Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
The Legend of Zelda: Breath of the Wild is full of stuff to wear on your head. Mysterious hoods, rugged bandanas, armored helmets you have a lot of choices when covering up Links weird, tiny ponytail and scruffy sideburns. But if youre a diehard Zelda fan, youre probably craving a little bit of Links classic, green pointy hat, and wondering why it wasnt included.
The short answer: It didnt look great.
As the graphic fidelity has increased it becomes more difficult to make that hat look cool, said Breath of the Wild art director Satoru Takizawa in an interview during the Game Developers Conference in San Francisco. As the game becomes more realistic it's difficult to present it in a way that's appealing.
While it may seem like a simple explanation, it also explains the reason Links hat transformed so much in more recent console Legend of Zelda releases.
If you look at Twilight Princess, I really made the hat long, so it would flap in the wind and move around, Takizawa said. But because of that people were like 'What's he got? What's in that hat?'
More at the source.
This is funny because the
Still, great that they're decided to play around with the design.
The short answer: It didnt look great.
As the graphic fidelity has increased it becomes more difficult to make that hat look cool, said Breath of the Wild art director Satoru Takizawa in an interview during the Game Developers Conference in San Francisco. As the game becomes more realistic it's difficult to present it in a way that's appealing.
While it may seem like a simple explanation, it also explains the reason Links hat transformed so much in more recent console Legend of Zelda releases.
If you look at Twilight Princess, I really made the hat long, so it would flap in the wind and move around, Takizawa said. But because of that people were like 'What's he got? What's in that hat?'
More at the source.
This is funny because the
legacy outfits all look fantastic.