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No MP in The Order: 1886, confirmed

But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

If the mindset is that PS4 is a single player console and the XB1 is a social multiplayer gaming console (which is kind of the reputation PS2 and PS3 had), that's going to hurt them badly in the US. Gaming has been multiplayer focused for a decade now, not making sure PS4 is as competitive as the XB1 in multiplayer competitive gaming is a big mistake imo.

I think at some point Sony needed to sit down with one of these teams and give them extra budget, extra staff, and say "we need a MP mode"

Killzone SF was 2013 and the multiplayer did not take off. Sony needs an exclusive AAA competitive multiplayer game by the end of 2014 to compete with Titanfall, Halo and maybe Sunset Overdrive. I seriously hope they have Uncharted, because I don't know what else they can have with Resistance dead, Killzone already released, and their two big TPS games not having multiplayer.

Lets just stop at your first 2 words. But if. That is one mighty big if. I think you can calm down if that is what is worrying you.
 
So basically they expect me to buy a

  • A third person shooter for 50 pounds [pre-order price]
  • A third person shooter without multiplayer (the irony in this one is strong considering the era where online features and multiplayer is the norm, especially for any shooter)
  • A third person shooter that takes 20 to 30 hours to complete its single campaign

No thanks.

You should probably play Warframe then. Fast action TPS that's pure MP all the way, and FREE.
 
Seems that many are forgetting or ignoring Blacklight: Retribution, Warframe and to some extent War Thunder as competitive multiplayer options that are console exclusive to Sony?

They also have PlanetSide 2 coming which is likely to be massive on the console and to a lesser extent Guns of Icarus Online and Earth Defense force coming out as well in 2014 which are console exclusive shooters.

I think its disingenuous seeing suggestions that the PS4 needs to get its act together with regards to shooters and competitive multiplayer games.
 
But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

If the mindset is that PS4 is a single player console and the XB1 is a social multiplayer gaming console (which is kind of the reputation PS2 and PS3 had), that's going to hurt them badly in the US. Gaming has been multiplayer focused for a decade now, not making sure PS4 is as competitive as the XB1 in multiplayer competitive gaming is a big mistake imo.

I think at some point Sony needed to sit down with one of these teams and give them extra budget, extra staff, and say "we need a MP mode"

Killzone SF was 2013 and the multiplayer did not take off. Sony needs an exclusive AAA competitive multiplayer game by the end of 2014 to compete with Titanfall, Halo and maybe Sunset Overdrive. I seriously hope they have Uncharted, because I don't know what else they can have with Resistance dead, Killzone already released, and their two big TPS games not having multiplayer.

You are overthinking this. It's one game.

Uncharted will certainly have it.
 
Honestly I just wanted a pretty decent drop in drop out coop mode even if it was just a horde mode separate from the campaign.
My guess is that the SP is going to run about 10-12 hours and they will say 12-15 with exploration which is fine.
 
But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

If the mindset is that PS4 is a single player console and the XB1 is a social multiplayer gaming console (which is kind of the reputation PS2 and PS3 had), that's going to hurt them badly in the US. Gaming has been multiplayer focused for a decade now, not making sure PS4 is as competitive as the XB1 in multiplayer competitive gaming is a big mistake imo.

I think at some point Sony needed to sit down with one of these teams and give them extra budget, extra staff, and say "we need a MP mode"

Killzone SF was 2013 and the multiplayer did not take off. Sony needs an exclusive AAA competitive multiplayer game by the end of 2014 to compete with Titanfall, Halo and maybe Sunset Overdrive. I seriously hope they have Uncharted, because I don't know what else they can have with Resistance dead, Killzone already released, and their two big TPS games not having multiplayer.


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Ok friend, lets dial it back a bit! :P

I think the thought tangent between this 1 game being made as a single player focused title, and the rest of Sony's first party devs (this game is a joint effort between sony and ready at dawn I think?) following suit is a bit of a stretch.

I mean, yeah I don't think Killzone's multiplayer ever had the amount of players online as say; a new Call of Duty game. I'm sure there's at least a healthy amount of people playing online all the time. I think maybe the players it lost was due to Ghosts finally being patched to be playable, and I would say Battlefield 4 as well. But I'm not sure if that game is fully functional yet lol.

