Are you like 12 or something?
My point was they're a fucking tiny operation, so I'll cut them a little slack. And I said IF they release the patch for free. I guess I'm just more forgiving than you eye rollers.
By politics and corporate red tape I meant more not allowing them to self publish, and the arbitrary 2GB limit for XBLA - which kept increasing from original 256MB upwards to 2GB now, and they'd make a size exception for some games here and there, but not for this. On top of that, if I remember correctly there's also some arbitrary rule of not willing to publish a game already available on other platform, which does nothing but hurts people simply wanting to play the game, and smaller developers who maybe don't have enough people to do multiple versions at the same time.
That may all be true, but console publisher would have no reason to care about any of it, not when it's clear how good work they can do on consoles.
I think this is something to do with Microsoft being smart enough to realise JAW is a complete joke of a company. I honestly think they did the right thing here. Looks like other publishers aren't falling for it, either.
Please for the love of all that is good in the world tell me that you're not serious.
I will not under any circumstances side with JAW. They are liars, and they are thieves. Just because Microsoft so happen to be a convenient corporate big bad in this particular situation doesn't change what JAW are.
wtf @ requirements from MS
what a load of old shite
How so? Care to explain what you mean by that?
Ummm how are we liars and thieves? We *DIDN'T* publish anything, we simply developed the titles.
Also, if we were thieves, what did we steal exactly?
Those requirements only apply if you want to get your game on XBLA and don't have a publisher. JAW could go out and find a third party publisher to get the game on there. Microsoft won't publish themselves because it's clearly not exclusive.
smh.
Here are the facts.
They basically stole our money with the most unprofessional, most half-assed release I've seen since the 1990s, then proceeded to act like the most unprofessional, most half-assed developers I've seen since the 1990s when their "CEO" was called out for it. And the Brucie bonus: it's almost two years later, and the game still doesn't work properly (and this is a very easily verified fact), all we've got since then is a continuous stream of lies about some HD patch that's never going to exist. All the while, their broken game is still available to buy on Steam.
Can we do anything more for you?
Well, you could fix the patch problems with the Steam version of Munch
Had to go to through an outside source to get it, but ever since then Munch has been running fine with no crashes (before it was going every 5 mins or so =\). Happy to hear we're getting the HD version of Munch as well! I played the death out of that game during the Xbox 1 launch (eat your heart out, Halo!).
...or punctuate.its threads like these that demonstrate how poorly neogaf is able to read.
Never realised the are releasing Munch HD too. Sweet, grabbing Odyssey and Exodus tonight, making an Oddworld folder for all that Lanning goodness! Odyssey, Exodus, Munch and Stranger, all on my HDD. Lovely stuff.
Is Munch actually any good?
Is Munch actually any good?
owell...or punctuate.
You walked right into that one!
First off, let me be specific.... the clause is for console releases, not Steam. BUT, and it's a big BUT, many developers (and Trendy Entertainment explained this many times) are a bit nervous to release on Steam first because PC releases of smaller games tend to attract "soft pirates" as they dubbed them. People who don't usually pirate, but might if they have to wait a long time to play the game.
That's why with most of these games the steam version is out that week. Hardcore pirates will pirate, there's no stopping them. But releasing the steam version at the same time eliminates the soft pirate. I have no data on this, Trendy and others who have discussed it have never brought any up, but it makes sense. I'm dying to play "TOY Trials 3D" on XBLA and it's out on Steam but the XBLA version is still a ways off... well, i can just steal it and play it now. But ill buy it when it comes out on XBLA. Oh, wait, no i wont, i already played it. All hypothetical, but I think that's what devs worry about.
Also, it's written into the contract. If they release first on PSN/Wiiware/whatever competing console) they will not only not release it, they will open themselves up to litigation. Breach of muthafugggggin contract.
XBLA is the biggest game in town so they can make these rules. In a way I don't blame them. But as a consumer I certainly don't like them. At all.
owell
anyway. if Lorne Lanning wanted to go back to directing a game studio Microsoft would probably hire him in snap. i have no idea who these goofballs doing these ports are.
It's Just Add Water, and they did a sterling job. They are currently patching 3D and Move support. I don't get the beef, JAW have done much to build their reputation for me.owell
anyway. if Lorne Lanning wanted to go back to directing a game studio Microsoft would probably hire him in snap. i have no idea who these goofballs doing these ports are.
well i dont get the beef with xbla. xbla is an amazing plaform.It's Just Add Water, and they did a sterling job. They are currently patching 3D and Move support. I don't get the beef, JAW have done much to build there reputation for me.
But that guy saying about Odyssey HD, that's a joke, right? As I understand it, it's impossible to upscale pre-rendered visuals like that, you have to start from scratch. They aren't doing that are they?
That joke of a developer, or at least their console team, has created probably the best remaster of any game released on consoles so far. I don't know if people realize how much work went into it, and how many more improvements is there compared to usual remasters - even the best ones like MGS or GoW..
Absolutely, some of the best games this gen. Who has beef with XBLA? Have they taken their meds today?well i dont get the beef with xbla. xbla is an amazing plaform.
Edit: oh wow, GoldenHelmet is from JAW? Props man, much love and all that jazz!
What about the completely new game JAW was working on? Hand of Odd i think.
It's Just Add Water, and they did a sterling job. They are currently patching 3D and Move support. I don't get the beef, JAW have done much to build there reputation for me.
But that guy saying about Odyssey HD, that's a joke, right? As I understand it, it's impossible to upscale pre-rendered visuals like that, you have to start from scratch. They aren't doing that are they?
its threads like these that demonstrate how poorly neogaf is able to read.
well i dont get the beef with xbla. xbla is an amazing plaform.
