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No Man Sky creator Sean Murray on Morpheus/Oculus support

Yeah it's not like we should expect NMS to hit some visual downgrade :P

I'm not sure what that's supposed to mean. As strongly as Sean has indicated that they feel about 60fps gaming at Hello, I wouldn't expect them to release anything less than a 60fps game. Anything else would be a pretty big disappointment.

There's been zero evidence that anything else is going to happen, contrary to what Seanspeed may want to think. :)
 
I think War Thunder was already confirmed to be getting Morpheus support.

Edit - it is.
https://warthunder.com/en/news/782-WAR-THUNDER-IN-DEVELOPMENT-FOR-PROJECT-MORPHEUS-en

But yeah, NMS in VR has the potential to be awesome.

damn

war thunder in-cockpit view while using a flight stick with Morpheus would be INSANE.

i usually dont consider buying V 1.0 of new hardware but ..... its getting pretty interesting on the VR front

NMS or Star Citizen on Morpheus would potentially push me over the edge
 
He's saying that Hello Games and Sean Murray might be lying, because reasons.
Nope, also not what I'm saying. lol

Find me this quote where a developer of the game specifically says it is running on PS4 hardware and the in-game footage is a confirmed 60fps.

I even said earlier its still likely this will be 60fps on PS4, I just don't think its something we can safely conclude without a straight source. Especially given that recent footage was on PC, despite the PS4 controller and PS4 prompts(confirmed by the journalist who saw it hooked up to a PC).

Then you've done a poor job communicating your point?
You've done a poor job understanding what I've said. Probably because you're too eager to get defensive.
 
Find me this quote where a developer of the game specifically says it is running on PS4 hardware and the in-game footage is a confirmed 60fps.

I have already pointed you at the video I believe contains that information from what I remember. I can't verify right now because I'm at work.
 
You've done a poor job understanding what I've said. Probably because you're too eager to get defensive.

I'm trying to have a conversation with you, not getting defensive at all.
I'm asking you, given your stance, to counter all of the evidence of 60fps, both spoken verbally by Sean Murray, shown on stage at PSX, and in Hello Games hiring pages, and you have not done so.

The fact that now that they've changed to a simultaneous PS4/PC release and have decided to show off a PC build is not evidence contrary to anything they've said before that they are targeting 60fps, and I'm not sure why you'd assume that.

If you believe that 60fps is not a safe assumption, you must be basing this on some sort of counter-evidence, right?
 
I have already pointed you at the video I believe contains that information from what I remember. I can't verify right now because I'm at work.
I'm not gonna check over something for you, sorry. And no, you gave me no link.

I'm trying to have a conversation with you, not getting defensive at all.
I'm asking you, given your stance, to counter all of the evidence of 60fps, both spoken verbally by Sean Murray, shown on stage at PSX, and in Hello Games hiring pages, and you have not done so.

The fact that now that they've changed to a simultaneous PS4/PC release and have decided to show off a PC build is not evidence contrary to anything they've said before that they are targeting 60fps, and I'm not sure why you'd assume that.
It sounds like you think I'm trying to argue its *not* 60fps and that isn't the case. I am just not going to automatically assume that without better evidence.

I've also never seen them confirm they are targeting 60fps for this game on PS4. Again, would like more evidence.

Don't confuse my caution to believe as disbelief. Two very different things.
 
Yea, you're totally not being defensive. lol

Read my post above. You're still not understanding my 'position'.

Nope. No defensiveness here.

I read your post. I don't think there is a fundamental difference at this point between "caution to believe" and "disbelief". Either you believe what Sean/Hello have stated or you don't? If you haven't gathered all the relevant information in order to "believe" or "disbelieve" then you should read my posts again. I'm telling you where to find the info.
 
Nope. No defensiveness here.

I read your post. I don't think there is a fundamental difference at this point between "caution to believe" and "disbelief". Either you believe what Sean/Hello have stated or you don't?
I guess you don't understand what 'scepticism' means, then.

Not an issue on my side, whatever it is.

