And people setting everything to ultra and wondering why a GTX 1060 cant run the game.My pc isnt even top of the line and i'm doing fine. I feel these port issues are really overblown, and 90% of the time a "shitty pc port" is also a "shitty console port".
Exactly this. I will not change some stutters for lower IQ/resolutions, frame rate, FoV, controllers support, aspect ratios, higher input lag, $70 price, paid online, no mods, worse BC, bla bla bla, etc etc...I don't bother rewarding poor PC ports with a console purchase. A multiplatform game that doesn't run well on PC is a multiplatform game I don't play. I'm happy to wait for patches or the inevitable 90% off sale to play.
LUL, no, we aren’t. Is this a post from 2004?I get your frustration, but the truth is that we are a tiny fraction of the market compared to the xbox and ps5 user base, and thus will get treated as such.
Sorry didnt mean to trigger youLUL, no, we aren’t. Is this a post from 2004?
Most multiplatform sell comparably on pc than on the other two consoles, often surpassing XBOX sales and in some cases (i.e. Elden Ring) they are the leading platform for sales.
I get your frustration, but the truth is that we are a tiny fraction of the market compared to the xbox and ps5 user base,
Yep same. Other PC users cringe when I say I bought X game on PS5 as opposed to PC. They make it seem like PC is infinitely better than console in every way, when holy shit that could not be further from the truth.
Do you have data that says the pc market is as big as the console market?That’s just not true at all.
Give it to me, so I can buy 2 games, day one.I'm a patient man. My backlog is so large that the PC port issues that have happened occasionally do not affect me.
I have a PS5, but I bought no games for it, and have no plans to ever do so. Though, I do have PS+ Extra though, so if any PC games with issues show up in PS+ Extra I might play it there...
Do you have data that says the pc market is as big as the console market?
Well you could literally just set the game to high and have a swinging time even with a lowly 12400.
It isn't quite as large as the console market, but it is no where close to being a "tiny fraction" of the console market.
Thats what NeoGAF will have you think.A 12400 is lowly now?
I can run the game at 40fps/high settings on a 4670/1060 6GB, using a VRR 240hz monitor.
What is...GET A CONSOLE?The way PC players have been treated by devs is pretty shit recently.
For them main they tend to get average ports, and devs are taking the view of Close enough, Good enough.
There is an obvious issue with PC ports, in that it's different for a dev to optimise a game over so many different configurations. We see that they don't even have the time to optimise the three console versions, let alone the dozens of possible PC set ups.
They have to make a game work over three different GPU manufacturers, over multiple different generations of GPUs, with multiple different Compute Units, VRAM, speed profiles, and the same goes for CPUs with Intel and AMD, 4 core, 6 core, 8 core, multiple speed profiles etc.
However at this point they are taking the piss. We have games where a 4090 isn't doing any better than the PS5. Some devs may throw a bone like DLSS on the Nvidia GPUs, but in the main modern GPUs are not even being exploited in any way.
We even have a situation where Epic with the biggest game engine in the industry has an issue with stutter across the majority of PC versions and it hasn't been addressed. Infact, the Coalition has spent more time to try and eliminate it than Epic themselves have
So what's the answer? PC gamers invest a shit ton into their hardware, and they arnt getting the benefit.
What should PC gamers do to push for better outcomes?
You are acting like if bloodborne is unplayable and talk some shit about standards?!Sensitive about 30fps much?
Most gamers have SOME level of standards. Just because they don’t match up with yours does not make them any less a gamer.
Mostly by warriors that didn't even touch the PC versions.you'll see how much of an exaggeration this whole thing is.
Don’t worry. It’s fine.Sorry didnt mean to trigger you
I have Bloodbourne and quit it after a few hours. I couldn’t handle the garbage framepacing.You are acting like if bloodborne is unplayable and talk some shit about standards?!
Wtf. I know my standards. But I grew to ignore this crap. I am playing on console just to forget about all this crap from pc.
I don’t give a crap about bb being 30fps. It plays good.
Would 4k60 be better? Of course it would. I would spend 70$ on it right away.
But I don’t let that stop me from enjoying good games
better some mild stuttering than +75ms more of input lag like in demons sousl 30fps mode...I have Bloodbourne and quit it after a few hours. I couldn’t handle the garbage framepacing.
What should PC gamers do to push for better outcomes?
You know me and 30fps. We do not get along at all lolbetter some mild stuttering than +75ms more of input lag like in demons sousl 30fps mode...
bloodborne feels more responsive than 60fps demons honestly and DF measured it.
Stop being a sensitive bitch and play the game. The framepacing is overblown
PC versions of many games often are released in a sub-par or borderline broken state. Why does this seem to happen so often? Let's discuss.
Exactly.PC is the best place to play games. Only a handful of games having problems at launch, but they are fixed after sometimes. So, just have to watch out the performance of few games at launch. It's easy.
better some mild stuttering than +75ms more of input lag like in demons sousl 30fps mode...
bloodborne feels more responsive than 60fps demons honestly and DF measured it.
Stop being a sensitive bitch and play the game. The framepacing is overblown
I already have a PS4 (Pro) and Bloodborne on my PS Account and I’m still waiting for a PC version of it to actually enjoy the experience, because “sub 30 fps and chromatic aberration in spades” makes for a miserable ride.