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PC Gaming Resurgence to Continue in 2015!?

If the new Torment game comes out in 2015 and is even half the RPG Planescape is, I'll have to play it in a straitjacket or something to keep my arms from flailing.
 
Hey I like the mass of new cRPGs too. That doesn't mean I think PC gaming was in dire straits.
I don't either. But CRPGs were pretty dire from 2002 to 2012.

And 2014 is arguably better than any year ever in CRPGs.

Bah humbug, I was certainly roleplaying when crusading against those pesky humans!
I could probably make another collage with 9 PC games which aren't CRPGs. If I did, AoW3 would be at the center. It's probably my favourite non-RPG release this year.
 
AMERICAN TRUCK SIM

BEEP BEEP
YOU CAN SLEEP
IN THE BACK
OF MY TRUCK

I'M ON SPEED
ADJUSTING MY MIRRORS
PAYING TOLLS
WITH MY ELBOW OUT THE WINDOW

I'LL MAKE YOU MY LOT LIZARD
I'LL MAKE THE TRIP
IN HALF THE TIME OF MY COMPETITORS
WITH MOST OF THE PRODUCT STILL INTACT
BEEP BEEP MOTHERFUCKERS

AMERICAN TRUCK SIM WITH POSSIBLE CONTROLLER SUPPORT COMING TO PC IN 2015
 
I'm hoping EverQuest Next will see at least a beta in 2015, but I'm pretty sure there's not a chance in hell of that happening =/
 
I don't get why people care what games are on Steam. No one is forcing anyone to buy anything.

I didn't say or imply that anybody is forced to buy anything, nor was my post in any way a complaint.

The point was, once a person digs a little deeper there are plenty of great games.
 
Honestly what has me excited is all of the Japanese games finally coming to PC. Stuff like Neptunia and even some stuff like aagarest from awhile back. People would have never thought of coming to steam.

This.

It seems like I moved into PC gaming in a good time :)
 
So you're saying it's the halo 5 of mobas?

On topic:
Add Dirty Bomb to the list, it's coming out next year I believe.
The successor to RTCW and from what I've played it's just as good

It's actually coming to Steam in January I believe.

B5FvSkuCMAAmNIJ.jpg:large
 
I am going to lose untold hours to Pillars of Eternity. Still debating upgrading my PC or holding for a top-end Steam Machine for the living room.
 
There will never be one platform. Ever. You seem to believe that there should be to satisfy your needs, and PC gaming will never be that. It has its rightful genres exclusive to that platform, but for the most part its third-party multiplatform titles are shared across because the developers/publishers know that the market is growing, and would be stupid to miss out on it.

They also know that PC gaming offers unparalleled performance for those who want it, and for the most part ports are done extremely well with only a few failing miserably. You'll find that the games you truly want will most likely come to PC in some form sooner or later, unless of course they are tied to the platform through exclusive means. What I've seen you claim in this thread though is that we barely get any exclusives, which is incorrect, and that we only get the dregs of multiplatform gaming when infact that is the complete opposite.

I never claimed there'd be one platform... however, with the advent of HD development (I suppose, this is what publishers claim, at least) driving the costs of creating a game up, publishers are looking to get that game on as many platforms as possible.

My bet, last November, was that with both the PS4 and X1 having a very PC like architecture behind them that a lot of third parties would start bringing their games to Steam as a method of getting extra sales for minimal investment. This has largely come to fruition (except some stubborn publishers who are dragging their feet for <reasons>).

Apparently though, you apparently need me to clarify the bold.


Most high publicity PC titles, if they are not courted pre-release and offered help/funding to get things going (see: No Man's Sky) end up getting ported to the consoles. I'm going to guess, and I may be wrong, that these cases are more common than the reverse where some console exclusive game eventually comes to PC. We already know that Nintendo games will never make it as well as most Sony games. Look at the Sony push courting indies and other PC titles for the PS4 and the Vita and the rest of their ecosystem. They're trying to get the best of the PC crop over to their platforms and there's no "first-party" PC company that will ever prevent this from happening. Spelunky went to consoles, Rogue Legacy went to consoles, Binding of Isaac went to consoles.

