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Nintendo 3DS smuggled off a Chinese assembly line

there is someone who disagrees with everything. I should know better than anyone, I'm always apparently the negative nancy! this is neoGAF
 
Amir0x said:
FoneBone, my comment was specifically responded to BizzyB who said "there are some people who have not played SFIV." Obviously, then, that would exclude people who want a portable version in addition to the versions they've already played.

No one who ever wanted Street Fighter IV would have avoided getting it if they had a PS360 just so they could potentially get a handheld version. The only people who do that are the Nintendo fanboys who never owned another platform.
Apologies, I missed the context. I agree with you there, I can't see this being the best overall version by any stretch.
 
Amir0x said:
Someone saying something you don't like != trolling.



Right, I know, there are sad souls who clearly never owned anything but a Nintendo system and want to play SFIV with inferior controls. I know. I know there are people who like the shallow lowest-common-denominator fighter in Dead or Alive. And I know there are people positively giddy with excitement to play Ocarina of Time for the trillionth time (heck, maybe there's even someone who never played it). But yet another version of Ocarina is certainly not going to define the quality of a launch.

But, you're not right that this SPECIFIC line of conversation wasn't about me - that is to say, what I think of the launch.

Naturally, any opinion can be countered by ones own opinion. There will always be some weirdo who thinks Nintendogs isn't fucking terrible, even by virtual pet standards. I have real pets *shrug*. I can only respond with my tastes, Bizzyb.

Paper Mario 3DS or bust. That was why the conversation started. :lol


It's like you didn't even read my reply and posted the same garbage all over again....good job, moderator....good job.

till the day I die -Worst mod ever.

For the record, I can't wait to play another PM game also. At least you're not completely insane.
 
curls said:
Yep a good example of how poor aesthetic design can influence the market potential of a product. These aren't shitty photos either.
The thing is Nintendo wrote that check when they made the main selling point 3D. Pictures don't do the thing justice graphically OR aesthetically.

The success of the product will be on the back of hands on impressions and accounts. So poor photographs won't limit the market anymore than not being able to see the 3D without having the thing in your hands.
 
They got rid of the microphone slot?


Noooooooooooooooooooooo

q4e0A.jpg
 
Bizzyb said:
It's like you didn't even read my reply and posted the same garbage all over again....good job, moderator....good job.

till the day I die -Worst mod ever.

Bizzyb, i can summarize for you since i know reading is not your strong suit.

The conversation was LITERALLY about me and my opinion on the launch. Therefore, your comment "not everything is about you" is factually incorrect in the context of the conversation that popped up later in this topic.

Anyway, bizzyb, I am fairly certain that there is actually no higher endorsement of my moderation than being on your bad side.
 
jamesinclair said:
They got rid of the microphone slot?


Noooooooooooooooooooooo

http://i.imgur.com/q4e0A.jpg[IMG][/QUOTE]
neogaf: issa conspiracy they's gonna put it onna revishun
 
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.
 
As long as Pilotwings is a launch title, I don't think I could possibly be disappointed. (Unless it totally sucks, of course.)

No one else makes that kind of game so yeah I could see it defining the 3DS, for me.

Anything else would be the cherry on top of a sundae.
 
Maybe it's built the same way most cellphones' 3.5mm jack, where you can either plug a 2 "band" normal pair of headphones or a 3 "band" headset:

Like this one
 
Wow, there's no need to jump at Amir0x just because he thinks the launch line-up is poor :lol Thinking that SFIV/Zelda/Star Fox are not that attractive because you've played them before isn't trolling, it's just as acceptable as really looking forward to them whether you've played them or not. Heck, I have the same opinion too, but that doesn't mean anything, no console or handheld is defined by their launch catalogue. With Paper Mario and Phoenix vs Layton in the horizon, who cares :D
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.

Resident Evil: Revelations will define it because it appears to be an actual Residen Evil game and not a silly sidegame.

I guess it could be done on the PSP or PSP 2 but 3D in a game going back to its horror game things-fly-out-of nowhere style???

This can't be downplayed at all.

Plus, like all other Nintendo systems, no other systems can duplicate Nintendo first party games and I am not saying they can't be of equal or better quality, just that they won't have the same personality.

Oh, you said launch lineup???

