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Nintendo Officially Announces Storage "Solution" for Nintendo Wii

Smiles and Cries said:
This is not a solution! This is like a Fridge with a few more Ice Trays in the Freezer ;_;

Personaly Im skeptical until we know how quickly you can play a game that is stored on a card. If its quick and painless the internal storage plus 2gb should be enough unless youre downloading tons of games. And having an extra card or two to swap isnt a huge pain to factor in.
 
SDHC and direct access to the SD card (or very very fast transfers using a cache for SD games, which is how I assume it will work) and I'd be very happy.

HDD really isn't needed.
 
Captain Smoker said:
Joke? :lol

50% joke, 50% serious. You took it out of context, when what I said was that the massive userbase makes the Wii sell shitloads of games. If I look at the people I know who own a Wii, a console that I personally do not own, I can see that not a single "gamer" has bought any games. The families that own one, however, buys EXTREME amounts of games for the kids/wife and gamer that owns it. This could very well explain the nice attachment rate that Nintendo scored.

Then again, my friends probably hardly make for a good case when generating global statistics :D
 
If you can play downloaded games straight from SD then I think it would be a fine solution. SD cards are available in very large sizes at great prices.
 
Billen said:
50% joke, 50% serious. You took it out of context, when what I said was that the massive userbase makes the Wii sell shitloads of games. If I look at the people I know who own a Wii, a console that I personally do not own, I can see that not a single "gamer" has bought any games. The families that own one, however, buys EXTREME amounts of games for the kids/wife and gamer that owns it. This could very well explain the nice attachment rate that Nintendo scored.

Then again, my friends probably hardly make for a good case when generating global statistics :D

Anecdotal evidence FTL.
 
Phife Dawg said:
Wii is 249€. Including a HDD (a better storage solution) would've upped the price for sure, regardless of whether 249€ is a "low" price or not.

I paid 259 Euros here in Italy at launch, I am glad it drop in price a good while later...

Still, if you think that having more than 512 MB (say 1 GB) of Flash memory would have been an unbearable cost to Nintendo you are mistaken... surely they would have passed that cost along to customers, but that's exactly my point... good news for people who own Nintendo stocks and less good news for consumers...
 
Ninja Kn1ght said:
If you can play downloaded games straight from SD then I think it would be a fine solution. SD cards are available in very large sizes at great prices.

Yeah, I'm confused by all this. This could also be related to that concept they spoke about before... where they compressed the program until executed. If they make the process of moving a file over automatic (replacing the least played game maybe) then it may be alright.
 
If you can play them from the card, then this is a great move forward. However, if you still need to move them to your Wii to play them, then what the hell is the point if you still don't have room left on your internal storage?
 
This is so Nintendo.

I'm sure Harmonix is thrilled about this SOLUTION, what with all the Wii Rock Band 2 DLC about to be released.
 
Before:

1. Wii internal memory fills up
2. Move stuff from the Wii menu to the SD card
3. Download software from the shop channel

After:

1. Wii internal memory fills up
2. Download software from the Wii shop channel directly to the SD card
3. Move stuff from the Wii menu to the SD card
4. Move new software from the SD card to the Wii menu
 
2 years later and we get an announcement that it is coming in the future. It isn't an add on or anything, it is something that is already in the system, but it still isn't able to get sorted out yet. Good jon, Nintendo.
 
Linkzg said:
2 years later and we get an announcement that it is coming in the future. It isn't an add on or anything, it is something that is already in the system, but it still isn't able to get sorted out yet. Good jon, Nintendo.

My only explanation about this is that Nintendo may be revamping its Wii Menu firmware...
 
MiketheBSG said:
I'm thinking this...when you run out of space on the Wii main memory, you cannot download a game without cleaning the fridge. If all Nintendo is doing is allowing you to download straight to SD card, then you won't need to reorganize the fridge in order to download the game.

Now the question is this...how exactly does this solve the problem of lack of space on the Wii? Nintendo needs to clarify if the SD card expands the Wii's memory uniformally or if we still have to rearrange the content on the Wii main memory in order to play downloaded content.

Maybe the intent is that you keep the fridge clear and when you select a title from the SD card it copies it and runs it straight away?
 
JoshuaJSlone said:
Yeah. What's going on here that couldn't have been done a year ago, and will still take several more months to finish?

