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Nintendo 3DS Announced: New 3D handheld (no glasses!), reveal @ E3, out by March 2011

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F-Zero GX in 3D is incredibly awesome, so having a F-zero game as a launch title would ensure that I get the 3DS day 1. (Who am I kidding, I'm getting it anyway)

AnimeTheme said:
A chessboard pattern microretarder is used to allow 3D in both direction, and since parallax barrier is (always?) column interleaved, half of the pixels are "not used" in one direction, making it 1/4 of the original.
The barrier in these screens isn't static, it's dynamic. (I.e. it halves the display resolution just in the direction required by the current viewing mode -- or not at all for 2D)
 
zoukka said:
You all are going to be so disappointed when the specs are revealed.

^^This

I heard mention of 256MB of Ram? :lol

Brace yourselves when the specs are leaked - it'll be like Wii tears all over again!!!
 
While I think some people here will overhype specs and end up disappointed, I dont see how its unreasonable to assume the gap will be large. The 3D capabilities between the GBA and DS are huge. This isn't like the DSi or XL, where hardware is slightly altered for a re-release, its a whole new system.

Why wouldn't they be better? Why wouldn't Nintendo improve on 5 - 6 year old hardware in the same way they've done so every other time?
 
M.I.S. said:
^^This

I heard mention of 256MB of Ram? :lol

Brace yourselves when the specs are leaked - it'll be like Wii tears all over again!!!
I'm actually expecting something in between the GCN and Wii. Which is a very sizable leap over their current handheld.
 
EatChildren said:
While I think some people here will overhype specs and end up disappointed, I dont see how its unreasonable to assume the gap will be large. The 3D capabilities between the GBA and DS are huge. This isn't like the DSi or XL, where hardware is slightly altered for a re-release, its a whole new system.

Why wouldn't they be better? Why wouldn't Nintendo improve on 5 - 6 year old hardware in the same way they've done so every other time?

Exactly, we should expect somewhere around PSP visuals, maybe slightly above. Which will be rather awesome when it is in 3D. And still, PSP visuals is more then enough for a handheld anyways.
 
We're going to get somewhere near Gamecube level graphics in 3D out of this machine. There's no doubt in my head about that. Everything else is just gravy.

And Speculation is fun as hell.
 
GDGF said:
We're going to get somewhere near Gamecube level graphics in 3D out of this machine.
This. I can't even understand why anyone expects something different, may it be worse or better.
 
EatChildren said:
While I think some people here will overhype specs and end up disappointed, I dont see how its unreasonable to assume the gap will be large. The 3D capabilities between the GBA and DS are huge. This isn't like the DSi or XL, where hardware is slightly altered for a re-release, its a whole new system.

Why wouldn't they be better? Why wouldn't Nintendo improve on 5 - 6 year old hardware in the same way they've done so every other time?

Exactly. The GBA and DS didn't push the spec barrier at all. The gap between them was only 44 months and the leap was very noticable.

Why wouldn't a 6 year gap produce at least as great a difference?
 
I'm more wondering about how games will use 3D for gameplay. I mean, according to what Iwata keeps saying, Nintendo only launch new hardware if new features are needed for games (although this didn't preclude a few people to predict a new DS based on completely different reasons hehe), so there must be some new Nintendo game concept that relies on 3D, no? Kind of curious about that, what kind of game would need 3D and couldn't be done on a traditional screen? Thread's way too long to search through, sorry :-/
 
M.I.S. said:
^^This

I heard mention of 256MB of Ram? :lol

Brace yourselves when the specs are leaked - it'll be like Wii tears all over again!!!

You think thats funny - I heard half a gig in this thread. :lol
 
I just thought of something here. The first 3DS dev kits are probably hacked together from bits and pieces of off the shelf Nintendo gear (just like the early DS dev kits were)

So what do you guys think? Maybe a DSi jerryrigged to a Gamecube via an old GBA connectivity cable, and the whole thing connected to a 3D monitor? :lol

I really hope we get to see what they were using during the early days of development.
 
Flachmatuch said:
I'm more wondering about how games will use 3D for gameplay. I mean, according to what Iwata keeps saying, Nintendo only launch new hardware if new features are needed for games (although this didn't preclude a few people to predict a new DS based on completely different reasons hehe), so there must be some new Nintendo game concept that relies on 3D, no? Kind of curious about that, what kind of game would need 3D and couldn't be done on a traditional screen? Thread's way too long to search through, sorry :-/

it'll be interesting to see how they spin this to seem like their invention. Obviously Sharp was already introducing a 3.4" 3D display before any of Miyamoto's game ideas. Probably even the reason why Nintendo had to announce 3DS before they unveiled the display. Nintendo being one of their best customers, they must have got first dips. And now they'll need to create game ideas that utilize it.
 