All launches are shit.
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.

I think the fact that all the games are in 3D is a little bit of a defining feature, no? (I know it can be shut off, and isn't integral to gameplay, but still, it is certainly a defining feature)

Also, I'm hoping the AR will be rad.
 
Amir0x said:
man that handle was rad
Hey, at least it was built with that purpose in mind. Whacking people with a purple lunchbox, and then later playing on the same device 9with no problems) after having proven your point = ingenious.
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.

Nintendo doesn't need stellar launch games to sell it. They can bank strictly on the technological offerings and the huge DS fanbase that will upgrade simply to get that new experience.

I do think that there will be a couple standout launch titles, but the rest will be shovelware from the usual suspects. If the Ocarina of Time remake is a launch game or at least within the launch window, you can expect that to be a hot seller.
 
For me, it's worth buying at launch and spending the extra $100 I would have saved by waiting a year or two. The time is worth more than the money to me. I just hope for a handful of quality titles that first year, including on the handheld VC and 3DSWare.
 
Amir0x said:
FoneBone, my comment was specifically responded to BizzyB who said "there are some people who have not played SFIV." Obviously, then, that would exclude people who want a portable version in addition to the versions they've already played.

No one who ever wanted Street Fighter IV would have avoided getting it if they had a PS360 just so they could potentially get a handheld version. The only people who do that are the Nintendo fanboys who never owned another platform.

I wanted SFIV (played it at a friends house), and avoided getting it in the last time because I knew it will get a handheld version despite me owning PS360.

Over-generalizations are a bad thing. You are still right though in terms of the majority probably.
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.
I recall how the DS touch screen was actually a late announcement. Almost immediately you saw what happened initially: everyone shoehorning touchscreen implementation onto their games, and then later holding back unless it was necessary. I feel the 3DS might have such a special announcement for some unspoken capability, but the first results aren't always going to implement it as great as people would expect.

To be honest, you're whining about too many things and we haven't had our hands on the system yet. At least the Chinese guy has reasons to complain.
 
bigpumbaa said:
The thing is Nintendo wrote that check when they made the main selling point 3D. Pictures don't do the thing justice graphically OR aesthetically.

The success of the product will be on the back of hands on impressions and accounts. So poor photographs won't limit the market anymore than not being able to see the 3D without having the thing in your hands.

We will see when this finally launches and how people react taking in the whole package (and the price??). I see this appealing to the established user base, but aesthetics can be the gateway to so much more market expansion. I'm curious to see how Nintendo and the others will stack up with the iOS / Android competition. The whole portable landscape has changed a lot in a few years. It will be interesting to see how this unique 3D function stacks up.
 
Glix said:
I think the fact that all the games are in 3D is a little bit of a defining feature, no? (I know it can be shut off, and isn't integral to gameplay, but still, it is certainly a defining feature)

Also, I'm hoping the AR will be rad.

See the thing is, while it MAY be some sort of appeal for some people I've never thought of 3D in any form to date as a thing that will define a platform. Elsewise, up until now, 3D would have been a far more significant draw that it has been. People seem to take 3D or leave it. I can't imagine how 3DS, with or without glasses, will change the basic apathy toward 3D. Not that people don't like 3D in some capacities, but just that they aren't going to buy something solely for that.

There needs to be a game then that shows why 3D is necessary. An Avatar-of-videogames, if you will (even though Avatar sucked, but that's beside the point).
 
Amir0x said:
Bizzyb, i can summarize for you since i know reading is not your strong suit.

The conversation was LITERALLY about me and my opinion on the launch. Therefore, your comment "not everything is about you" is factually incorrect in the context of the conversation that popped up later in this topic.

Anyway, bizzyb, I am fairly certain that there is actually no higher endorsement of my moderation than being on your bad side.


Whatever dude, don't give me that crap. You were passing your "opinion" off as some kind of matter-of-fact. And you knew what you were doing.

You're a terrible mod b/c you're hypocritical as a mofo. Your ass would have been banned for many of the things you've said before yet I get banned for calling RE5 RE4.5 which is what it was, imo (and apparently many others) and other trivial stuff that you didn't like.

Terrible.

Edit: But whatever. Lets just get back to 3DS talk.
 
