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PERCEPTION - Survival Horror Kickstarter by former Irrational Games alumini

gameplay looks interesting but am i the only one that wished the character would shut the fuck up?

10 seconds after walking into a haunted house for the first time 'tralalala, oh the pipes, lucky I'm pretty good with a wrench.'
Yep, sure. What retard wrote this script?
 
New stretch goal for localization:

We are excited to announce a new stretch goal! If we hit just $162,000, we will have subtitles for Perception in Russian, French, German, Spanish, Japanese and Portuguese (Brazil). For now, we have included the languages that are requested the most, but please do keep sending us your requests. If there is enough demand, we’ll look at this again!

Also, the statue is now at a reduced price:

Hey everyone, great news. The exclusive, limited edition figure by Robb Waters has dropped in price to just $1200, down from $1500. We are lowering it as far as we can simply because we can’t stand Robb’s amazing work to go by unnoticed, and we want this gorgeous piece in Perception fans’ hands. Each one is numbered and signed and there are only 25 total, so this is a perfect piece for serious game collectors. Pledge now and get a piece of Echo Bluff’s lore for your home.

And finally, about GOG:

Additionally, we updated our frequently asked questions regarding GOG. Here’s what we had to say: We looked into this and have reached out to GOG, unfortunately at this stage they cannot guarantee that the game will be released on GOG.com (they want to play it first), but it is certainly our intention to pursue this. They did tell us that IF the game will be released on GOG.com, all backers will have an option to choose to receive a code for their client instead of a Steam code. Please note that because we ARE approved Steam developers but not GOG, the game might release slightly later on GOG than it will on Steam. IF we do get greenlit by GOG of course.
 
Just backed it. Game demo was pretty well executed and the concept seems cool. Little worried what type of variety the game will have with just one house and such though..
 
Just backed it. Game demo was pretty well executed and the concept seems cool. Little worried what type of variety the game will have with just one house and such though..

I'd bet on going back in time and seeing the origins of the house, probably with "new" stuff to threaten you.
 
They now added a low-vision mode for accessibility and will donate to the World Access for the Blind charity if they reach $250,000.

The Deep End Games is pleased to announce that their new game Perception will support key features to make the game accessible to those with low vision. This includes options for large subtitles, high contrast, reticle selection, and text to speech.

“During our concepting stage, we did a lot of research to learn more about vision impairment, blindness and how people can still be empowered despite those challenges. We found that to be very inspiring to us as game developers but also as human beings,” says Amanda Gardner, Lead Writer and Producer. “In an ideal world we’d love to make the game blind accessible as well, but that would be a number of significant design changes beyond the scope of our funding goal. We will, however, commit resources to exploring our options to determine if there is a right solution. We always felt that if we were going to do it, we were going to do it properly. We haven’t given up yet.”

In addition, if the Kickstarter hits $250,000 in funding, after the game is released, The Deep End Games will commit to donating up to $25,000 of the game’s proceeds at retail to “World Access for the Blind,” a Non-Profit organization that teaches blind people to ”discover a new way of ‘seeing through sound’”.

Upon reaching $250,000 in funding for Perception, The Deep End Games will commit to donating $1 for every copy sold within the first year of the PC release, up to $25,000. The final amount will be determined and notarized one year after the PC game releases on Steam or when the game exceeds 25,000 units in sales, whichever comes first.

The Deep End Games’ Creative Director Bill Gardner says: “We are amazed by the media attention that the game has received so far and we hope that this buzz helps raise awareness for those with accessibility needs. We wanted to contribute to one organization in particular that has been truly inspiring. When we discovered Daniel Kish and World Access for the Blind, we were incredibly energized. For us, it made Cassie and the world of Perception more real. As such, we felt that it made sense to pay it forward and help create awareness for this amazing cause.”

About “World Access for the Blind”

“We have helped nearly 10,000 students in nearly 40 countries. We are a dedicated team who lead by example, as most of us are blind! Our unique, scientific method teaches blind people to see in new ways by activating the brain to gain images of the world through sound and touch - like lighting a match in the dark. We are known for our No Limits attitude, as we do not settle for the minimum requirements of functioning, but instead challenge ourselves and our students to reach beyond their limits. Our students understand that they can direct their own lives rich with quality, promise, and as much excitement and intrigue as they could wish for. By our approach, blind people can grow from being passive recipients, often marginalized and restricted, to active contributors free to achieve a quality of life of their own choosing. Through your generous support, we help more blind children and adults globally to improve their quality of life, to challenge poverty and social isolation, and to find freedom to realize their dreams.”

http://www.worldaccessfortheblind.org/
 
Needs a bump, they slowed down a awful lot. Still think it will make it but with so much other news happening this could get stuck.
 
