equippedwithtowel
Member
Of course it does. Look at the phrase "possession is nine-tenths of the law." That's a handy shorthand to encode the moral instinct at play here: if you can hold and use something, you own it; if you need someone else's permission just to make use of it, you don't.
If you have a console disc (again, or a DRM-free executable of a PC game), you control it. You can use it as you see fit, with no external restrictions -- and especially no post-purchase restrictions -- standing in your way. You can physically move it wherever you like -- to other people's houses, across borders, whatever. Your ability to hold onto that content becomes exactly equivalent to your ability to protect any other physical property -- if you maintain the physical object well, and you keep it safe from theft or destruction, you'll retain access regardless of your actions elsewhere. You can't have it taken hostage over some unrelated factor like your online conduct on a gaming service. You don't have to even acknowledge the possibility that someone in some far-away place can step in and disrupt your use of the thing you paid for. It is in every way like owning a chair or a coffee maker, while DD games from DRM-based providers are like "owning" a hookup from the electric company.
I am not sure you understand what that phrase means.
This is semantics.
The Disc and the Download are two different products which contain the same content, one is a disc, one is hardware locked but they are yours until they cease to function. You own both, they just have different properties, one of which is more limiting then the other.
The bolded just applies to the console and not the disc itself. And the notion of having it revoked due to conduct has no precedence on a Nintendo system as far as I'm aware.