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Nintendo Switch Online App launching July 21st

WTF??

1) How much % of the market do non Android/iOS smartphones and tablets make up??

So what? I bought a console and I'm locked out of online features (that should be in the system or games in first place) because of my choice of phone?

That's abysmal support for your consumers.
 
In a world where everything is moving to smartphones, I think this is a smart decision. Forcing smartphone usage makes sense to me because it guarantees everyone using the app and they can double down and invest in it.
Why don't they just release their games on smartphones then?

I honestly don't even understand what you're trying to say. Forcing smartphone usage sounds like the exact opposite of guaranteeing everyone uses it when a smarter option would be to include it on a device 100% of Switch owners have.
 
And I certainly agree with you that it's feasible to rollback support if not financially viable. The 2 differences I see though is with Bank of America, Amazon, etc..., Windows Mobile users still have access to the functionality through other means. This Nintendo app is an all or nothing scenario. The second difference I see is that this is a new feature for a new platform with a currently non-established userbase. This has nothing to do with Windows Phones or their viability. This has to do with a much wanted feature that is not available to everyone based solely on a personal preference that has nothing to do with the Nintendo platform. It's like saying Xbox Live is not available to you if you like pineapple on your pizza.

I do like pineapple on my pizza and I see your point.

Seriously, I'm surprised GAF and other "media" outlets aren't in an uproar asking for answers from Nintendo about online. What games will work with the service? What about old games, what about people who don't have iOS or Android?

I have thought this since January, people should demand Nintendo answer questions about the online.

Sony should answer questions about cross platform play, and Microsoft should answer questions about the rumor that starting in 2018 Xbox One X will have exclusives that won't work on Xbone.
 
I do like pineapple on my pizza and I see your point.

Seriously, I'm surprised GAF and other "media" outlets aren't in an uproar asking for answers from Nintendo about online. What games will work with the service? What about old games, what about people who don't have iOS or Android?

I have thought this since January, people should demand Nintendo answer questions about the online.

Sony should answer questions about cross platform play, and Microsoft should answer questions about the rumor that starting in 2018 Xbox One X will have exclusives that won't work on Xbone.

Completely agree. Even if it's not the answers we are looking for, it builds confidence if you at least communicate with your userbase.
 
That's a good point, but do we have any indication that that's what the app does? It seems more like it only lets you chat with your team when you're in game. Obviously it's a background app because it's literally running on a whole other device, but that type of chat should be just as straightforward and lean as any other voice chat solution they've had in the past.

I just realized that I might have been assuming part of it. The site says the following:

Once players are connected, you can use voice chat openly with friends while in the online lobby and during online play (depending on the game).

That definitely gives me the impression that there's a general "lobby" that you can use to chat with friends. It's during an actual game that it splits you off into teams depending on what side you're on.

I won't pretend to know how resource-intensive it would be to have background party-style chat on the Switch OS though. I just know that PS3 couldn't handle it with 256Mb of RAM. PS4 obviously does (alongside video/photo taking and suspend/resume features) but thats using about 3Gb of RAM just for the OS. Not sure if that's changed since launch.
 
Here's the thing with all of this. I'm ok with having to use the App for matchmaking and voice chat. Its an unfortunate trade off, but one I understand.

To me, going with the App is smarter, especially *if* Nintendo adds cross game chat, and the ability to chat on the App without gaming. Will Nintendo do this? Probably not. But they should.

The bigger question, and I haven't seen an answer. Is Nintendo going to go back and patch in matchmaking, voice chat to the games that have already released? Will Bomberman, MK8, Arms, Minecraft, and SFIIU receive the ability to do this?

Will all releases going forward have this functionality built in? Will Fifa, Pokken, Rocket League, NBA 2k, payday, etc?


This is what people should be up in arms about. No pun intended. Nintendo promised a full multiplayer package and in its introduction Switch video and since had doubled down on Switch being an esport system. As of yet it hasn't offered a full array of esport functionality.


Anyone have any info on voice chat and matchmaking for old games as well as future releases?

Nope, we have nothing on that. It's a pretty safe bet that Nintendo's own games will at least see an update to loop them into this service.