I wouldn't be too surprised if part of the reason for the development time is "So we can come up with a fix for the latest hacking methods to put into the firmware update with this"
 
RagnarokX said:
But unless they make games playable from the SD card, won't we still have to clean the fridge to play the games we download? Hopefully Nintendo has made that possible, otherwise...

Otherwise perhaps they've streamlined the process for switching things in and out of SD. Not just in terms of speed, but in terms of interface.

-Maybe you can delete channels without having to go to settings (hold 1+2 whilst holding a channel with a+b).

-Maybe you can click an 'SD' channel which lists all the games on your SD card, and if you choose one that you have no space for it offers you the smallest games to remove?

-Maybe you can choose to 'SD MODE', which blocks off an amount of the Wii internal memory so that every game will fit into it individually, but never permanently. This way, you never have games on the internal memory, but they are on the SD card and browsable via the usual channels menu. Then it copies them over to the internal memory when selected before playing (and removes any games on internal memory when booted up in case you turn off from in-game).

We just don't know. It's not worth getting too excited, nor outraged, nor depressed.
 
This is fucking stupid.
We need to be able to play games directly off the SD card, otherwise it's pointless.

Also, no SDHC? i mean wtf. the wii can't even read 4 gig SD cards.

Nintendo should just embrace piracy and unlock the SD card's full potential if they're so unwilling to let us use usb hard drives/flash drives.
 
Mockingbird said:
No HDD probably because there's not enough USB ports. 1 for the LAN adapter, and the other is for the keyboard.

1) who the fuck uses the lan adapter
2) what, you can't use usb hubs with the wii? you can with every other usb-enabled console
 
That's not even close to a solution. Download to the SD and then what? smh


edit: now, if users can play their games from an SD Card, that could be called a solution. Not the ideal one, mind you (that would be an HDD), but still.
 
This is basically like deleting shit of your wii and redownloading them. It's just quicker.

C'mon, it is so much better than HDD. I'm glad Nintendo listens to us :)
 
Hahaha, Nintendo still stuck in their archaic ways.

It is amazing for a company which is so progressive in some ways, are still in the dinosaur age in others.
 
farnham said:
Uh.. sounds like a lame solution to me


unless you can play from your SD cards like the DS can
my guess is it will be the EXACT same solution, being that both DSWare and WiiWare will use the same store infrastructure. I strongly suspect we'll see this cleared up soon. My guess is that both WiiShop games as well as DLC/developers will all be able to access the SD card directly.
 
I love this news.

Whiny bitches: "We want HD, wE want HD! We can't possibly buy a 2mb game unless we have 500GB of storage. And we're too stupid to buy fast SD cards and don't have 2 minutes to waste trasnfering a games. Fucks yus Nintend011!"

Nintendo: "Here's a firmware update that helps you backup your games to your SD card... like we intended from the beginning... *Bitch slaps whiners*"
 
No ability to run games off of the SD card = full of fucking fail. Nintendo can't be THAT stupid, are they?

My dream scenario is that Nintendo adds the ability to run games off of the SD card AND they somehow add SDHC support. Is it too much to hope here?
 
If this means running games off SD cards then its pretty much the perfect solution, especially if SDHC cards are supported. You can pick up a 16GB SDHC card for less than ÂŁ25/$50 and that would offer 64 times the amount of storage available currently. I.E. Way more than anyone could ever need.
 
While the solution with the SD memory cards are fine, I'm not sure why Nintendo is waiting so long to make an external HD. There's so many pieces of software I want to buy for VC and Wii Ware that it'd fill up my internal memory very quickly.

Nintendo dropped the ball, here.
 
Zerodoppler said:
Before:

1. Wii internal memory fills up
2. Move stuff from the Wii menu to the SD card
3. Download software from the shop channel

After:

1. Wii internal memory fills up
2. Download software from the Wii shop channel directly to the SD card
3. Move stuff from the Wii menu to the SD card
4. Move new software from the SD card to the Wii menu

Exactly.
It's actually getting WORSE. :lol :lol
 
Really, considering card sizes/prices, the speed of copying anything from SD to Wii, redownloading, or small files from Wii to SD, if they can up the speed by two or three times, this is all that's necessary. A bit cumbersome, yes, but it'll let you get on with your life with minimal hassle, won't add any extra space to my set up that would be taken by an HDD, and I already use my SD cards on my computer and camera (seriously, you guys don't need SD cards? Even micro SD cards (compatible with Wii using the adapter)? External SD card readers are also available right now too).

With World Tour they're already letting developers access the SD Card directly to download to, load up, and then quick play, so basically this is passing that solution on to the consumers, although we'll have to do it manually.
 
