a fairly shoddy camera system at times, but it's more or less the same camera they've been using for the entire series and NG's (non-Black) camera is entirely in its own league as far as shittiness goes. But hey, high production values and tossing around comments of not being l33t enough to handle it is generally what'll cover any game design problems around here.
 
Am I the only person who never complains about the camera?

Camera didn't bother me in NG, KH, DMC, or any other popular "OMG THE CAMERA" games. Try harder people.
 
dbish said:
Wow. I did not have any camera problems at all. Is Black's camera that much better? I mean, sure, the game was hard, but I never thought it was the camera's fault.

Me neither, I no problem with camera except for the certain areas in mission mode (like the area you first fought doku). On the other hand Black's new camera sucks, IMO. It's useful if you're standing still and want to look around for chests or something but the game moves too fast for manual control to give any benefit during combat, so I just stick with the old one.
 
My Arms Your Hearse said:
Am I the only person who never complains about the camera?

Camera didn't bother me in NG, KH, DMC, or any other popular "OMG THE CAMERA" games. Try harder people.

No, game designers need to try harder. Kojima and Miyamoto seem to have camera issues down to a mimimum.
 
P90 said:
No, game designers need to try harder. Kojima and Miyamoto seem to have camera issues down to a mimimum.
This is obviously why MGS3 was re-released with a new and vastly improved camera. :lol
 
Lollapolice, i never had any problems with it, i liked the original camera even better then Blacks one.

Something says me you're just getting raped, you didnt bother playing after Chaper 1 ey? Well somebody is getting horseraped...
 
Odysseus said:
I don't want to speak out of turn, but I think it started at the very beginning when you said the game sucked.

Ok maybe sucked was a bit harsh but there's no way i'd put this game in my top 10 of this generation, not with all the stuff I listed. It was "okay" but it could have been a lot better with some simple changes.
 
press the right trigger to center it behind you. It's not like other games where rare moments you just decide to press it and recenter it...rather, it should become part of your combat arsenal. Right Trigger is your friend!
 
Yes, I also thought this game sucked because of the camera.

Orienting the camera should never be a central part of gameplay. Unless it's a cameraman game or something. Some people are hardcore and overcome it and don't care, but I have way better things to do with my time than perfecting camera resets. Plenty of games out there where you fight enemies instead of the crappy camera.
 
Camera in NG is quite ok once you really use it. Actually better than many 3d action games.

Just make sure to center the camera at the right times. Don´t face a wall before you center that is :)

Becomes second nature after a while. And since you center the camera with a trigger-button it is the only 3d fighting game with a free camera that you actually can fight while changing the camera angle.
 
There are not so many great action games this generation, so ninja gaiden is a bless in this genre, the only complain that I like to give to team ninja is that they need to create a better storyline, even the worst B movie has a better storyline than ninja gaiden.
 
My Arms Your Hearse said:
Am I the only person who never complains about the camera?

Camera didn't bother me in NG, KH, DMC, or any other popular "OMG THE CAMERA" games. Try harder people.


It's because you're playing the game like the rest of GAF who like those games.

Ninja Gaiden has a shitty camera, yes -- but you're supposed to play AROUND the camera.

BTW, just for the record I felt DMC3's camera was better. Both of them had enemies hitting you out of screen a few times here and there, but at least in DMC3 the camera was automatic and you didn't have to baby-sit it around.
 
well, i'd rather have this storyline ("We, at Team Ninja, dont care about the story") that being insulted by a Capcom storyline aimed to 14 years old Buffy fanboys, but maybe that's just me.
 
Open Source said:
Yes, I also thought this game sucked because of the camera.

Orienting the camera should never be a central part of gameplay.

The only other alternative is the preset camera which is complete garbage. I cant stand it in the DMC games but I deal with it.
 
:lol Ninja Gaiden is the new "Halo".

Topic: I don't like NG's camera.

*cue 80 posts about how NG sucks and DMC/GoW is better*
 
TheDuce22 said:
The only other alternative is the preset camera which is complete garbage. I cant stand it in the DMC games but I deal with it.

Well, no. First, I said "central part". Occasional adjustments are fine, especially when the levels and enemies are set up so that you don't have to switch it around in the middle of a fight. Second, you can have a good algorithmic camera.
 
Open Source said:
Well, no. First, I said "central part". Occasional adjustments are fine, especially when the levels and enemies are set up so that you don't have to switch it around in the middle of a fight. Second, you can have a good algorithmic camera.

Whats so bad about it being part of the gameplay. In Shinobi you are CONSTANTLY recentering it yet the game isnt any less fun because of that IMO.
 
SailorDaravon said:
Holy crap this is what I was saying and people acted like I was insane. I didn't have the level of difficulty you seem to be having, but the camera is HORRIBLE for a lot, if not most of the boss battles. You get too close to a wall and it goes to shit. Alma took me way more tries than she should have because whenever I got too close to the pillars it would **** up the camera angle, and I had to take a second to manualy adjust it or move without doing so, and I usually got screwed either way.


