I'm sure someone at XDA can cook up something to fix that.brotkasten said:I looks like there won't be WP7 for the HD2.
Microsoft: No Windows Phone 7 upgrade for Windows Mobile 6.x devices
I'm sure someone at XDA can cook up something to fix that.brotkasten said:I looks like there won't be WP7 for the HD2.
Microsoft: No Windows Phone 7 upgrade for Windows Mobile 6.x devices
It's a prototype and WP7S won't even be done and shipped till September.Tathanen said:Just like every other time I've seen this phone (and the Zune HD for that matter), half the time when people demoing the unit try to interact with the touch screen, their touches either don't register, register wrong, or register late. This is pretty worrysome. I mean sure maybe it's early hardware/software whatever but it's been pretty consistent from the Zune HD demos to here so.. I dunno.
That's assuming WP7S includes all the necessary drivers that WM6.5 does. Pretty doubtful about that to be honest since MS is only likely to support more modern hardware, as per their stringent requirements for carriers and manufacturers.claviertekky said:I'm sure someone at XDA can cook up something to fix that.
giga said:It's a prototype and WP7S won't even be done and shipped till September.
Tathanen said:Just like every other time I've seen this phone (and the Zune HD for that matter), half the time when people demoing the unit try to interact with the touch screen, their touches either don't register, register wrong, or register late. This is pretty worrysome. I mean sure maybe it's early hardware/software whatever but it's been pretty consistent from the Zune HD demos to here so.. I dunno.
By most (all?) reports the Zune HD touch screen works very well. So I suspect it is just a result of how people use them when demoing.Tathanen said:Just like every other time I've seen this phone (and the Zune HD for that matter), half the time when people demoing the unit try to interact with the touch screen, their touches either don't register, register wrong, or register late. This is pretty worrysome. I mean sure maybe it's early hardware/software whatever but it's been pretty consistent from the Zune HD demos to here so.. I dunno.
Tathanen said:Just like every other time I've seen this phone (and the Zune HD for that matter), half the time when people demoing the unit try to interact with the touch screen, their touches either don't register, register wrong, or register late. This is pretty worrysome. I mean sure maybe it's early hardware/software whatever but it's been pretty consistent from the Zune HD demos to here so.. I dunno.
Tathanen said:Yes, I know. My concern is mainly that I saw these issues on the Zune HD, which makes me think they were never even fixed from there, and MS doesn't consider them a problem.
PSGames said:None blown up view:
![]()
One thing you gotta give em credit for is the UI looks nothing like anything else on the market.
Andrex said:Oh Microsoft. :lol
Also apparently Microsoft's own Pink phones won't run WP7 so... yeah...
PSGames said:What? You mad they didn't include Android in that picture? :lol
Pink phones are Sidekicks. Why would they run WP7?
Tathanen said:Just like every other time I've seen this phone (and the Zune HD for that matter), half the time when people demoing the unit try to interact with the touch screen, their touches either don't register, register wrong, or register late. This is pretty worrysome. I mean sure maybe it's early hardware/software whatever but it's been pretty consistent from the Zune HD demos to here so.. I dunno.
Jewbacca said:That said, the Zune is BY FAR the most responsive with touch and orientation.
Guess we don't have to wait until MIX to have all our Windows Phone 7 Series questions answered! Microsoft's Eric Rudder, speaking at TechEd Middle East, showed off a game developed in Visual Studio as a singular project (with 90% shared code) that plays on Windows with a keyboard, a Windows Phone 7 Series prototype device with accelerometer and touch controls, and the Xbox 360 with the Xbox gamepad. Interestingly, not only is the development cross-platform friendly, but the game itself (a simple Indiana Jones platformer was demoed) saves its place and lets you resume from that spot on whichever platform you happen to pick up. Pretty impressive stuff, and while the words "Windows Phone 7 Series" weren't spoken by Eric, the use of the prototype ASUS device and the clear emphasis that this would place on Xbox Live for making the magic happen make it obvious that this is the "wave of the future" for all three platforms -- at least for casual gaming. Check out the demo on video below the fold.
PSGames said:http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/
Holyshit! Video at the link!
Now that is pretty sweet.PSGames said:http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/
Holyshit! Video at the link!
PSGames said:http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/
Holyshit! Video at the link!
The home screen is actually similar to the one we first saw on the Nokia N97 and later other S60 5th edition touch devices:PSGames said:None blown up view:
![]()
One thing you gotta give em credit for is the UI looks nothing like anything else on the market.
yeah this is the thought thats been floating around the various zune sites the past month 1/2 or so. zune hd users being basically beta testers for what was to come in the "new" windows phone. it would explain why there was no advertising at all for the hd. it was sent to die basically. too bad, its a great device with a nice interface. guess thats why its the backbone of winmo 7.brotkasten said:So, XNA 4.0 allows you to make games for Windows, Xbox 360 and Windows Phone 7 devices. Guess who's missing? Yeah, right. The Zune HD, which won't get any of the games from the Windows Phone 7 Series Marketplace. It makes sense though, since it's not the same platform (neither the same hardware nor the same OS). It's more likely that Microsoft will release a "Zune HD2" by the end of the year, based on the same Qualcomm platform minus the phone capabilities.
Microsoft adds XNA Game Studio 4.0 to its Windows Phone 7 arsenal
Looks like the Zune HD wasn't Microsofts iPod touch after all.
Ok yes. I need a Windows 7 Phone.We tested this (migration of Zune games to Windows Phone 7) a lot during development and had games like Hexic and Goo Splat up and running in an hour or so, its very easy! Klucher blogged.
PSGames said:None blown up view:
![]()
One thing you gotta give em credit for is the UI looks nothing like anything else on the market.
jagowar said:The new games look to be very visually impressive....
http://www.engadget.com/2010/03/09/microsoft-shows-off-xna-games-running-on-windows-phone-full-3d/
Dosia said:It looks like a freakin brick.
It's a mockup. i'm sure there'll be a decent variety of sizes given the fact that a number of OEMs are making WP7 phones. We've already seen the LG proto which is smaller than the mockup.Dosia said:It looks like a freakin brick.
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