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PC Game Industry Shows Big Growth in 2010

searched, AFAIK unposted

http://www.escapistmagazine.com/news/view/108123-PC-Game-Industry-Shows-Big-Growth-in-2010
2010 was a big year for the PC videogame industry as the PC Gaming Alliance reports revenue growth of 20 percent over 2009 to an overall market value of more than $16 billion.

I'm not even going to make the obligatory "PC gaming is dead" crack because at this point, even the irony is worn out. Instead we're just going to get straight to the PC Gaming Alliance's 2010 Horizons report, compiled by DFC Intelligence, which says that 2010 was a banner year for the PC game industry. The global PC games market hit a value of $16.2 billion in 2010, a year-over-year increase from 2009 of 20 percent. China was the largest and fastest-growing market for PC games, putting up $4.8 billion in revenues for the year, but "mature markets" in the U.S., U.K., Japan, Korea and Germany all showed significant growth as well, combining for $7.3 billion in revenues, a 19 percent increase.

Digital distribution is a major driver of industry growth, as sites like Steam and Direct2Drive continue to turn traditional retailers into merely an "optional source for distribution." Free-to-play and online gaming are also cited as major contributors to the growing strength of the PC as a gaming platform.

"The spotlight has definitely shifted back to the PC game market," said PC Gaming Alliance President Matt Ployhar. "Large game publishers are looking at digital revenue on the PC game platform as one of their key areas of growth and it is clear that the performance of the PC game market in 2010 is resulting in substantial investment money flowing into the PC game business."

It's a bold statement but not entirely unjustified. PC gaming may still be the industry's red-headed stepchild but it's clear by now that it's not a black hole; there's a lot of money to be made for developers and publishers who are willing to embrace the platform and take advantage of its strengths. The report predicted a compound annual growth rate for the industry of nine percent, hitting $23 billion by 2014, driven mainly by increasing ease of access to digital distribution channels. Not bad for a dying platform, eh?

xD
 
Pretty sure it's been declared dead, not dying, by lots of people already.


MrHicks said:
how much of that is casual facebook/peggle type shit?

You can't ignore those games just like you can't ignore games like Just Dance on the consoles.
 
but but but but that 1 article the other day!?!?!? Suck it down haters.

With the advent of DD, PC gaming is as viable as ever.
 
and what kind of games are they?

blogdaikatanaromero.jpg
 
theignoramus said:
what percentage of these games require a graphics card under four years old? that's the statistic I want to see.
Require? Few. What point are you trying to make?
 
theignoramus said:
what percentage of these games require a graphics card under four years old? that's the statistic I want to see.

I guess like 90% lol
 
ElectricBlue187 said:
The PC gaming renaissance is on
Its fueled by the insanity of the console space with ridiculous budgets and games that look like they run on 2005 hardware.

Steam is where the money is. Not greedy, shortsighted console platform holders.
 
DennisK4 said:
Its fueled by the insanity of the console space with ridiculous budgets and games that look like they run on 2005 hardware.

Steam is where the money is. Not greedy, shortsighted console platform holders.

Would you say the Dark Souls and Skyrim footage we've seen from the consoles look like they're running on 2005 hardware?

I guess if you want to call that new UE3.975 video 2011 hardware, perhaps. Or maybe define 2005 hardware by being unable to deliver Skyrim graphics in proper 1080p HD, which would also be accurate I suppose.
 
FantasticMrFoxdie said:
Or, you CAN ignore those games..? =/

I'm talking from a sales perspective. Every time we got reports of growth in the console industry in the past, they included the shovelware that people here like to think no one buys. The truth is that stuff sells really well.
 
