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Wants the largest console games publisher to avoid Nintendo's platforms.
Seriously. Now, enlighten me where the 'PC software' known as Samaritan tech demo actually wastes so much BW such that it should not be taken intro consideration in the context of consoles.iamshadowlark said:Wait, are you comparing the BW requirements of PC software to one of a console. Specifically a pc with a MB that has 3 gpus and an infinite amount of other none essential components. Seriously?
Judging by this thread, I thought that job was left to kids with barely a college degree. My bad.Also at the bolded, thats exactly why companies like sony and epic have teams assigned to this sort of task.
Oh I see. Apparently those 'To get Samaritan on the much lesser GPUs you just have to include optimisations, silly (which low and behold do not touch render targets, textures or other BW contributers)!' on this page actually implied some non-trivial programming effort. How stupid of me to miss this fact. Please accept my apologies then, you absolutely win this debate.And who the hell said something about flipping a switch lol?
fake edit:
Oh dear.You are right in that what you described happens most of the time, but thats not optimization nor is it due to hardware constraints, more like pressure and deadlines from the higher ups. The very nature if programming teaches us that something can always be improved on.