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Nintendo Says No NX and No Smart Device Announcements at E3

This E3 will tell us if Nintendo is winding down development for their platforms or have some hidden games to show.

I think a new 3DS release date for NA is a given. Probably launching in the fall for US and CAN.
 
Good. Another year of Wii U is needed.

I honestly believe Nintendo will drop news at E3 about:

Paper Mario for the Wii U
New Metroid game
Twilight Princess on the "new" 3DS
And
New Mario Kart DLC (The return of the battle stages)

mk64-bmode.gif
 
Good. Another year of Wii U is needed.

I honestly believe Nintendo will drop news at E3 about:

Paper Mario for the Wii U
New Metroid game
Twilight Princess on the "new" 3DS
And
New Mario Kart DLC (The return of the battle stages)

mk64-bmode.gif

I see this all as likely... besides the dlc....I feel battle mode is forever doomed.
 
my guess, they're aiming for 2016 with nx, much like how they probably wanted fall 2010 and fall 2011 for 3ds and wii u respectively. it would explain the absence of 3ds games, the delay of zelda, and the smaller wii u games populating the system.
 
I think the NX is definitely hitting in 2016 not '17. It just feels like they're diverting a lot of resources towards their next console. I'm really interested to see if they've upped their third party strategy beyond "Hope this shit works this time."
 
Good. Another year of Wii U is needed.

I honestly believe Nintendo will drop news at E3 about:

Paper Mario for the Wii U
New Metroid game
Twilight Princess on the "new" 3DS
And
New Mario Kart DLC (The return of the battle stages)

mk64-bmode.gif

Block Fort returns
as a Splatoon map
 
I didn't see the full article of the nx comment from nintendo.
So i'm going to post it here (sorry if it's already been posted)

“We will not announce any details about NX until 2016. I used the name “NX” during our joint press conference with DeNA on March 17 because we thought that our announcing the business alliance with DeNA to start a smart device business could result in such misunderstanding as “Nintendo is making a transfer to smart devices because it is pessimistic about the future for dedicated video game systems.” I intentionally chose to announce the development of NX so early because I wanted to confirm the fact that we are developing a new dedicated video game platform, that we have never lost passion regarding the future for dedicated video game systems and that we have bright prospects for them. Though I cannot confirm when it will be launched or any other details of the system, since I have confirmed that it will be “a dedicated video game platform with a brand new concept,” it should mean that we do not intend it to become a simple “replacement” for Nintendo 3DS or Wii U.”

“Your question also included the “current notion of thinking about home consoles and handheld devices.” When it comes to how dedicated game systems are being played, the situations have become rather different, especially between Japan and overseas. Since we are always thinking about how to create a new platform that will be accepted by as many people around the world as possible, we would like to offer to them “a dedicated video game platform with a brand new concept” by taking into consideration various factors, including the playing environments that differ by country. This is all that I can confirm today.”

“Taking this opportunity, because we were often asked if we will make any new announcements about NX, smart device applications or QOL at this year’s E3 show, let me confirm that we will not discuss anything about our smart device business or QOL there because, to us, E3 is an event mainly for dedicated video game systems. Also, because we have confirmed that any new information about NX will be announced in 2016, I hope you will understand that if you expect us to discuss NX during the upcoming E3 show, you will just end up being disappointed.”
 
When it comes to how dedicated game systems are being played, the situations have become rather different, especially between Japan and overseas. Since we are always thinking about how to create a new platform that will be accepted by as many people around the world as possible, we would like to offer to them “a dedicated video game platform with a brand new concept” by taking into consideration various factors, including the playing environments that differ by country. This is all that I can confirm today.”

So a hybrid then since Japan is handheld territory and the west prefers home consoles?
 
So a hybrid then since Japan is handheld territory and the west prefers home consoles?

A hybrid is unlikely, since A) it would likely end up being the worst of both worlds, and B) Iwata has specifically denied it on multiple occasions.

What's much more likely to happen is that NX actually refers to more than one device. There would be a handheld and console with similar architecture, with the console being essentially a more powerful version of the handheld. The devices would run the same OS, and share a significant portion (probably the majority, almost definitely not all) of their game library. That way, Japan gets their handheld, the west gets their console, and Nintendo can focus the games at both markets at once, since they can develop games targeted at both pieces of hardware at the same time. You can see hints of Nintendo testing this kind of development out right now, with things like Smash Wii U/3DS, and Mario vs Donkey Kong: Tipping Stars.
 
