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Outstanding Games that Render Other Same-Genre Titles Unplayable

Devil May Cry 3 > Devil May Cry 2

The second game just feels so slow in comparison. I can't bring myself to do it anymore. =(
 
Nemesis556 said:
Devil May Cry 3 > Devil May Cry 2

The second game just feels so slow in comparison. I can't bring myself to do it anymore. =(
Uh that's because the second game is pure garbage regardless of time or standards
 
sh4mike said:
It's weird to hate something that I once loved so dearly.

***

I bought a 360 to play Oblivion when it was released. Absolutely loved the game, obsessively playing it for 6 weeks.

Fast forward to Nov 20 2007, when the world was blessed with Mass Effect, another Western (real-time action) RPG. I beat Mass Effect 18 times in the span of 3 weeks, including 3 times in a single day.

With the Mass Effect drug wearing off, I bought Oblivion GOTY today to experience Shivering Isles and Knights of the Nine. Loaded up my Lv 43 character and played 3 hours in Shivering Isles, met the Dark Prince, beat the first big dungeon, talked to a few people -- and I can't stand it.

I loathed the experience. The dialogue with the the Dark Prince was so underwhelming, because I was accustomed to the superior Mass Effect interaction. The combat felt clunky and boring, a stark contrast to Mass Effect's remarkably solid TPS gameplay. Running to the dungeon, watching the compass, checking the map -- so much downtime and boredom compared to the streamlined Mass Effect experience on story planets.

Oblivion is dead to me; the blame falls on Mass Effect.


I have to admit a similar thing happened to me, but without Mass Effect (which I have still yet to play) ... I pumped 150+ hours into Oblivion when I first bought it.. and since then, I can't go back to the game for ANYTHING.. It just seems so dull.. I too purchased all the expansions and even running through those were bordering on painful. I guess I just burnt myself out on it...... I still claim it as probably my favorite RPG EVER, but I can't play it anymore.
 
Chrono Trigger made all random battle JRPG unplayable for me. (including all old FF games)

Ironically enough I played Tales of Phantasia after that and loved it... take it as the exception to the rule. :D
 
Re: "Damn Liar" for Mass Effect Clear Volume

After further review, I'm not as fast as I thought I was. Here are the clear numbers for one of my more recent characters -- Van2 Shepard (he has a cousin, Adept3).

Level - Incremental Time - Cumulative Time

Lv 41 5:46 5:46 (Casual+some SQ/dialogue)
Lv 55 5:32 11:18 (Casual+some SQ/dialogue)
Lv 59 5:10 16:28 (Casual+some SQ/dialogue)
Lv 60 5:07 21:35 (Casual+some SQ/dialogue)
Lv 60 4:41 26:16 (Hardcore+no SQ/dialogue)
Lv 60 5:18 31:34 (Insane+no SQ/dialogue)

Those last two runs are on Harcode and Insane, respectively, and I'm positive that I skipped all side quests and dialogue because I was pumped on caffeine and wanted to get the achievements done. On Casual, I'm confident I can make those runs in 4 hours, since I did all Mako sections on foot for the harder difficulties (and fights last 2-3 times as long). My wife pops in from time to time to watch, and I let the dialogue flow naturally when she is around.

Anyhow, my original post stands and I hope the "damn liar" thread derailment comments can stop. If people needs pics of the run times or 18 clear occurences, I can provide them. Wager a ban if you want.

Back to the topic at hand, please. This has been a great thread thus far.
 
Wow. By the time I was done with the first play through, some of the gameplay hitches were becoming a little frustrating for me. I don't know how you play through so many times, dude. You must really, really like Mass Effect.

I'm going to throw out Halo. It doesn't make any titles unplayable necessarily, but it sure does make any control hitches in other FPS title pretty inexcusable. Say what you want about the series, but they really nailed the dual analog control and button layout.
 
PolyGone said:
if its possible to beat it 3 times in a single day, even if you used all 24 hours, thats a pretty fucking short game. And I heard that all the sidequests are pretty much the same mission and are pointless.

hello troll
 
I wouldn't say ruined, but Madden '07 for the Wii has made the game much more boring for me on traditional consoles.