Let's just take a wait and see approach. There are nearly a dozen first party titles that haven't even been announced yet! The biggest MP contenders are all either PC or multiplatform right now anyways. Including TitanFall since I know a lot of folks are looking at the PC version.
 
752.gif


Ok friend, lets dial it back a bit! :P

I think the thought tangent between this 1 game being made as a single player focused title, and the rest of Sony's first party devs (this game is a joint effort between sony and ready at dawn I think?) following suit is a bit of a stretch.

I mean, yeah I don't think Killzone's multiplayer ever had the amount of players online as say; a new Call of Duty game. I'm sure there's at least a healthy amount of people playing online all the time. I think maybe the players it lost was due to Ghosts finally being patched to be playable, and I would say Battlefield 4 as well. But I'm not sure if that game is fully functional yet lol.

Let's just take a wait and see approach. There are nearly a dozen first party titles that haven't even been announced yet! The biggest MP contenders are all either PC or multiplatform right now anyways. Including TitanFall since I know a lot of folks are looking at the PC version.

It's dead man.
 
But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

If the mindset is that PS4 is a single player console and the XB1 is a social multiplayer gaming console (which is kind of the reputation PS2 and PS3 had), that's going to hurt them badly in the US. Gaming has been multiplayer focused for a decade now, not making sure PS4 is as competitive as the XB1 in multiplayer competitive gaming is a big mistake imo.

I think at some point Sony needed to sit down with one of these teams and give them extra budget, extra staff, and say "we need a MP mode"

Killzone SF was 2013 and the multiplayer did not take off. Sony needs an exclusive AAA competitive multiplayer game by the end of 2014 to compete with Titanfall, Halo and maybe Sunset Overdrive. I seriously hope they have Uncharted, because I don't know what else they can have with Resistance dead, Killzone already released, and their two big TPS games not having multiplayer.
There was that rumor a while back which stated Sony had a 100 person team working on a F2P title. I don't know what that turned out to be, but I'm sure they have something planned. Beside, the biggest MP game this generation will probably be multiplat.
 
But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

Even if Sony only produced single player games (which they won't do), they'll have all the third party heavy hitters on their platform. Battlefield, Call of Duty, Fifa, Destiny etc.. Any multiplayer game will struggle to chip some numbers off from those userbases and sustain them. If your platform is popular enough you can get by on third party support - Microsoft proved that last generation. That is especially true for time intensive multiplayer modes, where people usually are fine with picking one or two games on which they spend their time.
The only downside I see is people trading their games in sooner, but that can be avoided with good single player dlc, if it becomes a problem.

Edit: I can't speak on the quality of the KZ SF multiplayer, but even if quality was an issue, it fell exactly into the "trap" of launching alongside the most popular other multiplayer games. That surely didn't do them any favors on the multiplayer front.
 
Well, it's shit.

Have you played Killzone multiplayer? It's anything but shit. Probably among the best competitive multiplayer out there. It's just not particularly twitch based, nor as accessible as other shooters due to a lack of auto aim

The reason it's not as populated is because BF4 and COD are simply bigger and more popular shooters. Add to that, the lack of mic support with Shadow Fall early on really put a dent in it.
 
You are overthinking this. It's one game.

Uncharted will certainly have it.

Actually it's two games with Infamous getting announced to have no MP and The Order getting announced to have no MP within a week or two of each other.

We know a good chunk of PS4's exclusive lineup for 2014 and the two that are shooters (TPS) don't have MP. Whereas we also know a good chunk of XB1's exclusive lineup for 2014 and all of them outside Quantum Break have MP (hell, QB could have an MP mode, even). It's pretty clear that MS pushes their studios to have multiplayer modes and Sony doesn't...which just seems like a bad decision for sales in the US, which is very important this gen.

As a gamer, I agree that Sony's method is better because it results in better single player games, which are the types of games I play. But I also want Sony to make the right steps for the PS4 to do really well, so that it's well supported for the entire generation unlike the PS3 that was pretty spotty in support for the first few years due to it taking off slowly. PS4 has done great to change that around and as an owner of the system, I want to see them maintain the momentum and stay competitive.