Amir0x said:
There needs to be a game then that shows why 3D is necessary. An Avatar-of-videogames, if you will (even though Avatar sucked, but that's beside the point).
The January announcement perhaps? Wildcard? Megaton?

Can never predict Nintendo these days. One can only complain, which is a shame.
 
antonz said:
They just moved it to the center and have a standard jack now instead of the ds variety jack

Hm?

So you mean like another poster that the one hole now handles input and output?

The square shaped microphone input hole is missing
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.
I was going to disagree, but the more I thought about it the more I think you're right. Back in the SNES/Genesis era it was all about library regardless of hardware (okay, and brand/mascot loyalty) because you could basically make the same kinds of games on both systems. Sure there were technical differences, but the overall design principles were the same. And that carried through the next generation, and to a degree the GCN/PS2/Xbox era as well.
But gaming systems have really started to differentiate themselves in the last six years. The Wii, DS, and 360 all had innovative features that brought design-space to the table (motion control, stylus input, and the incredibly robust online system respectively) and you'll notice that the two most iterative upgrades were the two weakest platforms for the longest time. The competition is just too large to keep doing simple iteration, people like exciting new stuff.

3D alone is going to be the selling point to 90% of Nintendo's audience (which is a little ironic as they continue their push to convert their newfound customers of the past four years into core Nintendo gamers) but from a gamer's perspective the 3DS will need something really innovative for devs to latch onto if its going to secure a legacy as a great system. And as others have said, with the rise of iOs Nintendo really needs to maintain a traditional gaming market.
 
curls said:
I'm curious to see how Nintendo and the others will stack up with the iOS / Android competition.

I guess more casuals are playing games on those systems but having no buttons is a major reason they won't kill off systems like the PSP2 and 3DS.
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?

DO you see any software that distinguishes the 3DS as distinct from other platforms? What games in the launch lineup suggest "you can only get this experience on 3DS"? Is the fallback going to be "well, it's never been in 3D before!!!!" for every title? I for one do not think that will be enough to carry it over a $300 price tag. I think the 3DS, like PSP before it, needs games that define what it as a platform can do as distinct from consoles or other handhelds.

PSP never figured out how, so as a worldwide handheld it stuttered and ultimately because a good platform but a poor seller.
Where did we get this number from?
 
Bizzyb said:
Whatever dude, don't give me that crap. You were passing your "opinion" off as some kind of matter-of-fact. And you knew what you were doing.

You're a terrible mod b/c you're hypocritical as a mofo. Your ass would have been banned for many of the things you've said before yet I get banned for calling RE5 RE4.5 which is what it was, imo (and apparently many others) and other trivial stuff that you didn't like.

Terrible.

Bizzyb, you always get banned for the same reasons. Being a comical Nintendo fanboy who is so overt about his allegiances that he really has no place commenting on things that aren't about his platform of choice. You got banned for that specific event because you went into a topic for a game to troll it not because of any of its specific merits - anyone who played RE5 now can tell you how dramatically different it is from RE4, there's even a topic about that RIGHT NOW on the main page - but because you're a simpering fanboy who was bitter RE5 wasn't coming to Wii.

But facts aside, this isn't the thread for your embarrassing moderation issues.
 
Amir0x said:
See the thing is, while it MAY be some sort of appeal for some people I've never thought of 3D in any form to date as a thing that will define a platform. Elsewise, up until now, 3D would have been a far more significant draw that it has been. People seem to take 3D or leave it. I can't imagine how 3DS, with or without glasses, will change the basic apathy toward 3D. Not that people don't like 3D in some capacities, but just that they aren't going to buy something solely for that.

There needs to be a game then that shows why 3D is necessary. An Avatar-of-videogames, if you will (even though Avatar sucked, but that's beside the point).

I really believe this cheap "3D" in your hands will immensely drive the sales of the 3DS. They also wanted to offer 3D movies, right? Depending on the price, I might bite there as well in certain cases.
I'd say 3D alone is enough incentive to get ALOT people interested. Was just talking to my family and everyone was VERY eager to see it. If anyone of these would be sort of into gaming they'd definitely get one. Actually my sister considers it if movies look good.
 
jamesinclair said:
Hm?

So you mean like another poster that the one hole now handles input and output?

