Rushersauce
Banned
A 3 hour review?
A pretty solid review at that.
A 3 hour review?
Finally, I finished the video. A pretty solid critique, and EVERYONE SHOULD WATCH IT! Instead of feeling offended (for no reason), give the video a chance.
Guess not, definitely dont care enough to take the time to watch a 3 hour video and argue against his points. Anyways, just saying I enjoyed the game. Fallout 4 gets way too much hate around here for how incredible a game it was.
The critiques are good (~30 mins in) but the entire presentation is so off-putting that I can't imagine many people sitting through all 3 hours.
Would Fallout done with the care and detail of a Pillars of Eternity or Torment be a bad thing, versus shifting to first person a la Elder Scrolls and focusing more on being a shooter?
I mean, maybe the guy should play something else?
A pretty solid review at that.
Is that version going to sell 10 million copies or whatever insane numbers Fallout 3 and 4 did? Then yes, it'd be a bad thing for the holders of the Fallout IP.
Fallout belongs to Zenimax, not the fans of the older versions of Fallout. That's why there are things like Wasteland out there.
But then again, I've never been the type of person who believes that I should have a say over what multinational corporations do with the things they own.
You can criticize the game fine and it's problems, but anybody who is still complaining about what Fallout is at this point is yelling into the Grand Canyon.
I greatly disliked FO4 and after 20 minutes of the video I just don't see the point of this. You didn't like the game. I get it. Neither did I, but I could tell you why in way less than 3 hours.
Three hours should result in something far better than "pretty solid."
I guess cause he knows his schtick is commonplace at this point but he's gonna do it anyways.
You could say the same for any long form piece. Not doing it in 20 minutes is like the whole appeal. Like Noah Gervais's 100 minute analysis of the Mafia seriesI greatly disliked FO4 and after 20 minutes of the video I just don't see the point of this. You didn't like the game. I get it. Neither did I, but I could tell you why in way less than 3 hours.
You could say the same for any long form piece. Not doing it in 20 minutes is like the whole appeal. Like Noah Gervais's 100 minute analysis of the Mafia series
There are entire books and documentaries about movies and other books and music and whatnot
What's wrong with long form game discussion?
Watched about 7 minutes. The guy has a serious bias for Obsidian and against Bethesda. That's fine, it's his opinion, but it slants the "critique." It also makes it not worth watching. I mean complaining that Nate is a soldier, so you can't choose his backstory and then saying F:NV is not like that is blatantly false. In F:NV you are the courier, just like Nate was a soldier. Difference is Nate's backstory does not matter in the slightest, the soldier thing is almost never brought up again. Your backstory as the courier is brought up several times in F:NV. It is inescapable. Doesn't matter if you want to be a NCR Ranger, you were the courier first, then got shot in the head. Period. He exposes his hypocrisy and fanboyism in the opening minutes, making the rest of the video not worthy of being watched.
That...that's not how things workHe exposes his hypocrisy and fanboyism in the opening minutes, making the rest of the video not worthy of being watched.
Being a mail man is way more flexiable than being a combat veteran. For instance the mail man can be terrible at everything but luck his way around everything like mr magoo. Nate is always white, straight, cis, hes married, 35ish, he has a kid and hes a combat veteran. Still some gaps to fill in but not as much as "you're a mailman."Watched about 7 minutes. The guy has a serious bias for Obsidian and against Bethesda. That's fine, it's his opinion, but it slants the "critique." It also makes it not worth watching. I mean complaining that Nate is a soldier, so you can't choose his backstory and then saying F:NV is not like that is blatantly false. In F:NV you are the courier, just like Nate was a soldier. Difference is Nate's backstory does not matter in the slightest, the soldier thing is almost never brought up again. Your backstory as the courier is brought up several times in F:NV. It is inescapable. Doesn't matter if you want to be a NCR Ranger, you were the courier first, then got shot in the head. Period. He exposes his hypocrisy and fanboyism in the opening minutes, making the rest of the video not worthy of being watched.
