Steam Train Punk in Spirit Tracks!Door2Dawn said:I wish you people would give up this steam punk Zelda idea, it's not going to happen.
Thats because shiggy keeps fucking with it.tetrisgrammaton said:Truth be known, I've never been totally satisfied with an Aonuma Zelda.
Majora's Mask has good dungeons but progressing the storyline is something best handled by GameFaqs.
Wind Waker is beautiful and has some great ideas, but the dungeons didn't have good puzzles and mostly felt linear.
Twilight Princess is his best effort to date, but didn't live up to its potential. There are opportunities for some great scenarios by switching between Link and wolf, but usually it boiled down to digging here or using the wolf vision to see something Link can't there.
Phantom Hourglass... best not to bring it up.
:lolShockingAlberto said:Key to remaking Zelda according to GAF consensus:
Don't forget the nipples. Nipples on chickens. Shudder.EmCeeGramr said:the freaky ass race of chicken god people with their ugly ass mix of neoclassical and techno futuristic architecture was one of the worst things about TP
i just want to forget that shit happened
I hated that dungeon. The only redeeming part was the boss.Rez said:the City in the Sky was a great dungeon.![]()
yeah it was pretty okay as a dungeon but man i just want to forget anything even remotely related to the nipple-feather people-headed chicken god peopleRez said:the City in the Sky was a great dungeon.![]()
- It should be different and unique without resorting to gimmicks which some might consider different or unique.Anticitizen One said:All the Anouma games seem to ripoff Ocarina of Time (with wind waker being the best attempt at being unique)
I want something NEW but at the same time I dont want goofy gimmicks like link turning into a warewolf or link putting on masks.
Buckethead said:I'd rather have cyberpunk Zelda than steampunk.
Or perhaps UK-punk. Or maybe CM-punk.
Polari said:Four Swords was pretty much the best thing ever, so yeah.
Anyway...
I really hope this is a radical departure, I'm sick of the Link to the Past formula. Basically every game since has followed the conventions of that game without being the 100% awesome that game is. I don't think first person is the way to go, but I would definitely be down with abandoning the linear dungeon model for something more focussed on exploration.
666 said:New Super Zelda Bros Wii 2D, please. Link To The Past needs a real sequel.
.cartman414 said:In a universe where Link's Awakening never existed, perhaps.
Jangaroo said:I hated that dungeon. The only redeeming part was the boss.
silverbullet1080 said:Thats because shiggy keeps fucking with it.
Forkball said:They should model the next Zelda's style after Terada's artwork.
ShockingAlberto said:I want "punk"punk Zelda
Link spends time in his room listening to Green Day and then saves the lead singer of Tsunami Bomb from Taylor Swift who is actually a pig demon.
beelzebozo said:there's also something to be said for the idea of making them seem more naturally integrated into a place, not unlike the popular yeti house from TP.
EmCeeGramr said:i did not like the yeti house
EmCeeGramr said:i did not like the yeti house
No. It wouldn't be Sonic if they did that. It would be Jump Man, who was the character in Donkey Kong before Mario got his name. I can see a retro looking Jump Man (Another Mario Doppleganger not named Wario) being pissed off that Mario got all the fame. Remember that episode of Star Trek TNG where Riker discovered his clone? Yeah, something like that. While Mario is Jump Man, and Jump Man is Mario, Jump Man went forgotten and Mario got all the fanfare. Time for Jump Man to make his comeback!beelzebozo said:they should do a mario game like this and play it up like the EPIC MICKEY thing.
forgotten/ruined mascot angry and jealous of consistently successful and excellent overly jovial mascot
It has to do with him dragging Zelda back to it's overused formula every time Aonuma tries to do something unique with it.tetrisgrammaton said:So Miyamoto "fucking with it" just happened to coincide with Aonuma taking over the role of director.
carlo6529 said:Has anyone ever thought about what they are really asking Nintendo to do with Zelda?
Majority people here on gaf are pretty much asking: "I want it to feel like Zelda, but be completely different".
To me, that just doesn't make sense.
On another note, I hope they do not make zelda a FPA.
silverbullet1080 said:It has to do with him dragging Zelda back to it's overused formula every time Aonuma tries to do something unique with it.
Nah, somehow sailing in Wind Waker managed to be more tedious than operating a forklift in Shenmue.bistromathics said:Art direction aside, can't everyone agree the sailing was awesome?
brandonh83 said:Wind Waker would have been one of the best Zelda's ever if:
-the art design didn't suck
-there were more dungeons
-no Forsaken Fortress
-no Triforce hunt
brandonh83 said:The cel shading was beautiful but the art direction was rancid. If they go back to cel shading, please redesign the characters. They've used that design in three Zelda games now. Time to let snake eyes Link go.
silverbullet1080 said:It has to do with him dragging Zelda back to it's overused formula every time Aonuma tries to do something unique with it.
Awesome!brandonh83 said:You don't belong in this world.
Aonuma was the one who talked about how him and his team couldn't innovate with TP. In fact, it seemed like he didn't know what to do . . . he talked about how changing shit just to change shit wouldn't be good for the series but they couldn't look to the system for ideas.silverbullet1080 said:It has to do with him dragging Zelda back to it's overused formula every time Aonuma tries to do something unique with it.
whatevermort said:Oh wow THIS PLEASE!![]()
Your powers of deduction are exceptional. I can't allow you to waste them here when there are so many crimes going unsolved at this very moment.Regulus Tera said:This is what Zelda would be like if it were handled by Tetsuya Nomura.
That's the shittiest shit I've seen today.whatevermort said:
Amir0x said:Only no fucking chicken gods. Fuck those goddamned chicken gods. Most retarded idea ever related to Zelda story.
Amir0x said:Motion Plus target focus bullshit.
Zelda is my favorite franchise of all time
I would like them to go back to a Zelda 1 type formula, more open ended options toward exploring your route through the various dungeons, which ones you tackle; etc
Only no fucking chicken gods. Fuck those goddamned chicken gods. Most retarded idea ever related to Zelda story.
Don't forget to play the Song of Loop-the-Tape so King Koopa can't tell that you're cheating to buy time!AniHawk said:Chicken gods are what made TP the best Zelda ever. I'm hoping the next game focuses on the Great Chicken God. That would be cool. This gigantic chicken god. It could be a dungeon all on its own, but you couldn't beat it in one go. You'd have to come back after beating a normal dungeon until you unlock the final part. And all of the stuff inside that main dungeon is timed. They could call it The Legend of Zelda: The Bus that Couldn't Slow Down.