• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Overscan and the Xbox One

dcx4610

Member
One of the minor complaints I have on the XB1 is how it handles (or doesn't handle) overscanning on HD TVs.

Modern TVs have "Full Pixel" mode which allows for 1:1 pixel mapping thus giving you an exact 1920x1080 image. On older TVs or in "Normal" mode, you are seeing a slightly zoomed in image. The problem with Full Pixel mode is you are seeing slightly more picture than you were intended to see. Many devices and broadcasts fill the edge of the picture with broadcast code or non-data so you end up getting a thin white strip on the left of your screen.

The PS3 does not support full pixel/1:1 mode so you end up seeing the white strip on the left of the screen. Thankfully on the PS4, you can manually set your screen size and it supports full pixel.

I was pretty shocked to see once I hooked up the Xbox One that it did not support full pixel and like the PS3, has the white line on the edge of the screen. For a console that is all about being your all-in-one but, I find it surprising it doesn't support this feature.

Does anyone else have this problem or even care? Has there been any talks of an update in the future?

Here's an example:

525x525px-LL-5e0964c8_vbattach231194.jpeg
 
I'm probably speaking about something I don't know nearly enough about, but can't you just solve this by turning overscan off on your TV?
 
I've never had a white strip on the side of my screen on my PS3 both when it's plugged into my monitor or television set on 1:1.

It sounds like an issue with your TV :/
 
Which TV do you have?

Mine's always in full pixel mode, and my PS3 never displays a white line on the side. In fact I've had the PS3 hooked up to Panasonic, Samsung and Sony TVs in full pixel mode, and have never seen that white line.

I suspect it's your TV that's causing it.
 
I'm not sure if this will help but there is an HDTV calibration program built into the Xbox. I used it when I first got it and it allowed me to properly scale what I was seeing to the TV.
 
I've never had a white strip on the side of my screen on my PS3 both when it's plugged into my monitor or television set on 1:1.

It sounds like an issue with your TV :/

Same, never saw this and I've been using 1:1 since I got my first HDTV in 2006.
 
Regardless if it's his TV or not, the fact is that game consoles should provide the option for the consumer to adjust overscan if only to appease people with TV issues.
 
This again showed me how "much" I know about TVs.. 1:1 pixel mode? The hell? I'm still using an old 720p TV which was dope when it was released.
 
hrm, i dont think thats how it works
the ps3 doesnt "support 1:1 pixel mapping". your tv does/should
the console just spits out a 1920x1080 image and your tv does with it what it wants
 
Try to scan. Its an issure of your tv.

My 360 handles sub720p better than my ps3.
While every 360 game is getting 1080p upscaled, my ps3 isnt able to upscale that. So it just stays 720p and this looks terrible on my old 2008/3 tv.
 
One of the minor complaints I have on the XB1 is how it handles (or doesn't handle) overscanning on HD TVs.

Modern TVs have "Full Pixel" mode which allows for 1:1 pixel mapping thus giving you an exact 1920x1080 image. On older TVs or in "Normal" mode, you are seeing a slightly zoomed in image. The problem with Full Pixel mode is you are seeing slightly more picture than you were intended to see. Many devices and broadcasts fill the edge of the picture with broadcast code or non-data so you end up getting a thin white strip on the left of your screen.

The PS3 does not support full pixel/1:1 mode so you end up seeing the white strip on the left of the screen. Thankfully on the PS4, you can manually set your screen size and it supports full pixel.

I was pretty shocked to see once I hooked up the Xbox One that it did not support full pixel and like the PS3, has the white line on the edge of the screen. For a console that is all about being your all-in-one but, I find it surprising it doesn't support this feature.

Does anyone else have this problem or even care? Has there been any talks of an update in the future?

Here's an example:

525x525px-LL-5e0964c8_vbattach231194.jpeg

sorry man. this is just your setup. My PS3 and TV both support full pixel mode perfectly. If you have to adjust screen size/position on PS4, again this is an issue with your setup.

honestly I'm in agreement. It's pretty flawed to assume everyone is going to be playing on a direct view LCD/plasma. DLP front and rear projects, 1080i crts, or hell just LCD projectors on large screens.. having size/position/overscan controls are helpful in a ton of cases and all modern display chips can support it pretty easily.
 
As others have said, seems like the problem is with OP's TV... I've used "1:1" mode on my Panasonic plasma for years and never had a white line. Seems like OP's TV likes to create a white line, for whatever reason.
 