Also, as much as I loved Gears of War, the entire time playing it I thought "man, this game would be ten times more awesome with Wiimote control."
 
Yeah, my ME experience shocked the wife. I've never been addicted to a game as much as ME in my life. Took Nov 20+21 off to play all day, played through Thanksgiving and the weekend, played every night after that. I spent hours at work and home researching strategies and templates.

The 18 clears don't tell the true story. I'm a template/build whore, and redid countless characters mid-way through the game. I have speadsheets, development comment logs, and a highlighted strategy guide (with page flags).

ME was the perfect OCD game:
1. not enough points to max all skills, requiring analysis for optimization
2. bonus skill assignment choice
3. prestige class assignment choice
4. NewGame+ for continued development
5. carryover to ME2+3 provides further incentive to optimize build
6. zero opportunity to redo/redistribute points #1-3, requiring full redo from the start

I'll likely go through a similar experience when Too Human is released. It has similar optimization+continuation+carryover qualities.
 
7Th said:
FFXII real-time combat is actually fairly slow when compared to the quick battles in Atlus' SMT PS2 series.

Really, I don't think you can beat entire random encounters in SMT in under 3 seconds when you can kill stuff in FFXII in literally a second.
 
This ME love is starting to piss me off...and I like the game. It's got so many problems that all the talk about it being one of the best games ever are unbelievable to me. The backstory is great, the story's fine...just not world-beating. The sidequests are actually laughable when you think that people thought these worked well enough to keep them in their product. I do really enjoy the combat, especially as a biotic, and it puts any game of TES to shame, but even in my favorite part of the game there are huge problems: the squad mechanics just don't work and outside of the main quest areas, there environments in which you fight are boring. Add in all the tech problems, repeated environments, short main quest and single town (boring and annoyingly designed), and it's hard for me to see how people can get so wrapped up in it. Again, I like the game but how people manage to completely ignore all these problems is baffling. There's just not enough roleplaying to overcome them, IMO.

On topic, Bioshock is a game that makes others seem...lacking...or something. And I feel this way despite all the GAFawning, something which usually puts me off any game. I don't find other games unplayable, just...pedestrian.

Oh, I want to add that I think almost every game needs worlds as fleshed out as Mass Effect or games in TES. I want worlds like that even in games like Rainbow Six.
 
sh4mike said:
It's weird to hate something that I once loved so dearly.

***

I bought a 360 to play Oblivion when it was released. Absolutely loved the game, obsessively playing it for 6 weeks.

Fast forward to Nov 20 2007, when the world was blessed with Mass Effect, another Western (real-time action) RPG. I beat Mass Effect 18 times in the span of 3 weeks, including 3 times in a single day.

With the Mass Effect drug wearing off, I bought Oblivion GOTY today to experience Shivering Isles and Knights of the Nine. Loaded up my Lv 43 character and played 3 hours in Shivering Isles, met the Dark Prince, beat the first big dungeon, talked to a few people -- and I can't stand it.

I loathed the experience. The dialogue with the the Dark Prince was so underwhelming, because I was accustomed to the superior Mass Effect interaction. The combat felt clunky and boring, a stark contrast to Mass Effect's remarkably solid TPS gameplay. Running to the dungeon, watching the compass, checking the map -- so much downtime and boredom compared to the streamlined Mass Effect experience on story planets.

Oblivion is dead to me; the blame falls on Mass Effect.



Dude, wow.
 
xbhaskarx said:
Is that even possible?
I'm quite sure it's possible, but I don't see how it's fun. I think I was around 40 hours when I finished Mass Effect the first time.

Kittonwy said:
Resistance (FPS).
Seriously? What is it about resistance that so many people like? I keep trying to play it and like it, but it just seems like an average, fairly generic, FPS. The only thing that stands out about it is that it's PS3 exclusive.

I've never really had a proper answer about what makes it so good either, which reinforces the idea that it's just getting hyped up because it's exclusive.
 
Supreme Commander did it a bit thanks to its zoom feature, which antiquates all other RTS games imo.

