• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

No Man's Sky - 18 minute uninterrupted gameplay demo

Wow people still not sure about the planet sized planets?

Does anyone actually want planet sized planets?! You are only going to explore a 10kmx10km range then fly off to another planet as you will be bored by the biome.

I'm sure there will be planet sized planets as it puts no extra strain on the game engine or console as it will just continue to produce the LODs as it does with a tiny planet. It will just mean even more area to explore but area that is very similar to the first 100km you explored. Most players if not all players will get far more of a kick just going to another planet and when there are a few million of them you aren't going to run out of options anytime soon when playing the game.

Then through all of this the exploration will only go so far for most players as even though everything is procedural most biomes, worlds and creatures are going to feel very similar after 5-10 hours gameplay. Which is why Sean says making it to the centre will be good enough for a lot of players as you would of seen a lot of what the game has to offer.
 
Not quite sure how you can try to claim the high ground when your argument boils down to 'Sean said so but I don't believe him'
I've explained *why* I don't believe him, though. I'm definitely not just sitting here saying 'nuh uh' 'nuh uh' 'nuh uh'.

Pretty disingenuous to misrepresent my argument like that.

It's a pointless argument.
The planets they've shown are big enough anyway gameplay wise but they've shown, what, maybe 6 or 7 out of 18,446,744,073,709,551,616 planets.
it's far too small a sample to draw any conculsions from yet.
Like I said, if everything we've seen are just tiny mini-planets or something, ok. But when he keeps talking about how the planets are planet-sized when what they're showing doesn't seem to indicate that, I cant just assume that he's purely just talking about other planets we haven't seen yet like you and the other guy are doing.

And yes, I agree that the planets they've shown are big enough. I've said that several times now, but it seems all the parts where I say that or try and emphasize I'm not criticizing, seem to go in one ear and out there other, so I get these defensive retorts instead.

Not trying to claim the higher ground, it's just a bit frustrating.
 
Does anyone actually want planet sized planets?! You are only going to explore a 10kmx10km range then fly off to another planet as you will be bored by the biome.
Exactly. True planet-sized planets wouldn't necessarily add anything to the gameplay at all. Maybe if each planet had a larger variety of resources, biomes, life forms and points of interests, then maybe something a bit larger might be nice. But as it is, it definitely seems as though you probably wont need to scour every inch of a planet to basically discover where there is to discover there. Which is ok. There's a lot of shit to explore out there and no need to spend too much time in one spot.
 
PC version will likely be quickly hacked to allow people to warp wherever they want. That's probably the only platform that's going to see co-op possible very quickly. On PS4, it's going to be a long time before people can really meet up at a "hub".

Urgh. I never even thought of that. I'm not getting the PC version anyway. But even if I do get a new computer any time soon the thought of that possibility has guaranteed I won't get the PC version.
 
I've explained *why* I don't believe him, though. I'm definitely not just sitting here saying 'nuh uh' 'nuh uh' 'nuh uh'.

Pretty disingenuous to misrepresent my argument like that.


Like I said, if everything we've seen are just tiny mini-planets or something, ok. But when he keeps talking about how the planets are planet-sized when what they're showing doesn't seem to indicate that, I cant just assume that he's purely just talking about other planets we haven't seen yet like you and the other guy are doing.

And yes, I agree that the planets they've shown are big enough. I've said that several times now, but it seems all the parts where I say that or try and emphasize I'm not criticizing, seem to go in one ear and out there other, so I get these defensive retorts instead.

Not trying to claim the higher ground, it's just a bit frustrating.


Calling him a liar is just rude without any credible evidence.

If just 1 in 100,000 planets are 'planet sized' that's still a huge number of planets. Even if all the rest of the planets are the size of Deimos it still means what Murray has said is true and it would totally account for why most of the planets they have shown look smaller than 'planet sized'.
Without knowing how frequently big planets can actually occur then using such a small sample size to make judgements is an exercise in futility.

He might be exaggerating, he might not. I have absolutely no way of knowing currently and neither do you.
I'm not being disingenuous. I'm just saying your argument is based on flawed assumptions and supposition yet your acting like you have a solid basis for your arguments and flippantly discounting others.

