Except I didn't.It's cheating to use an enhanced version of the game that came out fairly recently and say that it's aged well because of that.
That was always a problem. That has nothing to do with not aging well. I was complaining about these on forums in Dec 98. That was something we put up with even then.
The dungeons, music, towns, and mini-games make up for it though.
You took a huge ass post about tech that was in the original game that made it's structure pretty complex (and modern) even by today's standards and focused on the fact that yeah, I mentioned ONCE that there is an enhanced port on the 3DS that feels like a modern game, graphically.
Burnout 3. Everything about it has aged quite well, from the presentation, to the sound (and amazing soundtrack of course), to the graphics, and of course the gameplay. It's still the best Burnout.
Resident Evil 2
Played it on the Vita recently and after 5 mins I had forgotten it was 17 years old
Congrats, you actually agree that games can age, then!I agree with the people that don't feel games change with time.
For me, a game is as good today as the day it came out and I've never experienced a game "aging"
I think it's a matter of perspective and how you view the medium.
I can see how certain mechanics in old games are antiquated
No one said it would necessarily "undo the fun".in the sense that more efficient and better means of conveying those mechanics have emerged, but that doesn't undo how fun the old game was/still is.
Again, no one said a game that's dated is suddenly unplayable. Only that it's, well, dated. I still have lots of fun with plenty of old 32-bit games, but I acknowledge that their camera, for example, is dated and I sometimes miss the modern camera standards (usually twin sticks 3D movement/camera).I still have fun playing tic tac toe or crossword puzzles in the same capacity that people enjoy quick bursts of mobile games, but the existence of more advanced games such as The Witcher 3 doesn't somehow prevent me from enjoying older, technically inferior games.
If a game is suddenly unplayable to you because X amount of time has passed and Y game has better implementation of certain mechanics then you're closing yourself off to pretty much 85% of games and game Y that you thought had such great implementation of said mechanic will also one day be forever unplayable once you've experienced something better.
Despite popular believe on this forum. I think this idea is ridiculous. The camera is irredeemably awful. I remember getting an N64 when it came out, before even playing Mario 64 deciding I MUST have it. Renting the game and saying, wow this game sucks, I have to fight this camera all the time. No way I'm wasting a Christmas/Birthday game for this crap. It definitely didn't get better over time, it only got worse. Super Mario Land 1 through Super Mario World, sure, nothing was inherently offensive about those games. They were really well made.Super Mario 64 is still one of the pinnacle 3D Platforming games.
Yeah, it's pretty good. You could package it as a new game and it would still be good.Chrono Trigger is still one of the best RPGs of all time.
Sometimes, games age badly.
And sometimes, players age badly.
Burnout 3
Its a timeless classic and one of the few racing games I still play to this very day.
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Congrats, you actually agree that games can age, then!
No one said it would necessarily "undo the fun".
Again, no one said a game that's dated is suddenly unplayable. Only that it's, well, dated. I still have lots of fun with plenty of old 32-bit games, but I acknowledge that their camera, for example, is dated and I sometimes miss the modern camera standards (usually twin sticks 3D movement/camera).
That's what is meant by dated/aging. A game that ages well is one that doesn't feel dated in its mechanics, controls, etc. or a game for which the visuals still look appealing. But a game that ages less gracefully can still be fun.
Love this whole post, particularly the mention of THE LAST EXPRESS. Jordan Mechner's masterpiece is still criminally underrated.
Pac Man will age phenomenally. The core game is iconic and easy to learn.
My point about being antiquated was that once time has passed those games and mechanics are technically old, but not necessarily bad.
Every time I've ever seen a game referred to as "not aging well" it's followed by hyperbolic statements as if the game they played was drastically different than it was when they played it years ago, but that's not the case, the game is exactly the same obviously,but your perception of it has changed since you've become accustomed to modern game design.
Of course I understand that mechanics age when time passes but that's just because thats literally what happens to things when time passes, the difference is that 99% of the time people use the excuse of time passing to shit all over games when they're no different than the day they released.
And again, I've never experienced any game that felt aged/dated because I didn't feel like the games were dated when I first played them and since my perception of them hasn't changed I don't see why I should experience them any different from when I played them for the first time.
Your explanation of what people mean by aging was something I already understood, but as I explained, some people such as myself are resistant to changes in perception about how fun games are based on time passing.
Final Fight
Streets of Rage
These. Do I do wish someone would make a HD version/game just like these.
The pacing is good - it's constantly changing things up by adding & subtracting party members from your team. Other than that and the music, I agree with you.
With the possible exception of music, I feel like Phantasy Star IV does everything that Final Fantasy IV does well, but better.
Mario 3 has probably aged the best out of any Mario game.
Considering that gameplay elements of Ocarina of Time are still found in modern adventure/action games, I think you're pretty wrong here.