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NY Times: A Playful Controller and 2 Alien shoot-em-ups

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Hmmm the AI comment makes me upset...

Since I really haven't seen anyother game that has the Enemies dynamically using Misdirection...

I walk into a room and a couple shots are fired... I run to where I here shots... Only to start Getting shot from the other direction... Its almost crazy how many times I fell for that junk...
 
it's almost a shame that resistance launched with a console everyone's got a throbbing hate-on for.
 
I have played and finnished both, and I just have to say I was not expecting much from either and was pleasantly suprised by both games.

To the layman I can see why gears is that much more impressive than resistance. Having a (very limited) understanding of 3d graphics though resitance definatly had its moments where I had to pick up my jaw off the floor.

I don't think he played that far into resistance at all.
 
Here's a thought. Perhaps the article is just this one guys opinion. *Gasp* I know!

It's quite possible that he played plenty of all three of the games, and that he just had a natural connection with Gears and Zelda, but for some reason he just couldn't get into Resistance. That happens. Rarely are games here universally praised. (Look at the asinine comments on Gears a few posts back!)

Perhaps, in his opinion, the graphics really aren't much of a step up. Plenty of people here called the 360 Xbox 1.5 when they first saw it. It wasn't accurate than either, but it still got tossed around a lot. Perhaps he never noticed the AI doing anything superior in the game because he was too busing being bored with it. There are differences of opinion on the AI of games around here all the time. This guy simply just doesn't "get" Resistance, and when to some hyperbolic extremes in his writing.

The sad thing is that he has a column for that hyperbole to get posted in and others will read, but he is entitled to his opinions, just as we are entitled to disagree with him.
 
sony's to blame for any number of ps3 screwups. fanboys are to blame for dragging resistance into the crossfire.
 
049_MUTCD_peds_h.jpg


PEDESTRIAN!
 
i don't understand why people keep saying that 'oh noez, the world is against sony!!' junk. some reporters are calling sony out on their hype and price vs. what you can get right now.....what's the problem? is it because the PS line is americas darling? everyone that i ran into while searching for a Wii was looking for a PS3....to play it! when i called the Gamestop around my house for Wii info all i could get out was, "when wiil you guys get..." and he cut me off, "no PS3s until around Christmas!". the gamers are still clammoring for it, it'll probably trounce the competition again, and all will be well. don't let your feathers get so ruffled over some reporters. i think the majority of the journalist are being sincere in regards to how they view the PS3 RGIHT NOW. the people that keep spouting off about M-Dolla buying good press are starting to sound as retarded as the imaginary 'journalistic sell-outs' they keep calling out. for goodness sakes, take off you tin-foil hats and go play some games people.

and last time i checked sony had FAR more fans than MS. it's the gamers that buy consoles and if the absurd amount of sony fanboys is any indication (yes, they naturally outweigh any other faction hands down) they'll buy the console and the world will return to sony's jock. i must admit, it is kind of funny to watch them get defensive like it's personal attacks. that's what happens when you root for the king of 10 years. any weakness drives you into panic mode. stop it...before you hurt yourselves.
 
drohne said:
sony's to blame for any number of ps3 screwups. fanboys are to blame for dragging resistance into the crossfire.
Flawless curbstomp. The irony here is that if everybody's really so mad about what Sony overpromised yet undelivered, how does it help to trash the one game that clearly didn't overpromise with it's original target renders or any of the follow-up previews?
 
kaching said:
Flawless curbstomp. The irony here is that if everybody's really so mad about what Sony overpromised yet undelivered, how does it help to trash the one game that clearly didn't overpromise with it's original target renders?

I agree Resistance exceeded my expectations in just about every way possible. The rest of the PS3 lineup not so much :lol
 
kaching said:
Flawless curbstomp. The irony here is that if everybody's really so mad about what Sony overpromised yet undelivered, how does it help to trash the one game that clearly didn't overpromise with it's original target renders or any of the follow-up previews?

Are fanboys responsible for dragging Resistance into the Sony launch debacle? I think not. Perhaps people were expecting from Resistance what Sony promised with their videos of Killzone 2 and when they got to Resistance, they weren't exactly blown away. Target renders and stills of Resistance have been closely matched up with the final product, but have not come close to the much publicized Killzone 2 video. That certainly doesn't mean that Resistance is an average or lackluster game. But Sony is definitely guilty of overpromising and underdelivering with regards to PS3 in more ways than one, and if Resistance is caught up in the splash damage, as unfortunate as that may be, one cannot simply blame stealth trolls and fanboys for the blowback.
 