You might be right, you might not. You don't have close to enough information to know.
 
Because you'll be forced to use said(and completely theoretical) hack? :/

I don't like people fucking with games full stop. What if the hack allows you to cheat hopping to planets where ever you want in the main game? That would be awful. When I had a 360 I loaded up COD 4 after not playing it for a few years.
It was a horrendous hackfest. It just doesn't appeal to me at all. It's not the same as modding.
That is far less likely to be a possibility on PS4.
 
Really? We have had trailers tagged with the 'all footage taken in realtime from a PS4' message and all the times we have seen it in action has been with a PS4 controller.

There's only been two trailers that have said that - the VGX reveal and The Game Awards trailer - and neither of them had 'from a PS4' at the end (VGX certainly didn't because game wasn't announced yet for PS4 at the the time). Chances are that was the PC version running in those trailers or at least dev builds run on a PC.
 
Correct me if I've wrong but the point of the argument seems to be, as it was with the W3 argument I compared it with, not whether the planets are of adequate size but whether or not the dev is lying to gamers.

I'm pretty sure that lying about the specifics was not Sean's intention, and I'm also pretty sure that by "planet-sized planets" he didn't specifically mean the planets would be the size of Earth. In the real world I'm sure these celestial bodies would be classed as planets of some description, so the whole argument is very much pointless. If they are technically planets, then they are indeed planet-sized.
 
Urgh. I never even thought of that. I'm not getting the PC version anyway. But even if I do get a new computer any time soon the thought of that possibility has guaranteed I won't get the PC version.

I just hope PC and PS4 won't have a shared universe then. I have a hard enough time sharing our actual universe with those hacking scumbags.
 
Correct me if I've wrong but the point of the argument seems to be, as it was with the W3 argument I compared it with, not whether the planets are of adequate size but whether or not the dev is lying to gamers.

I'm pretty sure that lying about the specifics was not Sean's intention, and I'm also pretty sure that by "planet-sized planets" he didn't specifically mean the planets would be the size of Earth. In the real world I'm sure these celestial bodies would be classed as planets of some description, so the whole argument is very much pointless. If they are technically planets, then they are indeed planet-sized.

As my view point has been misrepresented above I'll state it here:
There is not enough evidence to know if there are 'planet sized' planets or not.
The sample size is far too low and we have no possible way to even estimate either the total possible variation in size or the the frequency at which any given variation occurs.


That said, Sean Murray has said Earth sized planets. About 18 seconds.

https://youtu.be/n0uYnwqlslU
Whether he means it literally is impossible to tell obviously.
 
I just hope PC and PS4 won't have a shared universe then. I have a hard enough time sharing our actual universe with those hacking scumbags.

Lol. Stop it you'll put me off the PS4 version next.
I don't want to mingle with PC players: they are weird and socially awkward.
/jk

Is any game doing a fully shared playerbase??
I think Elite was pegged for it but I thought it hadn't happened yet?
 
I don't like people fucking with games full stop. What if the hack allows you to cheat hopping to planets where ever you want in the main game? That would be awful. When I had a 360 I loaded up COD 4 after not playing it for a few years.
It was a horrendous hackfest. It just doesn't appeal to me at all. It's not the same as modding.
That is far less likely to be a possibility on PS4.

Laying it on a bit thick with the hacking boogieman there. I've played hundreds on PC MP games, including similarly structured stuff like Elite Dangerous, and hackers were either non-existent or rarely seen. Ironically the most I've encountered hackers were with older console games, similar to your experience. The current state of CoD4 (and other older 360 multiplayer titles) are about the worst I've personally seen cheating, that's above and beyond any PC title I've played. For better or for worse I can pretty much guarantee people won't be seeing that 'planet hopping' option even long after release.

Lol. Stop it you'll put me off the PS4 version next.
I don't want to mingle with PC players: they are weird and socially awkward.
/jk

Is any game doing a fully shared playerbase??
I think Elite was pegged for it but I thought it hadn't happened yet?

