With the Wii U, he said, Nintendo will get multiplatform games from key publishers.
"With the Wii U's graphics capability, processing power, and HD-output, we'll get those games. That's a huge competitive advantage versus where we were with the Wii."
But how will Nintendo do this?
"Well, the proposition for a third-party publisher or independent developer is pretty simple," Fils-Aime explained. "We need to show them that the install base is there for them to sell a quantity of games that represents a profitable proposition.
"What we're sharing with these publishers and developers is how first-party games will drive an install base, and how, from a marketing standpoint, we'll reach the type of consumers that they want to create content for.
"Then we have to deliver on it. What will help us are games like Batman: Arkham City - Armored Edition, Assassin's Creed 3, Mass Effect 3 and Zombi U."[/I]
The bolded is precisely what Nintendo needs to be trying to do. The problem is actually figuring out how to do that.