Lost Fragment said:haha, nice, just started running into mixers in the portal dungeon. Very cool mechanic. Next time I'll have to make sure to bring more stuff I want to meld though.
Also re: those annoying ass enemies that knock your weapons away.
I seem to remember letting my weapons get cursed in Shiren DS to keep that from happening. Still a pain though.
But yeah, that's one of those things about this game I don't like because it's completely unfair and annoying. In this game specifically because there's almost always someone right behind you in a hallway just waiting to get smacked in the face with a weapon you've been working on.
Nightmare of Druaga did something a bit like that. Instead of hunger, your visibility decreases more and more over time, and you need to sacrifice an item to light up the area again. It was cool for that game, but I think Shiren is better off without that type of mechanic.slayn said:The problem isn't the enemies, the problem is the 'no vision down corridors' thing. Because it means any time you are traversing hallways with dangerous enemies, there is a 50% chance they will get to strike first before you ever see them.
Unless, of course you shoot an arrow or something after every step which is so tedious no one in their right mind would do it.
If they increased your vision even by just 1 square in hallways, a lot of my complaints on unfairness about this series would go away.
edit:
they could have even done it via an item. Imagine a latern type item, with oil that decreases at about the same rate as food. While your lantern is on, you can see ~5 squares down hallways.
LordGek said:"We're wanderers! We transcend time, and then we slap it in the face!"
-Koppa
Yeah, it's 4:9 only.blu said:at long last i had my first sitting with the game tonight. it's everything i expected it to be. man, shiren, how i've missed you.
insignificant gripe: is the game 4:3 only or is me running it through gecko causing that?
ps: why is the game so generous to me with the equipment? i was wielding a 'deamon killer' set (sword + shield) by the end of the first dungeon. am i doing something wrong? i'm playing at normal difficulty.
Keep Levels Keep Items Party/Solo Floors Location Gimmick
Battle Arena y y Solo (8 Tiers) Battle Arena Pre-set Arena Fights. Great Rewards
Dragon Veins y y Party 40 Karakuri mansion Dragon Orbs on every floor
Karaukri Inn y y Party 1000 Karakuri Mansion
Void of the Strong y y Party 67+* Blacksmith Extremely Powerful Monsters
Shrine of Mystery n n Solo ??? Otsutsuki Village Enemies kill you in one hit
Bufu Cave n n Solo ??? North of Ruined Temple Just a bufu knife, use meat to survive
Portal n y Solo 99
Mysterious Dungeon n y(10) Party 10 Otsutsuki Village Every Floor has a Monster House, many of them full floor monster houses
Hidden Path n y Solo 10 Otsutsuki Village Can't Escape, Lots of Taps?, Lots of Shops?
Are you able to exit out of to the previous dungeons? There is a perdiod where you can't, not sure if you are in it or not. Otherwise, you just need to practive the portal dungeon. 10 floors going in with nothing is very do-able. You just have to play much less conservatively with your items than what most people do.DQ Hero said:This is my first Shiren game and i´m a bit lost. I enteredand died in theKarakuri mansion(At last now i know that using a escape scrolls in a boss fight is useless....). I´m playing it in normal mode so now i don´t have any equipment or items. To enter inbattle with the warriorswithout equipment is a suicide thing, so, the question is, what is the best way to find good equipment and items before returning to the dungeon?Karakuri Mansion
, when i was in a situation like that, one good solution was to do the 5 floors in the Portal. I found good equipment and money clearing it. But now, instead of 5 floors there are 10 and i cant´finish em. And i can´t find escape scrolls in the shops....Before going to the past
So, what do the Shiren masters do?
DQ Hero said:This is my first Shiren game and i´m a bit lost. I enteredand died in theKarakuri mansion(At last now i know that using a escape scrolls in a boss fight is useless....). I´m playing it in normal mode so now i don´t have any equipment or items. To enter inbattle with the warriorswithout equipment is a suicide thing, so, the question is, what is the best way to find good equipment and items before returning to the dungeon?Karakuri Mansion
, when i was in a situation like that, one good solution was to do the 5 floors in the Portal. I found good equipment and money clearing it. But now, instead of 5 floors there are 10 and i cant´finish em. And i can´t find escape scrolls in the shops....Before going to the past
So, what do the Shiren masters do?