Rocket League and FF14
 
In the real world I'm sure these celestial bodies would be classed as planets of some description, so the whole argument is very much pointless. If they are technically planets, then they are indeed planet-sized.


If they do indeed turn out to be around 10km in diameter like the very limited guesses are so far then they wouldn't have the gravity to form a sphere or to clear their orbit of other objects failing two of the real life planet criteria.

Pluto for instance is a bit too small to be a true planet yet it's surface area of 16,500,000 km2 is a touch bigger then an object of 314 km2.
 
Calling him a liar is just rude without any credible evidence.
I'm not shouting LIAR or trying to discredit him as a person, jeez. I only think he may be exaggerating things a bit, as devs often do, and I honestly don't really hold it against them when they're excited about their game.

If just 1 in 100,000 planets are 'planet sized' that's still a huge number of planets. Even if all the rest of the planets are the size of Deimos it still means what Murray has said is true and it would totally account for why most of the planets they have shown look smaller than 'planet sized'.
Without knowing how frequently big planets can actually occur then using such a small sample size to make judgements is an exercise in futility.
Not just smaller than planet sized, though. Like, nowhere even in the ballpark. It would be misleading to constantly talk about how the planets in the game are planet-sized during gameplay demonstrations if that's only for super rare occasions.

I think it's more likely that he's just exaggerating. Which is ok. I think Sean is a good guy and I'm not sitting here with my arms folded saying all this in a huff and puff way like I need every developer to be 100% accurate with everything or else I think they're a scumbag scam artist.

I'm not being disingenuous. I'm just saying your argument is based on flawed assumptions and supposition yet your acting like you have a solid basis for your arguments and flippantly discounting others.
You were completely misrepresenting my argument. It was disingenuous.

And yes, maybe I'm wrong. I don't have enough info to *know*, sure, but I'm reasonably confident in saying that what we've been shown so far are not planet-sized planets at the very least. You can take whatever else you want from that.
 
Laying it on a bit thick with the hacking boogieman there. I've played hundreds on PC games, including similarly structured stuff like Elite Dangerous, and hackers were either non-existent or rarely seen. Ironically the most I've encountered hackers were with older console games, similar to your experience. The current state of CoD4 (and other older 360 multiplayer titles) are about the worst I've personally seen cheating, that's above and beyond any PC title I've played. For better or for worse I can pretty much guarantee people won't be seeing that 'planet hopping' option even long after release.



Rocket League and FF14

I'm not playing a bogey man. I'm not really interested in PC gaming any more so it's a moot point, really.
(Caveat: I REALLY want Elite. And I want the awesome HCS Voice packs too!)

The threat of someone hacking this particular game and being able to hop around at will would be enough to put me off a PC version because a huge part of what really excited me about this game is the possibility of human contact being so remote and so fragile. Hunting for it will be an epic endeavour.
 
I don't like people fucking with games full stop. What if the hack allows you to cheat hopping to planets where ever you want in the main game? That would be awful. When I had a 360 I loaded up COD 4 after not playing it for a few years.
It was a horrendous hackfest. It just doesn't appeal to me at all. It's not the same as modding.
That is far less likely to be a possibility on PS4.
So your fear of people hacking on the PC version is supported by an example of somebody hacking a console version of a game?
 
I'm not playing a bogey man. I'm not really interested in PC gaming any more.
(Caveat: I REALLY want Elite. And I want the awesome HCS Voice packs too!)

The threat of someone hacking this particular game and being able to hop around at will would be enough to put me off a PC version because a big part of really excited me about this game is the possibility of human contact being so remote and so fragile.

Well you are, as the chances of something like that happening with either version of the game is incredibly small. I can tell you haven't been playing PC games in a while since you don't seem to realise how insignificant of a thing cheating has become, especially compared to older console games and especially for shared world games like this. Looking specifically at Elite Dangerous, me and my friend group have about a combined 700 hours in-game and have never encountered any unsavory cheating activities there. That games MP mode is structured very similar to NMS's. With the PC version of this game cheating is literally the last concern on my mind, I'd be more interested in seeing how far they're going to push the draw distance and why it was running so bad on IGN.
 