I'm creatively dead in thinking of game ideas that would use 3D as a mechanic. I can only think of it as a rendering method and cool trick. A *cough* gimmick. One I'm happy to have, but I really cant think of it enhancing a game via gameplay.
 
the most obvious applications are the ones that are the most abstracted and without real-world context, i.e., puzzle games. using 3d in such a way to view or manipulate an abstract situation in 3d in order to solve some sort of puzzle, which would be fundamentally changed by not having that 3d effect. that's such a vague description, but in my head i just imagine being able to see things in the puzzle that you couldn't otherwise because of the 3d.

and i've always preferred puzzle games on my handhelds anyway.
 
Dragona Akehi said:
And we all know how the PSP did. I'm hoping the DSiXL is a herring, rather like the GB Micro, it's priced higher because it's a 'premium' product. Nintendo should know that their base market is younger people who don't have a lot of money, and children whose parents sometimes have to buy two or three. 200$ is fucking nuts.


Nintendo did release a 189$ portable system before. It was called the Virtual Boy.

I don't really see the problem with this. Speaking strictly from the US POV, a jump from the 149.99 of the original to 199.99 doesn't seem that crazy if the specs are true.

You're talking "cutting edge" screens. All leaks are talking about Gamecube level performance. And I'm sure it'll have more multi-functions than the original DS. It doesn't take much originality to realize at that resolution, a portable web browser would actually be extremely functional.

Back to the US POV. When the original DS was launched, the GBA had a monster Christmas season. Look at the sales threads. How long did people bitch about wanting the GBA to die so the DS could get all those sales. 3DS isn't going to kill off the DS sales anytime soon. Parents have proven they'll always buy the cheap portable (even if something more powerful is available.) Why not let the early adaptors (who aren't price sensitive) pay a little more in exchange for a system with more packed into the hardware.

Plus, the world has changed. Nintendo's competition isn't what it used to be. They can't continue their past strategy and pretend the outside world doesn't exist. Adapt or die. You need to be able to compete with the ipods and smart phones of the world (graphically.)
 
i think chasing it from a "hardware is very impressive so it must cost more" angle is a bit misleading, and seems to dispense consideration of the company we're discussing. not to say that's WRONG of nintendo--i think it's pretty reasonable and brilliant--but you have to remember that they have taken the stance of producing things that are durable, reliable, and affordable.

so split the difference: 150-199, so. . . 169.99? that seems realistic.
 
Just you wait; DS resolution screens, head tracking DSiWare game 3D, sub-PSP graphics, US$150. Tears.
 
Chittagong said:
it'll be interesting to see how they spin this to seem like their invention. Obviously Sharp was already introducing a 3.4" 3D display before any of Miyamoto's game ideas. Probably even the reason why Nintendo had to announce 3DS before they unveiled the display. Nintendo being one of their best customers, they must have got first dips. And now they'll need to create game ideas that utilize it.

I don't know, I don't think they'll spin it as their invention, do they do that usually? I don't remember them spinning accelerometers and IR pointing as their own invention. They seemed really serious about creating hardware based on what their software needs, so maybe they have something already? It's pretty strange to think that Nintendo is just jumping on the 3D technology bandwagon, which is what this really looks like.

EatChildren said:
I'm creatively dead in thinking of game ideas that would use 3D as a mechanic. I can only think of it as a rendering method and cool trick. A *cough* gimmick. One I'm happy to have, but I really cant think of it enhancing a game via gameplay.

Yeah same here, that's why I'm curious. Seems super gimmicky. (Cool gimmick though.)

beelzebozo said:
the most obvious applications are the ones that are the most abstracted and without real-world context, i.e., puzzle games. using 3d in such a way to view or manipulate an abstract situation in 3d in order to solve some sort of puzzle, which would be fundamentally changed by not having that 3d effect. that's such a vague description, but in my head i just imagine being able to see things in the puzzle that you couldn't otherwise because of the 3d.

and i've always preferred puzzle games on my handhelds anyway.

Hehe this is as far as I got too...but then I thought, in what way would proper 3D be better for this kind of stuff than camera control?
 
it'll be like anything else:

10% really interesting unique uses for the new tech
90% use of tech for the sake of use and sticker on box that says "in 3d!" or opportunity to add D to end of third in trilogy
 
I will be happy if we get current PSP level graphics out of the 3DS. Nintendo is like a fucking cheap uncle scrooge. I don't expect them to give us anything they don't think they have to.

3D is such a gimick. I really cant think of one thing it could add to gameplay without people just bobbing their heads around the screen trying to dodge objects coming at them on screen. Nothing gameplay wise I can see.

It all sounds fun and Im interested, but sadly, if Nintendo has taught me one thing, its expect the absolute lowest.
Anything above that, just consider yourself lucky.
 
