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Official Prince of Persia Thread

voltron said:
Yeah I know how to parry ;). I guess I havent been using Elika, like, at all. So Ill start doing that. Also whenever they change form for me they always fucking change right back to that state again after I use the correct attack.

Anyway Im gonna finish by tomorrow and swap it for Tomb Raider. I still love the platforming and the game in general, its just that I need to keep TR for the DLC and Id rather save the money than buy both.

What DLC is coming for TR?
 
MMaRsu said:
Who said that? Also why buy a game before you check out anything about it? I've known from the start that it was this way, going by posts here and video reviews.
I tend to ignore reviews and usually it works out well for me. Reviews have a lot of misinformation and opinions that rarely match mine. The things I have read mentioned an open world (and in a way it is, just not the way I imagined). When the game got outrageous scores (it was at 94 for a while at gamerankings) I had to play it for myself. So I did when we got the game in our store. I played it for a bit and after the tutorial part I got to the huge open plain and decided that this game would be exactly up my alley. That and I always liked the core gameplay of PoP.

Obviously it didn't turn out that way as that turned out to be the only open field I would encounter.
 
Future said:
It didnt help that the last power plate I unlocked was the yellow one. Even people that like this game have to admit that one was pretty damn lame.

Seriously. Why can't I invert my controls?!?!? >:(

Insomniac, that question is for you too!
 
soldat7 said:
Seriously. Why can't I invert my controls?!?!? >:(

Insomniac, that question is for you too!

Are you kidding me? I will never purchase this game if true.

And what Insomniac game are you talking about?
Please don't say Resistance 2. I'm supposed to buy it this weekend.
 
nyong said:
Are you kidding me? I will never purchase this game if true.

And what Insomniac game are you talking about?
Please don't say Resistance 2. I'm supposed to buy it this weekend.

You CAN invert controls for 99% of the game. There are some small (and very annoying) sections where you can't (dealing with the Yellow Plates).

And I'm talking about R&C Future. I put the game down after struggling with the non-invertible flight controls. PoP is not nearly as bad as that.
 
soldat7 said:
You CAN invert controls for 99% of the game. There are some small (and very annoying) sections where you can't (dealing with the Yellow Plates).

And I'm talking about R&C Future. I put the game down after struggling with the non-invertible flight controls. PoP is not nearly as bad as that.

Ah ok. That's odd that they would allow it for most for most of the game, then make you switch it up for particular segments. Hopefully it gets a patch down the road.

And it looks like I'll never play R&C. There is zero excuse for not having inverted controls nowadays. It makes games completely unplayable for lots of players.
 
Anyone know how to get those last 6 high light seeds form one of the first areas, The Couldron - The Vale?

There are no power pads anywhere in the area.

edit, ok I just found a green plate really low, now I gotta figure out how to get there.

Ok I found it.

Nothin' to see here!
 
I have 992 light seeds. I want to get 1000, but I cannot find the final seeds for the intro Citadel area, the Machinery grounds in the Vale, and the City of Light and Queen's Tower in the City. I'm missing 2 in each area, I've combed them all around, and I can't find them. It's driving me nuts.

What do I do?
 
Does anyone have a screen of that last part of the attract mode? Where it changes from gameplay to illustration? I want that illustration screen.
 
sonicmj1 said:
I have 992 light seeds. I want to get 1000, but I cannot find the final seeds for the intro Citadel area, the Machinery grounds in the Vale, and the City of Light and Queen's Tower in the City. I'm missing 2 in each area, I've combed them all around, and I can't find them. It's driving me nuts.

What do I do?

I bet theyre down low, or the power plates to access them are.
 
voltron said:
Yeah I know how to parry ;). I guess I havent been using Elika, like, at all. So Ill start doing that. Also whenever they change form for me they always fucking change right back to that state again after I use the correct attack.

It's all about stringing together long combos, and that's impossible without using Elika. If you look at the way the combo trees are structured, you're meant to alternate attacks between The Prince and Elika. Every additional hit in your combo does more damage than the last, so if you don't use long combos you'll do jack squat for damage. If you really want easy-mode combat, do this: Approach the enemy and wait for them to attack. Then:

Deflect -> Y YA YXYB AYB

(This is the Xbox 360 version. If on another system, Y = Elika, B = Throw, A = Jump)

This will do about 40% damage to most bosses. There are longer combos, but they can be deflected.

(If a combo like that sounds hard, keep in mind you have a huge timing window after every hit. You can literally stop mid-combo and think about what your next hit will be.)
 