Crysis sort of did it with FPS games thanks to its open nature and nanosuit. Crysis just in general antiquates all other FPS games. The gameplay feels more evolved. The graphics feel more evolved. When the AI is working right, that feels more evolved. The whole presentation is pretty much perfect. Its everything the FPS genre should be with some minor hiccups. The summer action blockbusters of the game world.
 
I agree with Mass Effect. It would be hard to move onto another RPG after that. Even playing Ass Creed afterwards, I wanted to interact more with the cutscenes.
 
andrewfee said:
I'm quite sure it's possible, but I don't see how it's fun. I think I was around 40 hours when I finished Mass Effect the first time.


Seriously? What is it about resistance that so many people like? I keep trying to play it and like it, but it just seems like an average, fairly generic, FPS. The only thing that stands out about it is that it's PS3 exclusive.

I've never really had a proper answer about what makes it so good either, which reinforces the idea that it's just getting hyped up because it's exclusive.

Controls are smooth and the jump is quick and not as floaty, online it's just a blast because of the people I play with, great weapons, great maps, Insomniac is doing a great job maintaining the game, superhuman in single player is just right in terms of difficulty.
 
Mass Effect DEFINATELY didn't have the same effect on me yall seem to have had.

Skate. Ruined shit for me. I can't even STAND tony hawk now. To the point where it even kinda pisses me off playing it.

Also SOCOM has ruined all console shooters for me. I can't play any multiplayer (on a console) without friends because in SOCOM I was ALWAYS around friends and associates. For some reason on PC it doesn't even matter.

**EDIT** oh and i forgot NBA 2k7. I seriously cannot play any NBA game INCLUDING NBA 2k8 anymore because of how close to perfect 2k7 is.
 
I had this for a while after playing Gears, I constantly wanted to tap the A button in games so I could slide into cover.
Same with Portal, it made me think about space in a different way and the first hour of playing HL2 (the opening sequence) I just wanted to use a portal gun. Walking was for chumps, portals were the future.
Eventually I do get used to the game I'm playing.
 
Recently:
COD4, no more WWII shooters for me.
Super Mario Galaxy, woah, cool, awesome, BEST GAME EVER... wait I can't recall any other games...
Metroid Prime 3, I couldn't get back into Halo 3 or any other FPS for a while.
PGR4, rendered the entire NFS series useless
F-Zero GX, almost made me sell or burn all my other NGC games.
Advance Wars 2, GBA line-up covered with dust, I didn't buy dual strike because I wanted to play NSMB, Mario Kart and other games first.:lol
 
andrewfee said:
Seriously? What is it about resistance that so many people like? I keep trying to play it and like it, but it just seems like an average, fairly generic, FPS. The only thing that stands out about it is that it's PS3 exclusive.

Pretty much.
 
I would have to take a broader approach to this this topic. Newer FPS games have made it difficult for me to go back to older FPS games from the 90s. I cannot play Quake, Quake 2, Quake 3, Half-life, or Goldeneye 007 withe the same love I had when I first played them.

I played hundreds of hours of Quake 2 CTF, but I cannot bring myself to play it today.
 
I'm more fascinated by what games do to what you expect in controls. I remember playing Halo 3 after an extended Crackton run and I kept trying to land my jumps with a Seismic Power Slam. Even in first person. You kind of just expect to be able to do that when you jump.

Weird.

Anyway. As far as Mass Effect being a short game, I'm at 20 hours and I'm only halfway through the main plot. You can speed through any fucking game, that doesn't make it a detriment.
 
I cannot honestly say I have had this experience. Once upon a time really, when I was young, brash and wide eyed for gaming, maybe I'm just washed up. I immediately spot the awful in most games, thus rendering nearly 95% unplayable. Assassins Creed, BioShock, Crysis; the list is endless.

If I had to think of a time when I thought like this. I'd say that after WWF: No Mercy on N64, I cannot play any wrestling game to this day.-
 
Maybe it's because of the recent Saints Row 2 talk around here that's making me thing about it but I honestly have a hard time going back to GTASA (III and Vice City have been unplayable for years) without wishing for the functionality and control scheme of Saints Row. Someone better find a way to meld the best aspects of both games together....fast.
 
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