Nintendo is going to market this as the NeXt step in home entertainment but all I can see it being is just two consoles with very similiar specs and most likely requiring the handheld unit to control the home console.
 
A hybrid is unlikely, since A) it would likely end up being the worst of both worlds, and B) Iwata has specifically denied it on multiple occasions.

What's much more likely to happen is that NX actually refers to more than one device. There would be a handheld and console with similar architecture, with the console being essentially a more powerful version of the handheld. The devices would run the same OS, and share a significant portion (probably the majority, almost definitely not all) of their game library. That way, Japan gets their handheld, the west gets their console, and Nintendo can focus the games at both markets at once, since they can develop games targeted at both pieces of hardware at the same time. You can see hints of Nintendo testing this kind of development out right now, with things like Smash Wii U/3DS, and Mario vs Donkey Kong: Tipping Stars.

Nintendo already confirmed this to do for next gen systems.
But i don't consider this as something new. So there is something else that is going to be special on the system like with each gen for nintendo is.
 
A hybrid is unlikely, since A) it would likely end up being the worst of both worlds, and B) Iwata has specifically denied it on multiple occasions.

What's much more likely to happen is that NX actually refers to more than one device. There would be a handheld and console with similar architecture, with the console being essentially a more powerful version of the handheld. The devices would run the same OS, and share a significant portion (probably the majority, almost definitely not all) of their game library. That way, Japan gets their handheld, the west gets their console, and Nintendo can focus the games at both markets at once, since they can develop games targeted at both pieces of hardware at the same time. You can see hints of Nintendo testing this kind of development out right now, with things like Smash Wii U/3DS, and Mario vs Donkey Kong: Tipping Stars.

Iwata denying something isn't 100% irrefutable proof of anything.. He's denied lots of things that ended up happening weeks later, like pricecuts and hardware remodels. If they are going with a hybrid model he's not going to just admit that and give away their strategy to their competitors before they even get a chance to use it.

With that said, though, I agree with your assessment. I think Nintendo is really adamant about making games that are specifically designed for a single piece of hardware. Simply shoving their home-console experiences onto their handheld would be quite unlike them. There are design considerations to take into account when making a handheld vs console game that they take very seriously. Handheld games work better when they allow for shorter bursts of play, allow saving anywhere, sleep mode, etc, but these don't necessarily work well (or are simply unnecessary) for a game on a big TV in your living room.
 
I think the NX is definitely hitting in 2016 not '17. It just feels like they're diverting a lot of resources towards their next console. I'm really interested to see if they've upped their third party strategy beyond "Hope this shit works this time."

I think they will release a handheld that uses the 'NX' architecture by the end of 2016. Home console in 2017.
 
I think they will release a handheld that uses the 'NX' architecture by the end of 2016. Home console in 2017.

Yeah this is how I'm seeing it. Devs are still coming off of Wii U projects for a rushed launch to be worth it. Let the next Mario take it's time, have a 4-year dev cycle and release it on the home console launch so that the other devs also have more time in prepping for a good launch window.

Zelda delay be damned, I don't see it as proof of a 2016 home console launch. Nintendo would do better in coasting off of a new handheld and launch in 2017 with a bang, and hopefully have remedied third party situations by then.
 
Nintendo already confirmed this to do for next gen systems.
But i don't consider this as something new. So there is something else that is going to be special on the system like with each gen for nintendo is.

Could be streaming technology. It would enable owners of the handheld to play (some?) of the home console games and vice versa. I wouldn't be surprised if they also released a standalone streaming dongle (along with a controller) as a super-entry SKU.

It makes sense for Nintendo to focus on ways to improve the software:hardware ratio, as this is an area they currently suffer in. Couple that along with the fact that few people buy both dedicated hardware solutions and each of the systems often suffers from drought as a result of development focus being split between the two, and streaming would make perfect sense.

