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Nintendo losing its magic? Or are we just getting old?

I think games like Mario Galaxy prove otherwise.
Both Mario Galaxy games are Nintendo Magic.

We have also had amazing experiences like Elite Beat Agents, Rhythm Heaven, Wario Ware this gen.

Despite the fact that the Wii -x games lacked features, playing wiisports for the first time with my family was 'magical'.

Just last gen we had Metroid prime and Wind Waker.

Each gen they produce some of the absolute best games of the generation. I am not sure what more people want?

I do think the Zelda series needs be be rethought and handed over to a fresh set of developers. I still enjoyed SS, but Zelda had its prime in the N64 days.

Let's hope Nintendo delivers amazing experiences on WiiU and 3DS.
 
Am I gonna be the one to say it?

Nobody else?

Nobody else is gonna say it? Ok, here goes

Super Mario Galaxy kinda...sucks

The game is not perfect. The main problems with the game are the tediousness of starting a new level (hub, too many menus and text, etc.) and somewhat reused levels later in the game.

That said, the mario galaxy games are the best 3D platformers ever made. This is not even up for debate really. They are so good infact, that they make mario sunshine and mario 64 look like action adventure collection games rather than true platformers.

Regarding the production values, the games are beautiful and the soundtracks amazing.

You just don't like platformers. Which is a fair point.
 
No.
Not on any level is that true.
You may not enjoy it, but it's a beautifully crafted game that is nearly perfect.

I don't enjoy it because...it kinda sucks.

It's very pretty. It has an amazing soundtrack. But it's just a cloying, annoying game, with too much filler that never escapes the feeling that its a game-length tutorial, that holds you by the hand through all its set pieces.

It's just...not...good. It's kinda bizarre.
 
I have another theory. Maybe I'm looking back fondly because there used to be major technological leaps between installments and now we aren't seeing them anymore.

Look at Legend of Zelda to Link to the Past to Ocarina of Time, NES Mario games (which were all pretty different from each other) to Super Mario World to Super Mario 64, metroid to super metroid to metroid prime, etc

They used to be radically different from each other but now there all kind of Samey.
 
I have another theory. Maybe I'm looking back fondly because there used to be major technological leaps between installments and now we aren't seeing them anymore.

Look at Legend of Zelda to Link to the Past to Ocarina of Time, NES Mario games (which were all pretty different from each other) to Super Mario World to Super Mario 64, metroid to super metroid to metroid prime, etc

They used to be radically different from each other but now there all kind of Samey.
What about Sunshine to Galaxy?
 
I played SS, SMG, SMG2, Mario 3D land, and NSMBWii. I never got bored of those games; however, I do miss the old days. For example, me and my brothers play mario kart 64 all the time because the multiplayer was fun, but mario kart wii didn't give us that same spark, probably because the multiplayer wasn't that great like MK64. Mario Party Nine, boy we quit playing that game in matter of minutes since it was different, but the minigames were okay. It's just the board games turned us off. So for me the magic is still there; however, I miss the nostalgia of Nintendo.
 
For me it was just the huge lack of games from their part. Not all Nintendo games on the Gamecube were fantastic, but they were released pretty regularly and not all of them were the same sort of Mario games.
 
The older I get the more I feel like Nintendo is losing some of it's magic for me as a gamer but as a father I have to respect what they are doing. It's the only console where family centric games are actually fun and not tacked on or forced.
 
Nintendo isn't losing its magic because Nintendo doesn't use simple magic. Nintendo only use MatheMagic, a powerful fusion of magic, NP-Hard & NP-Complete.
 
For me it was just the huge lack of games from their part. Not all Nintendo games on the Gamecube were fantastic, but they were released pretty regularly and not all of them were the same sort of Mario games.

Huh? The gamecube had really bad game droughts and had a tonne of mario sports/party games, Mario in EA games and a dance mat game with Mario.
 
28 here and couldn't been happier. Even got my SO to enjoy games as much as I do...thanks to Mario (SMBWii to be specific)
 
Skyward Sword was a huge disappointment for me. Really liked the Galaxy games however, particularly 2. DKCR had it's moments but the waggle roll really soured things for me. Haven't tried Other M but I'm guessing that's a good thing.

Nintendo is at the very least, somewhat consistent in their quality. Whether or not their output conforms to your current tastes is another thing entirely.

Also, stop using magic as a quantifiable trait. It's ridiculous.

Things I like have magic, things I don't like have no magic. How stupid is that?

I feel like the word people are looking for is whimsy
 
I find myself getting more and more fond of current Nintendo games the older I get.

The main trends I see outside of their systems are publishers and platform holders erecting more barriers between me getting a game and playing it (DLC, installs, updates, DRM, hardware failure, forced tutorials in game). Nintendo games still seem to have a lot less hurdles to jump through. Even from an in-game tutorial sense, I find it far less intrusive. I was shocked to hear people complain about Skyward Sword tutorial handholding - the game barely had any and you were thrown straight in, pretty much.

I guess the older I get, the fussier I get with what I play and what I find enjoyable. Very rarely do I come across problems in Nintendo games that are fairly common in most others. Coming at it from another angle - very rarely do I come across a game from any other publisher that wows me as much as say, Mario Galaxy or Skyward Sword did. In fact, the only games I could say that have done that to me this gen are Orange Box/Portal 2 and Pixeljunk Monsters.