DQ Hero said:This is my first Shiren game and i´m a bit lost. I enteredand died in theKarakuri mansion(At last now i know that using a escape scrolls in a boss fight is useless....). I´m playing it in normal mode so now i don´t have any equipment or items. To enter inbattle with the warriorswithout equipment is a suicide thing, so, the question is, what is the best way to find good equipment and items before returning to the dungeon?Karakuri Mansion
, when i was in a situation like that, one good solution was to do the 5 floors in the Portal. I found good equipment and money clearing it. But now, instead of 5 floors there are 10 and i cant´finish em. And i can´t find escape scrolls in the shops....Before going to the past
So, what do the Shiren masters do?
Lost Fragment said:Anyone know if jars work with mixers? If so, I guess the cap for holding jars and such is 9 or so?
slayn said:holy balls some of the high tier monster special abilities start to get crazy. You think Gazes or those samurai guys that knock your equipment away are bad now? Man. :lol
DQ Hero said:For me, the most annoying monster was the crow that stole your jars and destroy them with the items you have stored. It happened to me, one crow did it with the jar i used to store recovery items, one floor before the Boss. I died because of it![]()
LordGek said:Ahh, but the crow DIDN'T DESTROY YOUR ITEMS!
Ever notice the little pile of feathers on dungeon floors with active crows? They're hiding your stuff and the only way to recover your stuff is to zap the feathers with a wand (throwing something at the pile won't do it whereas ANY wand will).
I probably should have marked that as a spoiler but as it seems like something not only does the game ever hint at a solution for, but is so beyond anything you'd ever intuitively guess at that I might as well just blurt it out at this point.
slayn said:uh... wtf. I put a blessed jar in a dragon orb to try to increase the charges and it got changed into a holding jar. Way to fuck me over dragon orb.
slayn said:No idea. Also, any idea how many floors the bufu/pac man dungeon have? I've managed to get to around 15 or so in both but I don't know if that is near the end or if there even is an end.
LordGek said:I don't think they do jars but am not 100% sure on that.
Also realize that that 9 limit is only with the lowest level mixers. Later mixers can take more than two items and can allow higher staff maximums.
slayn said:Whelp, lost all my end game stuff so that usually marks the end of it for me. It would take way too long to recover everything. Lesson learned, don't ever, ever take more than one person into difficult dungeons.
I don't know of any defense against berserk, so if you have two high level people, berserk = instant and guaranteed game over. Even if you herbs of revival, the person getting revived doesn't get a turn even with full control enabled. They just get repeatidly killed until eventually it is game over.
Having a +99 shield doesn't stop a character with a +99 sword from killing them in a single blow.
edit:
I've decided I really, really don't like the mechanic of game over when any party member dies. Building up equipment for multiple people to go into a dungeon as a team should be a benefit, not a risk. But knowing what I realize now, I would never voluntarily go into a dungeon with more than just Shiren.
A better system would be if when a party member died, they were removd from the dungeon and its only game over if everyone dies.
Oh well, its almost time for Heavy Rain anyway.
Lost Fragment said:Putting 2 pieces of gear into dragon orbs then walking right into a pitfall trap.
Feels bad, man.
slayn said:Is there a dungeon that is the equivalent of the DS's Fey's Final Puzzle? ie, a dungeon that resets you to level 1/nothing and is just completely random in everything? It just occured to me that I never saw one.
LordGek said:Whoa, now I just feel like an IDIOT, can you put an unlimited number of items in an Orb?
I assumed as a single space I could only add a single inventory item (or stack if spells or arrows)?
robotzombie said:umm was i supposed to submit to the eagle? Because i kept refusing and i got transformed into a little monster...
DQ Hero said:It´s one of those "decisions that aren´t really decisions" moments that some games have.
Many writers/designers want to give the player choice in how the story plays out. Except that, designing choices that actually matter is hard. So they cheat, and give the illusion of choice in the hopes that you will think your choice matters when it doesn't.LordGek said:I HATE shit like this in my games. I'm not a big fan of stupid dialogs period but I REALLY hate "fake" choices. If it doesn't matter what I choose why ask me?
slayn said:Many writers/designers want to give the player choice in how the story plays out. Except that, designing choices that actually matter is hard. So they cheat, and give the illusion of choice in the hopes that you will think your choice matters when it doesn't.
The effect is better pulled off in games where some choices really do matter. For example, I fully expect Heavy Rain to have all kinds of fake choice moments. But hopefully Heavy Rain will have enough real choices to help balance it so that you don't really know if the choice matters or not at the time of making it.