Even if Sony only produced single player games (which they won't do), they'll have all the third party heavy hitters on their platform. Battlefield, Call of Duty, Fifa, Destiny etc.. Any multiplayer game will struggle to chip some numbers off from those userbases and sustain them. If your platform is popular enough you can get by on third party support - Microsoft proved that last generation. That is especially true for time intensive multiplayer modes, where people usually are fine with picking one or two games on which they spend their time.
The only downside I see is people trading their games in sooner, but that can be avoided with good single player dlc, if it becomes a problem.

Gears of War franchise and Halo franchise kind of go against this though. They fought CoD and BF and still sold millions and maintained healthy userbases in competitive MP. People bought Xboxes to play competitive MP in these games.
 
But if every dev on PS4 does this, PS4 is left without exclusive competitive MP games while Xbox has Titanfall and Halos and Sunset Overdrives in addition to the CoDs/BFs that PS4 will get.

I can't see this not hurting their dominance in the US that Sony would really like to have this gen. Competitive MP games are the highest selling titles in the US and what the dudebros want to be enticing them to pick up a next-gen system.

If the mindset is that PS4 is a single player console and the XB1 is a social multiplayer gaming console (which is kind of the reputation PS2 and PS3 had), that's going to hurt them badly in the US. Gaming has been multiplayer focused for a decade now, not making sure PS4 is as competitive as the XB1 in multiplayer competitive gaming is a big mistake imo.

I think at some point Sony needed to sit down with one of these teams and give them extra budget, extra staff, and say "we need a MP mode"

Killzone SF was 2013 and the multiplayer did not take off. Sony needs an exclusive AAA competitive multiplayer game by the end of 2014 to compete with Titanfall, Halo and maybe Sunset Overdrive. I seriously hope they have Uncharted, because I don't know what else they can have with Resistance dead, Killzone already released, and their two big TPS games not having multiplayer.

Planetside 2 says hi.

I really don't think Sony *needs* a AAA shooter , BF exists , Destiny exists and CoD exists.

They showed last gen that shooters are not their forte , and if game like Uncharted and TLoU come at the expense of a MAG or Resistance.....so be it.
 
Actually it's two games with Infamous getting announced to have no MP and The Order getting announced to have no MP within a week or two of each other.

We know a good chunk of PS4's exclusive lineup for 2014 and the two that are shooters (TPS) don't have MP. Whereas we also know a good chunk of XB1's exclusive lineup for 2014 and all of them outside Quantum Break have MP (hell, QB could have an MP mode, even). It's pretty clear that MS pushes their studios to have multiplayer modes and Sony doesn't...which just seems like a bad decision for sales in the US, which is very important this gen.

As a gamer, I agree that Sony's method is better because it results in better single player games, which are the types of games I play. But I also want Sony to make the right steps for the PS4 to do really well, so that it's well supported for the entire generation unlike the PS3 that was pretty spotty in support for the first few years due to it taking off slowly. PS4 has done great to change that around and as an owner of the system, I want to see them maintain the momentum and stay competitive.
So Sony made a huge strategic error and didn't greenlight any games that feature multiplayer and therefor is fucked because the first few years is what creates the network effect.

What now? They start development of a multiplayer game. But it's already too late, unless you think they should shit something out in 6 months. Maybe they could port COD:Declassified to PS4?
 
Have you played Killzone multiplayer? It's anything but shit. Probably among the best competitive multiplayer out there. It's just not particularly twitch based, nor as accessible as other shooters due to a lack of auto aim

KZ SF is as twitchy as any other shooter. Auto-aim may be decreased, but the core game is nowhere near the "realistic tactical" game that I've seen people claim. Also amusing to see that built-in support for spawn camping is alive and well in this day and age.

I've played many a shit game as of late, but only this one has had me actually say out loud "what a shit game" at least once per match.
 
Holy shit. No co-op or competitive multiplayer?

Damn. That stinks. TLoU had good multiplayer and that was a single player story focused game. There really is no excuse.

Real letdown
 
If he enjoyed his 52 hours spend in the game world sightseeing (which I think he did), then there is nothing wrong with it no?