Marathon said:
Oh. My. God.

Gears of War is a Doom 3 era engine with the unified lighting stripped out. Low poly overly normal mapped blocky rigid characters. Mostly tiny enclosed environments. An amateur effects system. And the engine can't handle more than 8 players at once in multiplayer.

Yeah, 'startling' :lol Golf clap Epic.

But, hey, it's got those lovely bogus highrez marketing shots of bright lights on bumpy/shiny metal that Xbox fans live for.

:lol buahahahahahahahahaha! Dude, pass me the joint. That must be the uber chronic.
 
kaching said:
Flawless curbstomp. The irony here is that if everybody's really so mad about what Sony overpromised yet undelivered, how does it help to trash the one game that clearly didn't overpromise with it's original target renders or any of the follow-up previews?

Easy, Resistance is the best thing out on the PS3 so the best way to slam Sony and the PS3 is to drag Resistance in. Sony boasts next gen doesn't start till blah blah blah, so immediately Resistance gets called out on it. Doesn't really matter what the game or Insom promised, Sony said!!!
 
drohne said:
it's almost a shame that resistance launched with a console everyone's got a throbbing hate-on for.

I agree too. Resistance is one of the (very) few bright spots in Sony's PS3 launch. I wouldn't say it was worth $599 (or even $499), but it's the best launch title the PS3's got. That's a FACT.

I can understand the mediocre launch lineup (so many launches have the same problem), but I don't really understand the PS3 hate.
 
So they are competing

A Xbox360 game (the system is already more than 1 year out in the stores and Gears is a second generation game)

vs.

A GCN game (already 3 years in development)

vs.

A PS3 launch-title

Wow, just wow!
 
Aisenherz said:
So they are competing

A Xbox360 game (the system is already more than 1 year out in the stores and Gears is a second generation game)

vs.

A GCN game (already 3 years in development)

vs.

A PS3 launch-title

Wow, just wow!

Those are the choices consumers are facing right now.
 
jaypah said:
i don't understand why people keep saying that 'oh noez, the world is against sony!!' junk. some reporters are calling sony out on their hype and price vs. what you can get right now.....what's the problem? is it because the PS line is americas darling? everyone that i ran into while searching for a Wii was looking for a PS3....to play it! when i called the Gamestop around my house for Wii info all i could get out was, "when wiil you guys get..." and he cut me off, "no PS3s until around Christmas!". the gamers are still clammoring for it, it'll probably trounce the competition again, and all will be well. don't let your feathers get so ruffled over some reporters. i think the majority of the journalist are being sincere in regards to how they view the PS3 RGIHT NOW. the people that keep spouting off about M-Dolla buying good press are starting to sound as retarded as the imaginary 'journalistic sell-outs' they keep calling out. for goodness sakes, take off you tin-foil hats and go play some games people.

and last time i checked sony had FAR more fans than MS. it's the gamers that buy consoles and if the absurd amount of sony fanboys is any indication (yes, they naturally outweigh any other faction hands down) they'll buy the console and the world will return to sony's jock. i must admit, it is kind of funny to watch them get defensive like it's personal attacks. that's what happens when you root for the king of 10 years. any weakness drives you into panic mode. stop it...before you hurt yourselves.
Good post.
 
Just for clarification, a good number of people in other threads have rediculously claimed that negative press against a game like Resistance was a result of money. I, too, find these accusations to be comical and I was only questioning what the real reason the author of this article had his beef with Resistance. Apparently, the majority of people who have played Resistance and have posted in this thread agree that the author must have played just the first hour of the game.
 
Aisenherz said:
So they are competing

A Xbox360 game (the system is already more than 1 year out in the stores and Gears is a second generation game)

vs.

A GCN game (already 3 years in development)

vs.

A PS3 launch-title

Wow, just wow!
Uh, yes. They all just came out and they're all the current showcases for their respective systems. Do you have an actual reason not to compare them, or are you just pointing out that they are being compared?
 
I understand the article, and how it could come to be that the author wrote it (without being paid off or such nonsense). But please-- people *defending* it?

In no way does Resistance look like it could be done on an Xbox, even in the early levels. No way it could maintain that framerate with that many characters on screen at all, not to mention the detail, or the high resolution.

People defending the article are really, really reaching. Even if he only played it for an hour, there's no excuse for his description. Backlash from all the hype may be a reason, but it's not an excuse.
 
