bargeparty
Member
I'm sorry, let me get this straight. So what you're saying is that because a game engine works as a game engine should and changes LODs based on distance to camera all of a sudden the graphics are not impressive?!? I get that you're a veteran in your field but it seems that real-time graphics are not your thing and they may never impress you. Even when real-time will look the way CGI looks now you'll still scoff at it since CGI will always be ahead due to its very nature so I still don't get what you're trying to prove here?!?
Please don't engage him.