Whether you think a Windows phone is a viable solution has absolutely no relevance on the situation. Nintendo is trying something new and in doing so, ignoring some people solely for their personal preference on mobile device. It's just another branch on this really dumb solution tree of theirs.

Allegedly. It seems you chopped out the part of my post that addressed that an app for Windows Phone may still arrive just to suit your talking point.

Guess who made the "official" Nintendo Switch LAN adapter?

They also made an "official" microSD card, but others are useable and a better deal. "Official" doesn't mean "only", you know that, right?
 
Allegedly. It seems you chopped out the part of my post that addressed that an app for Windows Phone may still arrive just to suit your talking point.

I think it's fairly apparent that if they do release a Windows Mobile app that it would be alleviating part of the problem. Didn't think it needed addressing to be honest.
 
They also made an "official" microSD card, but others are useable and a better deal. "Official" doesn't mean "only", you know that, right?

You're still in the phase of denial. You'll be disappointed in 14 days. Or will you then resort to the idea that a solution will be available in the final app and is just missing because it's an early version?
 
Why don't they just release their games on smartphones then?

I honestly don't even understand what you're trying to say. Forcing smartphone usage sounds like the exact opposite of guaranteeing everyone uses it when a smarter option would be to include it on a device 100% of Switch owners have.

Using a smartphone has the advantage of being able to arrange get togethers while your away from the console. You dont have a divided userbase of console users and smartphone users, you will only have smartphone users. It also keeps the OS clean. I dont mind using my smartphone for all this so I like the idea.
 
Using a smartphone has the advantage of being able to arrange get togethers while your away from the console. You dont have a divided userbase of console users and smartphone users, you will only have smartphone users. It also keeps the OS clean. I dont mind using my smartphone for all this so I like the idea.
I'm so confused by this
 
You're still in the phase of denial. You'll be disappointed in 14 days. Or will you then resort to the idea that a solution will be available in the final app and is just missing because it's an early version?

It's not denial, it's uncertainty. We have only the vaguest fringe idea of how the whole online system works as evidenced by all the questions still being asked in this very thread about it, and a lot of people are filling in blanks and bending facts because of that to come to early conclusions. When we see what's on offer, I'll actually be stating my opinion of it based on the facts rather than conjecture, and that could go either way. The fact that we still have all this grey area is absurd and only works to further these assumptive reasonings that people are using to shut down optimism because it's chic to be a cynic in the hopes that you're justified in being so. Case in point, this thread.
 
It's not denial, it's uncertainty. We have only the vaguest fringe idea of how the whole online system works as evidenced by all the questions still being asked in this very thread about it, and a lot of people are filling in blanks and bending facts because of that to come to early conclusions. When we see what's on offer, I'll actually be stating my opinion of it based on the facts rather than conjecture, and that could go either way. The fact that we still have all this grey area is absurd and only works to further these assumptive reasonings that people are using to shut down optimism because it's chic to be a cynic in the hopes that you're justified in being so. Case in point, this thread.

I'm just basing it on what we know about the app and the Horizon solution that NCL advertised. If there was no need for that to get both in-game audio and voice audio, they wouldn't have made it and NCL wouldn't have highlighted it. HORI is one of Nintendo's closest partners for accessories.

There's nothing that hints at there being a different solution. What would that even look like? The app streaming all in-game audio from the internet?
 
I'm just basing it on what we know about the app and the Horizon solution that NCL advertised. If there was no need for that to get both in-game audio and voice audio, they wouldn't have made it and NCL wouldn't have highlighted it. HORI is one of Nintendo's closest partners for accessories.

There's nothing that hints at there being a different solution. What would that even look like? The app streaming all in-game audio from the internet?

You realize that some people actively prefer wired connections to wireless ones, right? I mean, if that weren't the case, they'd stop making wired headphones altogether. An option isn't indicative of anything.
 
It's not denial, it's uncertainty. We have only the vaguest fringe idea of how the whole online system works as evidenced by all the questions still being asked in this very thread about it, and a lot of people are filling in blanks and bending facts because of that to come to early conclusions. When we see what's on offer, I'll actually be stating my opinion of it based on the facts rather than conjecture, and that could go either way. The fact that we still have all this grey area is absurd and only works to further these assumptive reasonings that people are using to shut down optimism because it's chic to be a cynic in the hopes that you're justified in being so. Case in point, this thread.

