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NSMBWii reaches 10 million sold!!

Koren said:
I think you can merge red and blue, but definitively NOT yellow. R&B owners must be uncommon, but R&Y or B&Y owners are probably quite common.
That was my error. Yellow is indeed counted separately for the purposes of the all-time sales charts.
 
What an insane number, but completely deserved. I hope that a fraction of those people who never played Galaxy go back to it now, and also pick up Galaxy 2 when it comes out.

For me things like this prove that although Nintendo can be criticised a lot this gen, when they do something right, they really fucking nail it.
 
Segata Sanshiro said:
Well, first of all, Japan is definitely the #1 market for the franchise, so even if it's only happening in Japan (and I'm pretty sure that's not the case), it would still skew the numbers.

Secondly, I don't mean to take away from Pokemon's sales power or appeal, but when the top three non-bundled games looks like "Pokemon R/B/G, Nintendogs, Pokemon G/S", surely you have to consider what separates those releases from other games. Note that not all three of them are Pokemon games. I feel that the multiple versions are what makes Pokemon R/B/G a 30+ million seller instead of merely a 25+ million seller.

It just seems to me that you're overcomplicating the situation.

Why do you need some other reason for these to be the best-selling franchises? Isn't the fact that they're mass market phenomeons with near infinite sales legs enough?

Most games have a very limited period where they sell in any quantity, these games (along with Brain Training - which I see you didn't mention) continue to sell in signficant numbers for years after their inital release.

I'd say this was a much better explanation for their success than imagining that millions of people are crazy enough to buy all four versions of Nintendogs for no reason other than to have a new box for their shelf.
 
Furret said:
It just seems to me that you're overcomplicating the situation.

Why do you need some other reason for these to be the best-selling franchises? Isn't the fact that they're mass market phenomeons with near infinite sales legs enough?

Most games have a very limited period where they sell in any quantity, these games (along with Brain Training - which I see you didn't mention) continue to sell in signficant numbers for years after their inital release.

I'd say this was a much better explanation for their success than imagining that millions of people are crazy enough to buy all four versions of Nintendogs for no reason other than to have a new box for their shelf.
I'm just saying, it's not a straight comparison. There are other factors. Just like how it's not a straight comparison to Wii Sports. That is probably why Anihawk didn't consider Pokemon R/B/G when he made his statement. Which is actually where this whole sidetrack started.

And why would I mention Brain Training? NSMB will sail past its total easily. The DS version already has. And BT isn't a multi-version game, either. I don't really see its relevance to our discussion at all.
 
Koren said:
I think you can merge red and blue, but definitively NOT yellow. R&B owners must be uncommon, but R&Y or B&Y owners are probably quite common.
And in a similar vein, I bought both Sapphire and Emerald, and my brother bought both Diamond and Platinum.
 
What's amazing is that Mario games almost never drop in price. The list price for Galaxy, NSMB DS, and even SM64 DS hasn't changed after years of being released.
 
Dra-Q said:
Well, demand > supply like every AAA Nintendo title.
btw I don't understand the point of supposed shortage?
I mean isn't it more like responsible shipping? I mean what's the point to provide over stock for your partners at retail?

What's amazing is that Mario games almost never drop in price. The list price for Galaxy, NSMB DS, and even SM64 DS hasn't changed after years of being released.

Tell me about it, I thought I'd buy nsmb on the cheap later on.....
I broke down before the price did
 
Naked Snake said:
What's amazing is that Mario games almost never drop in price. The list price for Galaxy, NSMB DS, and even SM64 DS hasn't changed after years of being released.

That's the new Nintendo for America for you....
 
jett said:
The trouble I have is that the fucking game [Rhythm Heaven] doesn't register what I'm doing accurately.

I'll pitch my hat in here too. I eventually mostly figured it out, well enough to finally pull down all medals and some perfects, but yeah. Something screwy was going on there.

This coming from a guy who has a copy of Ouendan filled exclusively with S-ranks and defended Big Bang Mini's fireworks controls to the death vs. some reviewers who just couldn't handle it. I can handle a stylus just fine.

ON TOPIC, congrats NSMBW!

Willy105 said:
That's the new Nintendo for America for you....

Well, if they're still selling at that price... why drop it? Obviously the market doesn't think they need price drops.
 
Segata Sanshiro said:
I'm just saying, it's not a straight comparison. There are other factors. Just like how it's not a straight comparison to Wii Sports. That is probably why Anihawk didn't consider Pokemon R/B/G when he made his statement. Which is actually where this whole sidetrack started.

And why would I mention Brain Training? NSMB will sail past its total easily. The DS version already has. And BT isn't a multi-version game, either. I don't really see its relevance to our discussion at all.