_leech_ said:
Didn't Reggie say a few weeks ago that their solution would be "better than a hard drive"?

:|
It's like Miyamoto saying Wii Music is better than a videogame.


Clearly, their definition of the word "better" is WRONG questionable.
 
Due to the Wii's internal security architecture, it is very difficult (if not impossible without a complete rewrite) to run software from anything but the internal memory.

I believe this solution, which sounds exactly like the Guitar Hero World Tour DLC solution, is to reserve at least enough space internally to run one thing at a time. You can then have as much as you want on the SD card and anything you run is copied over as you do it.

This is a good solution for now. The next step is to allow for USB Mass Storage as well.
 
Proven said:
Really, considering card sizes/prices, the speed of copying anything from SD to Wii, redownloading, or small files from Wii to SD, if they can up the speed by two or three times, this is all that's necessary. A bit cumbersome, yes, but it'll let you get on with your life with minimal hassle, won't add any extra space to my set up that would be taken by an HDD, and I already use my SD cards on my computer and camera (seriously, you guys don't need SD cards? Even micro SD cards (compatible with Wii using the adapter)? External SD card readers are also available right now too).
If the speed can be upped to make the process invisible then you're correct, but I don't see any reason to think Nintendo will actually implement that properly.
 
SD is the most elegant and superior solution. Even without SDHC support, a couple of 2gig SD cards are dirt cheap and it'll be enough for 99,9% of Wii owners, exceptions being geeks and otaku.
 
_leech_ said:
Didn't Reggie say a few weeks ago that their solution would be "better than a hard drive"?

:|
One source paraphrased it that way, and the quote was the source of much mocking, but it seemed off as I pointed out at the time. The version "I want the people to have the right expectations; we have never said that it will be a hard drive nor have we mentioned how we will fix this issue, but we are going to deliver a better way to store the games." seems more accurate.
 
Without having read through all the posts in this thread, isnt this Wii storage solution been there from day 1? I've always thought that you could copy the VC and the WiiWare games over to the SD card for backup. If the case is that you cant play the games directly from the SD card, why does Nintendo announce this as a storage solution now?

If its easier to transfer the games to the SD card, that is fine of course, but it doesnt really change the way things have been if you cant play the games directly from the SD card.
 
HOW MANY of these topics have we had discussing this? And how many times have I pointed out the why's and why not's and no one still listens. I predicted this MONTHS ago (a whipeboard method replacing the fridge method) and if they do it right, for God sakes it'll take less than ONE minute and ONE button press to do it. READ MY POSTS, this is way better than the fridge method, but you guys won't be satisfied unless Nintendo is Sony or MS, thing is: THEY'RE NOT and never will be! Get over it!
 
Metal Gear?! said:
Due to the Wii's internal security architecture, it is very difficult (if not impossible without a complete rewrite) to run software from anything but the internal memory.

I believe this solution, which sounds exactly like the Guitar Hero World Tour DLC solution, is to reserve at least enough space internally to run one thing at a time. You can then have as much as you want on the SD card and anything you run is copied over as you do it.

This is a good solution for now. The next step is to allow for USB Mass Storage as well.

That is what I'm hoping for, what I'd really like to see if they do go with this way is the stuff lives on the SD card but I can see it on the main Wii menu just like all the usual stuff, when I want to play it I just click it like normal and it takes a couple of seconds to copy from SD to internal memory and then plays just like normal.

Who knows though how well that could work with larger games? Probably all sorts of limitations there. :( I'm still gonna hold on to hope though, to me its all about being able to access/see the games from the main menu without having to go into the memory menus and delete/copy/paste crap manually.
 
Once again, Nintendo puts consumers FIRST! I can't believe it will take them nearly 3 years to implement this 'solution.' Unreal..
 
Conrad Link said:
That is what I'm hoping for, what I'd really like to see if they do go with this way is the stuff lives on the SD card but I can see it on the main Wii menu just like all the usual stuff, when I want to play it I just click it like normal and it takes a couple of seconds to copy from SD to internal memory and then plays just like normal.

Who knows though how well that could work with larger games? Probably all sorts of limitations there. :( I'm still gonna hold on to hope though, to me its all about being able to access/see the games from the main menu without having to go into the memory menus and copy/paste crap manually.

This is my understanding of how it will work, but we'll see. If so, that's enough for me. A couple of 2GB cards would cover me for quite a while.
 
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