So, the PC version is very, very slow
to ship from Toys R Us...good thing I can't play until this weekend anyway.
:(

Also, I assume that either 1) this game sucks, or 2) everyone already bought the game, or 3) no one cares about the PC version, or 4) everyone who bought the PC version is busy playing it.

Still looking forward to it. It's so sad to have to read a week of console people argue about a game before I get to play it!
I'm just jealous
 
Dartastic said:
The majority of this game plays like a QTE, and that makes me sad. =(

I won't lie, that's how I've felt since I started. It's like all QTE's without the prompts. BUT, sometimes you just want to feel like a badass and not put in all the work. I know it sounds dumb, but I'm getting older and while I love my hardcore shooters, sometimes I want something I can kick back to. We're playing a form of entertainment that requires our minds and senses to be fully alert, while something like TV or film is passive and allows us to lay back. I see this PoP as allowing me to feel like I'm doing all this awesome shit, but maintaining a level of passiveness. In a nutshell, after work I'd much rather pick up and play this that Gears 2 online.
 
jrricky said:
So anyone think this is a hit as Assassin's Creed?


I don't see a way this WON'T sell 3mil+ But then again AC eventually went over 7 million. :lol

It'll do very well, let's just say that.
 
The last area of the alchemist's area = awesome.
finally getting to jump on those damn balloons!

anyway, back to my history paper :[
 
Update for the PC folks...

PC version has all the extras as the Console versions...

525858542 <-This code unlocks the SOT Prince and Farah...

I still don't know how to unlock Altair in this version though although I registered my copy of the game. :|
 
newsguy said:
I won't lie, that's how I've felt since I started. It's like all QTE's without the prompts. BUT, sometimes you just want to feel like a badass and not put in all the work. I know it sounds dumb, but I'm getting older and while I love my hardcore shooters, sometimes I want something I can kick back to. We're playing a form of entertainment that requires our minds and senses to be fully alert, while something like TV or film is passive and allows us to lay back. I see this PoP as allowing me to feel like I'm doing all this awesome shit, but maintaining a level of passiveness. In a nutshell, after work I'd much rather pick up and play this that Gears 2 online.

The thing is, I do want something I can kick back to sometimes as well. I just don't want it in Prince of Persia. I just got to the top of a tower where it crumbled, and I had to get all the way to the bottom to activate the area to make it all green. I literally got through that section with only one hand on my controller. It was absolutely ridiculous. As far as age is concerned, I'm 24 and I mostly love games that are kinda twitchy (FPS games, Mirror's Edge, Platformers...) but I can appreciate a slower paced game as well. My biggest issue is that PoP isn't supposed to be a game where you can just kick back and let the computer do everything for you. PoP is a game that traditionally has been challenging, but fair. If you screwed up, you screwed up, but the rewind mechanic was there to balance it all out. It's also had really neat, architecturally diverse areas. I'm not very far in yet to be honest, but I haven't seen much that really has surprised me. It's a pretty game, don't get me wrong, but the environments seem almost copy/paste at times. Unlike others, I have enjoyed the combat. I just wish I fought more than one guy at a time. The control as well seems floatier, which is probably something that happened due to the inherent lowering of the game's difficulty. Anyway, in conclusion... meeeeeeh. =(
 
TTG said:
I don't see a way this WON'T sell 3mil+ But then again AC eventually went over 7 million. :lol

It'll do very well, let's just say that.
considering the sheer amount of marketing they injected into PoP's release, I don't see how doing poorly, and since its multiplat, of course it'll sell well.
 
Kenaras said:
It's all about stringing together long combos, and that's impossible without using Elika. If you look at the way the combo trees are structured, you're meant to alternate attacks between The Prince and Elika. Every additional hit in your combo does more damage than the last, so if you don't use long combos you'll do jack squat for damage. If you really want easy-mode combat, do this: Approach the enemy and wait for them to attack. Then:

Deflect -> Y YA YXYB AYB

(This is the Xbox 360 version. If on another system, Y = Elika, B = Throw, A = Jump)

This will do about 40% damage to most bosses. There are longer combos, but they can be deflected.

(If a combo like that sounds hard, keep in mind you have a huge timing window after every hit. You can literally stop mid-combo and think about what your next hit will be.)
Any time you use a sword while your feet are on the ground, your attack can be deflected, meaning anything aerial, or involving elika, or a grab, or jumping over the enemy, cannot be deflected.

There are several sets of 14-chain combos, but they all require you to get 3 physical initial strikes in, and then an elika, and then one more physical strike, and once you get past that, its easy sailing from there for a 14-hit chain (if you can remember your chains).