The fact that Brain Training isn't multi-version is exactly my point: it has sold in vast quantities and for an extended period of time and no-one feels the need to qualify it's success with statistically irrelevant excuses.

Brain Training is the eighth best selling game of all-time accordign to this Wikipeida list and that's despite it being a flop in the U.S.

It's third on the DS-only list, where its sales are actually more than Pokemon.

I don't see any evidence that being multi-version makes any difference. Certainly not to the point where you wouldn't be counting the game because you can't make a "straight comparison".

Nintendogs All versions (22.27 million)
New Super Mario Bros. (19.94 million)
Brain Age: Train Your Brain in Minutes a Day! (17.41 million
Pokémon Diamond and Pearl (16.81 million)
Mario Kart DS (16.09 million)
Brain Age 2: More Training in Minutes a Day! (13.71 million)
Animal Crossing: Wild World (10.79 million)
Super Mario 64 DS (7.5 million)
Pokémon Platinum (6.39 million)
Mario Party DS (5.85 million)
 
I'm glad to hear this and hopefully the 2D style will be carried over to other series i.e. Metroid, but if a 2D Metroid looks as ugly and has as bad of music as NSMBW, I'm not sure I want it.
 
Segata Sanshiro said:
I feel that the multiple versions are what makes Pokemon R/B/G a 30+ million seller instead of merely a 25+ million seller.

Right. It's not like the games wouldn't be wildly successful with just one version, but double editions are a competitive edge that can help these guys push up above other insanely successful series that might otherwise edge it out over them.

We can see the same thing happening with Inazuma 11 2 right now, actually, which is completely decimating its predecessor -- and also happens to come in two flavors.

Furret said:
I'd say this was a much better explanation for their success than imagining that millions of people are crazy enough to buy all four versions of Nintendogs for no reason other than to have a new box for their shelf.

Nobody else is talking about why Pokemon is successful here -- you do indeed correctly identify the reasons for that in your post.

What people are talking about is why Pokemon sells X million instead of Y million copies, for which every little thing that can possibly boost sales is a relevant factor.

It's honestly a lot more improbable to claim that the number of dual purchases is "statistically insignificant" than to suggest it has a big effect on the total sales numbers. Heck, just google different variations on " pokemon 'bought both' " (or, heck, read some GAF threads on the subject) and you'll see plenty of people talking about buying both iterations of each franchise entry.

Regardless, you don't really need to run to Pokemon's defense here or anything, I don't think anyone is seriously arguing ZOMG YOU ABSOLUTELY CAN'T STACK POKEMON RED AND BLUE TOGETHER or anything.
 
Furret said:


Holy shit! 17 of the top 20 selling console games of all time are Nintendo games. I don't know how accurate that list is, but that's insane. How much cash is Nintendo sitting on today?

Wikipedia said:
 
Naked Snake said:
Holy shit, 15 of the top 20 selling console games of all time are Nintendo games. I don't know how accurate that list is, but that's insane. How much cash is Nintendo sitting on today?

it is old list the new one was posted few days ago here. NFL 07 and mw2 were in the list in top 10. Don't remember about others.
 
Naked Snake said:
Holy shit, 15 of the top 20 selling console games of all time are Nintendo games. I don't know how accurate that list is, but that's insane. How much cash is Nintendo sitting on today?

It's even more impressive that a Nintendo 64 title is the best selling game of the 32/64-bit generation (go Mario 64!). Not surprisingly, there are no GameCube titles on the list.
 
Naked Snake said:
Holy shit, 15 of the top 20 selling console games of all time are Nintendo games. I don't know how accurate that list is, but that's insane. How much cash is Nintendo sitting on today?

If my calculations are correct, $13.5 billion dollars.

http://investing.businessweek.com/b...dataset=balanceSheet&period=A&currency=native

Edit: That number is dated.

It's currently, as of last quarter, $11 billion.

http://investing.businessweek.com/b...dataset=balanceSheet&period=Q&currency=native
 
upandaway said:
You calm the fuck down right now.

Metroid is a solitary experience and expanding it in the multiplayer direction will only hurt its quality.

I dunno, Hunters was awesome. *dodges stones*
 
Willy105 said:
That's the new Nintendo for America for you....
It's been this way for as long as I can remember. Player's Choice used to just drop game prices to reasonable levels. Game prices are pretty reasonable as it stands. If you want lower prices, check eBay.
 
I actually thought mascots were dead and gone in gaming. Its amazing that they can keep Super Mario so relevant after all these years and all these changes in gaming culture and taste that's going on.

Disney could really learn some things, they really should be doing stuff to revitalize Mickey Mouse. They sleeping on him, the kids out there these days probably don't even know who he is.

