Chibbi Brady
Member
Thanks Zave, much appreciated.
What cables are you using?Zave said:Anyway, the screens say something like "this game support 60hz video mode, do you want to use it?" -> "60hz video mode on". Sort of.
A shitty composite cable, the only cable Nintendo gave us.[Nintex] said:What cables are you using?
Zave said:I've just tried out a PAL GameCube game on a PAL Wii (Paper Mario: Thousand Year Door) and works fine in 60hz video mode.
Anyway, the screens say something like "this game support 60hz video mode, do you want to use it?" -> "60hz video mode on". Sort of.
mrkgoo said:I'm not sure whther to have my Wii set to 576i (50hz) or 480i (60hz). Will it actually run slower if I have on 50Hz, or will teh software be optimized?
Xavien said:On 3d games the whole 50Hz, 60Hz thing doesn't matter anymore, playing on PAL 50 means you have a greater resolution, BUT you'll have 17% less fps Running on PAL 60 means a lesser resolution but the same amount of fps as an NTSC title.
Xavien said:On 3d games the whole 50Hz, 60Hz thing doesn't matter anymore, playing on PAL 50 means you have a greater resolution, BUT you'll have 17% less fps Running on PAL 60 means a lesser resolution but the same amount of fps as an NTSC title.
Its really preference, greater resolution or more FPS. Fast action titles will probably benefit more from greater FPS while more laid back titles will benefit from the increased resolution.
Deathcraze said:Bollocks, go play Devil May Cry. Basically it will depend on whether or not the developer has done a good job doing a PAL conversion and this will vary. You will just have to test each game to see if it is done well, or do as I do and always play in 60hz where available just to know you are playing the game as designed.
I haven't played one of their titles for a while but Sega seemed to never bother doing 50hz well but always included a 60hz mode to negate that.
Cool to know. Does a game have to be optimised for 60Hz? I notice some of the PAL games have a 50/60Hz logo ont he back.
FOr more info, the GC master quest disc, which is 60Hz only, works regardless of whtehr I set the tv setting to 50Hz or 60Hz in the wii menu. I imagine it just changes automatically... just wondering if it makes a difference for something like TP.
Xavien said:I edited and updated, but in general 50 and 60Hz modes do not matter, what really matters is the PAL conversion. The higher resolution is the main cause of slowdown, not the fact it runs with 17% less FPS.
Cool to know. Does a game have to be optimised for 60Hz? I notice some of the PAL games have a 50/60Hz logo ont he back.
:lol The best "do not hotlink" image I have ever seen. Congratulations.Marbles said:![]()
Metroid Prime 2 says hi.
Marbles said:![]()
Metroid Prime 2 says hi.
Burger said:So US progressive gamecube game on PAL Wii using Freeloader = sweet in progressive mode ???
Mario Kart: Double Dash!! is much better in 60Hz mode, though that's the only game where I've noticed any change between 50Hz and 60Hz. And usually I just go with 50Hz, MK:DD!! being the only exception (of course 60Hz only games are differentXavien said:Its really preference, greater resolution or more FPS. Fast action titles will probably benefit more from greater FPS while more laid back titles will benefit from the increased resolution.
So really, if a game has a decent PAL 50 conversion, then there really is no need for PAL 60 unless you need extra FPS.
50hz slightly higher resolution(black bars most of the time) 17% slower.marwan said:guys someone please explain to me, whats the difference between 50 and 60hz? 50 is for europe and 60 is U.S right? visually are there difference is picture quality?
[Nintex] said:50hz slightly higher resolution(black bars most of the time) 17% slower.
yeah, ask elostyle!Private Hoffman said::lol The best "do not hotlink" image I have ever seen. Congratulations.
[Nintex] said:50hz slightly higher resolution(black bars most of the time) 17% slower.