I meant assume as in you guys. Of course 60 (or in fact 144 or higher) should be STANDARD on Pc.This is for PC, thus we CAN assume 60fps. It's that simple. Don't shit out a PC port if you don't want to comply.
I meant assume as in you guys. Of course 60 (or in fact 144 or higher) should be STANDARD on Pc.This is for PC, thus we CAN assume 60fps. It's that simple. Don't shit out a PC port if you don't want to comply.
Quietly puts ds3 back in gamely cue as insurance. I won't buy the game if it ends up locked to 30.
This PC preview says 30 fps on PC.
http://gamingbolt.com/dark-souls-3-hands-on-impressions-sacrifice-of-social-life
This is unbelievable. Seeing the improvement from DS1 to 2's PC port, I figured we were in the clear for DS3.
Awful.
I am of this line of thinking when it makes sense. I just see no great reason to presume worse, rather, I would just presume the "normal" will be maintained.Better to assume the worst, to avoid preordering and being disappointed.
Sure, be worried.Last build shown was on 30fps, Miyazaki refuses to comment beyond saying they're working on getting working at 30, like what the fuck more do you need to understand why people might at least be a little worried?
Jumping is also much more more difficult. The jump/roll to get up to Snuggly's nest, for example, is practically impossible at 60 FPS. 60 FPS also messes with the liquid physics which makes the visual effect for the Undead Dragon poison breath way smaller than the hitbox which leads to getting hit by invisible attacks.
Wherefore art thou?!
Not assuming 60 FPS on PC is like not assuming that the resolution of a PS4 game will be higher than 480p.
And it will take about as much time as breathing out, to make it run at 60 when it releases. But you gotta have some principles to believe in.
Sure, be worried.
But do not take hearsay and illogical connections IMO and spout them as fact or generalisable.
They know they can put in zero effort and Durante will fix it anyway
Japanese companies really don't understand the PC. Personally I blame the dogshit standards of Japanese gamers.
I remember Miyazaki himself not giving a single fuck about any questions related to framerates, the company itself doesn't seem to care to your extend at least, one wonders if they care about the techincal aspect when they have been mostly console developers.It kinda makes me sad that the possibility of it being modded is what is going to prob push quite a few copies. I don't think Souls 1 would have gotten anywhere nearly the numbers it had without DSfix.
My patience with From Software is wearing very thing at this point.
According to Namco, the PC preview build was 6 months old, and the final release "should be 60fps", the problem is that "should be" is already a bit bs, they should know for sure by now.
It's in their best interest to just be honest about it if it's 30 too. That way people who find 30 unacceptable can just cancel their preorders now and just complain about it, rather than making your game review poorly on Steam because they bought expecting what people expect out of PC games and didn't get it.
Highly doubtful, since they've already had DS2 at 60fps even on consoles.
Highly doubtful, since they've already had DS2 at 60fps even on consoles.
They also can't make a catch-all statement on framerate, too many extenuating factors such as hardware, graphics car manufacturers, etc.
This PC preview says 30 fps on PC.
http://gamingbolt.com/dark-souls-3-hands-on-impressions-sacrifice-of-social-life
According to Peeve, when Miyazaki was asked about framerate in DS3 during one of those closed conferences, his comment was "We're working on getting 30FPS to work on all platforms and that's all I'm gonna say about that."
They also can't make a catch-all statement on framerate, too many extenuating factors such as hardware, graphics car manufacturers, etc.
Your new ava is making me feel uncomfortable grief. I miss the bern.
No no no, have they learned nothing? And this is an entirely new preview. Why would they show it off at 30fps if it wasn't true? God dammit.
Well, they can say for sure it's "unlocked", or "up to 60", or "60 depending on your hardware".
Not to say that you're wrong, but saying nothing is actually making people expect at least 60, which is the norm (and already overlooking a bit, since the real norm nowadays is uncapped, but people would be mostly ok with 60). They can't say nothing, or "should be 60" and then deliver a game with a 30fps cap. If it's 30, they need to tell us.
Just because there's an unofficial fix doesn't excuse the devs
I'll buy the game, but that's a shitt move from From.
If that's the case then I'll wait until somebody patches the game (probably Durante 15min after the relase).
And that is all it takes for developers to not care about it.Money is money. There would need to be a passionate PC players at FROM for improvements, but when the President himself is sick and tired of that question maybe it will take some time.
Well, they can say for sure it's "unlocked", or "up to 60", or "60 depending on your hardware".
Not to say that you're wrong, but saying nothing is actually making people expect at least 60, which is the norm (and already overlooking a bit, since the real norm nowadays is uncapped, but people would be mostly ok with 60). They can't say nothing, or "should be 60" and then deliver a game with a 30fps cap. If it's 30, they need to tell us.
Lets just hope that the game doesn't use Denuvo or some other mod-stopping DRM solution. If that's the case Namco and From don't deserve my money, I'll buy it used instead.
"but guys dark souls 2 was at 60fps..."
Yeah, i call bullshit.
Also, lol @ propõe saying DS2 had "lots" of bugs with 60 fps. Hyperbole much
I'll buy it when it's fixed, which won't take long
They deserve flak for this though, and they'll probably get plenty
Lets just hope that the game doesn't use Denuvo or some other mod-stopping DRM solution. If that's the case Namco and From don't deserve my money, I'll buy it used instead.
What? We've seen some good FPS on recent console games. Yes Bloodborne wasnt among them due to the engine, but one can hope and DS2 has stable 60FPS.