I'm not shouting LIAR or trying to discredit him as a person, jeez. I only think he may be exaggerating things a bit, as devs often do, and I honestly don't really hold it against them when they're excited about their game.


Not just smaller than planet sized, though. Like, nowhere even in the ballpark. It would be misleading to constantly talk about how the planets in the game are planet-sized during gameplay demonstrations if that's only for super rare occasions.

I think it's more likely that he's just exaggerating. Which is ok. I think Sean is a good guy and I'm not sitting here with my arms folded saying all this in a huff and puff way like I need every developer to be 100% accurate with everything or else I think they're a scumbag scam artist.


You were completely misrepresenting my argument. It was disingenuous.

And yes, maybe I'm wrong. I don't have enough info to *know*, sure, but I'm reasonably confident in saying that what we've been shown so far are not planet-sized planets at the very least. You can take whatever else you want from that.

You have no grounds on which to be reasonable confident that you can extrapolate what you've seen so far to be representative of the entire game.
I wasn't misrepresenting your argument. Your argument amounts to 'I don't believe Sean'. It's weak.

He hasn't 'constantly talked about how planets are planet sized'. He has said several times that there are planet sized planets but has given no solid indication as to how common they may be.

If 1 in 1,000,000 are planet sized it's still a lot of planets.

In my view he is quite possibly exaggerating. I don't even know if he knows how big the Earth actually is. There is not enough information to dismiss his claims out of hand no matter what your gut instinct says.

I'm not even sure huge planets would be a good experience to play.
 
Well you are, as the chances of something like that happening with either version of the game is incredibly small. I can tell you haven't been playing PC games in a while since you don't seem to realise how insignificant of a thing cheating has become, especially compared to older console games and especially for shared world games like this. Looking specifically at Elite Dangerous, me and my friend group have about a combined 700 hours in-game and have never encountered any unsavory cheating activities there. That games MP mode is structured very similar to NMS's. With the PC version of this game cheating is literally the last concern on my mind, I'd be more interested in seeing how far they're going to push the draw distance and why it was running so bad on IGN.

No, I accept your point. I'm not interested in PC gaming so I have no real idea about the size of hacking problems there.
I just meant I'm not bringing a bogey man to scare other people.
I couldn't careless what PC players get up to really.
It was a PC dude who brought up the possibility of hackers cheating to make finding other players easier, though, not me.

I'm just giving my honest response that if that happens and affects other players it would ruin one of the big things I'm looking forward too in this game.
 
You have no grounds on which to be reasonable confident that you can extrapolate what you've seen so far to be representative of the entire game.
I said I was reasonable confident that what we've seen aren't planet sized planets. Said it pretty explicitly there in the post you quoted.

After that, it's definitely more shaky. Of course I don't know anything for sure. But I would think it's more likely that instead of talking about planet-sized planets during gameplay demonstrations with clearly not planet-sized planets being shown, he's just saying the worlds will be big, as it would be all too easy to clarify at some point that we actually haven't seen these planet-sized planets he's talked about or that they're super rare or something.

And then of course the disparity in size between what's been shown and what a true planet-sized planet would be. We are talking drastic difference.

That's my reasoning(all of which I've said before). I'm am not confident this is correct, I am only reasonably confident that what we've seen so far are not planet sized planets and I would *guess* that the game might not actually have true planet-sized planets based on everything else I said. AGAIN - not saying that's a bad thing.

I wasn't misrepresenting your argument. Your argument amounts to 'I don't believe Sean'. It's weak.
No, my reasoning goes beyond that and you know it. That's weak.
 
So your fear of people hacking on the PC version is supported by an example of somebody hacking a console version of a game?

I used do PC gaming before I got bored of it. I didn't like hacking there. I didn't like hacking on the 360.

Is it ok for me to not like hacking? I wasn't even aware I needed your approval.

A PC gamer brought up the opinion that he thought hackers would make it possible for players to warp wherever they want.
If that happened that would ruin one of the things I admire about NMS.
Not that complicated really.
 
