Turin Turambar
Member
This is, looking at Steamspy:
...and taking the 'Player total' number as the correct one. As this is a F2P game, I think the 'owners' number can be too deceiving, lots of people can add it to his Steam account and in the end not play it.
Of course the 'players in the last 2 weeks' gives a more accurate look to the real size of the community, around 1,5M of regular players.
If you don't know, Paladins is a F2P 'hero shooter', in the same family as Overwatch, Gigantic,
, or LawBreakers.
If you want to know who copied who, the real answer is that the ones who announced their games first were Battleborn and Gigantic, so I suppose the rest are the copies?
The game is in full expansion right now, there are 24 champions and I think they plan to introduce 10-11 more during 2017, as well new maps, etc.
It's a pretty fun game, it's some ways it can be very competitive with some abilities or champions that allow pretty high skill ceiling and coordination... while at the same time the hitboxes are super big so hitting dudes (and being hit) is easy, the shooting part is casual-ish.
...and taking the 'Player total' number as the correct one. As this is a F2P game, I think the 'owners' number can be too deceiving, lots of people can add it to his Steam account and in the end not play it.
Of course the 'players in the last 2 weeks' gives a more accurate look to the real size of the community, around 1,5M of regular players.
If you don't know, Paladins is a F2P 'hero shooter', in the same family as Overwatch, Gigantic,
Battleborn
If you want to know who copied who, the real answer is that the ones who announced their games first were Battleborn and Gigantic, so I suppose the rest are the copies?
not counting TF2 here
The game is in full expansion right now, there are 24 champions and I think they plan to introduce 10-11 more during 2017, as well new maps, etc.
It's a pretty fun game, it's some ways it can be very competitive with some abilities or champions that allow pretty high skill ceiling and coordination... while at the same time the hitboxes are super big so hitting dudes (and being hit) is easy, the shooting part is casual-ish.