Imagine 3 SKUs:
- $99.99 Steaming dongle + controller
- $169.99 Handheld
- $399.99 Console

Not only will they be able to produce a powerful home console (ie. expensive), but they will also be able to offer very extensive libraries on all of them. The $99.99 solution will turn a big profit due to being cheap to produce and enabling users to play any game in the software library. It will also introduce new players (who may eventually upgrade to actual hardware) to the Nintendo platform. The handheld will be very much be in a 3DS-like situation, except it will not have drought periods, thanks to being able to play the console games via streaming. Many will prefer it for portability and offline play. As for the console -- it will address to the more core Nintendo audience (ie. current Wii U owners) who want potentially better frame rates / 1080p gameplay, and, obviously, offline play for console games.

If only they can get past their technical issues, like online accounts and DRM management, this model would be a no brainer. It is also bound to solve any BC dilemmas that might come up due to moving away from PowerPC architectures. Not to mention thay it's especially convenient, considering that they have already developed very robust streaming tech for Wii U, at least for the local part of the whole process.
 
Iwata denying something isn't 100% irrefutable proof of anything.. He's denied lots of things that ended up happening weeks later, like pricecuts and hardware remodels. If they are going with a hybrid model he's not going to just admit that and give away their strategy to their competitors before they even get a chance to use it.

If he just denied it, sure, but he denied it while putting plans for it that are different to a hybrid out there. That's different to saying "No remodel" ahead of an announcement.

I honestly don't get why people are just dismissing the actual details that we have because "Oh well he has said things that didn't happen before"
 
Could be streaming technology.
IMO - nintendo doesn't have the inhouse know how for streaming technology. Even a giant like Sony had to buy an already established player in this field.

It also doesn't fit a children-friendly portable device strategy,an unproven technology, less responsive etc - all things nintendo cares deeply about. It's not a direction I see them taking in the near future.

If he just denied it, sure, but he denied it while putting plans for it that are different to a hybrid out there. That's different to saying "No remodel" ahead of an announcement.

I honestly don't get why people are just dismissing the actual details that we have because "Oh well he has said things that didn't happen before"

Indeed - and a hybrid doesn't make sense. That would be putting all their eggs in one big basket while their global strategy is diversifying.
 
IMO - nintendo doesn't have the inhouse know how for streaming technology. Even a giant like Sony had to buy an already established player in this field.

It also doesn't fit a children-friendly portable device strategy,an unproven technology, less responsive etc - all things nintendo cares deeply about. It's not a direction I see them taking in the near future.

I think you're underestimating how much more standardized video streaming technology has become over the last years. Back when Gaikai and OnLive launched, broadband connections were very different from what they are today. Proprietary tech to enable smooth gameplay on slower connections were much needed then than they are now. There are still things that would require some extensive R&D, but in addition to having part of it covered from Wii U's R&D, it's not unrealistic to expect Nintendo to touch and popularize a technology that is still in its early stages. They did that with touch screens back in 2004.

It's much more a problem of infrastructure than it is a problem of R&D. The server costs for such service may introduce a risk to going forward with it. But Nintendo doesn't have a reputation in playing safe anyway.

The second argument is a good one. Since this strategy assumes extensive adoption of the streaming dongle by new players, the fact that kids aren't yet accustomed to this technology creates an additional risk. But there's always a chance of treating streaming as a "third pillar" or a limited service at first. They can still have their handheld and console, and take their time with making the streaming service a mainstream option.
 
I
The second argument is a good one. Since this strategy assumes extensive adoption of the streaming dongle by new players, the fact that kids aren't yet accustomed to this technology creates an additional risk. But there's always a chance of treating streaming as a "third pillar" or a limited service at first. They can still have their handheld and console, and take their time with making the streaming service a mainstream option.

If they go with a steaming device such as onlive, then they already could do that with the wii u.
 
I'd be cool with waiting till 2017 for the next home console, which I don't think the NX is anyway. More likely gonna be the 3DS' successor which would be over 5 years old by the time NX is likely to be revealed at E3 '16.
 
Yeah this is how I'm seeing it. Devs are still coming off of Wii U projects for a rushed launch to be worth it. Let the next Mario take it's time, have a 4-year dev cycle and release it on the home console launch so that the other devs also have more time in prepping for a good launch window.

Zelda delay be damned, I don't see it as proof of a 2016 home console launch. Nintendo would do better in coasting off of a new handheld and launch in 2017 with a bang, and hopefully have remedied third party situations by then.

I don't think that's possible really..certainly not in regards to the big western publishers.

The best we can hope is that if the handheld and home console have the same OS then most Japanese devs/publishers will be happy to put their games on both.Western publisher wise I'm expecting NX to be treated in the same way as 3DS and Wii U.
 