If people are having problems with enemies deflecting, I just say to use elika after parrying, jump over them, grab, jump again, and then do an aerial attack. You can make that combo even longer for maximum damage, but that's the general combo tree of things.
 
So is the game worth picking up? I'm tempted to based on the visuals alone, I haven't seen anything so colorful and gorgeous since The Wind Waker.
 
Here are some great screen shots and a bug that I found in the game... You can fully go 360 around the Prince and Elika by fooling around aka pressing Elika button at the same time a she is about to save me. :lol

1.jpg

2.jpg

3.jpg

4.jpg

5.jpg

6.jpg

7.jpg

8.jpg


Bug.jpg

Bug2.jpg

Bug3.jpg

Bug4.jpg
 
Ok, I'm stuck. Help please...

I just finished the first section where you have 170 light things and just fought her dad at the temple after he has been slightly corrupted by the darkness. There is a big pile of black goo over the door and can't enter... wha happend?
 
Warm Machine said:
Ok, I'm stuck. Help please...

I just finished the first section where you have 170 light things and just fought her dad at the temple after he has been slightly corrupted by the darkness. There is a big pile of black goo over the door and can't enter... wha happend?

You don't go into the temple yet. The area between the stairs is where you need to go.
 
You know I was just thinking. Whats the deal with everyone complaining about the no deaths in PoP anyways? Fable 2 is the same way. You can't die. Though I don't remeber everyone bitching about it.
 
slasher_thrasher21 said:
You know I was just thinking. Whats the deal with everyone complaining about the no deaths in PoP anyways? Fable 2 is the same way. You can't die. Though I don't remeber everyone bitching about it.

When fighting, there's more of a penalty for dying in pop than in fable. The bosses get a big chunk of health back. In fable, you lose a piddling amount of experience.

I think the platforming checkpoints are fine, too. It doesn't break the immersion by going to a load save screen.

The things they did that makes the game easy are the buffered button presses and the auto wallrunning/ vertical leaps on walls
 
MMaRsu said:
You know how to parry right? Don't try to hold the right trigger all the time, only when they hit you.
When they can be hit by Elika I mostly do the combo : sword, sword, elika, jump, elika, grab, jump, sword. Gives a good bit of damage :).
Everytime they change form, you can always get them back to normal by hitting them once with what they're weakness is at that moment. Battles usually don't last very long in my game :p. The shooting Ink, yeah that can get annoying but just block when they do that, no worries. QTE's are always annoying.

So I've been missing the boat on parrying. I spend most of my time just holding the right trigger in, and it takes me forever to wear the bosses down. Is there a specific time window you can explain for when to pull the trigger and then when to counter attack?

Also, it seems whenever the enemy turns into the "gauntlet" state, when I walk up and try to grab them, they attack me before I can. Any tips on these two things?
 
RiZ III said:
Played this game for about 2 hours and so far it's really boring. Does it ever progress beyond just wall running?
This is probably my main complaint with the game as well. Like Assassin's Creed, it feels like the designers took one or two mechanics and used them over and over and over again. Run across a wall, climb wall vines, clime rings, rinse and repeat. Plus Elika's powers feel the same, despite having different animations. All you really do is climb to a plate, press triangle, and watch nifty canned animation sweep you to the next area (or plate). I'm still really liking the combat though since you can't button mash your way through it. And I love the way the game handles deaths personally. No wasting time with a black screen.
 
nyong said:
Ah ok. That's odd that they would allow it for most for most of the game, then make you switch it up for particular segments. Hopefully it gets a patch down the road.

And it looks like I'll never play R&C. There is zero excuse for not having inverted controls nowadays. It makes games completely unplayable for lots of players.

There's probably a total of around 2 minutes of flying time in R&C, and you can use Sixaxis if you want.
 
Zapages said:
Update for the PC folks...

PC version has all the extras as the Console versions...

525858542 <-This code unlocks the SOT Prince and Farah...

I still don't know how to unlock Altair in this version though although I registered my copy of the game. :|


You have to go to ubisoft.com and register for their site. Then in the menu press y or triangle and you can log in with your ubi account.

I'm playing with the altair skin on the prince and the farrah skin on elika. She looks great in that skin, she has white panties

lol
 
Doodis said:
So I've been missing the boat on parrying. I spend most of my time just holding the right trigger in, and it takes me forever to wear the bosses down. Is there a specific time window you can explain for when to pull the trigger and then when to counter attack?

