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No manuals. Are you ok with this?

Do not care for manuals at all... Used to read the nes ones.. Now i never open them. Get rid of em i say, just bad for the environment
 
balladofwindfishes said:
Perceived value versus actual cost.
But the poster I was replying to stated that they had no problem with no manuals, so I don't understand the point you're making. It was simply a cynical observation about publishers are using this as yet another move to add money to their bottom line and not passing the savings on to consumers.

I would argue that most games should be sold at a cheaper price point anyway, but that has nothing to do with the inclusion of a manual.
 
TheSeks said:
Hell, FF8 came with a manual plus an bit of the Brandy Games guide for the first hour or two when going into the Fire Cavern.

Terranigma came with the whole strategy guide in a giant box!

(kinda felt insulting, "lol stupid Europeans won't be able to finish the game if we don't pack in a guide")
 
Back when I was a kid, I would devour the manual of all it's information and images cover to cover. Nowadays, with the internet and most games pretty much being samey, samey, I rarley take them out of the case. Still, I wouldn't buy a game without one.
 
If it's like 5 pages long and 3 of those pages are the covers and warranty information then they may as well take it out. But I would rather they make a nice, colourful, funny and well designed manual with a few dozen pages.

Like why did they make the AC:Brotherhood manual so horrible after making a great one for AC2.
 
If in order to play a game properly, I have to look at a manual- or any source of information outside the game for that matter, the game has failed in some way.
 
Yeah, save the trees, but I would be lying if I said I didn't love to open the case of a game and read (and smell) the manual on my way home.

"Feels good man" moment, like unboxing a new console (aka gamer porn).
 
Depends what game, I like a manual for a complex RPG, the NWN manual was pretty good. That was also the last manual I really used. Oh and I printed out the dark eye rulebook for Drakensang.

I like to have stuff on my desk while I play my RPGs, notebook for reminders and builds, a manual for skills and mechanics etc.
 
I always loved well made game manuals as a kid... the crisp feel of them, and flipping through them on the drive home from the videogame store. I also always loved reading the back story on enemies from Mario Games and elsewhere, but, in truth, Game manuals have become so poorly made and sparse that the move to simply make PDFs and in-game manuals for most games just makes sense.

The few exceptions, I appreciate: GTA, God of War, maybe Uncharted and RDR, IIRC those had really well made manuals, and I respect the companies for taking the expense. But, for annual release ware like the CoDs, Maddens, racing games, and so on, there's no real need.
 
Lissar said:
I miss the kind of manuals that are full color, have art inside, and give you extra information about the game world. I love all that extra, unnecessary fluff.
Yes. Even if I see a paper manual nowadays, there's no "love" to be found between the pages...
 
I hate how the contents of the most PC game boxes look nowadays. A disc and a piece of paper? Really? Is PC gaming dying or something?
 
I like manuals. I fucking HATE when games ship with 3 page, black and white manuals.
 
Keiician said:
I hate how the contents of the most PC game boxes look nowadays. A disc and a piece of paper? Really? Is PC gaming dying or something?
Its gone digital. Soon it won't even be a disc in there...
 
Before reading this I felt that a manual is always something nice to have handy. It adds a little value to it (in my mind), and it is rather disappointing to pick up a game case and have it feel light as shit. After reading this though I would agree that it makes sense to have no manual at all over having a skimpy, black and white, super basic manual that is mostly legal jargon to anyways.
So unless the developer/publisher is willing to lose whatever profit it is to add a "nice" manual, then I don't see it as being worth it.



Starwolf_UK said:
Its gone digital. Soon it won't even be a disc in there...
Then we will complain about a skimpy box!
 
Maybe it has to do with gaming dumbing down, not trying to troll here, but why need a big manual when all you have to do is move from QTE to QTE...
 
I used to like reading them back in NES and SNES times, now they are just there cause they have to be there. For example, I just opened up Castlevania: Lords of Shadow and the manuel is 4 pages long, one of which is the table of contents. Of those pages, the only one worth reading is the one that says X is attack, Triangle is area attack, X jumps, etc... Nothing on character history, game story, enemy info... nothing
 
the internet has ruined alot of magic when picking up a new game. i would always read the manuals to see some gameplay mechanics and infos on enemys and such. but nowadays with all the quicklooks and previews i feel that i know the game already and they really make sure to tell you every damn thing you can do at the start of the games. so no need for that anymore.
 
It's a litle disappointing not to have them, but they're really a relic of another age at this point. If publishers do want to include them, they should go all out and release spiral-bound super manuals with their special editions. If not... No biggie, I guess.
 
The only time i have ever cared about game manuals was back on PS1 and the awesome art filled PS1 RPG manuals they were always great to look through.
 
guest1321 said:
Then we will complain about a skimpy box!

That already happened about ten years ago. Ask some grognard to tell you about the PC game boxes of the '90s sometime if you want to make him gnash his teeth and rend his garments.
 
I do not care what so ever. They are pretty useless these days with the wealth of information on the internet as well as in game.
 
I prefer to have them... but I don't ever read them. Once in a while I might flip through it to see about something not mentioned in the tutorial.
 
Steve Youngblood said:
Manuals don't cost five dollars to make. If this is a "I hope they're passing the savings on to me" post, then expect prices to go down by about 10 cents.

It's not so much what they cost but the cost ascribed to them by publishers in their books.
 
Yeah, the new Earth Defense Force doesn't come with a manual and instead tells you to download a PDF of it. Downloaded it and it's essentially like two pages of nothing. I guess this is the trend now, as publishers can save quite a bit of money not printing up manuals anymore. Still, seems weird to me. I'm used to my pretty manuals.
 
I love me my manuals. I hate that we get 2-3 page black and white useless pieces of shit now.

Stumpokapow said:
"No solicitations, no ads, no flyers" -> put on piece of paper -> print paper -> put on mailbox

TADA

No tada.
Mailboxes are already only for mail, so anyone other than a mail carrier stuffing your mailbox with ads is already breaking the law.
And the mail carrier isn't allowed to determine whether or not you want a particular piece of mail, and has to deliver it as addressed.
 
Current games don't need manuals. Partly because the games are not very complicated and partly because they appear designed to played without one. Every game seems to have a tutorial of sorts. Hell, you don't even need them to explain the game's story, since even the smallest puzzle games have opening cutscenes.
 
Pyrrhus said:
That already happened about ten years ago. Ask some grognard to tell you about the PC game boxes of the '90s sometime if you want to make him gnash his teeth and rend his garments.
Hey it was nice to get manuals that were more like regular books than a warranty card you get with a vacuum and you need a big box for that!
 
Mudkips said:
I love me my manuals. I hate that we get 2-3 page black and white useless pieces of shit now.
Heres how to turn on your console, use your controller and wipe your ass
 
SolidusDave said:
Terranigma came with the whole strategy guide in a giant box!

(kinda felt insulting, "lol stupid Europeans won't be able to finish the game if we don't pack in a guide")

Super Mario Galaxy 2 included a tutorial DVD disc in Europe.

So, yeah… and we thought Americans were stereotyped by the Japanese.

I did always think it was odd how PlayStation manuals gave instructions on how to insert the disc and turn on the system.
 
I got pissed of when i found out mass effect 2 did not have a manual. Reading the manual on the way home from the shop is part of the whole thing.

No manual is bullshit. To me its like getting a pirate version. Why should i pay good money when i get the pirate experience?
 
Hearing some of you express affection even now for the way manuals look warms the cockles of my tired, burned-out heart. As someone who still WRITES some of those manuals, despite seeing what they've become, it still makes me glad to know the work is appreciated when time and effort are put in.
 
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