I have a lg 42lh5000 bought it in 2009.
The only setting i have is aspect ratio.
I set it on 16:9. The ps4 is in pc mode and thats also 16:9. And then with screen setting on ps4 its on maximum setting and fits perfectly. Soo when its on 16:9 i guess its 1:1 pixelmapping. And it works the same with my ps3 and my television box.
So maybe this helps for other people with televisions like mine.
 
Yes? My PC can adjust overscan. PS4 can adjust overscan. I play my PC games on a 65"TV. Why shouldn't consoles designed for fixed pixel HD displays offer an overscan adjustment option? What does it take away from your gaming experience if it's offered?

I understand what you're saying but the way you said it was as if Xbox should be able to fix problems of other pieces of faulty hardware just in case. I detected a bit of sarcasm in your post is all.

It's fine if it has the option but you can't demand it if the problem isn't with the Xbox itself but with the TV or monitor.
 
Yeah, this seems to be how your TV is setup.

I have my X1, PS3 and Wii U all doing 1:1/Full Pixel mode on the same input on my Samsung plasma with no issues. The consoles are just outputting a full signal and it's up to your TV settings to add overscan or not.
 
I understand what you're saying but the way you said it was as if Xbox should be able to fix problems of other pieces of faulty hardware just in case. I detected a bit of sarcasm in your post is all.

It's fine if it has the option but you can't demand it if the problem isn't with the Xbox itself but with the TV or monitor.

Not demanding it like the OP might be doing. Just saying it might be a nice option to add, and since it would be part of the "highly touted scaler" system that the XBO has, it should be doable.
 
I'm probably speaking about something I don't know nearly enough about, but can't you just solve this by turning overscan off on your TV?

sure but like he said then you arelooking at a zoomed in image. Once I discovered this feature on my tv i never will go back. My blue rays and games look a lot better. If i swithc it on and of the image def looks blown up when not 1:1
 
my tv has overscan and there is no option to turn it off. some games let me adjust it, most dont. its pretty annoying
 
Regardless if it's his TV or not, the fact is that game consoles should provide the option for the consumer to adjust overscan if only to appease people with TV issues.

This should be a last resort because if you don't disable it via your TV you are diminishing image quality by adjusting overscan on the device outputting the video signal.

Also, I have been using 1:1 pixel mapping with my PS3 for a very long time and I have never seen that white strip on the left side.
 
I'm running per pixel 1:1 on my Aquos. No line here.

A zoomed image drives me nuts. I'm not bothered by upscaled images, but I can always tell that someone has hit the format/zoom button right away with both HD TV Channels and my consoles.


Edit** I probably should have included This IS with an Xbox One.
 
I have a PS3 on a Sony 40" lcd tv set to full pixel and no white lines here.

PS3 does have full pixel support as far as I am aware.

My view would be that if you get this with PS3 either your PS3 or TV has an issue

Cant comment on xbox one
 
Regardless if it's his TV or not, the fact is that game consoles should provide the option for the consumer to adjust overscan if only to appease people with TV issues.
You'd be surprised. A lot of people sadly don't care, or say get a new TV. That's not always an option, and money's got nothing to do with it either in many cases.


As for OP's issue, I have experienced badly encoded/streamed 1920x1080 content on a 1080p panel in 1:1 before, causing a repeatable phenomena similar to this on multiple test sets; everything was set up right, it's just that the content was screwed up.
 
I have a PS3 on a Sony 40" lcd tv set to full pixel and no white lines here.

PS3 does have full pixel support as far as I am aware.

My view would be that if you get this with PS3 either your PS3 or TV has an issue

Cant comment on xbox one
I will second this...
 
Oh, and for the record, PS4 does not actually have a system wide overscan compensation feature, it only compensates the HUD. Horrible design IMO, hopefully one that gets improved with an update.

The One needs a systemwide compensation setting to, in addition to a channel-by-channel zoom/aspect/compensation feature for HDMI in. That would be the shit!
 
sure but like he said then you arelooking at a zoomed in image. Once I discovered this feature on my tv i never will go back. My blue rays and games look a lot better. If i swithc it on and of the image def looks blown up when not 1:1
Turning overscan on is what results in a zoomed in image. As long as you have overscan off and set your display settings to 1:1 (some tvs call it 'screen-fit,' 'dot-by-dot,' 'full,' etc.). If you have overscan on, then it's never going to be a true 1:1 picture.

If you do that and still have a problem with any of these modern gaming consoles, then I would think there has to be an issue with the TV.

