I had so much fun with Syndicate when I was younger...
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Was being a bit tongue in cheek. I know it's not isometric, but I like to think of isometric games as looking weird from a different angle, which is what this screenshot invokes.
Last Ninja 2 on c64 was awesomebut it was a controls hell![]()
I had so much fun with Syndicate when I was younger...
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also this:
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Isometric is 30° (from horizontal), not 45°.Not isometric. The hallmark of isometric projection is the angle at which objects are viewed. Should be a 45 degree angle viewed at an angle from above. Another thing people often miss is that true isometric projection has no depth cues. Objects appear the same size regardless of distance from the point of view
which game?
What game is this, it looks pretty.
From mission 2:
I still have pleasant memories of Knight Lore, I spent hours in front of my parents Amstrad CPC 464 trying to work out what the hell I was supposed to be doing:
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I still have pleasant memories of Knight Lore, I spent hours in front of my parents Amstrad CPC 464 trying to work out what the hell I was supposed to be doing:
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Isometric is 30° (from horizontal), not 45°.
Man. To me, nothing will ever beat Roller Coaster Tycoon. The art style and the content just makes it a SO MUCH more enjoyable game for me than any of the 3D sequels that seem more interested in being a roller coaster simulator than a park-building simulator. I played a little of RCT2 as a kid, but the simplicity of RCT1 sells me on it permanently and forever. It's been a decade since I've played it, and it was super old at that point too, but I sometimes still get the warm feeling in my heart when I imagine the sound effects and familiar maps.
This thread makes me want to play some Rock 'n Roll Racing.
Looks like Disciples to me.
Just the worst kind of style. The Spyro and Banjo-Kazooie GBA games are prime examples of how bad this can get.
This thread once again reveals how few people played one of the best games of all time:
From mission 1:
From mission 2:
*brofist* It was my dad's Spectrum, but yeah, same. Not until many years later (Kevin from Seiken Densetsu 3) would we get to play a time-based shapeshifting werewolf.
Ah, misunderstood your original post. We are in agreement. Too many people here were showing other axonometric projections and mistakenly calling them isometric.No, the lines are drawn 30 degrees from horizontal. The object itself is rotated 45 degrees from perpendicular to the point of view.
Commandos was awesome
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This thread once again reveals how few people own a wii u
Just the worst kind of style. The Spyro and Banjo-Kazooie GBA games are prime examples of how bad this can get.
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I miss the good old days of adventure games![]()
Monument Valley!
Ah, misunderstood your original post. We are in agreement. Too many people here were showing other axonometric projections and mistakenly calling them isometric.
Did this shit to death during a couple of design degrees
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Video: https://www.youtube.com/watch?v=gQi2STKtTq4
Steam Early Access on July 30
http://www.la-cops.com/