U and the poster of this thread ARE INSANE..go read the reviews on this game. Obviously..you and the poster of this thread are indeed INSANE
 
Whining about having to re-center the camera is like complaining about the lack of auto-guard. If anything, you're going to be tired of holding the guard button around halfway through the game. Regardless, it's just a simple button press. If you have no patience, discipline, or skill -- or can't be arsed to put in a little practice time because you're the goddamned King of America and every minute of your day is integral to the function of civilized society -- stick to playing games you've already mastered. You'll feel better about yourself.
 
To be honest I never really had that much trouble with it. It was terrible in the alma fight though when you got near a wall.
 
I prefer NG camera to DMC, it's a pain that it keeps changing in every ****ing room. In NG it moves smootly behind you, that and the camera moves a little when ennemies comes, and Ryu have some serious defensive ability, and there's the first person when you need to look around, plus the game is very linear, I think the camera is very refined, much more that just mapping the camera on the second stick.

Anyway I prefer God of War camera, rail cam ftw, I want to control the character not the camera. I even think that in black the camera is worst, not because of the camera itself, but the right stick feels really ship, and the added ennemies in the boss fight messes the things quite a lot.
 
I didn't notice the camera at all in DMC or in NG for that matter. I guess I'm more camera tolerant than others. In some games during boss battles the camera would go whack and I'd have to guess where the boss was coming from blind, but that's pretty fun.

Seriously, when you don't notice the camera is when a game is perfect.
 
Barnolde said:
An overrated game with a terrible, completely awful camera. NG Black makes the game playable, but it's still an overrated game, the only thing it has going for it is the combat.
I just knew you'd reply. ;)

I rented Ninja Gaiden and thought it was decent, but not one of my favorites. The combat was really sweet though. I've been wanting to get Black, but have been holding on getting it for a while.
 
I think alot of people actually have a problem with the ai and not the camera. The ai likes to exploit "blind spots" aganist the player. DMC games do the same thing except they aren't as sadistic as NG.

Reminds me DD3 on the Nes. Characters would stay just off screen and peck away.
 
Macam said:
DMC3 has a fairly shoddy camera system at times, but it's more or less the same camera they've been using for the entire series and NG's (non-Black) camera is entirely in its own league as far as shittiness goes. But hey, high production values and tossing around comments of not being l33t enough to handle it is generally what'll cover any game design problems around here.

I strongly disagree. DMC3, IMO, is second only to the original KH for worst camera as far this type of game is concerned. I spent most of the game being attacked by enemies that were offscreen.

NG is better but GoW has the perfect camera setup.
 
The only problem I had with the camera in NG was, like just about everyone else, during the second boss battle. That was retarded. Other than that I didn't have any problem with it. Hell, it's basically the same damn system that's used in GoW. If you could play GoW without the camera system bugging you then you can play NG.

I think alot of people actually have a problem with the ai and not the camera.

I agree.
 
Went through and did the second chapter. Camera was alot better but still shitty. And ya'll are right about the Black camera being worse, it's almost unuseable. At least it's a nicer way to look around during down time than that stupid free look.
 
Haha, puny Ninja Dogs whining about how *sniff* "hard teh Ninja Gaiden is" *sniff*. ;b

I've played NG and NGB, and yes, NGB has a better camera; but it's a marginal improvement. Seriously guys, you only need acclimate yourself to the camera. Once you learn how to control the camera with your movement, and when to recenter the camera, this game becomes much more fun.

I promise
 
Chichikov said:
Yes, too bad there is hardly any combat at all in that game.
The rhythm based mini games, dialog trees, and simulation pet raising parts really bog down the game.
If only it was combat heavy...

The combat is pretty good, but that's it. Everything else is shitty (story, level design, puzzles, voice acting, etc). It looks nice graphically, but the art is so ****ing generic and bad (perfect match for Xbox lolz) that it barely matters.

Note to whiners: Alma isn't even that hard. Hell, the only hard parts are when the game's cheap, the second boss (asshole on the horse) is a great example of that, you get blindsided and hit by respawning enemies constantly, then you try to aim with the bow and get hit again, you go to jump and that asshole grabs you with his stick. The horse boss was a hell of a lot harder than Alma.

DMC3: SE's camera is better than NG's and about on par with NG Black's, it's acceptable and that's really it.
 
Buncha pussies up in here, the camera in ninja gaiden was only rough in a few spots (alma) but was ultimately managable IF you're a fast person and know how to block/manage movement. Oh well.
 
winter said:
NG is better but GoW has the perfect camera setup.
I disagree. GoW's room-specific cameras mean there are awkward cuts at some transitions (corridor-corridor, corridor-room, etc.) Plus, philosophically, I don't like the feel of cameras like that; I honestly prefer a closer follow cam like NG; it's like the difference between a feature film's scenes in a certain location and actually being in that location; in one where you look has mostly been chosen for you; in the other you're more directly in control. (Yes, of course NG's cam is still automatic enough that you don't actually have to swing it into position at all times.)