The square shaped microphone input hole is missing

I would have to guess that is the case with a built in Mic.
 
The only way I see $300 is if they do a Zelda packed in Bundle and I cant see them packing in what will be a big seller
 
I can't comprehend how this could be considered "ugly". I mean, the indented side has legitimate functional purpose, no? Easier to open and no accidental volume/setting changes while in yo pocket. And aside from the edge it looks almost identical to the DSi. Am I blind?
 
Is having the system look so similar to the DS a mistake? I know it sounds vain, but if I'm spending 300 bucks on a portable I want it to look sexy. From a physical viewpoint, it is tough to distinguish the 3DS from a regular DS.

It probably won't matter but it feels weird looking at a device that looks exactly the same as one which could possibly retail for half the price.
 
kman3000 said:
Where did we get this number from?

The Japanese price is $300 after conversion. That's all we got right now.

The_Technomancer said:
I was going to disagree, but the more I thought about it the more I think you're right. Back in the SNES/Genesis era it was all about library regardless of hardware (okay, and brand/mascot loyalty) because you could basically make the same kinds of games on both systems. Sure there were technical differences, but the overall design principles were the same. And that carried through the next generation, and to a degree the GCN/PS2/Xbox era as well.
But gaming systems have really started to differentiate themselves in the last six years. The Wii, DS, and 360 all had innovative features that brought design-space to the table (motion control, stylus input, and the incredibly robust online system respectively) and you'll notice that the two most iterative upgrades were the two weakest platforms for the longest time. The competition is just too large to keep doing simple iteration, people like exciting new stuff.

3D alone is going to be the selling point to 90% of Nintendo's audience (which is a little ironic as they continue their push to convert their newfound customers of the past four years into core Nintendo gamers) but from a gamer's perspective the 3DS will need something really innovative for devs to latch onto if its going to secure a legacy as a great system.

And again, I'm just spurring conversation... MAYBE 3D will be a big enough selling point. I'm not personally convinced it will be, at least not without a game that suggests you NEED 3D to play it. But that's why I'm curious. People are heralding ports and remakes and games that are basically not doing much if anything to suggest "I need a 3DS." I don't need a 3DS to play nintendogs, I have a DS. I don't need a 3DS to play Ocarina of Time, I have a Wii, an N64, a Gamecube. I don't need a 3DS to play SFIV, I have a PS3 and a 360 and a PC.

I'm trying to hone in on a basic problem with the idea that we hardcore can get giddy at the lineup without looking at the larger picture as it goes. Nintendo has not shown any remarkable 3DS software to date, I think. Kid Icarus is neat but again I doubt the name will mean much to most people.
 
TheGreatMightyPoo said:
I guess more casuals are playing games on those systems but having no buttons is a major reason they won't kill off systems like the PSP2 and 3DS.

Casuals are important to the industry. A lot of the recent advancements in this industry stem from the casual market. "Enemy of the future."
 
The 3D is one of the biggest draws of the 3DS for me... I have pretty much completely lost interest in gaming until I learned that I could play Nintendo games in 3D on a handheld and without glasses. Instant hardon.

If it was the same hardware with the same games but without the 3D effect, I probably wouldn't even be in this thread.

Paradoxically, I hate 3D for movies. But the prospect of playing Zelda or Mario in 3D makes me feel all fuzzy and warm inside.
 
Pseudo_Sam said:
I can't comprehend how this could be considered "ugly". I mean, the indented side has legitimate functional purpose, no? Easier to open and no accidental volume/setting changes while in yo pocket. And aside from the edge it looks almost identical to the DSi. Am I blind?

With the prices going around and the competition, that bangs it up into the premium product range.
 
Naked Snake said:
The 3D is one of the biggest draws of the 3DS for me... I have pretty much completely lost interest in gaming until I learned that I could play Nintendo games in 3D on a handheld and without glasses. Instant hardon.

If it was the same hardware with the same games but without the 3D effect, I probably wouldn't even be in this thread.

Certainly there are a group of individuals to which 3D alone might be enough. But I don't think this is the rule. I think more often than not convincing consumers that the 3D matters is going to be the bigger hurdle Nintendo faces.
 
Amir0x said:
The Japanese price is $300 after conversion. That's all we got right now.



