Kronark
Member
I'm in day 1. I still think the Witness is the best puzzle game ever designed. If this can come anywhere near it in terms of every puzzle having a new concept / idea or that sense of epiphany when you realize things you "knew" were actually untrue, I'm sure I'll love it.
I just hope it isn't being rushed because the braid anniversary edition sold poorly.
It seems like the game is a giant Sokoban style map in terms of movement. With that said I would assume there will be either shortcuts or warp points to help with navigation, like looping back around after a puzzle and pushing a bolder into place to create permanent shortcuts.
I just hope it isn't being rushed because the braid anniversary edition sold poorly.
Wishlisted. I've loved all his games.
Is there no world to stroll around in this time? Or is the traversal of the world about walking through puzzle rooms?
It seems like the game is a giant Sokoban style map in terms of movement. With that said I would assume there will be either shortcuts or warp points to help with navigation, like looping back around after a puzzle and pushing a bolder into place to create permanent shortcuts.
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