Also, you have not provided any proof of Sean/Hello games stating anything in particular. I have no problem saying, "Oh ok yea, that sounds good then." I just want that actual proof before I assume. Help me out here. Otherwise, I'm gonna remain cautious.
 
And this entire conversation has been me trying to find out what there is to even be skeptical about. So far, nothing.
About whether it definitively runs at 60fps on PS4. You ascertain this is true. I am asking for proof. You try and put the burden of proof on me to prove its not true, even though that's not my position(I even said its likely).

I hope you now see the ridiculousness of this conversation.
 
But it will. I mean, he's basically saying it will in a cryptic manner.


Pretty much. If it wasn't happening then he wouldn't mention the bit about not knowing how much he can talk about or share, he would just say "we're exploring VR" or something generic. Whether it happens on Oculus + VIVE AND Morpheus is tbd, but I would say the PC version of NMS is definitely getting Oculus support.
 
If this game is releasing on Morpheus as a launch title them I have to revisit my vacation time for next year. Screw camping, I'm going to space for two weeks.
 
About whether it definitively runs at 60fps on PS4. You ascertain this is true.

No. That never happened. :)

I'm saying that based on the interviews, shown footage, and hiring practices of Hello Games its a pretty safe assumption that it'll be 60fps.

You are trying to somehow show it's not, based on...?
 
Well that's not certain then, is it? That's only 99% certain. There's still a chance that both I and Sean Murray will be terribly disappointed by the lower than 60fps of this game.
Show me why you are 99% certain, though. What makes you think that? That isn't a world different than being completely certain, I'm sure you'll agree. You're basically saying, "This is what I believe is basically certain, but there may be some random chance I'm wrong.".
 
slapfight.gif
 
lol seriously

I wasn't trying to make a fuss about it. Just making comments about the general reassurance of the VR development of the game couldn't be assured. Especially when we don't know for sure the PS4 version is even a solid 60fps.

But as I've discovered in other NMS threads, you best be careful doubting anything, or else there are some people who are gonna jump on you for it.
 
I think you two may be looking for this? Hopefully this helps?

Go to 49:40 in this podcast where they ask Sean about 60 FPS.

http://www.gameinformer.com/b/podcasts/archive/2014/12/29/special-edition-podcast-no-mans-sky.aspx

Not 100%, but It's the closest thing I've ever seen about the 60fps debate for NMS.
Thanks a bunch.

"We will tend to aim for that[60fps]. I'm not promising anybody that it will be, but that's definitely what we're aiming for".

I do remember this, by the way. Which is what makes me think its very likely. But still cautious about it. Cuz we've heard the 'aiming for' shit quite a bit this generation.

Please go back and read my posts. I've already told you.
I'm asking for something other than, "I heard from" secondhand hearsay. You weren't giving me shit.
 
Please excuse me for not having read every post in this thread, but hasn't this been on all of our minds since we learned about NMS and Morpheus (correct me if I'm wrong, but they were both announced at about the same time correct?)?

It seems like, maybe it's just me but, this was the plan from the start? Release NMS with Morpheus support. It's a no brainer.
 
I'm asking for something other than, "I heard from" secondhand hearsay. You weren't giving me shit.

I have not given or referenced one piece of secondhand hearsay in this thread, what is going on here?
I've been referring directly to things said/done by Sean Murray and Hello Games the entire time.
 
Sounds a lot to me like "we are experimenting with it in the studio and it's awesome, but we can't guarantee it will ultimately be fully compatible/releasable"
 
I have not given or referenced one piece of secondhand hearsay in this thread, what is going on here?
So you're 99% sure on blind faith?

You haven't given a single piece of actual evidence that wasn't hearsay. Not one.

Sounds a lot to me like "we are experimenting with it in the studio and it's awesome, but we can't guarantee it will ultimately be fully compatible/releasable"
Pretty much.
 
I can see this happening. Procedural generation means they can change the level of detail to ensure 60FPS with a code change. Your suit can be chamged into a mech to deal with nausea in FPS mode. Finally since the game is about exploring and seeing new environments it has a great synergy with VR.
 
Being cagey around VR support in NMS is probably partly because it has first person walking. If you're in the VR scene you know the challenge in that.
 
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