Ignatz Mouse said:
I understand the article, and how it could come to be that the author wrote it (without being paid off or such nonsense). But please-- people *defending* it?

In no way does Resistance look like it could be done on an Xbox, even in the early levels. No way it could maintain that framerate with that many characters on screen at all, not to mention the detail, or the high resolution.

People defending the article are really, really reaching. Even if he only played it for an hour, there's no excuse for his description. Backlash from all the hype may be a reason, but it's not an excuse.

Other than the Resistance comments, what else would you say is inaccurate in the article?
 
Bebpo said:
Uh, the AI in Resistance is 2nd only to Halo in FPS games. It completely destroys the R6 Vegas AI that's receiving some praise and is a hell of a lot better than Gears AI as well. The enemies are very smart and use all sorts of non-scripted tactics on you. Each time through an area can produce different firefights like how it is in Halo.

I'll be the judge of that. And soon too, I hope.

BTW, have you played R6: Vegas on co-op terrorist hunt? Totally different AI routines than the single-player story shit you hate so much.
 
Bebpo said:
People want the PS3 to fail and its games to suck. I don't really get it, as hardware is just the means to play good games regardless of which system they were developed on
The thing is that Sony was dominating the video game console market last generation in a way that nobody had ever done before, while still not having the most powerful hardware.

This generation Sony has the most powerful hardware, and a built-in Blu-ray player, user-upgradable HDD where you can install Linux and other operating systems on, and we get to play online for free too. And the console is quite. And has a motion sensing controller. And it has by far the most popular brand.

Think about that for a minute and you'll soon realise that Sony is oh so close to be able to completely dominate this market. In USA the Xbox360 seems to do quite well, but in Japan it's dead, and it's pretty much dead in Europe too even though we don't have any official figures of the sales from over here.

And I think that's what frightening some people. Rightfully so.

Personally I don't want Sony to fail, I think they're doing some really cool things with the PS3, I'm just a bit bummed about the price. But I don't want either Nintendo or Microsoft to stop making consoles. And if Sony gets the momentum this generation I fear that that's exactly what will happen. So in a way I'm happy that the press is a bit hard on Sony this time around, I think it's a good thing if they can get at least some of the 100+ million Playstation gamers to consider getting a Wii or Xbox360 instead of a PS3.
 
DenogginizerOS said:
Other than the Resistance comments, what else would you say is inaccurate in the article?

Nothing, but look at the number of posts defending those comments as reasonable. That's worse than the Xbox 1.5 comments, by far.

I expect "game x looks like a last-gen" game from fanboys, and I ridicule them for it. But people are defending this crap.
 
chespace said:
BTW, have you played R6: Vegas on co-op terrorist hunt? Totally different AI routines than the single-player story shit you hate so much.

Not yet. I always run through the SP first and then give the online a shot.

I don't hate the SP either, I just find the lack of checkpoints frustrating and I'm not a fan of the invisible lines that trigger new groups of enemies to appear. The actual AI during fights is solid. I like that if there are multiple entrances/exits in an area some of the enemies will actually leave the fighting room and go around the entrance and try to flank you in the back (luckily you see this happening on the map and are waiting for them at the door :P). I like that they hide behind cover and take shots without peeking out, like you can do. I like that they use smoke grenades to try to hide their rushes (turning on heat vision as they run through and nailing them all is fun ^_^). I guess I just wish they were more aggressive as most of my battles consist of them hiding behind spots while 1 or 2 leave and try to flank if possible. I think if they worked more as teams and were always moving while split up in groups flanking...while taking cover along the way, and using frags it'd be a lot closer to fighting a human. After Resistance I'm a bit spoiled when it comes to AI expectations :P
 
Ignatz Mouse said:
I expect "game x looks like a last-gen" game from fanboys, and I ridicule them for it. But people are defending this crap.

It's the usual GAF suspects, or so someone said.
 
Bebpo said:
Not yet. I always run through the SP first and then give the online a shot.

I don't hate the SP either, I just find the lack of checkpoints frustrating and I'm not a fan of the invisible lines that trigger new groups of enemies to appear. The actual AI during fights is solid. I like that if there are multiple entrances/exits in an area some of the enemies will actually leave the fighting room and go around the entrance and try to flank you in the back (luckily you see this happening on the map and are waiting for them at the door :P). I like that they hide behind cover and take shots without peeking out, like you can do. I like that they use smoke grenades to try to hide their rushes (turning on heat vision as they run through and nailing them all is fun ^_^). I guess I just wish they were more aggressive as most of my battles consist of them hiding behind spots while 1 or 2 leave and try to flank if possible. I think if they worked more as teams and were always moving while split up in groups flanking...while taking cover along the way, and using frags it'd be a lot closer to fighting a human. After Resistance I'm a bit spoiled when it comes to AI expectations :P

That's exactly what I'm talking about -- in co-op terrorist hunt, there are no invisible triggers and where they are is random every time you reload. You don't know how many times we've gone down the bloody war-torn staircase, paranoid as hell with shields drawn only to find it completely vacated and then waltzing into a hallway we thought was secure and getting punished for letting our guard down.