...
 
nightez said:
Disney could really learn some things, they really should be doing stuff to revitalize Mickey Mouse. They sleeping on him, the kids out there these days probably don't even know who he is.

Epic Mickey. That's part of their plan anyway.
 
Fuck Super Mario Sunshine.

Fuck Super Mario Galaxy.

Fuck almost every non-traditional, non-2D Mario game.

New Super Mario Bros. is badass, and the world knows it. Bow down, motherfuckers.
 
That's 2 copies sold per second. 2 per second. Over a period of 2 months. Always bet on 2D Mario indeed!


It is very likely that before the end of this console generation, Nintendo will have 4 Mario titles all selling more then 20 million copies each.
AND also at least 3 Mario titles more that are close to or surpassing 10 million each.
 
Naked Snake said:
Holy shit! 17 of the top 20 selling console games of all time are Nintendo games. I don't know how accurate that list is, but that's insane.
As sourced as possible (although not as updated as we would want).

Regarding Pokémon, I believe it doesn't matter if a title has multiple SKUs or just a single one. These threads count sales, not unique players, so it is not just to set aside Pokémon or Nintendogs or any other game with multiple SKUs, limited editions, etc, in a single platform.
 
Top 20 console games of all time

The 20 best-selling console/handheld games, not originally bundled.

1. Wii Play (Wii – 24.43 million)[69]
2. Wii Fit (Wii – 22.5 million)[69]
3. Nintendogs (DS – 22.27 million, all five versions combined)[71]
4. Pokémon Red, Blue, and Green (Game Boy – 20.08 million approximately: 10.23 million in Japan,[46] 9.85 million in US)[19]
5. New Super Mario Bros. (DS – 19.94 million)[69]
6. Mario Kart Wii (Wii – 18.36 million)[69]
7. Super Mario Bros. 3 (NES – 18 million)[111]
8. Brain Age: Train Your Brain in Minutes a Day! (DS – 17.41 million)[71]
9. Grand Theft Auto: San Andreas (PS2 - 17.33 million)[119]
10. Pokémon Diamond and Pearl (DS – 16.81 million)[72]
11. Mario Kart DS (DS – 16.09 million)[69]
12. Gran Turismo 3: A-Spec (PS2 – 14.89 million shipped)[108]
13. Pokémon Gold and Silver (Game Boy Color – 14.51 million approximately: 7.6 million in US,[19] 6.91 million in Japan)[46]
14. Super Mario Land (Game Boy – 14 million)[111]
15. Brain Age 2: More Training in Minutes a Day! (DS – 13.71 million)[71]
16. Pokémon Ruby and Sapphire (GBA – 13 million)[83]
17. Pokémon FireRed and LeafGreen (GBA – 11.82 million)[72]
18. Super Mario 64 (N64 – 11 million)[111]
19. Gran Turismo (PS1 – 10.85 million shipped)[108][109]
20. Animal Crossing: Wild World (DS – 10.79 million),[72]

Those figures are not counting European sales...
 
redbarchetta said:
I remember seeing a news report about 10 years ago that Nintendo was sitting on 4 billion, which was really impressive then. My how our little Nintendo has grown!


I remember watching a report on 20/20 in 1988 that said they were sitting on 3 billion :lol

Anyway, good job Nintendo.


(Starfox now, please?)
 
I actually stood up and clapped my hands when I read this news. I don't really know what to say, just... damn.
 
nightez said:
I actually thought mascots were dead and gone in gaming. Its amazing that they can keep Super Mario so relevant after all these years and all these changes in gaming culture and taste that's going on.

Disney could really learn some things, they really should be doing stuff to revitalize Mickey Mouse. They sleeping on him, the kids out there these days probably don't even know who he is.

...

I dunno if you ever read the Game Informer debuting Epic Mickey, but apparently Disney has gotten the memo about Mickey Mouse being stale.
 
Furret said:
The fact that Brain Training isn't multi-version is exactly my point: it has sold in vast quantities and for an extended period of time and no-one feels the need to qualify it's success with statistically irrelevant excuses.

Brain Training is the eighth best selling game of all-time accordign to this Wikipeida list and that's despite it being a flop in the U.S.

It's third on the DS-only list, where its sales are actually more than Pokemon.

I don't see any evidence that being multi-version makes any difference. Certainly not to the point where you wouldn't be counting the game because you can't make a "straight comparison".

