Online Game, Made in U.S., Seizes the Globe
Probably nothing you didn't know before (more players in China than the US, etc.) But it's interesting to see how the article attempts to explain the appeal of the game to a non-gamer audience. From that perspective it's well written--it takes care to explain what levelling up is, and so on. Much mainstream writing about gaming either doesn't try that, or gets it wrong.
Probably nothing you didn't know before (more players in China than the US, etc.) But it's interesting to see how the article attempts to explain the appeal of the game to a non-gamer audience. From that perspective it's well written--it takes care to explain what levelling up is, and so on. Much mainstream writing about gaming either doesn't try that, or gets it wrong.