Terrorist hunt has the AI you're looking for.
 
As we say in science, if you want the truth, go directly to the source. The following is an email response I just received from the author of the NY Times article.

I played about a third of it. I tried to play more, but I was so bored by then I just couldn't do it, especially with Gears of War beckoning me. And I played some multiplayer, which standard except the high population means I often would die within about 2 seconds.. I suppose the game could suddenly become a great game after the first third, but that would be pretty unlikely. I don't know what to make of all the rave reviews. From what I've read it doesn't sound like the game changes much past the point I played it. My reaction was pretty much the same as the one other publication that gave it a "just okay" review, which was eurogamer: http://www.eurogamer.net/article.php?article_id=70094

What I'm expecting is what happened with Doom 3. When Doom 3 came out it it caught ecstatic reviews. But every time I've actually talked to a gamer and mentioned that I was rather underwhelmed with the game, they've said, "yeah, I was too, everyone I knew was disappointed." I think at times reviewers get a bit sucked in by hype.

It's quite well made, but it's not a game like Half-Life 2 or Gears of War or Halo or Call of Duty or Medal of Honor: Allied Assault where you start playing and immediately say, wow, this is cool. And it's not a game like the Legend of Zelda games where it begins slow and then suddenly gets good after an hour or two. But I'd be curious if there were any reviews that said, boring first half, great second half. It is possible, I suppose.
--
Best regards,

Charles Herold

Make a free donation of food at http://www.thehungersite.com/index.html

This is my original email:

I am curious to know if you played through the entire PS3 game of Resistance before you made your comments in your most recent article. Your saying the AI of Resistance is lackluster and that the graphics are similar to what you can find on an Xbox seem to be out of place in comparison to what most reviews have said about the game.

Thank you.
 
As I suspected, he didn't put much time into it (I'd like to know where he got his "1/3" from too), but I'm quite shocked that he was unable to enjoy it. His opinion is certainly not one of majority, as most folks walked into it simply expecting a decent game and walked away impressed as hell. I'm not sure what he is reading, but virtually everyone has stated time and again that the game DOES become substantially better in time.

After the buzz of Gears, I didn't think I would be able to enjoy it much either, but it's a damn good game. It's as good as in 2006 as Halo was in 2001. It's truly a Halo quality game and many would agree.

You are REALLY trying your hardest to slam this one, though. I don't understand, what is the point of this? This is the exact opposite of Doom 3 in the fact that I think the game will gain popularity over time.

Of course, if you recall, there were plenty of people trying to slam Halo back in 2001. Claiming "Oh, I've seen this on the PC a million times before" without truly realizing what it was bringing to the table.
 
dark10x said:
It's not Halo quality, but it's a big step up from most FPS I've played in the last 5 years. I think the lack of personality hurts the perception of the AI, to be honest.
Eh. I just havent seen much that would indicate Insomniac spent a whole lot of time on the AI. I guess after experiencing the Halos it's hard to not expect certain things. Take grenades for instance. Outside of the Sam Cassel dudes who will try to dive away, no other enemy in the game seems to care much that a grenade is sitting in their face. Grenades, especially the air fuels, are like a win button in Resistance. So much so that i'm trying not to use them at times.

I guess I shouldnt complain too much. At least it's not as bad as the AI in something like Solder of Fortune 2 :p
 
Marathon said:
Oh. My. God.

Gears of War is a Doom 3 era engine with the unified lighting stripped out. Low poly overly normal mapped blocky rigid characters. Mostly tiny enclosed environments. An amateur effects system. And the engine can't handle more than 8 players at once in multiplayer.

Yeah, 'startling' :lol Golf clap Epic.

But, hey, it's got those lovely bogus highrez marketing shots of bright lights on bumpy/shiny metal that Xbox fans live for.

This is a joke post right? Surely such horrendous trolling would be met with the banstick otherwise?
 