Watched about 7 minutes. The guy has a serious bias for Obsidian and against Bethesda. That's fine, it's his opinion, but it slants the "critique." It also makes it not worth watching. I mean complaining that Nate is a soldier, so you can't choose his backstory and then saying F:NV is not like that is blatantly false. In F:NV you are the courier, just like Nate was a soldier. Difference is Nate's backstory does not matter in the slightest, the soldier thing is almost never brought up again. Your backstory as the courier is brought up several times in F:NV. It is inescapable. Doesn't matter if you want to be a NCR Ranger, you were the courier first, then got shot in the head. Period. That is your backstory without question, it can not be changed without mods. If that is a detriment to the game and the wrong way of making a fallout game then that same criticism needs to be levied on F:NV. Since the best Fallout(2) also has a backstory that gets chosen for you, I don't see the problem here. Isn't about who you were, the games hardly care. It's about what you want to be and how you get there. He misses the point. While exposing his hypocrisy and fanboyism in the opening minutes, making the rest of the video not worthy of being watched.
I don't dislike the wheel mechanics per se, it's just the writing itself that is disappointing. I think the wheel shows they wanted a more BioWare-sque feel to their characters and dialogue, the voiced protagonist being another indicator, but they forgot to put enough "meat" behind the wheel.
Whats the time stamp for the NV part?It's not that bad. I played Isaac while the video was playing in the background (Of course, there were parts I watched, like the part were he shows how F:NV IS NOT AN EMPTY WORLD. Like some... uhm... people say)
Awesome...another snarky youtuber over-analyzing triple A games comparing it to past iterations with a negative sarcastic slant.
Watched about 7 minutes. The guy has a serious bias for Obsidian and against Bethesda. That's fine, it's his opinion, but it slants the "critique." It also makes it not worth watching. I mean complaining that Nate is a soldier, so you can't choose his backstory and then saying F:NV is not like that is blatantly false. In F:NV you are the courier, just like Nate was a soldier. Difference is Nate's backstory does not matter in the slightest, the soldier thing is almost never brought up again. Your backstory as the courier is brought up several times in F:NV. It is inescapable. Doesn't matter if you want to be a NCR Ranger, you were the courier first, then got shot in the head. Period. That is your backstory without question, it can not be changed without mods. If that is a detriment to the game and the wrong way of making a fallout game then that same criticism needs to be levied on F:NV. Since the best Fallout(2) also has a backstory that gets chosen for you, I don't see the problem here. Isn't about who you were, the games hardly care. It's about what you want to be and how you get there. He misses the point. While exposing his hypocrisy and fanboyism in the opening minutes, making the rest of the video not worthy of being watched.
Guess not, definitely dont care enough to take the time to watch a 3 hour video and argue against his points. Anyways, just saying I enjoyed the game. Fallout 4 gets way too much hate around here for how incredible a game it was.
Finally, I finished the video. A pretty solid critique, and EVERYONE SHOULD WATCH IT! Instead of feeling offended (for no reason), give the video a chance.
Fallout 1 and 2 actually have several pre-made characters who also have pre-written backstories, which were A) for people who didn't really care about role-playing, and B) to basically give people who were new to the idea examples of what they should be striving for.
"Albert" being a Vault Dweller who is charismatic and lead a faction that was pro-leaving and exploring is why that's the charisma/speech build. The Chosen One good at sneaking into enemy tents is why that's the stealth/steal build. It's meant to encourage the player to think of their built avatar as an actual character, to think of their story and who they are and how they got there, and how that translates into in-game skills and choices. You're still under some constraints (you grew up in Vault 13 and have had some unspecified past disagreements with the Overseer, you grew up in Arroyo and you're the grandchild of the Vault Dweller, you have some relatives there), but there's enough freedom to figure things out for yourself.
Now, Fallout 3 kinda attempted to do this in a very novel in-game way with the vignettes of your early life in Vault 101; it's a way to have you experience snippets of that backstory so you can organically decide what your Lone Wanderer is all about by feeling what's best and using the experience of those first choices and scenarios as a guide if you want. It goes on a long time and it's absolutely tedious on subsequent playthroughs, but I can appreciate the sentiment. That said, it also tries to force on you the family angle far harder than Fallout 2 did.
New Vegas ended up going in the exact opposite direction and ended up being even more open to player imagination than the first two games. (Notably, I think this is a holdover from Van Buren, where the player had the very Elder Scrolls-esque prisoner setup, where it was up to you to decide whether you were innocent or guilty or where you came from) The only real backstory to the Courier is that you took a job for the Mojave Express, and if you decide to pick those dialogue options, that you've wandered around America before coming to the Mojave. The closest thing to a definitive backstory is Ulysses in Lonesome Road claiming you've traveled all over and helped found the community in the Divide in some way by wandering through the area; which, given the choices for you to say you have no idea what he's talking about, mean that he could be greatly exaggerating your feats and importance, given Ulysses's tendency to place nigh mystical importance on individual persons and actions in history.
Fallout 4 goes whole hog on the family angle and abandons that feeling entirely. You have to be a moderately successful married father or mother who was either a soldier or a lawyer and you have a son and you have a butler and you have a house and by all accounts you're a stable, well adjusted human being. When the game came out I saw people trying to claim that role playing was still perfectly viable here, with extremely convoluted attempts like, "My character is an undercover Russian spy! ...very undercover!" When your attempts at roleplaying require you to seriously and not as a goof try to claim that everything the game is showing you is a lie just because, then there's something off there.
Aha. And the theme park world where raiders and orcs are living right next to each other or stuff like that.Watched a bit from there and more on his criticisms of Fallout 4's game world. Actually pointed out something I've noticed with Skyrim and Fallout 4's dungeon level design that becomes so apparent with how "gamey" they really are.
Entrance > Enemies > Tougher enemy guarding loot chest > Music plays after you loot chest to indicate the dungeon is clear > Exit
I think I will have to watch the full thing in small increments.
Being a mail man is way more flexiable than being a combat veteran. For instance the mail man can be terrible at everything but luck his way around everything like mr magoo. Nate is always white, straight, cis, hes married, 35ish, he has a kid and hes a combat veteran. Still some gaps to fill in but not as much as "you're a mailman."
Here the thing
He makes good points at times but they are drowned out by his childlike stubborn attitude. If the rest of the video is like the first 30 mins it could be down cut in half just by removing his hurt feelings.
Yeah, I got that impression as well. Annoyingly he does make some very good points, but he also makes a whole lot of awful points. One in particular is about Settlements which he openly admits he doesn't like, so then seems to go out of his way to make nonsense arguments against. He starts saying the defense system is bad because if you build a well defended fort no one will attack it anymore, which he claims is bad. He then says "I know people will say this is more realistic, and they'd be right, but I don't like it."
Half of the video is good points about a flawed game, but the other half is refusing to admit that it's still a pretty great game and just trying too hard to find and even imagine additional problems. The video falls perfectly into the common dialogue a vocal minority have about this game: If it isn't amazing, it must be awful.
His cadence and tone was insufferable to me as I watched it. It's literally the same cadence as Comic Book Guy from The Simpsons. Again, I won't fault the points he makes, even if I disagree with some. But the manner in which the ideas are expressed is grating.
You still have generic white guy voice so it still limits what you want your race to be. You're right about the sexuality though my mistkaeWait, you don't have to be white at least. Shaun will actually adjust to your skin color choices.
https://www.reddit.com/r/fo4/comments/3wywlk/storyline_spoiler_the_many_faces_of_shaun/
And you can also be bisexual. At least, you can have same sex romances in the game.
You still have generic white guy voice so it still limits what you want your race to be. You're right about the sexuality though my mistkae
It's weird. Besides newer features like Settlements, Fallout 4 seems no different to Fallout 3 in terms of its flaws. Hence why I didn't like it as I didn't like Fallout 3.
But for some reason, 3 is lauded whilst 4 has had this backlash. I guess I'd be annoyed too if after several years, a sequel is built on more or less the same engine but there must be more to it than that?
Fallout 4 is a mediocre game. But at this point i think it's a well known fact. A 3 hour review? No, thanks.