My point behind all of this was along the lines of there is nothing to stop a quality PC game from being ported to a console. NOTHING. So yeah, you might have to play Shovel Knight on PC now (unless you want to play it on 3DS... no thanks). However, give it a bit of time and Shovel Knight will be on PSN. The same holds true with Wasteland 2 or Divinity:OS, or the rest of Durante's beloved CRPG banner (outside of The Banner Saga, which is headed to consoles), should Sony or MS decide to pursue securing a release of a particular title for their console userbase (provided they deem there's enough interest to get good sales). See the whole Klei "we want to have our cake and eat it too" ordeal with Sony. I think, in theory, that no PC game will remain a PC only game forever if there's potential money to be added to the Scrooge McDuck-like DuckVaults. There's no Bloodborne, or Uncharted 4, or Bayonetta 2, or Wonderful 101, etc. that has a snowballs chance in hell of ever being released on PC.

And PC *used* to get the dregs of console gaming -- this has gotten better since any company that can go multiplatform has. Furthermore, some companies are totally convinced there's a market for their published titles on PC. This is slowly changing, but it's not the norm yet. We're getting more and more day and date releases with actual graphics options for new games, but it's far from guaranteed at this point -- especially with all these features/changes/additions everyone expects like it was put into some sort of PC Gamer Constitution. :P
 
It looks like The Talos Principle will become another must have PC exclusive to add to the long list.

The Talos Principle has great word of mouth/reviews at the moment. What makes you think, being a Devolver published title, that it's not following the road of Hotline Miami, Hotline Miami 2, Hatoful Boyfriend, Shadow Warrior, etc. and will remain a PC exclusive infinitely?
 
Fuck exclusivity. I just want to play Xrd, BBCPE, and Ultimax 2.00 on Steam.

Edit: And throw Under Birth in Night on that list too.
 
Elite coming out when it did is like the cherry on top of an already delicious cake that was 2014 on PC.

If 2015 is even half as good as 2014 for releases it will be a fucking awesome year.
 
I want the 2015 equivalent of Crysis.

That game looked 5 years ahead of the competition graphically and gameplay-wise it still has no equals.
 
Most high publicity PC titles, if they are not courted pre-release and offered help/funding to get things going (see: No Man's Sky) end up getting ported to the consoles. I'm going to guess, and I may be wrong, that these cases are more common than the reverse where some console exclusive game eventually comes to PC. We already know that Nintendo games will never make it as well as most Sony games. Look at the Sony push courting indies and other PC titles for the PS4 and the Vita and the rest of their ecosystem. They're trying to get the best of the PC crop over to their platforms and there's no "first-party" PC company that will ever prevent this from happening. Spelunky went to consoles, Rogue Legacy went to consoles, Binding of Isaac went to consoles.

My point behind all of this was along the lines of there is nothing to stop a quality PC game from being ported to a console. NOTHING. So yeah, you might have to play Shovel Knight on PC now (unless you want to play it on 3DS... no thanks). However, give it a bit of time and Shovel Knight will be on PSN. The same holds true with Wasteland 2 or Divinity:OS, or the rest of Durante's beloved CRPG banner (outside of The Banner Saga, which is headed to consoles), should Sony or MS decide to pursue securing a release of a particular title for their console userbase (provided they deem there's enough interest to get good sales). See the whole Klei "we want to have our cake and eat it too" ordeal with Sony. I think, in theory, that no PC game will remain a PC only game forever if there's potential money to be added to the Scrooge McDuck-like DuckVaults. There's no Bloodborne, or Uncharted 4, or Bayonetta 2, or Wonderful 101, etc. that has a snowballs chance in hell of ever being released on PC.

