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Official Legend of Zelda: Twilight Princess thread

[Nintex] said:
I'm wondering about this to,
after you climb te stairs there is another door that requires a small key, but I havent found it. In fact there are alot of "secondary" rooms in that dungeon.

the key to open that final locked door pre-endboss is located in the graveyard section behind the castle(use the wolf to dig there near the propellor puzzle). Lame room though, about a dozen chests inside most consisting of rupees. :yawn:
 
Squeak said:
1-5?! 10-15 at the very least.
There is still 3.5 dungeon ahead and some other stuff AND then the final battles


For real.

Is he saying that the next 3.5 dungeons could be finished in 1 hour at the best? Hell, the dude just entered teh Temple of Time, that will probably take a good hour or two on its own!.
And yeah, I can see the spoiler being his opinion of the game after he was finished, but to post it straight after some comment about being part way through is pretty inconsiderate.
 
MasterMFauli said:
So, guys, what would you answer someone, that thinks TWW is, from a gameplay-perspective, better than TP?

I think both games have a similar gameplay. TP is just longer, has more depth and is more difficult. And amazingly, even without toon-shading, TP has a bigger "anime" feel to it with much more references to Miyazaki.
 
MasterMFauli said:
So, guys, what would you answer someone, that thinks TWW is, from a gameplay-perspective, better than TP?

I'd say he's a lying scumbag. WW had some features that made gameplay tedious and irritating. The most vital complaints I have with the game are transport-related. Imagine that you had to interrupt travel with Epona to conduct a song every time you wanted to change direction. It cripples what is so important in Zelda: the free-roaming aspect. You couldn't sail around with no clear goal, because there always was the friggin wind. Also, traveling is more fun on land, since you actually see other colors than just blue. Travelling in WW was just a pain in the ass. This aspect alone makes WW one of my least favorite Zeldas.
Also, it's been mentioned so many times, but it doesn't make it less true: the triforce hunt sucks. TP had the tear hunting, but that's nowhere near as tedious as getting those pieces.
 
GaimeGuy said:
I went to a best buy down here in florida (I'm on vacation down here) to get FFV and there were like 20 copies of Zelda GC on the racks...


(Hint: Check Best Buy)


Thanks. I went to Best Buy near my apt and they were sold out. But the Toys-R-Us next door had one copy left.
 
Is anybody else thinking fishing in this game could be so much better? I was hoping for a fully fleshed fishing activity. Lake Hylia is so vast and beautiful and the fishing mechanics are so awesome, why do i get to use that fishing rod only in that tiny, really concealed area as a mini game?
 
I have finished dungeon 2. 30 hours (yes, I spent a LOT of time watch the game in every single part and doing all the secondary quest). What I think:

What I like (for now):

+ The dungeons are really great.
+ The artistic work behind this game is something amazing.
+ Great, GREAT Gameplay with the Wiimote. Intuitive and deep.
+ Great cut-scenes.
+ The places are vast, deep and very different. There is a lot of nostalgic places.
+ Graphics is good. Yes, not comparable with X360 or PS3 of course, but it looks really good for a GC game and in some places is looks wonderful. Yes, I have a component Cable and a LCD Sharp with filters.
+ Music themes are good (the overworld's them is great: on par with OoT), but...(see -)

What I don't like:

- but the quality is really LOW. Oh man, there are some theme where I have problems to hear the music ! Really: the overworld theme is great and some other places have good tunes, but the quality is disappointing and I have a good 2.1 Stereo Philips !!! The tunes's composition (nothing to do with the quality) are good, but not good enough ! For now I'm a bit disappointed, but the game is long...We'll see.
- Graphics is not good everywhere. There are some places where is clear that they have been done a lot of time ago. There are another places where graphics is very good, in particular the Twilight World.
- Link is more human. Too human sometimes. I preferred a more neutral Link. This is not a negative point, but only my thoughts.
- This is the most controversial point: sometimes, I have not the impression that I'm playing a Zelda. I don't know why, but for now the game is even too dark, too anonyme and not enough....Zelda to be a Zelda. ARGH: it is very difficult to explain. What do you think ?
------------------------------------------------------------------------------------------------------------------------

It is clear that the best of this Zelda, after read a lot of impressions here, and after MY impressions, are the dungeons, the story and the art of the game.
The worst is the music. And in particular the music's quality.
I'll update these impressions in some days..
 