Nintendogs All versions (22.27 million)
New Super Mario Bros. (19.94 million)
Brain Age: Train Your Brain in Minutes a Day! (17.41 million
Pokémon Diamond and Pearl (16.81 million)
Mario Kart DS (16.09 million)
Brain Age 2: More Training in Minutes a Day! (13.71 million)
Animal Crossing: Wild World (10.79 million)
Super Mario 64 DS (7.5 million)
Pokémon Platinum (6.39 million)
Mario Party DS (5.85 million)
Christ, I'm not trying to "not count" Pokemon. I'm just saying it has an advantage that NSMB doesn't have, and it's something significant enough that a person would not be weird if they chose to acknowledge it.

This horseshit about "statistically irrelevant excuses"? Knock that the fuck off. If you aren't considering conflating factors, you are being a bad statistician, full-stop. I'm sorry if it hurts your feelings that I think Pokemon would only be a 25 million seller if it were single SKU, but my opinion is not going to change on the matter. Answer me this: if it really was completely and utterly irrelevant to sales, why would any of these companies make these "multiple version" skus?
 
theluma said:
Oooo is reggie gonna win is he gonna win
Didn't he already win? I remember from last NPD thread, that NSMBWii sold more than MW2 PS3 version. And wasn't the bet that it would outsell MW2 on one of the platforms?
 
Gomu Gomu said:
Didn't he already win? I remember from last NPD thread, that NSMBWii sold more than MW2 PS3 version. And wasn't the bet that it would outsell MW2 on one of the platforms?

It was initially until Geoff raised the stakes to both platforms (not combined) to which Reggie agreed.
 
redbarchetta said:
It was initially until Geoff raised the stakes to both platforms (not combined) to which Reggie agreed.

Not really, Reggie kept talking, and Geoff took not really replying as "yes". Either way, it's most likely the case worldwide that NSMBWii beat even the 360 sku individually. U.S. is a different matter.
 
Even I as a Mario/Nintendo diehard and believer cannot believe a game like this sold this well so soon. :lol

Segata Sanshiro said:
Answer me this: if it really was completely and utterly irrelevant to sales, why would any of these companies make these "multiple version" skus?
I too am interested whether sales came into the discussion when Miyamoto helped make the decision to make Pokemon multiplayer to emphasize its competitive gameplay. Supposedly Nintendo didn't want to make the game either before that.

I guess having some fans collect games about collecting creatures has the right appeal. :lol
 
I'm willing to allow that perhaps sales were not the primary driving factor behind Nintendo's initial decision to do the different colours. I'm not willing to extend that same grace to Capcom's decision to do multiple versions of each EXE game, though. There is clearly extra money in it.
 
mugurumakensei said:
Not really, Reggie kept talking, and Geoff took not really replying as "yes".

Yes really. Transcipt:

Geoff: But is this thing going to outsell Modern Warfare 2?
Reggie: Well, Modern Warfare 2's on two platforms...
Geoff: But on a single platform
Reggie: Absolutely, I say that unequivocally
Geoff: You're going to sell more copies of New Super Mario Bros Wii than Modern Warfare will on 360?
Reggie: On one particular platform...
Geoff: Just on 360
Reggie: I do believe so

Geoff: Alright.
Reggie: Now you have to give me the entire holdiay selling season, so let's take it all the way through the January NPD data. Yes, I'll take that bet.

Full interview here:
http://www.gametrailers.com/episode/gametrailers-tv/77?sd=1&ch=1
 
redbarchetta said:
Yes really. Transcipt:

Geoff: But is this thing going to outsell Modern Warfare 2?
Reggie: Well, Modern Warfare 2's on two platforms...
Geoff: But on a single platform
Reggie: Absolutely, I say that unequivocally
Geoff: You're going to sell more copies of New Super Mario Bros Wii than Modern Warfare will on 360?
Reggie: On one particular platform...
Geoff: Just on 360
Reggie: I do believe so

Geoff: Alright.
Reggie: Now you have to give me the entire holdiay selling season, so let's take it all the way through the January NPD data. Yes, I'll take that bet.


Watch the vid though. The "I believe so" is more of a continuation of his statement "On one particular platform" than a response to Geoff's "Just on 360".
 
redbarchetta said:
Yes really. Transcipt:

Geoff: But is this thing going to outsell Modern Warfare 2?
Reggie: Well, Modern Warfare 2's on two platforms...
Geoff: But on a single platform
Reggie: Absolutely, I say that unequivocally
Geoff: You're going to sell more copies of New Super Mario Bros Wii than Modern Warfare will on 360?
Reggie: On one particular platform...
Geoff: Just on 360
Reggie: I do believe so

Geoff: Alright.
Reggie: Now you have to give me the entire holdiay selling season, so let's take it all the way through the January NPD data. Yes, I'll take that bet.

Full interview here:
http://www.gametrailers.com/episode/gametrailers-tv/77?sd=1&ch=1


transcript is misleading

watch the video reggie does not stop talking between on one particular platform and i do believe so.
 
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