No, I accept your point. I'm not interested in PC gaming so I have no real idea about the size of hacking problems there.
I just meant I'm not bringing a bogey man to scare other people.
I couldn't careless what PC players get up to really.
It was a PC dude who brought up the possibility of hackers cheating to make finding other players easier, though, not me.

I'm just giving my honest response that if that happens and affects other players it would ruin one of the big things I'm looking forward too in this game.

True, well that guy is going to be pretty disappointed it he's expecting that kind of thing to happen for any version. That said I wouldn't mind there being options to be able to do more stuff in the SP mode for the creatives out there.
 
I said I was reasonable confident that what we've seen aren't planet sized planets. Said it pretty explicitly there in the post you quoted.

After that, it's definitely more shaky. Of course I don't know anything for sure. But I would think it's more likely that instead of talking about planet-sized planets during gameplay demonstrations with clearly not planet-sized planets being shown, he's just saying the worlds will be big, as it would be all too easy to clarify at some point that we actually haven't seen these planet-sized planets he's talked about or that they're super rare or something.

And then of course the disparity in size between what's been shown and what a true planet-sized planet would be. We are talking drastic difference.

That's my reasoning(all of which I've said before). I'm am not confident this is correct, I am only reasonably confident that what we've seen so far are not planet sized planets and I would *guess* that the game might not actually have true planet-sized planets based on everything else I said. AGAIN - not saying that's a bad thing.


No, my reasoning goes beyond that and you know it. That's weak.

Assumption.
That's all you have. Your reasoning is weak.


If 1 in 1,000,000 planets were planet sized it might actually take them quite a long time to find one for a demo.
If you don't know then you really shouldnt be condescendingly dismissive of those who chose to take Murray's words at face value. They have about the same amount of evidence as you.


edit> I don't know, you don't know, no one on here knows.
Anybody acting like they do is wrong.
I'm done with this subject now. It's a bit like arguing about 'unknown unknowns'.
I'll leave that to you and Donald Rumsfeld.
 
Assumption.
That's all you have. Your reasoning is weak.


If 1 in 1,000,000 planets were planet sized it might actually take them quite a long time to find one for a demo.
If you don't know then you really shouldnt be condescendingly dismissive of those who chose to take Murray's words at face value. They have about the same amount of evidence as you.
Accusing me of being condescending or dismissive is pretty rich, man. You're the one who keeps twisting around what I've been saying or using reductionist logic to make strawman arguments about my reasoning or intentions, all in some seemingly over zealous need to defend this game or Sean Murray's honor or something. And it's not the first time in this thread, either.

I'm really done with this. You seem incapable of having this discussion(which isn't even that important and isn't going anywhere anyways) without resorting to petty tactics in order to dismiss my comments off. Not gonna continue to waste my time.
 
That said, Sean Murray has said Earth sized planets. About 18 seconds.

https://youtu.be/n0uYnwqlslU
Whether he means it literally is impossible to tell obviously.
Well there it is then!

If they do indeed turn out to be around 10km in diameter like the very limited guesses are so far then they wouldn't have the gravity to form a sphere or to clear their orbit of other objects failing two of the real life planet criteria.

Pluto for instance is a bit too small to be a true planet yet it's surface area of 16,500,000 km2 is a touch bigger then an object of 314 km2.
I was thinking of Pluto and such when I said "planets of some description." I should have worded it better.
 
Can we rename things that are already named? Maybe you won't get discovery credit but it would be a good way to combat "Dickbutt".

But then what's the point of naming something if some one else will just come and rename it.

I mean I get people are going to name planets stupid stuff, but taking away the ability to actually name the planet (and not just name it until the next person comes along), takes away the excitement that since you discovered the planet you get to name it.

And as much as I don't look forward to coming across a dickbutt planet, as large as this universe is going to be it is going to be so rare to come across a named planet it won't happen too often anyways.
 
Well, there's one place everyone goes to. So whatever hub world would probably be one of the closer worlds to the center of the galaxy. Unless those are actively hostile, of course. But at least the center can act as a common frame of reference.