DenogginizerOS said:
As we say in science, if you want the truth, go directly to the source. The following is an email response I just received from the author of the NY Times article.



This is my original email:

Cool. Suggest he check out the forum thread-- lots of people say that there. But the graphics comments are still wack. Even if he played it on an SD screen it still would look worlds better than an Xbox game.
 
PhatSaqs said:
Eh. I just havent seen much that would indicate Insomniac spent a whole lot of time on the AI. I guess after experiencing the Halos it's hard to not expect certain things. Take grenades for instance. Outside of the Sam Cassel dudes who will try to dive away, no other enemy in the game seems to care much that a grenade is sitting in their face. Grenades, especially the air fuels, are like a win button in Resistance. So much so that i'm trying not to use them at times.

I guess I shouldnt complain too much. At least it's not as bad as the AI in something like Solder of Fortune 2 :p

If someone threw an air-fuel grenade near you, you'd be dead before you could do anything as well :P

That's why the game doesn't give you many grenades :P
 
DenogginizerOS said:
As we say in science, if you want the truth, go directly to the source. The following is an email response I just received from the author of the NY Times article.



This is my original email:

And to smugly quote myself:

"Resistance is HARD and even those I've seen having finish it in 11 hours didn't do it one sitting - usually it's taking at least 3 days to physically complete it. I get the impression a lot of "professional" reviewers simply don't have the time to dedicate to sitting through such a 'bland' title to the end and prefer instead to take a glance over Metacritic and do it that way."

So he decided to go to the BOTTOM of metacritic where he found the lowest score - from Eurogamer.
 
The Sony Schaedenfruede is getting to be a bit much. I dislike Sony but I don't want to see them totally crash and burn because of the harm that would bring to the industry and several talented development houses. And this is coming from a PC Games+Nintendo+Xbox fan who has never owned a Sony console (although thinking of picking up a PS2 after another price drop so I can catch up on two generations worth of cheap games)
 
I would like to know what this "third" he played actually is. What level did he play up to? Does he agree with the Eurogamer score or the review? Because Eurogamer felt the AI in Resistance was a bit more than just "lackluster." Different strokes for different folks I guess, but it seems that once again Resistance is being overshadowed by that other shooter. Considering he wrote two sentences about Resistance, I remain skeptical to say the least.
 
frankthurk said:
Easy, Resistance is the best thing out on the PS3 so the best way to slam Sony and the PS3 is to drag Resistance in. Sony boasts next gen doesn't start till blah blah blah, so immediately Resistance gets called out on it. Doesn't really matter what the game or Insom promised, Sony said!!!
The question was rhetorical :)

DenogginizerOS said:
Are fanboys responsible for dragging Resistance into the Sony launch debacle?
YES.

Perhaps people were expecting from Resistance what Sony promised with their videos of Killzone 2 and when they got to Resistance, they weren't exactly blown away.
That'd be a neat trick, considering Resistance and Killzone 2 were introduced SIDE BY SIDE AT THE SAME DAMN TIME, along with a spectrum of other projects that ran the gamut of visual achievement from stuff that was little better than rez'd up PS2 games like Eyedentify and GTHD to WOWEEWOW never-seen-graphics-like-that-before KZ2 and Motorstorm trailers. It's completely disingenuous to act as if the only thing that Sony "promised" was the latter and not the former as well as all gradations in between.

It's further disingenuous to act as if Insomniac and Guerilla are cut from the same exact cloth even though they are completely different business entities with very different histories related to the product they promise and the product they deliver, overall quality, experience, etc.

But Sony is definitely guilty of overpromising and underdelivering with regards to PS3 in more ways than one, and if Resistance is caught up in the splash damage, as unfortunate as that may be, one cannot simply blame stealth trolls and fanboys for the blowback.
The problem is that "splash damage" doesn't help fix things, it just makes matters worse. If people really think that Sony needs to clean up their act and define more realistic goals, no one is really sending that message by slinging mud at Insomniac for doing just that. You're supposed to punish for bad behavior and reward for good behavior, not punish for both.

But, like I said, the question was rhetorical. I don't think anyone that's dragging Resistance through the mud really cares to actually see Sony do a better job here.
 
dark10x said:
As I suspected, he didn't put much time into it (I'd like to know where he got his "1/3" from too), but I'm quite shocked that he was unable to enjoy it. His opinion is certainly not one of majority, as most folks walked into it simply expecting a decent game and walked away impressed as hell. I'm not sure what he is reading, but virtually everyone has stated time and again that the game DOES become substantially better in time.