Anyways, I think the camera and combat only work as well as they do in that game because Kratos' attacks cover so much distance and area. Even the big non-chain sword still has a gigantic sweep. So they're free to pull back further from the player character without worrying about imprecision since the player attacks are so forgiving.
 
No camera problems here, and I never bothered to play very much of Black.
same here, i dont get what all the fuss is about, only part of the game that it really pissed me off is in that stupid horse boss.
 
I just played a little of NG today and I have to say that I had no difficulty with the camera. Whenever it was disobedient, a quick press on the right trigger solves all my problems.
 
Mr.Potato Head said:
U and the poster of this thread ARE INSANE..go read the reviews on this game. Obviously..you and the poster of this thread are indeed INSANE

OMG i disagree with a review i must be wrong

I also like how you ignore all the other people in this thread saying the camera sucks. I like the game, it's just not God's gift to man like people on here praise it to be. It has problems. Deal with it.
 
White Man said:
I think you need to click on one of the sticks? Honestly, the manual camera isn't very useful. The game moves far too quickly for it to work well.
Yea, at least in the original Ninja Gaiden, once you'd downloaded the first Master Ninja Tournament thing, clicking the right stick would switch the camera over to manual control, with the right stick controlling its movement. So I'd imagine manual camera control in Black would be a similar process.
 
As others have said as well, I just perfer the 'rail camera system seen in DMC3 and God of War. The only gripe I had with God of War was that the camera was pulled WAY too far back, it was like spec. fighting spec.

Another great thing about rail camera' is that it gives a greater sense of art design in the game's environments.

The fact of the matter is, despite NG's moveable camera you still got hit by off-screen attacks, you might as well have NG2 with a rail-camera, so players don't have to control it and you can get more artistic shots from your environments.

To the original topic creator -- the camera sucks, deal with it. YOU ARE NOT SUPPOSED TO LET the enemeis come to you, rather you come to them. If you're constantly on the move, you shouldn't be getting hit. Getting hit by off-screen attacks means you're not moving fast enough. Also, Ninja Gaiden is a hard game, it's okay to say it's too hard. In fact, I think it's the 3rd hardest game this generation.

(in terms of difficulty)
1. Shinobi
2. Kunoichi
3. Ninja Gaiden
4. Devil May Cry 3 (original)
 
C- Warrior said:
(in terms of difficulty)
1. Shinobi
2. Kunoichi
3. Ninja Gaiden
4. Devil May Cry 3 (original)

I actually thought Shinobi was pretty easy except I had a lot of problems with the last boss.
 
SailorDaravon said:
I actually thought Shinobi was pretty easy except I had a lot of problems with the last boss.


I beat DMC1, DMC3, and NG on the hardest settings. With very little problem.

I gave up on Shinobi cus it was too hard.

You crazy man....you crazy.
 
C- Warrior said:
I beat DMC1, DMC3, and NG on the hardest settings. With very little problem.

I gave up on Shinobi cus it was too hard.

You crazy man....you crazy.

I think I beat it in a sitting, the only other thing I can recall that I had problems with was that last (?) crazy jump you had to make before the last boss, that shit was crazy. I think I died a few times on that, and several times on the last boss. I'd probably say DMC3 (SE, I never played the original) and NGB were both harder. Never played Kunoichi, I had heard it kinda sucked.

But wait no, I'm bitching about the camera in NGB, I must suck!
 
The camera is the best you can do with a free form action game, the other way out is Mario Sunshine, and we all know how that went.
 
C- Warrior said:
As others have said as well, I just perfer the 'rail camera system seen in DMC3 and God of War. The only gripe I had with God of War was that the camera was pulled WAY too far back, it was like spec. fighting spec.

Another great thing about rail camera' is that it gives a greater sense of art design in the game's environments.

The fact of the matter is, despite NG's moveable camera you still got hit by off-screen attacks, you might as well have NG2 with a rail-camera, so players don't have to control it and you can get more artistic shots from your environments.

To the original topic creator -- the camera sucks, deal with it. YOU ARE NOT SUPPOSED TO LET the enemeis come to you, rather you come to them. If you're constantly on the move, you shouldn't be getting hit. Getting hit by off-screen attacks means you're not moving fast enough. Also, Ninja Gaiden is a hard game, it's okay to say it's too hard. In fact, I think it's the 3rd hardest game this generation.

I don't agree, I think the camera is awesome, you just have to learn to use it. It shows everything and it shows everything from up close so you can see and react to what your enemies are doing, unlike in GOW. It's silly to expect the camera to know where you want to look, you have so many options for attack and defence at any time, and it takes one trigger press to recenter the camera, with perfect speed too. You never ever have to be hit by offscreen enemies in NG if you know how to play the game, which is unavoidable in DMC3 afaik (not talking about GoW). Best camera ever, NG2 should have the same. Takes a bit of time to learn, but it would be completely impossible to use the second stick as you need to adjust it all the time during combat too.

And who cares about design, storyline and crap like that ffs. Compared to Yakuza, NG and DMC3 are in the exact same league wrt story and characters anyway (and GoW too IMO).
 
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