• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Nintendo holding Wii U press event at NYC on Sept 13th

After E3 2012... can't believe people are still expecting everything and the kitchen sink of reveals. There will still be secrets... namely the exact detailed specs of the system.
who the hell cares about the specs anymore?

*looks at crazy angry mob*

seriously... who cares? o_0
 
Oh, wow. I remember that controversy. Sony's handheld marketing was just awful, but I guess somethings don't change.


I don't expect Nintendo Land will be a pack-in. Nintendo is too focused on cutting back costs everywhere it can and that includes no freebie game or hard drive.

If they dont pack in Nintendo Land I think it still will be some downloadable games like panorama view available
 
After E3 2012... can't believe people are still expecting everything and the kitchen sink of reveals. There will still be secrets... namely the exact detailed specs of the system.
If there's also a Japanese Fall Conference there will be announcements for 2013 at least, like last year for 3DS:
http://www.nintendo.co.jp/event/conference2011/index.html
http://www.neogaf.com/forum/showthread.php?t=444723
http://andriasang.com/comy3r/3ds_conference_2011/

It depends what you mean, but Nintendo's own events are usually better than what they present at others. Personally that event last year is what really convinced me that 3DS would be a platform worth owning.
 
If you listen to Major Nelson's podcast, he speaks To Jeremiah from 5th Cell (Jackson) who mentions Scribblenauts for Wii U as a launch title "in a couple of months".

October then?
 
I saw this rumor on a banned site (the one that's a Nintendo news aggregator blog) back in June:

http://www.[SITENAME].com/?mode=viewstory&id=180279

"Nintendo plans to reveal the launch day and price at September, and not just the launch titles, also the titles for 2013 will be revealed at that time"

September conference was a pretty easy guess, since its what they did with the Wii, so I'd take the "2013 Games" part with a grain of salt. Would be awesome if true, though.
 
$299 with Nintendo Land included, October is too early so there's no way the console will be launched in that month, November is the best guess more specific a week before Black Friday.

Question, do you guys think the console will come with a Wii U-pad, a Wiimote and nunchuck? or just the U-pad? or maybe the new classic controller.
 
Oh, that's a good point to bring up. Chances of an official Nintendo external HDD, how big and how much?

I'm expecting yes, 320 GB and $70 (it is Nintendo-branded, after all...).

No chance.

I'm guessing 250 GB at $50. 250 is a nice, even number. (But on second thought, Nintendo's guaranteed to measure using blocks, so that's a bit of a moot point.)
"Your download of New Super Mario Bros. U requires 8,437,211 blocks."

Yeah, no, I think now that Nintendo's ready to cross the double-digit GB threshold on a single downloadable game, the "blocks" measurement is done.

Well, they have official SD cards, so I think it's very likely they'll have official HDDs, especially since they'll also be carried at non-electronic stores like Gamestop and Toys R Us, making it more accessible for people to buy.

Well, there are official SD cards for the Wii/DSi. I can't imagine it's a stretch that they'd have an official HDD as well, especially if it matches the paint job on either system.

They have LICENSED SD cards. Big difference.

And SD cards have a lower failure rate volatility to them, hard drives in any form do not, not even solid state hard drives. So Nintendo isn't likely to slap their name on something that has one of the highest failure rates in the tech world regardless of manufacturer.
 
I saw this rumor on a banned site (the one that's a Nintendo news aggregator blog) back in June:

http://www.[SITENAME].com/?mode=viewstory&id=180279



September conference was a pretty easy guess, since its what they did with the Wii, so I'd take the "2013 Games" part with a grain of salt. Would be awesome if true, though.

Lol that quote is from Iwata himself I wouldnt take it with a grain of salt, he is the best source ever ;)
 
I only expext release dates and one more walk through the theme park that is Nintendoland. And old videos of known games.

About the price - I can't remember, was the price of the 3DS non-unveiled at the Amsterdam event or had the US price been known beforehand? If the former, I expext them playing the "the retailers set the price" card again.
 
Can't wait to see what Watch_Dogs looks like on Wii U.

I hope you don't mind waiting a year for it.


$299 with Nintendo Land included, October is too early so there's no way the console will be launched in that month, November is the best guess more specific a week before Black Friday.

