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Official MGS3 Subsistence thread prruuwwuuuuuuuuuu

momolicious said:
Dood, i think the online mode really needs a crosshair or first person real gun crosshair like they show in the intro of Persistence disc.

???

If you hold down L1 while aiming in 1st person you get down-the-sights aiming.

I was on for abit but no-one jioned my gaf game so I played on the gamefaq server :lol

I can host a game for about 1 more hour. I feel like I am always hosting though, then people complain about the maps or the mission type. Then I feel bad when I have to go and end up playing all night.
 
Oh and thanks for not changing that up, I need to unplug my computer everytime I want to play online, so I don't systematically check here first.

I still CANNOT host a game. I have emailed Konami's Game Support about it, they told me to make a static IP conneciton for my PS2 (which I did) and to setup my router so that IP would be the default DMZ server. I still get the same 519:208 (and 519:464 with UPnP on) that I did before, when I was forwarding and triggering UDP 5730 to 5739 to that same adress.
 
Flo--GREAT game last night, man! (Ingram) That was exactly what I imagined when I heard Metal Gear was going online, so it was cool to finally play a tense waiting game like that.

Sorry I had to jet out so fast. We'll have to have a rematch sometime.
 
ArcadeStickMonk said:
If the game would LET us host, then some of us would.

PS2 + Router = Banana Land

Just put your ps2 in the router's DMZ, or open the UDP ports it needs. Didn't give me problems after that.
 
Yo Gribbix, Defensor, Laurent and crew: What kinda circle jerk did I interupt in the the forest? No one moved or spoke.

"Let's NEVER leave the cabin!"

TDM in the cabin board is lame. If I didn't keep getting Sokolov (even tho I was killin') I would have left.
 
There's a ledge that winds around the perimeter of the area...follow it all the way around then use the roll move to get onto the central platform.
 
Vargas said:
Does anyone know how to get The Pain's camo? I can't seem to reach it.

If I remember correctly, theres a cliff near where you kill The Pain...you have to get up to that cliff and run off the cliff onto the platform where The Pain was...
 
Vargas said:
Does anyone know how to get The Pain's camo? I can't seem to reach it.

Go towards the exit of the cave, right when you get out of the water look to your right and you'll see a path, follow it to the top then roll forward onto the center platform and claim your prize.
 
ArcadeStickMonk said:
Yo Gribbix, Defensor, Laurent and crew: What kinda circle jerk did I interupt in the the forest? No one moved or spoke.

"Let's NEVER leave the cabin!"

TDM in the cabin board is lame. If I didn't keep getting Sokolov (even tho I was killin') I would have left.

I'm assuming I need a headset to be able to hear others speak since I haven't heard anyone speak since I bought the game. I already checked to see if I had inadvertently muted everyone but that doesn't seem to be the case. As for the non-moving: sorry, I admit I kind of stood around for a bit while waiting for someone to make a move.
 
ArcadeStickMonk said:
Yo Gribbix, Defensor, Laurent and crew: What kinda circle jerk did I interupt in the the forest? No one moved or spoke.

"Let's NEVER leave the cabin!"

TDM in the cabin board is lame. If I didn't keep getting Sokolov (even tho I was killin') I would have left.
Yeah, I don't like that level that much... I was one of the wanabe sniper at first, but then I got bored. Oh, and you kicked my ass hard that IIRC...
 
Gribbix said:
I'm assuming I need a headset to be able to hear others speak since I haven't heard anyone speak since I bought the game. I already checked to see if I had inadvertently muted everyone but that doesn't seem to be the case. As for the non-moving: sorry, I admit I kind of stood around for a bit while waiting for someone to make a move.
I think he meant the typical sentences like "GO, GO, GO!" or "Defend the target" which, I admit, can be a funny way of interacting with others...
 
ArcadeStickMonk said:
You were on my team in the cabin. True Blue for-eva-evs.