The fact is, they have announced support for iOS and Android. The future may hold many things, but this is what, up until this point, has been officially announced. It's crazy you think it's not worthy of concern because of "what could be". If they announce more support, relief will be heard. As of now, it is a valid concern.
 
I just realized that I might have been assuming part of it. The site says the following:


That definitely gives me the impression that there's a general "lobby" that you can use to chat with friends. It's during an actual game that it splits you off into teams depending on what side you're on.

I won't pretend to know how resource-intensive it would be to have background party-style chat on the Switch OS though. I just know that PS3 couldn't handle it with 256Mb of RAM. PS4 obviously does (alongside video/photo taking and suspend/resume features) but thats using about 3Gb of RAM just for the OS. Not sure if that's changed since launch.

Hmm you're right, that does suggest it would be more of a background party chat type feature. That still doesn't excuse them for not offering in-game chat of any kind on the actual system though. And I would imagine if they really wanted that on the system they could find the headroom to pull it off in the background.
 
Nope, we have nothing on that. It's a pretty safe bet that Nintendo's own games will at least see an update to loop them into this service.

I'm not so sure. Or at least with MK8D. It appears they used Wii U online infrastructure for online. I believe Arms could get online voice chat. But Bomberman, MK8, SFIIu, Minecraft, I'm kinda doubtful. Which is a shame cause they all deserve to have voice chat and everything else associated with the App.
 
You realize that some people actively prefer wired connections to wireless ones, right? I mean, if that weren't the case, they'd stop making wired headphones altogether. An option isn't indicative of anything.

I don't get your point as there could also be a wired connection if there was that magical in-app solution that you suggest.

As said, you can keep believing that there's a different option. Everyone else already knows how it works, and you will see that there's no special in-game mixing when the app releases on July 21.

Nintendo's solution is to not use any headset. Or if you want to use a headset, you will not hear the in-game sound unless you use an adapter like the one produced by HORI.
 
Using a smartphone has the advantage of being able to arrange get togethers while your away from the console. You dont have a divided userbase of console users and smartphone users, you will only have smartphone users. It also keeps the OS clean. I dont mind using my smartphone for all this so I like the idea.
Is this post serious? I don't get it. Did messaging apps suddenly stop existing? Are social media apps/sites no longer a thing? Why couldn't you coordinate via one of them while not on the console, and then use the voice chat system built into the console when playing?

Seriously, I don't understand your point. I don't need Valve releasing a mobile app (which it has, and it's bad) in order to arrange a multiplayer session with my Steam friends, I can do it in person or through any of the other 1000 means of communication we already have.
 
The fact is, they have announced support for iOS and Android. The future may hold many things, but this is what, up until this point, has been officially announced. It's crazy you think it's not worthy of concern because of "what could be". If they announce more support, relief will be heard. As of now, it is a valid concern.

I'm not seeing much "concern". Seeing a ton of condemnation, though.

I'm not so sure. Or at least with MK8D. It appears they used Wii U online infrastructure for online. I believe Arms could get online voice chat. But Bomberman, MK8, SFIIu, Minecraft, I'm kinda doubtful. Which is a shame cause they all deserve to have voice chat and everything else associated with the App.

Patches are great things. For MK8DX especially, I think they'd want to take it out of the Wii U online infrastructure just for the sake of being able to shut that down at some point in the future without it cocking up online play for the Switch version.

I don't get your point as there could also be a wired connection if there was that magical in-app solution that you suggest.

That is exactly my point. It's an option.

As said, you can keep believing that there's a different option. Everyone else already knows how it works, and you will see that there's no special in-game mixing when the app releases on July 21.

Oh, you know how it works? Please explain it then, in totality. This thread clearly shows people have a ton of questions about it, so if you have all the answers, please feel free to share them with the rest of us.

Nintendo's solution is to not use any headset. Or if you want to use a headset, you will not hear the in-game sound unless you use an adapter like the one produced by HORI.

