Buttonbasher
Member
Alright.Rez>You said:PAL regular, lol.
Alright.Rez>You said:PAL regular, lol.
DancingJesus said:
The Gamestop page makes it sound like it's a scratch card. And it comes in the LE itself, unlike the LBP preorder codes.Guled said:Did anyone get the pre order code yet? Is it one of those codes where its an unlockable thing that everyone can do or is it a code you have to redeem off the XBLM or PSN
Do yourself a favor and give this game a try. The only way you wouldn't like it is if you don't like platforming, and if you're reading this, that's not the case, right?
The Good
* Intricate level design
* Beautiful art direction
* Platforming is entertaining and looks great
* Cinematic combat moves are cool to pull off and impressive to watch
* Elika's presence leads to unique gameplay mechanics.
The Bad
* Really, really easy
* The new prince isn't a good leading man
* Some combat and platforming annoyances.
That's what I was thinking, it's like everyone ignored the 8.7 from Gametrailers, and the B+ from 1up today (amongst plenty more) and went straight for the Wired review of 7.0. Seems senseless to write off such a highly rated game because of one score from Wired.Zapages said:You guys do realize that only 1 person has given it below an 80 so far and that's because he did not like what was already known.
Kobun Heat said:Because, you know, why bother actually reading or responding to my points.
Yeah, true. idk, people just mostly seem to be overreacting a bit.Evonus said:Not playing it on release day doesn't mean writing it off.
*sells 360 for liquor and tittie*GarthVaderUK said:Bah, pre-order cancelled.
Seems that way BUT I'm not picky like most people and as long as the gameplay is intact, I will always go PS3. Not a fanboy thing, just more friends on there. I've made exceptions. Also, if there's a port like Fallout 3, I might switch it over to 360.Amir0x said:isn't it always go go 360, at least for Ubi titles?
Jtyettis said:Any deals on the 360 version out there? Nice price on the PC version for sure.
Aladuf said:That's what I was thinking, it's like everyone ignored the 8.7 from Gametrailers, and the B+ from 1up today (amongst plenty more) and went straight for the Wired review of 7.0. Seems senseless to write off such a highly rated game because of one score from Wired.
So you read into all the bad things they say and totally skip over the positive things and why this is a good game that is worth buying.jonnybryce said:Or, it's like all you PoP defenders are ignoring all of the contents of every review and are simply glancing and the number and calling WTF.
Even with 8s and 8.7s, the reviews are saying it's super easy, the reviews are saying the platforming feels automated and does not offer much control, the reviews are saying that the battle system is over simplified and doesn't matter b/c you can just use Elika to win every time.
The reviews are saying you have to backtrack in every level to hunt down 100s of orbs to further progress in the game, that the platforming isn't particularly challenging, the story does just enough to exist but not much else.
It's not about the number. There is an actual review to read, and if you read the context you would not be so confused as to why a lot of us are backing out or rebranding this a rental for later.
Because when the bad things in a platforming / swordfighting game are the platforming and the swordfighting then the game might not be worth $60.Guled said:So you read into all the bad things they say and totally skip over the positive things and why this is a good game that is worth buying.
Obviously they aren't that bad considering the high marks the game is getting. :\Zabka said:Because when the bad things in a platforming / swordfighting game are the platforming and the swordfighting then the game might not be worth $60.
the platforming is not bad, just easy. And its easy because the game don't reload the save file when you die. When a game tries to do something different it gets bashed for it. Thats why shooter #452 gets a multi million $ budget while games that don't stick to the formula don'tZabka said:Because when the bad things in a platforming / swordfighting game are the platforming and the swordfighting then the game might not be worth $60.
The fuck? I've ready plenty of these reviews today and watched the GT one. Yeah, they all said a lot of the same, easy game, can't die, etc. The same stuff that's been known for a while. Maybe it's just me and a few others I guess, but these things just don't bother me. But it seems that it's just really turning off a lot of other people so my bad. *shrugs*jonnybryce said:Or, it's like all you PoP defenders are ignoring all of the contents of every review and are simply glancing and the number and calling WTF.
*snip*
You people are really hung up on the numbers...Guled said:the platforming is not bad, just easy. And its easy because the game don't reload the save file when you die. When a game tries to do something different it gets bashed for it. Thats why shooter #452 gets a multi million $ budget while games that don't stick to the formula don't
I was just using "bad things" term because it was response to Guled's post calling the criticism "bad things."Obviously they aren't that bad considering the high marks the game is getting. :\
jonnybryce said:The reviews are saying you have to backtrack in every level to hunt down 100s of orbs to further progress in the game, that the platforming isn't particularly challenging, the story does just enough to exist but not much else.