Minsc said:
Would you say the Dark Souls and Skyrim footage we've seen from the consoles look like they're running on 2005 hardware?
Nooo, I guess not but something like Skyrim isn't really representative of the usual quality. Most PC games doesn't look like Crysis either.
 
subversus said:
I guess like 90% lol


Really surprised at all the PC gaming revenue China is pulling in, compared to US/UK/Korea/Germany combined. They can spin this all they like but numbers be damned. PC gaming obviously does not have the preeminence as a decade ago. Many talented developers have left for greener pastures.
 
scitek said:
I'm talking from a sales perspective. Every time we got reports of growth in the console industry in the past, they included the shovelware that people here like to think no one buys. The truth is that stuff sells really well.
The difference is how people use the data. People will quote this 'growth' as a reason Crytek should have stayed exclusive for example. When people criticize PC game sales performance, they are generally talking about the normal twenty million dollar "triple A" releases.
 
Death Dealer said:
Really surprised at all the PC gaming revenue China is pulling in, compared to US/UK/Korea/Germany combined. They can spin this all they like but numbers be damned. PC gaming obviously does not have the preeminence as a decade ago. Many talented developers have left for greener pastures.


and they've been replaced by other equally talented studios and developers.
 
theignoramus said:
what percentage of these games require a graphics card under four years old? that's the statistic I want to see.
Are you fucking kidding me. Even the shitty integrated Intel shit in my laptop plays thousands upon thousands of games. Please, get your head out of 2002.
 
Death Dealer said:
Really surprised at all the PC gaming revenue China is pulling in, compared to US/UK/Korea/Germany combined. They can spin this all they like but numbers be damned. PC gaming obviously does not have the preeminence as a decade ago. Many talented developers have left for greener pastures.

Is this really a "Studies don't matter because they're hiding the real truth!" post :/
 
evil solrac v3.0 said:
and they've been replaced by other equally talented studios and developers.
Yes. I can't believe anyone can look at Steam and say, "PC gaming is dead!" It is, bar none, the best thing about gaming today. You can claim that PC's growth is due only to browser games or whatever, and yeah that's a huge part of it, of course it is and nobody's claiming otherwise, but -- come on.
 
Guy A: "PC Gaming is dying."
Guy B: "Here is data showing that PC Gaming is growing and produces substantially more revenue than any console does."
Guy A: "Fine. But I don't like the games on PC anyway!"

This type of response represents a disposition that persistently wants to dismiss PC Gaming: if you can't dismiss it because of poor sales, immediately change your argument and dismiss it because you don't personally like the games on the machine that are driving the growth.
 
Jay Shadow said:
http://farm3.static.flickr.com/2366/2271703333_2133a20081.jpg[/IMG[/QUOTE]

What it needs is an inverse of the Sony PS3 predictions. 2014 is the year the chart nosedives back to 0.
 
You anti-PC guys are as weird as fuck. I don't understand how anyone who's genuinely a videogame enthusiast could feel the way you do. Maybe it's just that I'm old enough to remember a time before Nintendo.
 
stuminus3 said:
You anti-PC guys are as weird as fuck. I don't understand how anyone who's genuinely a videogame enthusiast could feel the way you do. Maybe it's just that I'm old enough to remember a time before Nintendo.
Ya WTF. Blizzard games don't count, casual games don't count, free to play games don't count, blah blah blah.

Why is GAF so desperate to portray PC gaming as bad or dying?
 
Zzoram said:
Ya WTF. Blizzard games don't count, casual games don't count, free to play games don't count, blah blah blah.

Why is GAF so desperate to portray PC gaming as bad or dying?
I think it's part jealousy, part delusion.
 
stuminus3 said:
You anti-PC guys are as weird as fuck. I don't understand how anyone who's genuinely a videogame enthusiast could feel the way you do. Maybe it's just that I'm old enough to remember a time before Nintendo.

Did anyone in this thread say anything anti-PC?

Ilúvatar said:
I wish we would ever see actual numbers from Steam, it would be fascinating

About $1 billion in 2010?

http://www.devicemag.com/2011/02/03/steams-1-billion-sales-in-2010/
http://www.tomshardware.com/news/Steam-pc-gaming-digital-distribution-FADE-Call-of-Duty,12138.html

Although Forbes suggests it's more like $3 billion

http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html
 
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