Please show me where Nintendo detailed this.
 
I'm not seeing much "concern". Seeing a ton of condemnation, though.



Patches are great things. For MK8DX especially, I think they'd want to take it out of the Wii U online infrastructure just for the sake of being able to shut that down at some point in the future without it cocking up online play for the Switch version.



That is exactly my point. It's an option.



Oh, you know how it works? Please explain it then, in totality. This thread clearly shows people have a ton of questions about it, so if you have all the answers, please feel free to share them with the rest of us.



Please show me where Nintendo detailed this.

Are you now knowingly obtuse? This is how it works:

- Game audio either through the TV or the Switch speaker or the headphone port of the Switch

- Voice audio through the speaker of your phone or through the headphone port of your phone

- If you want to use a headset to hear both game audio and voice audio, you use an adapter as produced by HORI.


Apart from you, nobody seems to be asking or wondering about this anymore. And that isn't surprising, given Nintendo's promotion of the Hori adapter and its sole existence.


You think Hori would have released the accessory if that wasn't the case?

The phone outputs voice chat sound
The console outputs game sound

It's that simple.

I said it in the beginning, he's still in denial and apparently won't acknowledge it until the app is out (or maybe even until the final version is out).
 
Hmm you're right, that does suggest it would be more of a background party chat type feature. That still doesn't excuse them for not offering in-game chat of any kind on the actual system though. And I would imagine if they really wanted that on the system they could find the headroom to pull it off in the background.

Oh I agree, I never meant to offer any sort of explanation as an "excuse" for Nintendo. I just find it entertaining to try brainstorming why they might have done things this way. The lack of in-game voice chat on the console itself really is the most confusing thing of all.

Anyway, I look forward to trying out the app and seeing if I'll like it. If I don't find it useful, I'll pursue some other method of communicating with friends online. No matter what, I know I won't hate it to the point that I'd refuse to pay for their online service or anything.
 
It would be better if this functionality was available thru the console. I'm hoping it's competent.

But fuck them for assuming i want to increase my use of my phone. I'm the fucking Battery Commander over here. I hate having to monitor my batteries for every device.

Battery monitoring fatigue will be a DSM6 diagnosis.
 
Are you now knowingly obtuse? This is how it works:

- Game audio either through the TV or the Switch speaker or the headphone port of the Switch

- Voice audio through the speaker of your phone or through the headphone port of your phone

- If you want to use a headset to hear both game audio and voice audio, you use an adapter as produced by HORI.


Apart from you, nobody seems to be asking or wondering about this anymore. And that isn't surprising, given Nintendo's promotion of the Hori adapter and its sole existence.




I said it in the beginning, he's still in denial and apparently won't acknowledge it until the app is out (or maybe even until the final version is out).
I agree with you and there's not even anything the app can be updated to do to fix it. There needs to be a system update to the Switch.

But, truth be said, with non-insulating earbuds for chat (preferably with a noise canceling mic), can still hear TV audio fairly well.

Only times I used PS4's voice chat I used the packed in single earbud (non-insulating) and kept hearing in-game audio from the TV. It's the default method on PS4 and works very well.
 
I'm not seeing much "concern". Seeing a ton of condemnation, though.

I think it's of valid concern to anyone on a Windows Mobile at the moment. We hope by the time of release there will be support, but the lack of announcement is grounds for some level of concern in my opinion.
 
You think Hori would have released the accessory if that wasn't the case?

The phone outputs voice chat sound
The console outputs game sound

It's that simple.

https://www.amazon.com/dp/B01N9R7HEU/?tag=neogaf0e-20

Here's an official licensed Switch product from a 3rd-party, as well. Mic-equipped earbuds. Should we derive something from this, as well?

Are you now knowingly obtuse? This is how it works:

- Game audio either through the TV or the Switch speaker or the headphone port of the Switch

- Voice audio through the speaker of your phone or through the headphone port of your phone

- If you want to use a headset to hear both game audio and voice audio, you use an adapter as produced by HORI.

Apart from you, nobody seems to be asking or wondering about this anymore. And that isn't surprising, given Nintendo's promotion of the Hori adapter and its sole existence.