And PC *used* to get the dregs of console gaming -- this has gotten better since any company that can go multiplatform has. Furthermore, some companies are totally convinced there's a market for their published titles on PC. This is slowly changing, but it's not the norm yet. We're getting more and more day and date releases with actual graphics options for new games, but it's far from guaranteed at this point -- especially with all these features/changes/additions everyone expects like it was put into some sort of PC Gamer Constitution. :P
You make it sound like an advert point for consoles "all of those amazing games on PC are eventually coming to consoles, go consoles!" The fact that Sony and MS have to open up their wallets to court PC games in order to hold up their consoles shows, in my eyes, the undeniable strength of PC gaming.
 
Corrosivefrost, the simple issue with your tirades is that they are based on fundamentally wrong assumptions. Most PC exclusives do in fact stay PC exclusive, and there are tons of them. Comparatively, there's a very small number of decent console exclusives. These are the facts.

2014exclusiveshquqb.png


We've established earlier that apparently you don't care for all of these PC exclusives, but care a whole lot about the console exclusives. If so, the solution is simple: buy a console.
 
I've literally heard nothing but negative things about Heroes of the Storm.

It's a MOBA for people that don't like MOBAs.

I played over 100 hours of DotA2, but I stopped hard because I think Heroes of the Storm is a much more enjoyable game. It has a faster, more dynamic pace, with more distinct heroes with larger skill sets from the start of the game, and doesn't focus on things that I really don't want to bother mastering like "last-hitting enemy NPCs" for the first 5 minutes of each game. It's a MOBA game built from scratch with its own mechanics, so it doesn't feel like it is assembled out of bits and pieces of an RTS map maker, controlling more like Diablo/PoE than Warcraft/Starcraft.

I'm hundreds of matches in, and I know there will be hundreds more.
 
I love gaming on PC, but care so little about a lot of archetypal 'PC' games. I dunno, maybe it's my mostly-console upbringing, but a lot of them seem so... dry to me. With the possible exception of UT, nothing in the OP excites me, really.

I wouldn't call this a PC gaming 'resurgence' though, unless you're factoring in as far back as 2006-07 when Steam was still finding its feet. It was looking a little dicey business-wise then, but that was quite some time ago.

Also, forget a MOBA for people who don't like MOBAs; Blizzard need to make a Blizzard game for people who don't like (modern) Blizzard games. Lost Vikings 3, anyone?
 
I think we should call it a "Revengeance" rather than a "Resurgence".

Fairy Fencer too? Damn! It's one step closer to the Atelier games, right? (Just kidding but, at the rate things are going, I wouldn't be surprised.)
That would be the point where I can start to seriously contemplate never getting a PS4. I don't think it will happen, but these days, who knows.
 
I love gaming on PC, but care so little about a lot of archetypal 'PC' games. I dunno, maybe it's my mostly-console upbringing, but a lot of them seem so... dry to me. With the possible exception of UT, nothing in the OP excites me, really.

I wouldn't call this a PC gaming 'resurgence' though, unless you're factoring in as far back as 2006-07 when Steam was still finding its feet. It was looking a little dicey business-wise then, but that was quite some time ago.

Also, forget a MOBA for people who don't like MOBAs; Blizzard need to make a Blizzard game for people who don't like (modern) Blizzard games. Lost Vikings 3, anyone?

For PC-centric stuff, I'm eagerly hoping Dawn of War 3 is announced and, please, I would love to see base building back or bigger armies. Oh, and maybe one day Gearbox can step it up with the Homeworld re-releases and we can see Shipbreakers ASAP. It wouldn't hurt if someone could revive the Ground Control series too.

I played a bit of Ancient Space (the closest we got this year to a seemingly Homeworldesque RTS) but turns it was its own thing and I found it really disappointing, with horrible performance thanks to the Unity Engine...
 
Can't wait for next year. Hearts of Iron 4 alone will probably deliver more content for me then all triple A games combined. You gotta love PC for the grand strategy genre alone.
 
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