EDIT: Here is his post, seems like he got a bit bored by the end so you might have a point:

I'm glad he enjoyed his time but that seems like a way to artificially extend something I feel shouldn't really be that extended. The story strains under being dragged out that long and being set by the player's pace.

TLoU is narrative driven and personally I think that's too much of a dissonance. At that point its like playing a Bethesda game.
 
KZ SF is as twitchy as any other shooter. Auto-aim may be decreased, but the core game is nowhere near the "realistic tactical" game that I've seen people claim. Also amusing to see that built-in support for spawn camping is alive and well in this day and age.

I've played many a shit game as of late, but only this one has had me actually say out loud "what a shit game" at least once per match.

It's not just as twitchy at all. It still has a slower movement speed overall, and it doesn't have decreased auto aim either, it has NO auto-aim at all (except when you aim at shields for some reason). Different strokes for different folks.

But to me, Killzone will always be the hardcore or most skill based multiplayer shooter out of all the console shooters of this generation. Jumping from it to COD is pretty funny. One is an on the rails twitch based lock to shoot fest, the other actually requires precision aiming. Alas, that's not what the public gels with. They want instant gratification and constant positive reinforcement.
 
Gears of War franchise and Halo franchise kind of go against this though. They fought CoD and BF and still sold millions and maintained healthy userbases in competitive MP. People bought Xboxes to play competitive MP in these games.

Gears won't be much of a factor this generation, because it'll launch when the consoles' reputations are pretty much set in stone and most people will have picked their platform of choice by then. Also keep in mind both Halo and Gears established themselves before Call of Duty became the power house that it is today and before Battlefield conquered consoles. They too would have a much tougher time getting those followings in today's world. I'm not sure, but to me it seems both games aren't as popular as they used to be, too. The reason for that is that the MP space is a lot like the MMO space, there just is no room for too many blockbusters.
 
I have no issue with this being tied to 30 FPS since I expect a rather slower-paced game with changing pacing alá TLoU or Gears to a certain extent

But come on, no multiplayer is bullshit - they have a interesting world and since it's a first-party exclusive I assume they also have the resources; a real shame
 
But come on, no multiplayer is bullshit - they have a interesting world and since it's a first-party exclusive I assume they also have the resources; a real shame

They're also a small team and this is really their first big AAA project. They've previously only done ports and made games for handhelds. So, I don't think that it's a surprise that they'd want to focus all of their time and resources on making sure that the single player is exactly what they want it to be.
 
Yay for no shitty tacked on multiplayer.

Why assume that it will always be tacked on? This game is a third-person shooter, why couldn't the multiplayer be decent?
Normally I'm with you and don't care for multiplayer modes in games like God of War, Assassins Creed etc, but in a third-person shooter? I think it would have had the potential to be one of the best multiplayer experiences this year.
 
Gears of War franchise and Halo franchise kind of go against this though. They fought CoD and BF and still sold millions and maintained healthy userbases in competitive MP. People bought Xboxes to play competitive MP in these games.
Halo 4 did not survive. Neither did Reach, I believe. They both sold well, but the MP died only a few months out because CoD is still king.
 
Good news indeed. Too bad that some stupid reviewer will take the points off this game for not having mp; sad but true.

I don't know about that. I don't think the game will lose points for not having multiplayer, however; if there is no Multiplayer and their reasoning is that they wanted to focus all their efforts on single player, then the single player better be absolutely flawless, or they do deserve to lose some points in my opinion.
 
Wonderful, more development time for the singleplayer. I don't even care about multiplayer in pretty much 90% of games I play that have it.
 
Holy shit. No co-op or competitive multiplayer?

Damn. That stinks. TLoU had good multiplayer and that was a single player story focused game. There really is no excuse.

Real letdown
It's good that they don't need an "excuse", because there is no reason for it.
"The Order: 1886" is a pure singleplayer game and it doesn't "need" anything more.

Not a "letdown" when RAD never announced/teased a multiplayer mode.
 
When a game lacks MP, it's obviously because the dev decides to not include it. There's no logical possibility that Sony themselves don't want an MP mode, unless of course including MP delays a game by 6 months.

If RAD doesn't want to do it so that they can focus on SP, then that's a good thing.
 