There's at least one other person in this very thread who has inquired to the contrary, which is how I brought it into discussion. So no, apart from me, there are people wondering about this.

Also, that's not describing it in totality. Does voice chat only occur with people on your team in team-based games? How does the general lobby voice chat options function? How will it handle incoming calls on your phone while engaged in voice chat (for example, will it treat the audio as VoIP and incoming calls be treated as another open line to not disturb your chat)? Will previous games be rolled into this service or left as they are? Will it prevent you from using it if the app isn't the most recent version? Will it be functional on non-phone mobile devices like tablets?

Nintendo has communicated as much about these aspects as they have on the core functionality of voice chat. So far, their only official words on the subject are that you will use a mobile phone app to engage in voice chat, with none of the particulars. Not even a demonstration. So if you can fill in one gap with this information, you should be able to fill in the others with the same information, right?

I said it in the beginning, he's still in denial and apparently won't acknowledge it until the app is out (or maybe even until the final version is out).

Sure hope Terrell is getting paid for all that top-shelf shilling he's doing.

Not coming to hard conclusions based on no official information about the product being provided by a company = being in denial or shilling. I'll keep this in mind for all future discussions on this forum.

I think it's of valid concern to anyone on a Windows Mobile at the moment. We hope by the time of release there will be support, but the lack of announcement is grounds for some level of concern in my opinion.

I don't disagree with you. It is a concern to those people that nothing has been communicated about this becoming available on Windows Mobile devices. I've said that it would be unfortunate for those people if something never materialized.
 
Is this post serious? I don't get it. Did messaging apps suddenly stop existing? Are social media apps/sites no longer a thing? Why couldn't you coordinate via one of them while not on the console, and then use the voice chat system built into the console when playing?

Seriously, I don't understand your point. I don't need Valve releasing a mobile app (which it has, and it's bad) in order to arrange a multiplayer session with my Steam friends, I can do it in person or through any of the other 1000 means of communication we already have.

lol at some of the responses in this thread. Going mobile in this day and age makes perfect sense. Having a laser focused app on managing the online part of the Switch community makes sense. It is forward thiinking and adds the advantage of freeing up Switch OS resources for other stuff.
 
You realize that some people actively prefer wired connections to wireless ones, right?.

Man, I admire your ability to invent explanations for everything. I had a great laugh at this. I mean, surely, it totally misses the point of the post you were answering to, but who cares, right? Important thing is to not have any negativity around.

Looking forward to 21st to read about how not hearing the audio of the game while playing it it's the best option ever. Or how Hori's solution if actually genius. Maybe both.
 
So what? I bought a console and I'm locked out of online features (that should be in the system or games in first place) because of my choice of phone?

That's abysmal support for your consumers.

You're nitpicking.

Yes. That's the way of the world today. iOS and Android rule the smartphone and tablet world.

99.6% of smartphones sold are either iOS or Android.

https://www.google.co.uk/amp/s/www.theverge.com/platform/amp/2017/2/16/14634656/android-ios-market-share-blackberry-2016

What tablet do you use?
 
lol at some of the responses in this thread. Going mobile in this day and age makes perfect sense. Having a laser focused app on managing the online part of the Switch community makes sense. It is forward thiinking and adds the advantage of freeing up Switch OS resources for other stuff.
What's forward thinking about not including features in the hardware you just bought? Having to juggle 2 devices around sounds incredibly inconvenient to me. I don't buy the resources excuse when pretty much every other device in the market can do it.

You're nitpicking.

Yes. That's the way of the world today. iOS and Android rule the smartphone and tablet world.

99.6% of smartphones sold are either iOS or Android.

https://www.google.co.uk/amp/s/www.theverge.com/platform/amp/2017/2/16/14634656/android-ios-market-share-blackberry-2016

What tablet do you use?
Way to miss the point. The person you quoted doesn't care about Android or tablets or whatever. They care about having access to the entire online capabilities of the hardware they bought. Right now, because of Nintendo's decision, they won't. Whether it's because of Windows Phone or Blackberry is incidental, the problem is having to use a second device in the first place.
 