But that guy saying about Odyssey HD, that's a joke, right? As I understand it, it's impossible to upscale pre-rendered visuals like that, you have to start from scratch. They aren't doing that are they?
page one and two of this thread seems to have much beef. and it all seems to come from the announcement about microsoft not wanting to publish the game. its all ridiculous.Absolutely, some of the best games this gen. Who has beef with XBLA? Have they taken their meds today?
Not really. Halo remaster had its share of problems (framerate, resolution, much too changed style). JAW have pretty much nailed everything right with this remaster. It preserved the style of the original but with better assets, ran at 60FPS, 720p, good AA.No, just no.
Halo Anniversary still stands as the best and only example of how remasters should be handled.
Oddworld is a good remaster, but it's nowhere near on the same level as H:A.
why should MS allow them to self publish and assume all the risks if they happen to close down/go bankrupt, etc.
Props for making an issue out of nothing? Why should MS publish their title? why should MS allow them to self publish and assume all the risks if they happen to close down/go bankrupt, etc.
This is complaining for complaining sake. They haven't brought anything to anyone attention apart from the fact that they throw their toys out of the pram and start screaming when they don't get their way.
Not really. Halo remaster had its share of problems (framerate, resolution, much too changed style). JAW have pretty much nailed everything right with this remaster. It preserved the style of the original but with better assets, ran at 60FPS, 720p, good AA.
And SW had its far share of frame-rate problems, especially when things got really hectic. There was on section where it felt like it dropped to single digits it was that bad. (forget the name of the location, but it was second or third bounty)
This...I...what?
What risks? Do you even understand that the entire point of a digital marketplace?
Oh, and fyi, this nothing more than MS punishing OWI for putting the game on the PS3 first by denying them any potential profits on XBLA.
The worst part about this is now OWI has to go to a third party and beg for them to publish, which they may do...but probably not without taking a cut of the profits for doing essentially nothing. Not to mention MS will still get a cut of the profits anyways as it's their hub.
Lose/lose situation, honestly. It's saddening devs have to deal with this petulant, playground bullshit.
Is this a joke? What fucking risks could Microsoft possibly be taking for letting a studio release their game on XBLA? Because those other services, like Steam, iOS and PSN, which let developers self-publish are such enormous failures, right?
The only one throwing their toys out of their pram is you. It's entirely possible to like something and yet recognise and criticise its faults. Use your brain.
Well no, the props were for their work in general, they are good devs. But as for the MS thing, didn't MS just keep moving the goalposts, wasting JAW's time? I think they have every right to be annoyed.Props for making an issue out of nothing? Why should MS publish their title? why should MS allow them to self publish and assume all the risks if they happen to close down/go bankrupt, etc.
This is complaining for complaining sake. They haven't brought anything to anyone attention apart from the fact that they throw their toys out of the pram and start screaming when they don't get their way.
Yes... it was sub-hd, 30FPS base framerate with drops all over the place (compared to 720p / 60FPS base framerate in SW, with less often drops). I was obviously referring to the 'new' version when talking about style changes.what?
Did you even play it? The game offered both the original and the new remaster, you could switch between both at a press of a button. That alone puts it above every single remaster.
On PS3? seriously? where? We're NOT aware of any dips below 45 (those small amount of CRAZY places)
Oh sweet, so you are starting from scratch! What about Exodus? Let me guess, it depends how Odyssey sells!Nah man, it's a 2.5D remake, 3d Assets and 2d Gameplay![]()
Yes... it was sub-hd, 30FPS base framerate with drops all over the place (compared to 720p / 60FPS base framerate in SW, with less often drops). I was obviously referring to the 'new' version when talking about style changes.
In the end, it doesn't even matter if you think Halo was done better, what JAW did with SW was definitely one of the best remasters, if not the best. They deserve more props for it than they're ever getting, compared to Bluepoint at least.
It was during the second or third bounty. The large area where the bounty is on the 'roof' of a building and you have to climb across.
It felt like it dropped down to single digits when I first entered the location due to the number of enemies, etc. Maybe it was my PS3, but it was like playing in slo mo for a few seconds.
So who ends up paying for hosting the game?
It's good that we now have a definitive answer for this. I was beginning to worry that people would have different opinions and shit.Style changes are irrelevant as the original is there at a the press of a button, so that's a moot point. And complaining about Halo not being 60fpps? What a joke.
720p is something that is has over Halo, so there's that I guess. Comparing to two and what they both tried to achieved, it's pretty obvious that Halo comes out as the better remaster of the two.
Not to take anything away from JAW, but Halo was simply the better realized remaster due to its wealth of new features and retaining the old style for purists.
how many did it sell on PSN? MS has every right not to publish it if they dont want too, whats the big deal
Ahhhhh there is a point right before you get there that it streams a SHIT load of data in, there is a little performance hit at occasions like that, but the actual running of the game is pretty much 60fps all the way...
Actually in this new update we've fixed up a couple of those areas.
I haven't played it in a while, but I'll def check it out if there's a patch/update.
Honestly, if I hadn't played it to death on OG Xbox, it would probably be my most highly rated game this gen, but because of how much I did play it on OG, I felt a little burnt out/seen it all before when I bought it last year.
The issue we had is that THEY approached us in Aug 2010 about them publishing it, they've done nothing but stall us to the point we're in now having to deal with 3rd Party Publishers.
If they didn't want it in the first place, then why keep asking us over a 15 month period?