Question, do you guys think the console will come with a Wii U-pad, a Wiimote and nunchuck? or just the U-pad? or maybe the new classic controller.


GamePad only would be my guess. As inexpensive as the Wii remote plus and nunchuck controllers must be to manufacture by now, millions of people bought a Wii and many own multiple controllers, so why include one with the console if it means you can save some money ? I mean, really, Nintendo is almost as much of a cheapskate as my dad is. It would be nice to include a Wii U CC Pro, but I expect it won't be included as well. The CC Pro is primarily an alternative controller for local multiplayer games that don't require motion control/IR pointer, so if people want the luxury of using a more traditional controller, then they'll probably have to buy one. Don't own a Wii remote? Nintendo's not Santa Claus, go buy one. Anyway, since when has a console manufacturer offered 2 different controllers bundled with a home console ?
 
No chance.


"Your download of New Super Mario Bros. U requires 8,437,211 blocks."

Yeah, no, I think now that Nintendo's ready to cross the double-digit GB threshold on a single downloadable game, the "blocks" measurement is done.

Well, 1 block on Gamecube = 8 KB, and 1 block on Wii (and I think DSi/3DS) = 128 KB. I wouldn't be surprised if they did the traditional thing and continued to use blocks, while changing the block size again for the Wii U. Otherwise, a 2 GB game will be 16384 blocks, which is a little excessive, as you've said...

They have LICENSED SD cards. Big difference.

And SD cards have a lower failure rate volatility to them, hard drives in any form do not, not even solid state hard drives. So Nintendo isn't likely to slap their name on something that has one of the highest failure rates in the tech world regardless of manufacturer.

As far as I know, the poster who asked the question wasn't making that distinction. Since you mentioned it, Nintendo doesn't manufacture much, so they made a deal with SanDisk in order to have official Wii and/or DSi SD cards with the Seal of Quality and everything on it. I don't think external hard drives are error prone to the point where Nintendo would not do the same with another external company. If they were, I don't think they'd recommend external drives in the first place.
 
Ready and waiting to post, but I are so excite

2le6u541785gy7x5.gif
 
Well, 1 block on Gamecube = 8 KB, and 1 block on Wii (and I think DSi/3DS) = 128 KB. I wouldn't be surprised if they did the traditional thing and continued to use blocks, while changing the block size again for the Wii U. Otherwise, a 2 GB game will be 16384 blocks, which is a little excessive, as you've said...

Move the block size too high, and then you're wasting space by over-measuring on things like game saves, which take less than a MB to store 90% of the time.

As far as I know, the poster who asked the question wasn't making that distinction. Since you mentioned it, Nintendo doesn't manufacture much, so they made a deal with SanDisk in order to have official Wii and/or DSi SD cards with the Seal of Quality and everything on it. I don't think external hard drives are error prone to the point where Nintendo would not do the same with another external company. If they were, I don't think they'd recommend external drives in the first place.

The rough estimate on hard drives, both internal and external, is anywhere between 2-5% failure rate on average. They recommend them because there's no other option that would meet a storage requirement except multiple SD cards, which would suck.
Nintendo doesn't have to be responsible when it breaks that way, it's the drive vendor's responsibility. Solid state drives have marginal reliability improvements, but too marginal to make the difference, and if Nintendo used an internal or a branded external, I imagine it would be an SSD. We're just not in a good place in terms of storage reliability right now, and the industry seems to be in no big hurry to fix that, since it's been like that for at least 10 years.

Nintendo's fallback plan seems to be "fix the drive, we'll restore your game library from your purchase history for free" and ensure that game saves end up on the internal storage by default.
 
All I want is some insights on the future of the WiiU. This will be the first Nintendo console I won't buy at launch since Gamecube ( not including DS revisions ) because the launch lineup is so paltry. Nintendo can still win me over, but I have to see why this console is so revolutionary and not just a Wii HD with ports and mini game compilations. Essentially, I'm going to need Nintendo to spill the beans on original titles in the works for 2013. I hope they deliver, because I want to love U!
 
If we have learned anything, it's not to completely judge a console's fate by it's launch period in terms of software and console features. That period is always slow and the console manufacturer has to gradually update its platform's features through out the first 1-2 years.
 