Are the Zelda ending or cutscenes anywhere online (besides YouTube horrible quality). Also how about a more complete music rip (other than that promotional ost)

i wanna rewatch all the cutscenes. I love the ending though.
 
AntMurda said:
Are the Zelda ending or cutscenes anywhere online (besides YouTube horrible quality). Also how about a more complete music rip (other than that promotional ost)

i wanna rewatch all the cutscenes. I love the ending though.

thehylia.com has them up. check the TP forum.
 
Mithos Yggdrasill said:
I have finished dungeon 2. 30 hours (yes, I spent a LOT of time watch the game in every single part and doing all the secondary quest).

woah.. and i thought i was lagging behind at 27 hrs. just beating the 4th dungeon...
 
Ani.. any idea of the name of the thread. Im searching and keep getting into threads where link and zelda's unrealized love is thoroughly discussed! I want videos damnit!!
 
Mithos Yggdrasill said:
I have finished dungeon 2. 30 hours (yes, I spent a LOT of time watch the game in every single part and doing all the secondary quest). What I think:

What I like (for now):

+ The dungeons are really great.
+ The artistic work behind this game is something amazing.
+ Great, GREAT Gameplay with the Wiimote. Intuitive and deep.
+ Great cut-scenes.
+ The places are vast, deep and very different. There is a lot of nostalgic places.
+ Graphics is good. Yes, not comparable with X360 or PS3 of course, but it looks really good for a GC game and in some places is looks wonderful. Yes, I have a component Cable and a LCD Sharp with filters.
+ Music themes are good (the overworld's them is great: on par with OoT), but...(see -)

What I don't like:

- but the quality is really LOW. Oh man, there are some theme where I have problems to hear the music ! Really: the overworld theme is great and some other places have good tunes, but the quality is disappointing and I have a good 2.1 Stereo Philips !!! The tunes's composition (nothing to do with the quality) are good, but not good enough ! For now I'm a bit disappointed, but the game is long...We'll see.
- Graphics is not good everywhere. There are some places where is clear that they have been done a lot of time ago. There are another places where graphics is very good, in particular the Twilight World.
- Link is more human. Too human sometimes. I preferred a more neutral Link. This is not a negative point, but only my thoughts.
- This is the most controversial point: sometimes, I have not the impression that I'm playing a Zelda. I don't know why, but for now the game is even too dark, too anonyme and not enough....Zelda to be a Zelda. ARGH: it is very difficult to explain. What do you think ?
------------------------------------------------------------------------------------------------------------------------

It is clear that the best of this Zelda, after read a lot of impressions here, and after MY impressions, are the dungeons, the story and the art of the game.
The worst is the music. And in particular the music's quality.
I'll update these impressions in some days..

Good impressions. Took me over 72 hours to finish the game so nothing wrong with looking around :D

On another note, noooooooooooooooooooooo Zelda thread unstickified! :(
 
am i bad to say i liked wind waker better than this?

though my ratings are as follows:

ww > tp > oot > mm

though i love mm, that should give you an impression of to how much i do like zelda. tp just doesn't have enough in the world to be a zelda game, just a huge field, huge desert and not alot of towns
like, 1 proper town, ordon. kakariko is a ghost town, that other one is too, and castle town has almost nothing to do and no-one to speak to, despite how nice it looks
 
Neo Child said:
though i love mm, that should give you an impression of to how much i do like zelda. tp just doesn't have enough in the world to be a zelda game, just a huge field, huge desert and not alot of towns
like, 1 proper town, ordon. kakariko is a ghost town, that other one is too, and castle town has almost nothing to do and no-one to speak to, despite how nice it looks

Yeah, WW had tons of towns like Outset Island and..... oh wait
 
I just beat it. Excellent game. Counting it as last-gen, it's probably my favourite of that period.