And again, I'm just spurring conversation... MAYBE 3D will be a big enough selling point. I'm not personally convinced it will be, at least not without a game that suggests you NEED 3D to play it. But that's why I'm curious. People are heralding ports and remakes and games that are basically not doing much if anything to suggest "I need a 3DS." I don't need a 3DS to play nintendogs, I have a DS. I don't need a 3DS to play Ocarina of Time, I have a Wii, an N64, a Gamecube. I don't need a 3DS to play SFIV, I have a PS3 and a 360 and a PC.

I'm trying to hone in on a basic problem with the idea that we hardcore can get giddy at the lineup without looking at the larger picture as it goes. Nintendo has not shown any remarkable 3DS software to date, I think. Kid Icarus is neat but again I doubt the name will mean much to most people.

Purely anecdotal, but EVERYONE I've spoken to about this is somewhere from curious to psyched about 3D WITHOUT glasses.

People aren't so hot on 3D, cuz glasses SUCK. They mess up the image, and are uncomfortable, and they are awful for those of us that wear regular glasses.

3D WITHOUT glasses, is fuck all awesome, to me at least, and is AT MINIMUM, interesting to everyone I've spoken to about it, from gamers to non-gaming moms.

Deep down I'm a nintendo fanboy. Without the 3D, I'm not sure I'd be on this thing on launch day, especially with my current financial situation, but I'd certainly be interested, and eventually some piece of Nintendo software would force me to get it.

The 3D put my hype into super overdrive though.
 
Glix said:
Purely anecdotal, but EVERYONE I've spoken to about this is somewhere from curious to psyched about 3D WITHOUT glasses.

People aren't so hot on 3D, cuz glasses SUCK. They mess up the image, and are uncomfortable, and they are awful for those of us that wear regular glasses.

3D WITHOUT glasses, is fuck all awesome, to me at least, and is AT MINIMUM, interesting to everyone I've spoken to about it, from gamers to non-gaming moms.

And purely anecdotal, I've talked to a bunch of people about it who were positively amused that I had any excitement at all for a device that does 3D - even when I tell them it has no glasses. 3D seems like a take-it-or-leave-it proposition to many many people, in the sphere of theme park gimmicks or childhood novelties.

And when you tell them it's $300 - hell, even $250 - the pill becomes much harder to swallow.
 
Amir0x said:
The Japanese price is $300 after conversion. That's all we got right now.



And again, I'm just spurring conversation... MAYBE 3D will be a big enough selling point. I'm not personally convinced it will be, at least not without a game that suggests you NEED 3D to play it.
But that's why I'm curious. People are heralding ports and remakes and games that are basically not doing much if anything to suggest "I need a 3DS." I don't need a 3DS to play nintendogs, I have a DS. I don't need a 3DS to play Ocarina of Time, I have a Wii, an N64, a Gamecube. I don't need a 3DS to play SFIV, I have a PS3 and a 360 and a PC.

I'm trying to hone in on a basic problem with the idea that we hardcore can get giddy at the lineup without looking at the larger picture as it goes. Nintendo has not shown any remarkable 3DS software to date, I think. Kid Icarus is neat but again I doubt the name will mean much to most people.
We probably won't truly see this until 2-3 years into the system's lifetime if the Wii and DS are any indication.
 
Glix said:
Purely anecdotal, but EVERYONE I've spoken to about this is somewhere from curious to psyched about 3D WITHOUT glasses.

People aren't so hot on 3D, cuz glasses SUCK. They mess up the image, and are uncomfortable, and they are awful for those of us that wear regular glasses.

3D WITHOUT glasses, is fuck all awesome, to me at least, and is AT MINIMUM, interesting to everyone I've spoken to about it, from gamers to non-gaming moms.

Deep down I'm a nintendo fanboy. Without the 3D, I'm not sure I'd be on this thing on launch day, especially with my current financial situation, but I'd certainly be interested, and eventually some piece of Nintendo software would force me to get it.

The 3D put my hype into super overdrive though.

Same. And same for everyone I talked to. Amirox is greatly under-estimating that factor. From what I got to know in conversations I am not questioning the success and 3D appeal on bit. This is a huuuuuge factor. Especially to non-gamers. Finally getting 3D into the households.
 
