So far every review of the Wii version of a multiplatform game that I've read states "subpar graphics," compared with the X360 and PS3 versions, as a con. Is this what's going to happen with every multiplatform Wii game that ever comes out? Barred from a perfect score because of unrealistic standards? The Wii has different hardware, so why should it be subject to the same measuring stick as the other consoles?
The DS also suffers the same fate. Sure, many DS games are praised for great graphics, such as FF3, but the multiplatform games that appear on other systems as well get reamed in the graphics department for DS. Even though the graphics might be pretty darn good for DS standards, the game gets a lower review score by default because it doesn't look as nice as PSP or Xbox.
Game journalists have this overwhelming need to compare things to one another, even if they're apples and oranges. And its unfair.
The DS also suffers the same fate. Sure, many DS games are praised for great graphics, such as FF3, but the multiplatform games that appear on other systems as well get reamed in the graphics department for DS. Even though the graphics might be pretty darn good for DS standards, the game gets a lower review score by default because it doesn't look as nice as PSP or Xbox.
Game journalists have this overwhelming need to compare things to one another, even if they're apples and oranges. And its unfair.