OOT still has several areas where it handily beats TP though. For one, the secrets in OOT I think are far more varied, with a greater sense of discovery and an infinitely greater sense of reward (ie. things are available to be discovered while they're still of use.) The story, while being told far better in TP, is more consistent and I think satisfying in OOT (
Gannondorf was completely out of place in TP, and you never got a really solid motivation for what you're doing.
) I think the extra scenarios and places were better/more plentiful in OOT, like the Malon Farm, Kakariko Village, Gerudo Fortress, etc.

Dungeon-wise and in terms of overall gameplay, Twilight Princess really delivered though. The dungeons are incredible (my favourite being the fifth and seventh) and creatively implemented within the game. The game captivated me from beginning to end. I only wish that the between dungeon parts that show between the first three temples were as prevalent in the latter half of the game. I think after a while, it becomes mostly going from dungeon to dungeon.

I think Oblivion said it best earlier on when he said that OOT offers the best overall Zelda experience, while TP offers the best Zelda gameplay. In light of that, I can't really decide which I like better. Even with all of those complaints, this is now among my favourite games.

BTW. If it hasn't been said already, the cool sword-sheathing move is all about timing. You can get it to happen every time by sheathing the sword shortly before the enemy completely dissapears after you kill it. I had this move practically perfected.
 
Kurashima said:
BTW. If it hasn't been said already, the cool sword-sheathing move is all about timing. You can get it to happen every time by sheathing the sword shortly before the enemy completely dissapears after you kill it. I had this move practically perfected.

After I defeat the enemy, I just keep bashing A and it works practically every time, so you don't need to have good timing or anything.
 
colinp said:
Yeah, WW had tons of towns like Outset Island and..... oh wait

i am saying that you could do much more in wind waker than you can do in twilight princess, and there is bigger spaces, sure filled with sea (and i like sailing for the record), but there are boats on the sea, enemy ships, and small islands to keep you occupied while you travel to the next big area.

and there was also windfall in wind waker.
 
Neo Child said:
i am saying that you could do much more in wind waker than you can do in twilight princess, and there is bigger spaces, sure filled with sea (and i like sailing for the record), but there are boats on the sea, enemy ships, and small islands to keep you occupied while you travel to the next big area.

and there was also windfall in wind waker.

While I liked WW more than TP as well, you are not getting anywhere flaunting it like this here. 'tis only trouble ahead.
 
Neo Child said:
i am saying that you could do much more in wind waker than you can do in twilight princess, and there is bigger spaces, sure filled with sea (and i like sailing for the record), but there are boats on the sea, enemy ships, and small islands to keep you occupied while you travel to the next big area.

and there was also windfall in wind waker.


Hmmm, I think it just *seems* like you can do more in Wind Waker since 90% of those islands were useless and just had grass to cut and rupees to acquire. Instead of boats and enemy ships on the high seas you get birds and enemy goblins in the fields of Hyrule. I don't remember any minigames in WW like fishing, shooting the ballons down river, rollgoal (or whatever it's called), and snowboarding either...

Don't get me wrong- I love WW. But better than TP..? I respectfully disagree.
 
I'm something like 18 hours into the game on the gc.

My word does the camera suck absolute balls. I haven't really played any game in a long while, but, sweet merciful god, do I really hate how the camera behaves. Maybe I'm just growing out of 3rd person games or something. heh.


Also, I spent like 2 hours trying to figure out how to get out of hylia lake after finishing up the light thing(that was starting to get annoying, killing bugs). I'm so retarded, cause the very first thing I did was do that whole canon thing, I just didn't look for a door. =(

I'm really surprised at the unshallowness of the story.
 
I loved WW, but there's no way in hell it had more to do than TP. WW was an incomplete game, and felt like one. They created a MASSIVE game world, and ran out of time before fully populating it! TP, on the other hand, is jam-packed with content, even if it arguably has a smaller (I'd say more streamlined) overworld.
 
I'm having some trouble with
fixing the Eldin bridge. It seems I don't have the needed warp location to eldin bridge, so I went to Eldin province in hopes that the Twilight creatures would appear so I could get the warp but nope. Do I have to do something to trigger them to come?
 
