Eh. Their rotten attitude towards non-mass market gamers didn't really begin to surface until AFTER they were making big bank on those games you mentioned, and others of their ilk. Since then, they've been playing it safe to the point of rivaling Namco for the shittiest localization track record of this generation. They won't even bring out a triple AAA, critically acclaimed 2nd party RPG over without a shitstorm of bad PR (as well as some solid numbers from Europe) pressuring them into releasing it as a GameStop exclusive. Whereas in the Gamecube era, they brought us things like Baten Kaitos Origins, Odama, Animal Crossing (pretty risky for its time), and just about everything they released over in Japan.
Yeah, sorry this is a touchy subject. Haha.
It should be pointed out the bomb of Baiten Kaitos Origins is probably a huge reason why NOA was soured on Monolith Soft games.
Yes, you have correctly identified one of the stupid, short-sighted behaviors of NOA which they will need to change if they want 3DS to be a successful, high-selling system instead of an embarrassing footnote.
As stupid as it may be it doesn't apply to the 3DS yet, and it was really irrelevant in the case of Wii sales. Fixing this is like a 5% increase not a 3x.