Bluemercury said:you'd have to play system shock and deusx to understand......
Well I played System Shock II and Deus EX. I'll read more about Bioshock then, now I'm interested :lol
Bluemercury said:you'd have to play system shock and deusx to understand......
SnakeXs said:Honestly, if you don't see what makes Bioshock special, you don't WANT to see it.
Aside from amazing atmosphere and settings, the pedigree alone (spiritual succesor to SS2,for ****'s sake), and the entire theory behind the gameplay being ****ing awesome? Everything interacts, nothing is 100%, and there's a give-and-take for just about every action.
I'm not gonna post long drawn out examples, since they're around. Like I said, if you don't see what makes Bioshock special, you're not trying to see it.
Campster said:To be fair, I could see how one could see it as "Just another FPS/RPG in the vein of SS2/Deus Ex." It's sticking pretty closely to the System Shock 2 formula - in fact, most of the core mechanics don't seem to be all that different at all.
The real test for this game, ultimately, will be how intricately, predictably, and interestingly the various creatures and systems that aren't the player interact. If it's just a few scripted events where the girls come out of the vents and the suits protect them when in their vicinity, then it's going to largely be uninteresting. But if there's a constantly moving and changing ecosystem all around you that you can interact with meaningfully, the game will be absolutely stunning.
KGKK said:I never understood the hype for Bioshock. It just seems like it will be another 5 hour sp game with some nice bright ideas never used to its full potential.
KGKK said:I never understood the hype for Bioshock. It just seems like it will be another 5 hour sp game with some nice bright ideas never used to its full potential.
"Just another FPS/RPG in the vein of SS2/Deus Ex.""
I love how some of you people say "Good, I want a deep and rich single player!"
The ****?
Having one doesn't take away from the other. If the developer is GOOD they can do both. Gears of War proves this.
No multiplayer is lame.
Borys said:This is not a troll but I remember how "*every* game will have multiplayer over Xbox live" was hyped up right before 360 launch. Every game my ass... not that <INSERT_ANY_WORD>Shock needs multiplayer mind you.
Don't buy this game and I'll drink your blood Xbox fans. I dare you to buy 2 millions copies of BioShock!
Having almost no story is lame. Gears proved that, and I'd rather Bioshock didn't follow the same route.omg rite said:Having one doesn't take away from the other. If the developer is GOOD they can do both. Gears of War proves this.
No multiplayer is lame.
Cliffy admitted the multiplayer was an afterthought. They were suprised how much people liked it at the E3 (and other) events so they put some more effort in. I love the gears mp, most fun with mp I've had but it's not as feature rich as some of the games out there. The GOW team wasn't that big either, 30-45 people according to reports.omg rite said:I love how some of you people say "Good, I want a deep and rich single player!"
The ****?
Having one doesn't take away from the other. If the developer is GOOD they can do both. Gears of War proves this.
No multiplayer is lame.
omg rite said:I love how some of you people say "Good, I want a deep and rich single player!"
The ****?
Having one doesn't take away from the other. If the developer is GOOD they can do both. Gears of War proves this.
No multiplayer is lame.
You need to caveat every one of your posts in 360 threads, since you're a self-declared Xbox-hater. :lolBorys said:This is not a troll but I remember how "*every* game will have multiplayer over Xbox live" was hyped up right before 360 launch. Every game my ass... not that <INSERT_ANY_WORD>Shock needs multiplayer mind you.
Don't buy this game and I'll drink your blood Xbox fans. I dare you to buy 2 millions copies of BioShock!
Dr_Cogent said:Link
I say good. I want a full rich single player experience that rules like System Shock 2 did.
Demos take time. Gears didn't have it, and I doubt this game will need one either.
antiloop said:Going by this thread I would say mp is overrated. I approve.
painey said:i like single player only games when they are done well, the only problem of course is that the replay value is so low. I cannot justify paying full price for a single player only FPS
Dr_Cogent said:Link
I say good. I want a full rich single player experience that rules like System Shock 2 did.
Demos take time. Gears didn't have it, and I doubt this game will need one either.
SnakeXs said:Honestly, if you don't see what makes Bioshock special, you don't WANT to see it.
Aside from amazing atmosphere and settings, the pedigree alone (spiritual succesor to SS2,for ****'s sake), and the entire theory behind the gameplay being ****ing awesome? Everything interacts, nothing is 100%, and there's a give-and-take for just about every action.
I'm not gonna post long drawn out examples, since they're around. Like I said, if you don't see what makes Bioshock special, you're not trying to see it.
maxmars said:I did not regret paying for SS, SS2, Thief and Thief 2; they were all outstanding games, expecially SS and Thief (the originals). I mean, some companies do know how to make a single player game, and TLG was one of them.. Let's give these guys the benefit of the doubt.
YES.disappeared said:Did it really need multiplayer in the first place?
Borys said:This is not a troll but I remember how "*every* game will have multiplayer over Xbox live" was hyped up right before 360 launch. Every game my ass... not that <INSERT_ANY_WORD>Shock needs multiplayer mind you.
Borys said:Don't buy this game and I'll drink your blood Xbox fans. I dare you to buy 2 millions copies of BioShock!
painey said:xbox 360 games cost alot more than PC games
As I said, yes.inthezone said:Who cares? Was someone really expecting MP out of this?
Im excited for this although Im not a fan of the crazy color pallete.
yupSnakeXs said:Honestly, if you don't see what makes Bioshock special, you don't WANT to see it.
Aside from amazing atmosphere and settings, the pedigree alone (spiritual succesor to SS2,for ****'s sake), and the entire theory behind the gameplay being ****ing awesome? Everything interacts, nothing is 100%, and there's a give-and-take for just about every action.
I'm not gonna post long drawn out examples, since they're around. Like I said, if you don't see what makes Bioshock special, you're not trying to see it.
Unison said:It would be stupid to want deathmatch or some CTF variant for this game.
Are there any lessons from Deus Ex 2 that the team has learned and is using when making BioShock?
Many development teams have learned important lessons from previous attempts to bring PC games to the console, though Deus Ex 2 is an infamous example. One of the main things we are doing differently is that we are leading our development efforts with the 360. Therefore all decisions on HUD and gameplay situations are made on the 360 and brought over to the PC to avoid the situations you are thinking about.
That FAQ entry is not accurate. According to Ken Levine, it was written by our new community development liaison who is coming to Boston this week to get fully briefed on our development process.
- Chris Kline, Lead Programmer
Hahaha :lol :lol that's so funny. Would have loved to see those scared PC gamers.Fragamemnon said:There was another quote from that Q&A that has the PC folks on the internets ready to go burn down a stack of 360's and pee on the ashes:
This has gotten some serious play over at Blue's and Shacknews. Here's the official response from Chris Kline over at Irrational:
And by "fully briefed", I bet he means "dressed down". Golden rule #1 when talking about PC-styled games from renown PC developers that are also going to consoles-NEVER make it sound like you are making the decisions on the console first and then retrofitting them to the PC. That leads to terrible horrible visions of the Deus Ex 2's many shortcomings, from the teeny-tiny levels, the ammo fiasco, and the great UI wheel experiment gone terribly wrong.
This is more of a PSA to the PC gamers here. That quote in the Q&A is not quite right.