Thankfully for us home theater enthusiasts; we can usually turn this feature off and enjoy 100 percent of the image with every pixel mapped 1 to 1. To turn off overscan, it is as simple as changing a setting. Each manufacturer calls it something different and some may bury the setting down in secondary menus, but generally it is the same setting that allows you to change picture format or size, which is typically located in a “picture” or “display” menu. Once you find the setting that allows you to fuss with the format or size, flip through some of the different ones until you find an option that displays an obviously larger amount of the image. On LG’s, this mode is called Just Scan, Samsung usually refers to it as Screen Fit, and Pioneer calls it Dot by Dot.

http://thetheaterpeople.com/overscan-and-tv-picture-quality/
 
Like others have mentioned, OP, I'm 99% certain that that white line is an issue with your TV.

People said that very thing over and over again about the Wii U when that system launched, and Nintendo eventually added a zoom option to the system menu to remedy it.

Any TV that doesn't have a 1:1 mode in this day in age is pretty much junk, though.
 
I've never had this white stripe mode, what does happen to me (in Uncharted games and more recently Dark Souls II) is that the black bars during cutscenes don't fill the whole screen, so I always see a bit of the game outside of it. In Dark Souls II's case, to the right, in Uncharted 2, IIRC, on top.
 
I always use the 1:1 option on my Panasonic (plasma) and Samsung (LCD) TVs, and never had any white lines with my PS3 or Xbox One (or any other consoles, for that matter.

I have noticed that, sometimes, the Xbox One image has a one-pixel line across the bottom that looks a bit weird (sometimes a slightly different colour than above, or weird patterns). But I know 100% that my settings are correct, so I just figure that's the Xbox One being stupid. It seems to be random, too.
 
The picture example is a little extreme. It's hard to see the line unless you look from the side or get up close and check.

I have a Sony Bravia for those who have asked.

Everything I have read seems to indicate the line is completely normal and based on the source material. It's possible that Samsung and other brands have a better solution than my Sony TV but I definitely get the white line on my PS3 and Xbox but not the PS4. I'll have to check the Wii U.

I have a feeling that those that say they don't have the line actually do but may not have noticed it. Go to a black background like the PS3 XMB and look closely on the left side.
 
I've never had this issue with my PS3 going full pixel.

Could be your positioning is off. My TV allows you to adjust the positioning of the screen space on the X axis and Y axis.
 
Everything I have read seems to indicate the line is completely normal and based on the source material. It's possible that Samsung and other brands have a better solution than my Sony TV but I definitely get the white line on my PS3 and Xbox but not the PS4. I'll have to check the Wii U.

I have a feeling that those that say they don't have the line actually do but may not have noticed it. Go to a black background like the PS3 XMB and look closely on the left side.
Not only is this problem not present on the two monitors I use, but I also do direct video captures from modern and retro consoles all the time.

Garbage data in the overscan borders is a common phenomenon for old consoles, but I think that specific line you're seeing has to be caused by your TV, because it's certainly not a part of any HD signal from any modern console I've ever captured.
 
Not only is this problem not present on the two monitors I use, but I also do direct video captures from modern and retro consoles all the time.

Garbage data in the overscan borders is a common phenomena for old consoles, but I think that specific line you're seeing has to be caused by your TV, because it's certainly not a part of any HD signal from any modern console I've ever captured.
Try Sonic & Sega All-stars Racing on PS3, that one definitely has some weird line issue on the side when certain PS3 output settings are set, on capture card and all. It's rare, but it is definitely still possible.
 
Quite a few games haven't been tested properly and they haven't actually made their to extend loading screens etc to cover the full resolution the game is outputting.

It's got nothing to do with the console, it has everything to do with your display or the software.

Oh, and for the record, PS4 does not actually have a system wide overscan compensation feature, it only compensates the HUD. Horrible design IMO, hopefully one that gets improved with an update.

The One needs a systemwide compensation setting to, in addition to a channel-by-channel zoom/aspect/compensation feature for HDMI in. That would be the shit!

You do not want overscan compensation , you want no overscan. Buy a New TV!

You are literally viewing all of your resolution in a lower resolution. Think your 1080p PS4 game looks great? You are playing it in like 900p.

Think your 900p game looks great? You are playing it at 800p.

Think your 720p game looks great...

You get the idea.
 
After looking at this thread, I looked at my Xbox One display settings and noticed my colour space was set to limited. I changed it to full and it looks fine but I am wondering whether the background on the home screen should be gray or black?
 
After looking at this thread, I looked at my Xbox One display settings and noticed my colour space was set to limited. I changed it to full and it looks fine but I am wondering whether the background on the home screen should be gray or black?

It should be dark grey, there are things that display as 'black' such as the "important changes to Xbox live gold" which is currently on the dashboard.

If setting your Xbox to full rgb has made it darker, then your TV doesn't support it and you are actually crushing the blacks.
 
Top Bottom