Guled said:did people expect a 30+ hour game, why are they canceling their pre orders, its around the same length as the past pop games and twice the size of a lot of next gen games
That Attack of the Show girl makes me want to stop watching.DancingJesus said:
Shins said:What does that matter in a single player game?
It seems like everytime a game comes out that dose something new it gets bashed unfairly. I loved AC, one of my top games this gen and ME and PoP will mostly be in my top 10 for GOTY, it seems like if a game is different it gets rejected by GAFKintaro said:That's fine. I didn't expect a 30 hour game (who does anymore). I did, however, expect a game with some challenge. Why in the world would I buy a game where there's no challenge AND backtracking? DMC4 had a ton of shitty ass backtracking, but at least it had challenge! Why would I pay $60 for that up against the ton of other games I haven't gotten to play yet this fall that would offer me some challenge? Five dollars, play it, enjoy it, and I'm done. If you want to pay your $60 to buy it, go for it.
This game will get ripped to shit in a week or two on this forum. Assassin's Creed all over again.
Most of the games I buy have an online component. I buy for the PS3 because of that. Fallout 3 was an exception due the shoddy port. Otherwise it will be PS3 just to play with my friends. But you may have a point, if it's a competent SP port I will buy for PS3. 360 will get their sales so it's like helping out the little guy.Shins said:What does that matter in a single player game?
What does gameplay have to do with the engine?mjl86 said:Also, what's the experience like compared to Assassin's Creed? IGN said PoP uses a "modified Assassin's Creed engine", but what kind of modifications are we talking about? Did they eliminate a lot of the frustrating repetition and unrealistic parts of AC?
mjl86 said:Love the art style in this game, looks like cel shading combined with something...?
Also, what's the experience like compared to Assassin's Creed? IGN said PoP uses a "modified Assassin's Creed engine", but what kind of modifications are we talking about? Did they eliminate a lot of the boring repetition, the repetitive dialogue, the sometimes unresponsive platforming? AC was one good formula that was multiplied through nine missions, but I'm hoping that PoP has a lot more diversity to warrant the $60 price.
Ding Ding Ding!I AM JOHN! said:It's not like Sands of Time was that challenging anyway, and I'd still call it one of the best games to come out last gen.
Again, dude, the engine doesn't determine how well the control works or what features you put into a game. They share the same graphics-producing technology and the same basic idea (you're a dude who does crazy parkour stuff), but nothing more.mjl86 said:Well the gameplay is derived from the engine, based on what they decide to use, and while I'm hoping they kept the fun, smooth platforming from AC, I hope they did away with features from AC that made the experience less fun. Half the time the game did not recognize what I was pressing or where I was trying to go on the map. The engine wasn't near the level of polish that I was hoping for. I'm wondering what specifically was changed between AC and PoP, because that will in turn affect the gameplay.
Guled said:It seems like everytime a game comes out that dose something new it gets bashed unfairly. I loved AC, one of my top games this gen and ME and PoP will mostly be in my top 10 for GOTY, it seems like if a game is different it gets rejected by GAF![]()
Also, if a game makes it easier to control, how is that a bad thing. Sure you don't have to press multiple buttons at once to do jumps but dose that mean that it takes all the challenge away or make it better to play?
They're little right now....Shins said:I don't think huge companies qualify for little guy status, lol.
Because:INDIGO_CYCLOPS said:People are giving those that canceled their preorders shit for...what reason? I can't speak for everyone but I know the reason I did was because all the reviews I've read all said the same thing, and it just so happens that the games I like to spend $60 on these days need to have SOME SORT of challenge, some sort of interesting gameplay, whatever it may be...Regardless of how beautiful and well-presented PoP is [no doubt] going to be, I am just NOT interested in paying full price for a game I'll beat in one day and not pick up for months later. Why is that such a problem for some people?
I AM JOHN! said:ITT: people who can't see the forest for the trees. How about instead of focusing on things like the difficulty, think about the experience of playing the game and the atmosphere built around it, and how most of the reviews have been nothing but glowing about it. It's not like Sands of Time was that challenging anyway, and I'd still call it one of the best games to come out last gen.
Alright, I can see that, but I don't think it's fair to say that we can't "see the forest for the trees" because the consensus is that the experience is probably phenomenal, no doubt about it. Like I said, in my case the game has always caught my attention with it's unique art style and the like. I'm just making a financial decision at this point by deciding not to pay full price for a game that really, I just don't need/can't afford. I respect what the devs were trying to do, I respect the games presentation and other strong points, but if someone knows their taste and decides the game isn't a full purchase for them, I don't think it's fair to chastise them for that.I AM JOHN! said:Because: