More or less. I think there's an interesting sub-discussion to be had with regards to that assertion, that DOOM3 cannot "age well" until the template it was built on is no longer in use by modern games. That's certainly an interesting point.
Are there any examples of games that people feel have "aged well" in genres that are still active that haven't been iterated on significantly?
I think it is a fair argument. But I would have to disagree with the assertion if that is what someone is saying, not that you are saying it.
I think DOOM3 is a lot more coherent and offers a lot more substance than the average singleplayer shooter. It has a very strong and brooding ambience, excellent use of colour and darkness, and in relative terms quite a bit of interactivity with the environment.
There is even some exploring and backtracking to do which I found appropriate for the setting and was not overused. The concept of the door lock/unlock system and the CODEC I found actually very interesting and very fitting for the style of the game. Almost like what one would expect exploring a decrepit space station.
I think if we compare DOOM3 to contemporary singleplayer FPS experiences I expect it to compare very positively in many respects.
Sure there may be broad similarities with the mostly linear experience of DOOM3, but that shouldn't discount the creative level design that DOOM3 has over contemporary rivals in this department.
Not everything is perfectly done of course, but it has a lot going for it in regards to artistic design, variety of weapons, and even some so-so platforming sections that diversify the experience.
Without typing anything even longer at least IMO I think DOOM3 really does offer more than most current FPS singleplayer experiences.
FWIW the most recent FPS experiences I enjoyed most were probably Wolfenstein TNO and Killzone SF. And recently replayed HL2 Update and enjoyed that a lot too
Somebody is trying to crash the damn servers!
But the most scariest thing about Doom 3 is that you can't attach your flashlight to your weapons. It scares me to this day.
Haha yea it is still a hilarious design decision, interesting at the very least
But there's always mods for it at least on the PC version
Thanks also, and those are all from the vanilla DOOM3 btw, I never bought BFG edition, never really seemed necessary to buy with all the changes anyway. And IIRC vanilla DOOM3 is a lot more easily moddable or something.