I don't think that's possible really..certainly not in regards to the big western publishers.

The best we can hope is that if the handheld and home console have the same OS then most Japanese devs/publishers will be happy to put their games on both.Western publisher wise I'm expecting NX to be treated in the same way as 3DS and Wii U.

Yeah. In my opinion they should stop wasting effort on western publishers. What they need to offer is an ALTERNATIVE to ps4s and the Steam store and they do that with their own games and with other Japanese developers. Why buy a nintendo product? For games you don't get everywhere else. 3DS has solid JP 3rd party support - if they can get that kind of library to be available across their handheld and stationary consoles they should basically be able to make a safe niche for themselves in the foreseeable future.
 
1. I will eat my hat if NX comes out in 2016

2. Isn't the most likely outcome of the NX being both home console and handheld that they are going to release something similar in form to the Wii U but that the gamepad will be thinner, lighter and will work over the internet via Wifi or 4G?
 
I don't think that's possible really..certainly not in regards to the big western publishers.

The best we can hope is that if the handheld and home console have the same OS then most Japanese devs/publishers will be happy to put their games on both.Western publisher wise I'm expecting NX to be treated in the same way as 3DS and Wii U.
Imo they don't need GTA etc, what they DO need are the Fifa/Guitar Hero/Assassingscreed/CoD's etc..

It's not impossible to get those back.
 
Imo they don't need GTA etc, what they DO need are the Fifa/Guitar Hero/Assassingscreed/CoD's etc..

It's not impossible to get those back.

Well the Wii U is getting Guitar Hero.

I'm not convinced Nintendo's next home console is going to be as powerful as XB1 or Ps4 if I'm honest (I think they'll be going for an even more compact system than the Wii U)...

...which makes COD and ACreed unlikely...

...as far as FIFA, EA won't even spend the miniscule amount on a yearly Wii U legacy edition (which I'd say was guaranteed to make a profit ..even if it was only a digital release)..so I'm not convinced NX will get anything from EA, regardless of power.
 
Imo they don't need GTA etc, what they DO need are the Fifa/Guitar Hero/Assassingscreed/CoD's etc..

It's not impossible to get those back.

I'm not expecting 3rd party support to com back if NX homeconsole only have 1-2 tflops in terms of power, it will be Wii U vs XB1/PS4 again in comparison with XB2/PS5.
 
1. I will eat my hat if NX comes out in 2016

2. Isn't the most likely outcome of the NX being both home console and handheld that they are going to release something similar in form to the Wii U but that the gamepad will be thinner, lighter and will work over the internet via Wifi or 4G?

1. All signs are pointing to Nintendo releasing some new hardware, if not in 2016, definitely by the end of March 2017.

2. The handheld will likely be standalone, and the console will probably need a Wii U style gamepad, but while using the handheld as the gamepad is possible, it is highly unlikely to be the only option. I don't think buyers of NX will be forced to buy both systems, as that could drive up the cost a lot. It is most likely that the handheld and console will somehow resemble what they're like now, but instead of two different hardware architectures (i.e., ARM and PowerPC), there will be one architecture with multiple configurations.
 
A hybrid is unlikely, since A) it would likely end up being the worst of both worlds, and B) Iwata has specifically denied it on multiple occasions.

What's much more likely to happen is that NX actually refers to more than one device. There would be a handheld and console with similar architecture, with the console being essentially a more powerful version of the handheld. The devices would run the same OS, and share a significant portion (probably the majority, almost definitely not all) of their game library. That way, Japan gets their handheld, the west gets their console, and Nintendo can focus the games at both markets at once, since they can develop games targeted at both pieces of hardware at the same time. You can see hints of Nintendo testing this kind of development out right now, with things like Smash Wii U/3DS, and Mario vs Donkey Kong: Tipping Stars.

Yeah, that's pretty much what I've been thinking.
 
Good. Another year of Wii U is needed.

I honestly believe Nintendo will drop news at E3 about:

Paper Mario for the Wii U
New Metroid game
Twilight Princess on the "new" 3DS
And
New Mario Kart DLC (The return of the battle stages)

mk64-bmode.gif

I want TP on Wii U so bad. I played it on Dolphin and it was amazing, however technically flawed at the time. Despite bug hunting, it's my favorite Zelda.
 
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