Pretty much every Nintendo game seems to have little things in it to find that you dont see in other games, even if its something as simple as in Wii Bowling where you could balance the ball along the gutter guard rail and knock down all the pins.

I say they still have "the magic", but nostalgia wise we arent going to know for sure until Wii is 20 years old and people look back on it like we look back on nes/snes today.
 
N64 Era was still Nintendo's peak for me.

IMO Ocarina, Majora's Mask and Starfox 64 still haven't gotten a superior sequel. They've done good work with the Mario series though.
 
Also, stop using magic as a quantifiable trait. It's ridiculous.

Things I like have magic, things I don't like have no magic. How stupid is that?

I feel like the word people are looking for is whimsy

whimsy is completely different from magic, the way I mean it when talking about Nintendo
 
No.

It really, really doesn't. If Mario Galaxy sucks, your standards are unachievable.

Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.
 
Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.

Ding Ding Ding!

Rayman Origins is the best platformer this gen.
 
Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.

Yeah damn Mario treating me like a little 5 year old, need those more mature games, at least they treat me like a 10 year old.
 
Imagine if this generation some unknown Japanese 3rd party publisher came out with SMG1&2, NSMBWii, both Zeldas, Brawl, DKCR, Punch-Out, S&P2, Prime 3, etc. Regardless of how you may feel about these individual games, that level of polished output would be insanely impressive.

Either because they're a platform holder or because they've been around forever, Nintendo is held to a different standard. They've set the bar so high for so long for so many people in their formative years that living up to people's memories has become nigh impossible.
 
I am 30 and thought Mario Galaxy was phenomenal. It's my favorite Mario game finally bypassing Super Mario Bros 3. Idiots all those years told me I was saying it was the best Mario game because of nostalgia. Guess they were wrong and I was just waiting for the better game to come out.

But it's one of the only games I've liked in the past 5 years. Still that one game lets me know that I'm not just not liking games because I'm old.
 
Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.

You're going to such great lengths to say absolutely nothing in your posts on this.
 
As I read this thread, I keep coming up on the making new IP issue.

Do people really not like that Nintendo doesn't make a IP series and instead makes many seemingly one shot IP's such as Pushmo?

Rarely do big-budget new IP's work and even if they did, would they work in the magical way that a Mario galaxy game would?
For me, they haven't lost the magic for that one reason for me, they can turn out new IP's still that are largely enjoyed meanwhile taking as long as they can (At least I hope that's where Pikmin 3 has been) so they can make the best mainline title they can.
 
They still deliver top quality experiences to this day. I'd even say some of their biggest series are getting better too.
 
Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.

As I said before that is one definite shortcoming of the SMG games. It is a bit tedious to play long sessions where you want to get through everything quickly because there are a lot of menus and sometimes tutorials (at the beginning) to get through. SMG2 streamlined this quite a bit, but I agree it could be taken even further.

It is interesting that nintendo (and plenty other devs) feels the need to include introductory sections to make games accessible, while I personally feel these sections make the games less accessible. NES and SNES games are extremely accessible and did not need these lengthy tedious intros. Just get people playing as quickly as possible. Introduce complexity progressively through good level design.

NSMBWii did not need an intro level or a tedious hub. 3D mario could do without these as well.

(also applies to both SS and TP. I still think throwing people into a relatively simple dungeon at the beginning is the best way to go) Combat is engaging and straightforward. Introduce the mechanics through clever design. Don't lose people before the game even starts. A set of linear objectives in an open 3D world is the WORST possible introduction to any game. SS and TP both suffered from this.

As I read this thread, I keep coming up on the making new IP issue.

Do people really not like that Nintendo doesn't make a IP series and instead makes many seemingly one shot IP's such as Pushmo?

Rarely do big-budget new IP's work and even if they did, would they work in the magical way that a Mario galaxy game would?
For me, they haven't lost the magic for that one reason for me, they can turn out new IP's still that are largely enjoyed meanwhile taking as long as they can (At least I hope that's where Pikmin 3 has been) so they can make the best mainline title they can.


They don't even need to make new IPs I think. Just give their secondary IPs more love and visibility.
 
Metroid: Other M and Skyward Sword were colossal disappointments, so yes, to me, Nintendo has lost some of its magic.

I thought Nintendo didn't really make Other M though? But yeah, game was definitely awful... at least its story. Good god.

Have yet to play Skywards Sword, my friend was disappointed with it... gotta play it eventually and hope it doesn't disappoint me too.
 
I've permanently outgrown Nintendo. I don't have much more than a passing interest in their games these days. They'll always have an audience, though.
 
If you grew up with the nes and onward then every game Nintendo put out was like magic. They were either new or large step up from the previous game. Today Nintendo is lazy they rarely every try to evolve their franchise games and instead play it safe rereleasing the same shit. I wish they would put some effort back into their games because for the long term fans which theyve lost a ton of over the years their games have gotten boring.
 
Sorry, I just like platformers that don't treat me like a five-year old. Rayman Origins and Donkey Kong Country Returns shits on Galaxy from such a height, it takes a microscope to catch a glimpse of their ass.

Yes, because the Purple Coins on Luigi and The Perfect Run are cakewalks. Care to actually explain what you felt was actually wrong with the games rather than rambling about 5-year-old microscopic asses?

I also don't think that 2-D platformers have any bearing on the quality of a 3D platformer at all. Then there's the fact that DKCR does every bit as much of the kiddy treatment as Mario Galaxy 2, and more than Galaxy 1. Stupid pig and his white flag.
 
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