Have you played a switch? Do you even know what it does? Id love to see a smartphone do what a smartphone does and do what a switch does, and be the right size, shape, and price.
That was a sarcastic response, dude. I was making fun of his logic.
Using a smartphone has the advantage of being able to arrange get togethers while your away from the console. You dont have a divided userbase of console users and smartphone users, you will only have smartphone users. It also keeps the OS clean. I dont mind using my smartphone for all this so I like the idea.
Absolutely none of this has anything to do with promoting usage of voice chat when playing a video game. Anyone with a smartphone already has the ability to arrange parties and play times. The general behavior of gamers for over a decade has been to organize multiplayer sessions from the console itself.

You inherently have a divided userbase because now you have console owners who may not have smartphones. It's completely useless for someone without a Switch to use this app because they can't play the game anyway.

And if you think a feature barren OS is laudable because it's "clean," you have lost the plot.
 
When the DS has enough memory for voice chat I don't think you can use memory as an excuse. It's clearly a design decision Nintendo made, rather than a technical one. A very questionable one for sure.

Really? I had no idea of that. What was the quality like though, did it allow more than two people in a channel, what quality of sound was the DS processing on top of this voice chat. Those are all issues that could explain a lack of integrated OS level voice chat on Switch.
 
And I certainly agree with you that it's feasible to rollback support if not financially viable. The 2 differences I see though is with Bank of America, Amazon, etc..., Windows Mobile users still have access to the functionality through other means. This Nintendo app is an all or nothing scenario. The second difference I see is that this is a new feature for a new platform with a currently non-established userbase. This has nothing to do with Windows Phones or their viability. This has to do with a much wanted feature that is not available to everyone based solely on a personal preference that has nothing to do with the Nintendo platform. It's like saying Xbox Live is not available to you if you like pineapple on your pizza.
What if I don't have a TV for personal preference? This has nothing to do with the Sony and Microsoft platform but I can't use their console!
Doesn't make much sense.
(Not defending this app thing btw)
 
I'm excited about this! Being able to essentially check-up on your games while on the go without having to take out the Switch will be really convenient. I can see myself looking through my Splatoon matches on the bus, or evaluating my inkling gear while waiting for class to start. Additionally, it's pretty awesome that I can get push notifications on my phone telling me that someone wants to play a game. Yeah, it kind of sucks that this is the only way you can voice-chat, but that's not something a do a lot of anyway.
 
What if I don't have a TV for personal preference? This has nothing to do with the Sony and Microsoft platform but I can't use their console!
Doesn't make much sense.
(Not defending this app thing btw)

That is a bad comparison. If you said you preferred Vizio TV's but only Samsungs and LGs worked, then you'd have a like comparison.
 
I absolutely LOVE my Switch but I can't make excuses for this backwards idea. The app itself is a good idea if it was an option but being this is the only way to voice chat, then yah it's a dumb move by Nintendo.

There should and needs to be a dedicated party app tied into the console OS. I understand the limitations of the Switch but lesser consoles have done this in the past and Nintendo has some quality software guys that need to try and figure this out.
 
I like it, but I don't like the idea that they're forcing people into one of two other ecosystems.

I much prefer the Windows Phone or even Blackberry experience over iOS and Android. But it seems to enjoy online on my future Switch, I must have one of these devices handy and that lack of choice is rediculous.

Whether you think a Windows phone is a viable solution has absolutely no relevance on the situation. Nintendo is trying something new and in doing so, ignoring some people solely for their personal preference on mobile device. It's just another branch on this really dumb solution tree of theirs.



There is a huge difference between games/apps and functionality for a gaming console.


Bad Nintendo. Shame on them...

Microsoft officially ends support for Windows Phone
 
My biggest problem with voice chat, aside from it not being on the Switch, is it's different by game it looks. In Splatoon 2 you can only use it at certain places or it'll cut you off....this whole thing is fucking stupid in general and should've been a second option of using voice chat.
 
My biggest problem with voice chat, aside from it not being on the Switch, is it's different by game it looks. In Splatoon 2 you can only use it at certain places or it'll cut you off....this whole thing is fucking stupid in general and should've been a second option of using voice chat.

Can you elaborate on that?
 
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