Also, it seems whenever the enemy turns into the "gauntlet" state, when I walk up and try to grab them, they attack me before I can. Any tips on these two things?

Holding the right trigger makes you block and move around faster. Timing for parry can take a while but as they are about to strike you, then you press right trigger. After a good parry, you can counter quickly.

Don't forget you can press A (360) form range to jump and start an attack. So either parry and press A and use the claw to throw them into the air ready for attacks. Depending on the monster, you may have to use Elika or just keep side stepping until the opportunity arises.

A good tip is check out the Combo List in the Pause menu. Try some out on the basic monsters and you will be able to sort out your combat tactics ready for the boss encounters.
 
ChrisGoldstein said:
You have to go to ubisoft.com and register for their site. Then in the menu press y or triangle and you can log in with your ubi account.

I'm playing with the altair skin on the prince and the farrah skin on elika. She looks great in that skin, she has white panties

lol


I already registered my copy on ubi.com for my PC version. But the Elika Button doesn't work in the menu for the PC version...

But the space is available for Jade, Altair and another one each for the Prince and Elika.

Raide, please help us PC users with Altair and the other unlockable slot... Thanks man.
 
after beating the game I can still run around the world and collect light seeds right?

and the hunter! easily the best boss to fight.
 
dralla said:
after beating the game I can still run around the world and collect light seeds right?

and the hunter! easily the best boss to fight.

Yes, before the point of no return aka around the final boss point...
 
george_us said:
This is probably my main complaint with the game as well. Like Assassin's Creed, it feels like the designers took one or two mechanics and used them over and over and over again. Run across a wall, climb wall vines, clime rings, rinse and repeat. Plus Elika's powers feel the same, despite having different animations. All you really do is climb to a plate, press triangle, and watch nifty canned animation sweep you to the next area (or plate). I'm still really liking the combat though since you can't button mash your way through it. And I love the way the game handles deaths personally. No wasting time with a black screen.

Agreed. Everything feels very canned. The game isn't bad, it just isn't very exciting IMO.
 
Jugendstil said:
Agreed. Everything feels very canned. The game isn't bad, it just isn't very exciting IMO.

I feel the developers wanted players to experience this game very much exactly how they envisioned it and wanted us to experience. Yet because of that, its off putting to alot of people. Theres really no room for playing it any other way but "exactly" how they want you to.

It will go down as an amazing game for some and mediocre to others.
 
LCfiner said:
fair enough. the whole time
I was cutting the trees, I was thinking: can I go back from this? Is this a game-y mechanic to let me replay the cleansed levels postgame? what's gonna happen? I was surprised that they had the balls to have the player undo everything they had spent the game doing
I suppose you could just shut down the game before taking these actions, but that's not really a choice insofar as the sequel will assume you unleashed the evil again


After I completed it I was convinced that I got the bad ending. I went online searching on how to unlock the good ending but since the ending i wanted never existed I didnt find shit.

I dont hate the ending I got, but the lack of a choice and the fact that my feelings for Elika weren't anywhere near that of the prince's need to destroy the world didnt sit to well with me at the time. If they had maybe one scene where they both let their guard down and you could really tell that they could take the relationship further after there adventure I might have been in sync with the prince's motivation to resurrect Elika.

Maybe I didnt hit L2 enough or maybe i hit it too much but its like one minute he's saying he could show her around the world, and the next he's talking about missing other women. I think near the end he should have been just a little bit more honest and in Elika's situation, even though she got a little colder near the end, she could have opened up as well (kinda of living life to the fullest before you pass on or some BS like that) Oh well. Love the Game wish there was more yada yada.
 
slasher_thrasher21 said:
I feel the developers wanted players to experience this game very much exactly how they envisioned it and wanted us to experience. Yet because of that, its off putting to alot of people. Theres really no room for playing it any other way but "exactly" how they want you to.

It will go down as an amazing game for some and mediocre to others.
When you describe it that way, it shouldn't be seen as amazing in any context where interactivity is paramount.
 
Evonus said:
When you describe it that way, it shouldn't be seen as amazing in any context where interactivity is paramount.

Yeah but you see, I see it as an interactive experience. Sure it holds your hands somwhat. Though I loved every minute of it. I'm guessing back in the day you wouldn't have heard people calling Dragons Lair amazing? Also I felt there was plenty interactivity throughout considering the whole package. Thats just my 2 cents though.

I'm not insisting the game is amazing overall or that everyone should love. I personally loved every minute of it. All others may vary and this board definetly proves that.
 
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