After the buzz of Gears, I didn't think I would be able to enjoy it much either, but it's a damn good game. It's as good as in 2006 as Halo was in 2001. It's truly a Halo quality game and many would agree.

You are REALLY trying your hardest to slam this one, though. I don't understand, what is the point of this? This is the exact opposite of Doom 3 in the fact that I think the game will gain popularity over time.

Of course, if you recall, there were plenty of people trying to slam Halo back in 2001. Claiming "Oh, I've seen this on the PC a million times before" without truly realizing what it was bringing to the table.

The ironic and sad thing is that the writer who walked away from the game after playing only 1/3 will in fact miss out on the best part because Resistance is EXACTLY the kind of game that goes from good to totally awesome as one gets closer and closer to the end.
 
kaching said:
That'd be a neat trick, considering Resistance and Killzone 2 were introduced SIDE BY SIDE AT THE SAME DAMN TIME, along with a spectrum of other projects that ran the gamut of visual achievement from stuff that was little better than rez'd up PS2 games like Eyedentify and GTHD to WOWEEWOW never-seen-graphics-like-that-before KZ2 and Motorstorm trailers.

The Killzone 2 trailer was, by far, the most circulated and shown video by the mainstream media. Other than the day after E3 in 2005, I don't recall seeing the Resistance video. I do, however, recall the BBC recently using the Heavenly Sword and Killzone videos as a video backdrop to the delay of the PS3 in Europe.
 
Bebpo said:
If someone threw an air-fuel grenade near you, you'd be dead before you could do anything as well :P

That's why the game doesn't give you many grenades :P

I've seen chimeras dive away from hedgehogs (sometimes successfully, sometimes tragically unsuccessful) but I don't see how to avoid airfuels when it covers so much area, there's not much point in diving away from airfuels, standard grenades don't cover as much area, so sometimes they don't even bother to dive, they just move away and that's it.
 
DenogginizerOS said:
As we say in science, if you want the truth, go directly to the source. The following is an email response I just received from the author of the NY Times article.



This is my original email:

And He knew he'd played through 1/3 of the game because????? what? He has some sort of internal sensor that went off when he reached the 1/3 mark?

Was there a sign in Resistance that said "You are Here -->1/3 of the game"

Was someone behind him telling him... oh.. you're about 1/3 through the game..

Did he estimate that since he played the game for 2 hours... and Gears of War took him 6 hours to beat that that meant he was 1/3 of the way through the game?

It's silly... Considering that it takes quite a while for Zelda to get good I HIGHLY STRONGLY doubt that he played very much into that either... But you know... It's Zelda so it must be great (which is true :D)

I think you need to send another email out asking him what level did he reach... ask for either a name or a description.....
 
Everyone needs to calm down and re-read my post at the top os this page. It's one guys opinion. Like many of us, his opinion can vary. He didn't find Resistance engaging, get over it and move on. I'll agree that his comments about it not looking better than an Xbox game are pretty far fetched, but again, we hear similar opinions around here all the time. Hell, opinions in screen shot threads vary wildly depending on what someone likes and doesn't like.

As for the "1/3 finished" thing. Perhaps he was given a strategy guide or looked something up online to check his progress. He doesn't need to have to pull that number out of his ass. Although that doesn't mean he still didn't.
 
are we still here? i mean....wtf? boo-hoo, some guy doesn't like RFoM. big damn deal! you all apparently love it so why waste your energy? you could be off playing some 40 player MP instead of arguing about some guy who i'm sure has moved on and isn't expeling the same energy over you. do you like the game? if the answer is yes then that's all that should matter. every console gets bad press from somewhere. most publications thought MS were far in over their head with the original box and they let it be known. a lot of them had the stance of "wait.....with no console experience you're going to take on Sony after the ass-kicking they just gave out last-gen?lol!". and the same was said to Sony about taking on nintendo and sega with the PS1. it's common, stop the whining. they built a super solid machine that will more than prove it's worth in the years to come. some people don't feel that way today. it's their opinion. what's worth 500 dollars to you might not be to them. he's never going to say, "i hate sony" so all the talk of wether or not he does is a little stupid. i know it may come as a surprise to some of you but the world doesn't revolve around the PS for everyone. to me it's just a means to play more games, like someone stated earlier in the thread. so to people like me i don't care about the negative stuff. i want that game box to play my games on that i can't play on other boxes. it's plastic with some magic or electronics or something in the inside. see it for what it is....then put a game in it. now play that game. congrats, now you're gaming. :)
 
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