"Go to the center, then find the star named "FIRST!" and jump from there to "ITotallyNamedAStar" and on the fourth planet, go for the northern trading post."

So, yeah, meeting up somewhere is technically possible. All you need is one common frame of reference, and we have that.

Everyone playing won't be on the same massive server instance, so even if two people manage to go to the same location they most likely won't see each other anyway.
 
I know there won't be any Gas giant type planets but did they said anything about stars and suns ?

Stars and suns are the same thing. And yes, there are stars in the game. Lol. Or do you mean stars you can fly into and die? Don't see why you couldn't. They are actually there, they're not just points of light in the sky. Landing on them so probably a no-go though. Because, you know, they don't have surfaces. Also you'll just die. But it would be cool if your ship could get strong enough to withstand flying through one.
 
Can we rename things that are already named? Maybe you won't get discovery credit but it would be a good way to combat "Dickbutt".

Yeah, otherwise we could be dealing with a Pokémon GTS-esque issue once again methinks. Maybe some sort of "flagging" system for bad names?

Considering the size of the galaxy you'll likely be one of a few to land on Planet Dickbutt.

Even with a few players using a flagging system it'd be unfair for a minority to be able to rename a planet name they don't agree with.
 
Stars and suns are the same thing. And yes, there are stars in the game. Lol. Or do you mean stars you can fly into and die? Don't see why you couldn't. They are actually there, they're not just points of light in the sky. Landing on them so probably a no-go though. Because, you know, they don't have surfaces. Also you'll just die. But it would be cool if your ship could get strong enough to withstand flying through one.

Oh yeah, your right I'm an idiot, Suns and stars are the same -_-

And yeah the reason I was wondering about this is because what I like to do in Elite:Dangerous was flying at safe distance around a star, I like the feeling of it and it make good material for taking screen shot :)
 
I know there won't be any Gas giant type planets but did they said anything about stars and suns ?

Aww man really?

One of my favorite things to do in spore was to making a thriving planet on a moon of brilliantly colored gas giant and from the surface it looks like most of the sky is just the giant blue/green/red gas giant.

Some of my favorite sci-fi experiences feature them--from Star Wars (numerous, but most prominently Yavin IV in A New Hope) to the giants the Halo rings orbit in the Halo series, to the myriad of planets found throughout the Mass Effect series.

:-/
 
But then what's the point of naming something if some one else will just come and rename it.

I mean I get people are going to name planets stupid stuff, but taking away the ability to actually name the planet (and not just name it until the next person comes along), takes away the excitement that since you discovered the planet you get to name it.

And as much as I don't look forward to coming across a dickbutt planet, as large as this universe is going to be it is going to be so rare to come across a named planet it won't happen too often anyways.
Maybe for only you? A discovery is seen by all, but a good solution without censorship would be simply renaming it for your eyes only. Simple and pleases everyone.

But I'd probably sensibly chuckle if I came across a dickbutt. Imagine coming to a nameless planet full of undiscovered life... except for that one dickbutt elk trolling you as you now realize you're not the first to visit.
 
SVClXzs.jpg


QePfb81.jpg


z0u4GTa.jpg
So I guess what's new there, info-wise, is that the farther out from the star, the more likely a planet is to be poisonous?

Pretty much.
 
MP4 version http://assets2.ign.com/videos/zenco...7570e9041dcee5247a90-5000000-1437089119-w.mp4

That was great, thanks for sharing! But the planets still all look the same with a different colour to me. One thing I don't think we've actually seen at all yet is MOUNTAINS. It's cool that they showed us a cave in that clip, but why are all the planets so... flat?

Yeah pretty much every planet we've seen doesn't have much geographical depth/complexity. Sean has undoubtabley been limiting things for the demo builds though.

We got confirmation in an article that Sean significantly bumped up the ratio of lush to barren planets for demo purposes (something that I think is going to catch a lot of people off guard when they play the game real actually), and they've definitely been limiting the animal types we see

So whatever other things he could be possibly be capping from us is anyone's guess.
 
Top Bottom