QuiteWhittle said:
So basically a price drop on the DSi?

Yes.

But only because they removed the internal memory (no DSi/3DS Ware).
 
I'm sure it's been said, but honestly, I hope Nintendo is really forward-thinking with the 3DS in terms of power and capabilities, even if they have to abandon their traditional business model of making profit on each console sold.

Nintendo doesn't just compete against Sony in the handheld arena anymore, and advanced mobile devices are nearly ubiquitous now. The 3DS may have to last 6 or 7 years, so I hope it can still hold it's own by then and not look dated. But still, I'm really looking forward to seeing the 3DS in June. I'm sure Nintendo's on it.
 
Maybe we should think of what 3D adds to graphics in the way we thought of what analog sticks would add to controls when they were first introduced to console gamers. Our games look 3D, but they've really been 2D games with 3D controls. Now we can have that analog precision in a 3D game world made for it from the ground up. That's got to count for something.



And this is the main reason that we probably should be looking at that stylus patent (and others like it) a little more closely. The interface is a big piece of the puzzle we're missing here.
 
upandaway said:
Miyamoto once said he hated GX didn't he? If he had a say in the sequel...

No, that was a bad translation lie.
He said something about how he thought the sales were bad compared to the quality of the title, or something like that IIRC.

EDIT:
plufim said:
No he didn't, but it's one of those misconceptions that has never gone away.

He said some third party F-Zero games were disappointing, but was referring specifically to the terribad third party GBA games, not GX or AX.

So it was that. Even so, he said that before Climax was released, and people who have played Climax know its the best mode7 F-Zero ever released, so he was only speaking about GP Legend.
 
Flachmatuch said:
It's pretty strange to think that Nintendo is just jumping on the 3D technology bandwagon, which is what this really looks like.

Are they?
They just announced their next handheld will have 3D Technology but that's it. They are talking about it mindlessly they have actually said nothing more.
 
+Aliken+ said:
Are they?
They just announced their next handheld will have 3D Technology but that's it. They are talking about it mindlessly they have actually said nothing more.

Yeah it does seem strange, but they chose to talk about 3D at a time when everyone else is also talking about 3D. The name's also 3DS which imo does kind of say that 3D will be a key technical feature.
 
SpacePirate Ridley said:
No, that was a bad translation lie.
He said something about how he thought the sales were bad compared to the quality of the title, or something like that IIRC.

Damn straight. But did it really sell all that badly? It was a Players Choice title in both the US and Europe, and doesnt that equate to at least 250,000 copies?

That might not seem much, but considering the GameCube's performance in these regions and the size of the F-Zero franchise it doesnt seem all that bad. And that was the last time it got a console entry, nearly 7 years ago.
 
Flachmatuch said:
Yeah it does seem strange, but they chose to talk about 3D at a time when everyone else is also talking about 3D. The name's also 3DS which imo does kind of say that 3D will be a key technical feature.

eh?
They didn't say that is the final name, it is just a temp name.

I think we are over hyping the 3D thing as though it is the only important thing in the hand held. I doubt it will be like that.
 
I'm not sure they're just "jumping on the bandwagon" so to speak.
This is Nintendo, after all. They spend years R&Ding every little detail about every little hardware thing they have, even if they never end up using it.
They probably were thinking about using this before 3D movies became big, and it just so happens that now the technology is cheap enough to produce.

Also, to those that are expecting a small gap from the DS, you're really thinking about this all wrong.
Just because the Wii was a minor leap doesn't mean anything.
Nintendo doesn't abhor strong hardware tech.
They just wait for it to become easily and cheaply producible.
Which GC level teach is at this stage.

The big reason the Wii was made the way it was, is simply because of the huge leap in production costs from last gen to this.
 
AceBandage said:
Also, to those that are expecting a small gap from the DS, you're really thinking about this all wrong.
Just because the Wii was a minor leap doesn't mean anything.
Nintendo doesn't abhor strong hardware tech.
They just wait for it to become easily and cheaply producible.
Which GC level teach is at this stage.
Basically, we are talking about this point and it seems our idea of easily and cheaply producible is pretty diverse. ITT, people talk about low costs but in fact they mean hardware selling for 200$. Not very cheap. :p
 
Neo C. said:
Basically, we are talking about this point and it seems our idea of easily and cheaply producible pretty diverse. ITT, people talk about low costs but in fact they mean hardware selling for 200$. Not very cheap. :p


I still really doubt we'll see it sell for over $170 at this point.
But it really depends on what all they include.
As is (3D screens, GC level power) it won't be much more than that.
If, however, they do add like say an always connected 3G network, internal HDD and higher resolution cameras, then yeah, it could easily reach $200+.
But, considering this is Nintendo, I highly doubt we'll see any of that.
 
samusx said:
I will be happy if we get current PSP level graphics out of the 3DS. Nintendo is like a fucking cheap uncle scrooge. I don't expect them to give us anything they don't think they have to.

