legacyzero
Banned
This game is still 2015, yall. Isn't Morpheus 2016?
Also:
Also:
I just understand VR support isn't a matter of just flipping a few switches There are very serious performance implications that go along with it, and there are the on-foot controls that might seriously need to be considered before letting it out to the public.Can't tell if you're just looking to be difficult or you can't read between the lines. Read that quote again in the OP and tell me what you think.
Woah, it is? Link?
There's room between yes and no, actually."I don't know what I'm allowed to say" seems to be like the round about way of saying yes without saying yes for legal reasons. If it weren't he would just say no as that wouldn't have legal repercussions
There's only 'good speculation' about it. He hasn't actually said that PS4 version will be 60fps. Apparently the builds we've been seeing have been running on PC. So that might explain the 60fps trailers/demos.Sean has been saying they are targeting 60fps for a long time now. That was the whole confusion over "console gameplay" quote after the reveal. Almost all the latest trailers and demos have been 60fps too, if i remember correctly.
There's only 'good speculation' about it. He hasn't actually said that PS4 version will be 60fps. Apparently the builds we've been seeing have been running on PC. So that might explain the 60fps trailers/demos.
It seems highly likely, but again, not guaranteed.
And suddenly everyone forgets that on foot FPS games cause intense nausea in VR.
Is the IGN First coverage done? I thought for sure we would get a NMS release date through that...
Maybe the on foot sections could be sickening literally after awhile the flying will be glorious though. In the cockpit your sitting down so your brain doesn't get that disconnect that give motion sickness. That's the issue part of the game could make you sick.
And suddenly everyone forgets that on foot FPS games cause intense nausea in VR.
Surely there are exceptions though? Like games created with VR in mind.
'Said to be'.The latest demos we've seen have been running on PC, but the PSX stuff was all said to be running on PS4 and Gamersyde has 60fps trailers of that content.
Not that easy, unfortunately. For one, this game hasn't been created with VR in mind. It's possibly been something introduced as a possibility midway through, but probably not figured in from the get-go.Surely there are exceptions though? Like games created with VR in mind?
'Said to be'.
The person had visual evidence of it, though. Easy enough to say 'PS4 footage' simply because a journalist sees PS4 prompts. Happened with the The Witcher 3, and it was only discovered later that it wasn't PS4, but actually PC footage.That's literally all we have to go on. The source of it running on PC with a DS4 controller for IGN demos was just someone "saying" it too.![]()
Is the IGN First coverage done? I thought for sure we would get a NMS release date through that...
They seem to have all the check marks in place for Morpheus.
1080p - check
60fps - check
Stylized art style that won't need to have hyper detail - check
First person view - check
no! launch it in 2015 and patch in morpheus hooks when that launches!!
The person had visual evidence of it, though. Easy enough to say 'PS4 footage' simply because a journalist sees PS4 prompts. Happened with the The Witcher 3, and it was only discovered later that it wasn't PS4, but actually PC footage.
Just sayin, nothing is official yet. Automatically assuming things like this is never safe.
They might be working on some sort of VR "mini-game" that doesn't involve FPS-walking on planets. Like a VR spacefighting mode.
Just a guess.
Don't you need to double those specs for morpheus though?
They might be working on some sort of VR "mini-game" that doesn't involve FPS-walking on planets. Like a VR spacefighting mode.
Just a guess.
Don't you need to double those specs for morpheus though?
No?
Morpheus is a single screen 1920x1080 at 120hz/fps which it can do natively or through frame interpolation/timewarp from 60fps.
No, 99% is not a safe guess at all. Unless they specifically pointed out they saw it hooked it up to a PS4 console specifically, it's something that we've seen get mistaken quite a bit over the past couple years.Again though, didn't the PSX stuff say specifically that it was running on PS4? I'm at work right now or I'd look up the videos.
I'm not trying to say that it's 100% confirmed, but that it's like 99% confirmed.![]()
No, 99% is not a safe guess at all. Unless they specifically pointed out they saw it hooked it up to a PS4 console specifically, it's something that we've seen get mistaken quite a bit over the past couple years.
You have to do that, but there's ways to minimize the hit on that, considering that there's overlap in what you see with stereoscopic vision. But doing stereoscopy will cost in the range of 30% or so even using these techniques. And this is CPU-heavy stuff. Meaning framerate-focused factors, which are super crucial in VR.Don't need to double the resolution, but you do need to consider the fact youre rendering the "game world" for each eye on that same screen. So its sort of like the hit split-screen gives to games.
And I'm saying that's not a safe assumption, as we've seen before.Who's "They"? I'm talking about the videos themselves. If it says "running on PS4" I'm going to assume that's not a mistake.
And I'm saying that's not a safe assumption, as we've seen before.
They might be working on some sort of VR "mini-game" that doesn't involve FPS-walking on planets. Like a VR spacefighting mode.
Just a guess.
I see you're not interested in actually understanding what I'm saying, so ok.Please give examples of Hello Games lying about what footage we are seeing?
Yeah it's not like we should expect NMS to hit some visual downgradePlease give examples of Hello Games lying about what footage we are seeing?
What I'm thinking is that they might have to really emphasize the jetpack. It might not be 100% comfortable, but maybe more comfortable than regular on-foot movement.Maybe or just leave a big warning to use at your own risk while on foot. Or give you some sort of robotic chair you cruse in on the ground so your mind thinks your sitting. I can see a character in a VR game being in a wheelchair like professor x.
If this is a launch title for Morpheus, I'll get both DAY ONE
I see you're not interested in actually understanding what I'm saying, so ok.
No, that's not what I said.Uh, what you are saying is that Sean/Hello are lying to us.
no! launch it in 2015 and patch in morpheus hooks when that launches!!