Brown Town is where I shine, I think; such an unfortunate name.
I wasn't refering to the cabin game, but on the level before or after that, we switched teams...

Oh and Brown Town HAS to be based on the level used in the Metal Gear Solid 4 trailer. I watched it again yesterday, lots of similarities...
 
WTF is with no 3rd person cam for the Boss battle?!

you get used to the new camera through the whole game, and suddenly it isnt an option in the last battle. annoying shit.
 
M3wThr33 said:
Uhm... I'm pretty sure I had it, but it shouldn't matter anyway. You'll be in first-person more anyway.

Um... pretty sure it didnt.

and it did/does matter to me. i found it quite annoying after having adjusted to the new (and preferable) camera option.

why would i be doing CQC from first person anyways? who said i wanted to shoot her?
 
Daigoro said:
Um... pretty sure it didnt.

and it did/does matter to me. i found it quite annoying after having adjusted to the new (and preferable) camera option.

why would i be doing CQC from first person anyways? who said i wanted to shoot her?

That really bothered me as well, I thought my R3 button was broken because I couldn't switch over to the 3rd person camera. :lol
 
Daigoro said:
WTF is with no 3rd person cam for the Boss battle?!

you get used to the new camera through the whole game, and suddenly it isnt an option in the last battle. annoying shit.


personally, I don't know how anyone can use the 3rd person camera for combat. I think it sucks all around and the game is unplayable using it. Any type of shooting you do in the game must be done in first person anyway.
 
BigBoss said:
That really bothered me as well, I thought my R3 button was broken because I couldn't switch over to the 3rd person camera. :lol

i kept checking the options thinking the game had them set wrong (like how after cut scenes you are forced to carry the .45 even if it wasnt in your inventory before hand), but nope!

"hey guys! lets disable the new camera system for the last 10 minutes of the game."

boo.

Reilly said:
personally, I don't know how anyone can use the 3rd person camera for combat. I think it sucks all around and the game is unplayable using it.

yeah. im gonna have to go ahead and disagree with you there.
 
If you do the last fight right, you should need to do CQC very very few times.
If you keep your distance and roll after every double sniper shot, it's all easy.
 
M3wThr33 said:
If you do the last fight right, you should need to do CQC very very few times.
If you keep your distance and roll after every double sniper shot, it's all easy.

oh i see. there is only one way to do the fight correctly.

ill be sure to check with you before taking on future video game bosses. i wouldnt want to do it the wrong way.
 
I just never won at the CQC fights, so I did my best to avoid it. If the camera is bothering you, I'd suggest doing it the same way.
 
A strange thing that happened to me. Could you help?

I have a PAL PS2.
I bought the US version of MGS3:Sub (Pal is out in 2 months).
I've used ID CONVERTER from Paradox to change my ID to a US PS2, in order to play US games (I did the same to play ONLINE Hot Shots Golf Fore! and others)

This way worked in past.

Now I was trying METAL GEAR SOLID 3: SUBSISTANCE.
I was able to access the ONLINE page.

Then i try to connect but I get an error.

-ERROR 864-

I tried to re-create the Network Connection but i got the same error.

Why doesn't it work?
Thanks for help!

Snowball
 
It's really hard to do CQC against The Boss, since she's the mastering it. But if you are up for a challenge Daigoro, that should be interesting... Did you manage to perform good CQC against Volgin? IIRC (I haven't finished the game after Subsistence release) he was also hard to deal with that way.

The only reason I would guess the 3rd person view camera isn't available for the particular battle would be for framerate issues. Maybe Kojima Productions didn't manage to make thousands of thousands of sakura white flowers flow in the wind on a large field at that angle without seriously affecting the framerates...
 
Snowball said:
A strange thing that happened to me. Could you help?

I have a PAL PS2.
I bought the US version of MGS3:Sub (Pal is out in 2 months).
I've used ID CONVERTER from Paradox to change my ID to a US PS2, in order to play US games (I did the same to play ONLINE Hot Shots Golf Fore! and others)

This way worked in past.