When a game lacks MP, it's obviously because the dev decides to not include it. There's no logical possibility that Sony themselves don't want an MP mode, unless of course including MP delays a game by 6 months.

If RAD doesn't want to do it so that they can focus on SP, then that's a good thing.

They are also 100 people studio, they dont have a lot of resources to waste.
 
Let's be honest here, they would have mp if they had more time.

Maybe, but if the dev themselves believe that the game is fine without MP, that means even if they had made an MP mode... it would've been an afterthought/something that wasn't part of the product vision.

Any game would've had more stuff had they more 'time.' Uncharted 1 would had have the quality of Uncharted 2 if they had 2 extra years.
 
If that's the case, I hope they'd have delayed it .

They are independent contractors who got paid to produce game for Sony. Deals must be honored, and that includes timing of release.

Plus they have never made a game with MP component, and their SP campaign is maybe unsuitable for coop.
 
Eh, because the developer clearly wants to focus on SP. That's a sure sign that any multiplayer mode would have been "tacked on."
Yes as of that announcement it was made clear, and if they now decide to add MP now it would clearly be tacked on. But prior to that announcement when the game is was in development, how does anyone know what the developer wanted to focus on? I'm pretty sure Naughty Dog's main focus was on Single Player with TLOU, but they still put together a great, top-notch MP experience. I'm not mad that their won't be MP, but I am slightly disappointed because I think it could have been fun.
 
Thats a Bummer :(
I really loved the idea of Halfbreed with agility, jumping, melees against the Order. But i kind of know why they are doing this.

RAD is not a really BIG team and it is their first Major AAA game. Although SSM helps them, i guess they dont have enough resources. Furthermore, both teams are not knwon for ecellent MP design.They dont just want to put Mp in there so you got a MP. If they do something they do it right and want perfection. And that what they couldnt do with a small team. They want to focus on Storytelling and emersion. Thats why I get the Choice.

I hope you deliver RaD with a fantastic SP and then i will be happy.
 
Have you played Killzone multiplayer? It's anything but shit. Probably among the best competitive multiplayer out there.

Its a little bit shit mate. Sorry.

Just finished a few warzone matches. Lag. Heavy movement. Gun doesn't always reload when you press the button. Janky run animation. Hipfire out the ass. Slow nades with super bright trails. Massive character models fighting to get through doors. Narrow fov. Dat unlock system. SHIT maps (KZ2 I miss you). SPAWN CAMPING OMG.

I could go on.

I actually like kz to some extent lol and im good at it. Its just rushed and it shows thats all.
 
Wut? Why?! The initial trailer made it look like a coop L4D type of game. With the 4 different characters and all for good MP fun. Nothing about this game screams "good SP experience" to me. More like a poor GoW clone that you'll be forced to play alone :\
 
They are independent contractors who got paid to produce game for Sony. Deals must be honored, and that includes timing of release.

Plus they have never made a game with MP component, and their SP campaign is maybe unsuitable for coop.
They talked about QTE events where you could grab weapons around you in that GI article. That wouldn't work so well with co-op because your buds would just shoot the attacker off you.
 
Wut? Why?! The initial trailer made it look like a coop L4D type of game. With the 4 different characters and all for good MP fun. Nothing about this game screams "good SP experience" to me. More like a poor GoW clone that you'll be forced to play alone :\
That's weird, because we haven't really seen anything of "The Order: 1886".
Only the short teaser during E3 and some Game Informer pics.
But it seems like you have seen some gameplay footage.
Tell us more, please.
 
Its a little bit shit mate. Sorry.

Just finished a few warzone matches. Lag. Heavy movement. Gun doesn't always reload when you press the button. Janky run animation. Hipfire out the ass. Slow nades with super bright trails. Massive character models fighting to get through doors. Narrow fov. Dat unlock system. SHIT maps (KZ2 I miss you). SPAWN CAMPING OMG.

I could go on.
Heavy movement? Yet, you miss KZ2? SF is lighter movement than previous entries.
People called for a hipfire buff, but GG said no.
The grenades are designed that way and are similar to other entries in the franchise.
Unlock system is skill friendly. People have an irrational attachment to exp grinding peasantry.
 
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