Toma said:
I really believe this cheap "3D" in your hands will immensely drive the sales of the 3DS. They also wanted to offer 3D movies, right? Depending on the price, I might bite there as well in certain cases.
I'd say 3D alone is enough incentive to get ALOT people interested. Was just talking to my family and everyone was VERY eager to see it. If anyone of these would be sort of into gaming they'd definitely get one. Actually my sister considers it if movies look good.


3D is perhaps the hottest new gimmick in town. From feature films, to televisions sets and now onto video games. It would be foolish to think it ISN'T going to drive sales like crazy. Every kid under the sun will want a New 3D capable DS (new improved graphics and sound be damned). Some may even want it for the 3D movies just as much as the actual games.

Having a gimmick is one thing, but having a socially accepted and embraced gimmick is another.
 
Amir0x said:
And yet, seriously, as someone who fucking hates virtual pets, even I realize how weak Nintendogs was. As a product, it's really just a basic dress your pet up sim at best. It's got wonky as fuck voice commands it's infuriatingly shallow and the amount of shit you can do is best summed up as "sub-tamagotchi." (I think its biggest apparent success was that you could use the touch screen to "pet" your dog - for as much appeal as that can have for someone older than four - but from what I've seen of the 3DS, that's one step removed since the dog is on the 3D screen!)

Your opinion is the minority. Nintendogs got a perfect score on Famitsu, its overall Metacritic score is 83, and of course it sold TONS, and sold DS's as well. I looked up a few reviews, and all of them marvel over how realistic the animal's behavior is, and how that realism is what makes the game addictive.

And you are showing your ignorance of the game claiming incorrectly all sorts of features "real" sim-pet games have that Nintendogs doesn't. For example, obstacle course, grooming? It's got those. "No progression system"? The dogs do learn and train at different rates based on their AI, and they have stats like agility and stamina that grow based on your actions (and affects the actions you can do, like more stamina means you can explore more of the town on your walks and longer/more complicated obstacle courses can be done). And it has contests (that apparently take a lot of work to do well at) that earns money which isn't only used to buy toys and food and water, it can also be used to buy new breeds (you only start with 3 breeds, so unlocking breeds by buying them is a form of progression).

And no punishment for being a bad owner? If you take bad care of your dog, it acts and looks worse and worse until it runs away - sure that's not dieing, but it's the same end affect. If you treat it badly but not badly enough for it to run away, you end up with a dog that misbehaves, doesn't listen to you, has a bad attitude, and definitely can't win any of the contests.

Anyways, I didn't mean to get off on a rant about it, but the original game was obviously a AAA title, and having a sequel that adds cats most definitely counts as part of a strong launch lineup.
 
Amir0x said:
Let me switch the conversation around since launch discussion is seemingly the hot item.

People are variously debating one's personal tastes of the launch lineup, but when looking at it, what software announced do you think will define the 3DS?
Nintendo's. It's hard to talk about though because they're so secretive about it.

But really, you can pretty much base their future releases based on their past output (and more accurately, what was commercially successful) and people are free to leave it at that, if they're so willing to jump to conclusions based on "launch speculation". We know Nintendo wanted to make games with simpler appeal on Wii but could we predict they'd release so many new 2D games (for example)?

They nailed it with WiiSports, though I don't know if 3DS has such an equivalent.

However it's obvious the 3DS is a move towards the traditional gamer audience so maybe MGS/SF/future core games will define it. The question is if the capabilities of the system can help that same demand.

So any game that uses the 3D feature well can define the system also. F-Zero and Pilotwings came out with the SNES, not every game used Mode-7. They even moved from 3D gameplay with 2D sprites (again F-Zero and Pilotwings) to full polygons. 3D with depth perception may be the next step, and an affordable system/game can make that happen.

If people weren't so cynical towards ports I'd even say that StarFox 64/3DS would be an amazing way to demonstrate the 3D. But aside from that there's Kid Icarus. The titles are there (with more in development), people just need to stop saying "well I don't knooowwww" and decide flatout whether they want the darn thing or not (with late adoption an alternative choice).

kman3000 said:
Where did we get this number from?
30000 Yen US
 
While I'm not hyped on the 3D, I was hoping the next Layton game would smartly use the 3D on its puzzles. Layton's not a launch game, though.
 
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