Now I was trying METAL GEAR SOLID 3: SUBSISTANCE.
I was able to access the ONLINE page.

Then i try to connect but I get an error.

-ERROR 864-

I tried to re-create the Network Connection but i got the same error.

Why doesn't it work?
Thanks for help!

Snowball
What would be funny is if the game was programmed to check if your ISP is american. But since american journalist had no problem playing the japanese game on japanese servers, it's probably something else...
 
Snowball said:
I have a PAL PS2.
I bought the US version of MGS3:Sub (Pal is out in 2 months).

I don't know where you got that information, but I'm reasonably sure it's wrong, as I emailed Konami UK myself to ask them when it was coming out and what extras it would have, and I got told October.
 
Danj said:
I don't know where you got that information, but I'm reasonably sure it's wrong, as I emailed Konami UK myself to ask them when it was coming out and what extras it would have, and I got told October.


I was just supposing, sorry. I dunno when it is going to be released.

Anyway i solved my prob and was able to play it online.
Nothng special really. It seems pretty annoying.
Control is sooo bad. :(
Do you agree?
 
If you initiate CQC, you will lose every time, so make sure you let the Boss attack you first. You have to press O right when Snake grunts to counter the Boss' CQC. Once you counter her move you can use your CQC on her.
 
It's a game that was not designed for multiplayer, with multiplayer added later, so naturally the controls are sort of ill-suited for multiplayer. Eventually you realize what works and what doesn't work. For example, most of the time running around holding down the square button is a really bad idea, but it is good in some situations.

They probably should have taken out the "go up against walls" thing entirely though, since there is no point to it in multiplayer, and I've gotten killed soooo many times by having my camera angle randomly change.
 
M3wThr33 said:
Bad controls? What? No.
Run up to a waist high box and lift yourself up onto it; do this five times.
Did you press your back up against that box during three attempts? Then there is a problem with the controls.

The issue is that they are too heavily layered in context sensitivity for their own good, even in Single Player.
So things that take a lil' bit of focus not to be annoying in Single Player end up being maddening suicide events in Multiplayer.

Also the Lock-On is flakey as hell up close.

Zaxxon said:
They probably should have taken out the "go up against walls" thing entirely though, since there is no point to it in multiplayer
Nooooooooooo.

When you lean around a corner and then pop out to shoot, your auto-aim is usually flawless.
It's a very reliable way to get quick kills from the mid-range on in.
Also, how else are you going to chuck a grenade back without exposing yourself?
 
typo said:
Some call it cheap... depends on who you talk to.

Hmmm... maybe. I've botched it enough times due to the guy leaping away, the guy firing right as I'm about to CQC him (killing me) or me just completely missing for me to believe that there is actually skill in it. I don't think it's on the same level as say, the AWP in beta Counterstrike for example.
 
I don't really think there is anything 'cheap' in MGO. It is really frustrating to get thrown down and knifed, but you should:

a) not let the person get that close to you

b) CQC them

c) not get up immediatly and mess up thier timing
 
Flo_Evans said:
I don't really think there is anything 'cheap' in MGO. It is really frustrating to get thrown down and knifed, but you should:

a) not let the person get that close to you

b) CQC them

c) not get up immediatly and mess up thier timing

That's what _leech_ told me. Anyways, I got my copy today... the name: typo.
 
nah, kniving someone after CQC isn't cheap. Best way to take someone out after it since the auto aim is kind of iffy. Anyone successful at manually aiming after a CQC?

What I don't like is you shouldn't be able to have two people CQCing each other at the same time. Although it's funny when it happens with the Rumble Roses chicks :lol

Is it just me or does Ocelot get a free headshot because of his cap? It seems like it almost aways have to come off before you get the headshot. Oh and his ricocheting revolver kicks ass. No hiding behide corners for you!
 
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