All I want is some insights on the future of the WiiU. This will be the first Nintendo console I won't buy at launch since Gamecube ( not including DS revisions ) because the launch lineup is so paltry. Nintendo can still win me over, but I have to see why this console is so revolutionary and not just a Wii HD with ports and mini game compilations. Essentially, I'm going to need Nintendo to spill the beans on original titles in the works for 2013. I hope they deliver, because I want to love U!

eh, i think the launch is pretty great. like you said, it's 2013 and beyond that's concerning.
 
I have a weird expectation of $249.99.

I don't see them jumping up $50 after the success of the Wii at $250.
 
I think the biggest problem facing the Wii U, that noones really recognizing, is that this is probably the first time that there is still a stream of AAA games coming out on 2 platforms while this new one is launching. Its not just the start of a new generation, or start of a new console problems being faced in this context. So there is a very real possibility most of us will stick to our ps360s and those games till the Tokyo EAD stuff starts comin.
 
Move the block size too high, and then you're wasting space by over-measuring on things like game saves, which take less than a MB to store 90% of the time.

The rough estimate on hard drives, both internal and external, is anywhere between 2-5% failure rate on average. They recommend them because there's no other option. Nintendo doesn't have to be responsible when it breaks that way. Solid state drives have marginal reliability improvements, but too marginal to make the difference, and if Nintendo used an internal or a branded external, I imagine it would be an SSD. We're just not in a good place in terms of storage reliability right now, and the industry seems to be in no big hurry to fix that, since it's been like that for at least 10 years.

IIRC the blocks are rounded, so two 192KB files, reported as 2 blocks each, will only take 384KB storage, reported as 3 blocks. (Could be wrong, but I have personally noticed inconsistencies with block sizes.)

About 1 in 20 hard drives fail? Interesting (though I wonder the time frame in which they were measured). A solid state drive would be the best option for optimal reliability, but I can't imagine them going with it due to cost issues. Therefore, I really do think that if they license something, it'll be a real hard drive, especially since PS3/360 have internal drives, and drive failure doesn't appear to be a huge problem for them.
 
IIRC the blocks are rounded, so two 192KB files, reported as 2 blocks each, will only take 384KB storage, reported as 3 blocks. (Could be wrong, but I have personally noticed inconsistencies with block sizes.)

About 1 in 20 hard drives fail? Interesting (though I wonder the time frame in which they were measured). A solid state drive would be the best option for optimal reliability, but I can't imagine them going with it due to cost issues. Therefore, I really do think that if they license something, it'll be a real hard drive, especially since PS3/360 have internal drives, and drive failure doesn't appear to be a huge problem for them.

First 2 years.

And SSDs have better component reliability, but firmware is still on such shaky ground that you still run the risk of bricking the drive through no fault of your own, so the number stays close to the same in terms of reliability.

And drive failure on 360s and PS3s are an underpublicized problem, given that many who own them already know that hard drives are failure-prone. Not to mention that those consoles have had much easier hardware faults to point fingers at.
 
Freezie KO at launch is nope also then.

Pikmin 3 would be so much better than NSMB as an "at launch" title.

1. It's probably ready since it's been in development for Wii.

2. It'll be more of a meaty adventure for people to get right into, compared to other more shallow rushed launch titles.

3. NSMB not releasing yet would give the smaller franchise time to breathe and actually foster an audience for it. Rather than releasing it after NSMB to get overshadowed.

4. NSMB:U could use its own distance from NSMB2, both for the sales of the latter title and the burnout for the first.

5. Launch hardware will probably sell out anyway. They should use NSMB to push the second wave.

In closing, fuck NSMB U, and give me Pikmanz.

X1000
 
I think the biggest problem facing the Wii U, that noones really recognizing, is that this is probably the first time that there is still a stream of AAA games coming out on 2 platforms while this new one is launching. Its not just the start of a new generation, or start of a new console problems being faced in this context. So there is a very real possibility most of us will stick to our ps360s and those games till the Tokyo EAD stuff starts comin.

Actually, I think many of us acknowledge Wii U's unique position. We recognize the basic pros and cons of the situation Nintendo is putting the Wii U in .If anyone cares, we can discuss it later today since it's 12:30 AM now and I need some sleep, so good night folks.
 
Top Bottom