RattleHead_ said:
I'm having some trouble with
fixing the Eldin bridge. It seems I don't have the needed warp location to eldin bridge, so I went to Eldin province in hopes that the Twilight creatures would appear so I could get the warp but nope. Do I have to do something to trigger them to come?

IIRC
that warp point gets disabled when the bridge is shattered. You should still be able to repair the bridge without any problems, though. Something about going there, having Midna prompt you to repair it, warping to where the bridge remnant is currently located, and then automatically warping back with it.
 
mrkgoo said:
For real.

Is he saying that the next 3.5 dungeons could be finished in 1 hour at the best? Hell, the dude just entered teh Temple of Time, that will probably take a good hour or two on its own!.
And yeah, I can see the spoiler being his opinion of the game after he was finished, but to post it straight after some comment about being part way through is pretty inconsiderate.

Im saying he could finish the game in 1-5 hours once he finishes the temple of time. And what 3.5 dungeons?
Zant place takes at most 1 hour only..
then your off to
Hyrule Castle
which will..take what? 2 hours if you get lost and confused..wheres the 1.5?
 
Mejilan said:
IIRC
that warp point gets disabled when the bridge is shattered. You should still be able to repair the bridge without any problems, though. Something about going there, having Midna prompt you to repair it, warping to where the bridge remnant is currently located, and then automatically warping back with it.

Tried doing that but it didn't work. Midna dosn't say or do anything when I go to
Eldin Bridge
.
 
deepred said:
I think both games have a similar gameplay. TP is just longer, has more depth and is more difficult. And amazingly, even without toon-shading, TP has a bigger "anime" feel to it with much more references to Miyazaki.
Nintendo and Miyazaki need to collaborate sometime.

P.S: Does Nintendo plan to put OoT on the VC anytime soon? I have a craving to play it now but don't feel like hunting down the GC version.
 
Just finished the game a few minutes ago. WOW. Very impressed, tho
imo the end fight didn't feel as epic as OoT
. Maybe thats just my fuzzy memory but :)
 
well i finished my 4th complete run through the game, this one on GameCube. so Ive now been through the entire game twice on Wii and twice on Cube, not counting how many times I played through my favorite parts :D


end-game spoiler alert!
man I toyed with
Ganondorf on horseback
for a half hour :lol
 
santouras said:
Just finished the game a few minutes ago. WOW. Very impressed, tho
imo the end fight didn't feel as epic as OoT
. Maybe thats just my fuzzy memory but :)

As far as the whole fight with Ganon went, the only part where the music was superior to OOT's ending sequence was during the horseback and one-on-one fights.
 
tptime.jpg
 
Boards of Canada said:

Im sorry, but HOW DO YOU DO THAT, without having the game paused 60 hrs straight at least? I mean I took my sweet time, left the game paused for hrs, and did all the sidequests (as far as I know), got all the bugs, and all Im missing are a few heartpieces and poes- and Im not even half that.
 
Ok I'm stuck at the
snowpeak ruins.

I just got the key from THIS room:
dsc00167gz6.jpg


but after following to the nearby door (next to the chest) I don't know what to do. I even tried IGN's guide and it says: "Continue to the foyer go through the door to the northwest and unlock the door here and continue on."

What's the foyer? :( Anybody knows what should I do next?

That pic isn't 'spoilerish' but if I can't post it let me know.
 
RattleHead_ said:
I'm having some trouble with
fixing the Eldin bridge. It seems I don't have the needed warp location to eldin bridge, so I went to Eldin province in hopes that the Twilight creatures would appear so I could get the warp but nope. Do I have to do something to trigger them to come?
Try checking out the desert near the bottom-right on the map... (IIRC)
 
Slurpy said:
Im sorry, but HOW DO YOU DO THAT, without having the game paused 60 hrs straight at least? I mean I took my sweet time, left the game paused for hrs, and did all the sidequests (as far as I know), got all the bugs, and all Im missing are a few heartpieces and poes- and Im not even half that.

I got all of the heart containers and bugs, and almost all of the souls... and beat it at about 65 hours. I need to boot the game up again, get the rest of the souls, and slog through the Cave of Ordeals... then I'll REALLY be done. I figure that'll still get me to under 70 hours.
 
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