3D is such a gimick. I really cant think of one thing it could add to gameplay without people just bobbing their heads around the screen trying to dodge objects coming at them on screen. Nothing gameplay wise I can see.

It all sounds fun and Im interested, but sadly, if Nintendo has taught me one thing, its expect the absolute lowest.
Anything above that, just consider yourself lucky.
People have such short memories. Historically, Nintendo has always had impressive graphics. Wii and to a lesser extent DS were the only systems they've ever released that were considered under powered. Nintendo isn't in the same situation now as they were when those systems released though. NES, SNES, N64 & GC all had graphics that were on par or better (arguably) than the competition.

I don't think the graphics people are expecting are unrealistic at all. Developers are saying Gamecube level graphics, so that to me means it will be comparable to PSP and Apple. This will be the biggest jump graphically we've seen from Nintendo since the transition from N64 to GC. It's pretty much a given. For obvious reasons, the transition from Wii to the next gen Nintendo console will see the same jump as well. Good graphics are pretty much expected now so there's no reason to think the next systems won't have it. Many people (and sales reflect this) felt that the move to this gen happened too early and don't want the next gen to start for quite some time, so good graphics are a given.

Anything beyond that (like 3D and motion styluses) are just icing on the cake. Nintendo also tries to either introduce new controls or correct the imperfections of the previous gen. That's where the real excitement comes in imo.
 
GDGF said:
We're going to get somewhere near Gamecube level graphics in 3D out of this machine. There's no doubt in my head about that. Everything else is just gravy.

And Speculation is fun as hell.

basically, GC level would benefit Nintendo by reusing engines and assets from the GC (and Wii). Same engine can be used from 2001. THat is a big plus.
 
EatChildren said:
Damn straight. But did it really sell all that badly? It was a Players Choice title in both the US and Europe, and doesnt that equate to at least 250,000 copies?

That might not seem much, but considering the GameCube's performance in these regions and the size of the F-Zero franchise it doesnt seem all that bad. And that was the last time it got a console entry, nearly 7 years ago.

Dont worry, Im pretty sure the franchise isnt dead, people saying otherwise are just a little looney. The same happened with Metroid in the N64 era, Nintendo does this constantly.

Although, if the maintain the scheme of F-Zero GX, the only thing I want them to change is the composer. Im sorry but techno is not F-Zero. Climax has a much better OST (its my favourite one, yoo bad the gba sound is shit.
Mist Flow is my favourite song of the whole saga.
 
MadOdorMachine said:
Anything beyond that (like 3D and motion styluses) are just icing on the cake. Nintendo also tries to either introduce new controls or correct the imperfections of the previous gen. That's where the real excitement comes in imo.

Imperfections? What is imperfect for the DS controls?
 
+Aliken+ said:
eh?
They didn't say that is the final name, it is just a temp name.

I think we are over hyping the 3D thing as though it is the only important thing in the hand held. I doubt it will be like that.

I think that even as a temporary name it'd mean quite a bit.

AceBandage said:
I'm not sure they're just "jumping on the bandwagon" so to speak.
This is Nintendo, after all. They spend years R&Ding every little detail about every little hardware thing they have, even if they never end up using it.
They probably were thinking about using this before 3D movies became big, and it just so happens that now the technology is cheap enough to produce.

I said that's what it looks like so far, and that it's strange because Nintendo usually don't do this kind of stuff. I'm telling myself the exact same arguments as you and Aliken though :-) We'll see at E3 I guess.

The big reason the Wii was made the way it was, is simply because of the huge leap in production costs from last gen to this.

Yep, and the industry really took advantage of that hehe :-D

Dedication Through Light said:
Imperfections? What is imperfect for the DS controls?

An analogue stick would be nice for 3D platformers imo. I also find dpads a bit uncomfortable for walking around in RPGs, I like sticks a lot better.
 
AceBandage said:
I'm not sure they're just "jumping on the bandwagon" so to speak.
This is Nintendo, after all. They spend years R&Ding every little detail about every little hardware thing they have, even if they never end up using it.
They probably were thinking about using this before 3D movies became big, and it just so happens that now the technology is cheap enough to produce.

Also, to those that are expecting a small gap from the DS, you're really thinking about this all wrong.
Just because the Wii was a minor leap doesn't mean anything.
Nintendo doesn't abhor strong hardware tech.
They just wait for it to become easily and cheaply producible.
Which GC level teach is at this stage.

The big reason the Wii was made the way it was, is simply because of the huge leap in production costs from last gen to this.

But I thought the 3DS will barely display DC-level graphics? Nintendo have always been a bunch of cheap mofos, especially when it comes to hardware.
 
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