Needs a bump, they slowed down a awful lot. Still think it will make it but with so much other news happening this could get stuck.

Agreed. I don't know what they could do to attract more attention, but it's important.

Anyway, the ones that already backed: share with your friends, ask them to do the same!
 
Seems like they will start to promote it more aggressively.

Hey, backers!

We at the Deep End have some really exciting news for you. Perception's going great, but we only have two and a half more weeks to get funded and start hitting those stretch goals, so we are shaking things up and making this an even more rewarding game to back. Check out these amazing changes.

1) The Myth Hunter tier will now be lowered to $400 instead of $450. This book is so gorgeous, we just want to get it in the hands of more people, and now we can. It's UNLIMITED, so now everyone on this tier and above can have it in their home. The picture below is a work in progress so it will still go through some iterations, but damn we are excited to share it with you. Look at this thing - spectacular! Great collector's piece, great investment.

2) We have lowered the Sounds in the Night tier to...wait for it...$300, down from $600. There are only three of these in the world, and each one is unique. They have sounds recorded on three separate, haunted nights at Echo Bluff. Think Paranormal Activity here. This is a really stellar reward and we can't wait to get it to you for less.

3) Here's the biggie, folks...it's the ULTIMATE CONTRIBUTOR tier. There is only one of these bad boys, and there's a reason. You get every single non-exclusive AND exclusive tier in the whole game! You'll be getting a text, voicemail, diary entry, letter/recording, bust of your likeness, the works! And the icing on the cake - you'll be credited as an "Executive Producer" on the game. This is an amazing opportunity and the best possible tier for an ultimate fan. We can't WAIT to work with you!

Thank you all so much for getting us this far! We know that with your help, we can push Perception over the goal and start hitting the stretch goals. Please do all you can to spread the word and share the love for Perception. We are so excited to bring this game to you, we just need a nudge.

And, coming soon, we have lots more exciting announcements on their way (can't tell you what but WOW) so stay tuned. :)

https://www.kickstarter.com/projects/perceptiongame/perception-3/posts/1255722
 
US and Canada folks, I envy you! Get into this!

Update - New Addition to Presence Tier, a Facebook Giveaway, and a Creeptastic Video!

Hey backers, we have a really exciting update today!
First off, we're just about 2/3 of the way to our goal, now that we're at the half-way point in the campaign. We just need to blast through our initial goal and start smashing those stretch goals.

And we think this will help.

We've made a MAJOR modification to the Presence reward tier. In addition to the statue and prior rewards that come with it, we will now remotely record your voice as select lines to be merged into the voice of the Presence! You'll be added to its collection of tortured souls for all eternity. Get this exclusive tier while you can.

And speaking of the Presence statue, we're doing a giveaway! One lucky person who shares our Facebook post containing the video "The Mystery of Echo Bluff" and the caption “Check out this urban legend” will be entered to win our limited edition statue of The Presence. Details below.*

*No purchase necessary. Must be shared by 1 pm EST Saturday, 6/13. We will use random.org to select the winner from the list of shares and retweets and will post the winner Saturday after 1 pm EST. Limited to US and Canada, includes statue and shipping but no customs or insurance.

Lastly, we have a haunting new video to add to the lore of Echo Bluff. Check it out!

https://youtu.be/uv_GDyUADNI
 
New stretch goals!

Hey, backers! We at The Deep End Games want you to know that we listen to your feedback and want you to be involved in this game. With that in mind, we’ve re-tooled a number of our stretch goals to accommodate your suggestions. We hope you’re excited about the new structure and continue to spread the word and the love for Perception. Let's make this happen in less than two weeks!

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There's also a new goal in there that we'll be talking about sometime next week.

A few Kickstarters of note: Umbra is in its final day. If you haven't checked it out yet, now's the time. We can't wait for this game. :) https://www.kickstarter.com/projects/1062682568/umbra

Also, have you seen Song of Horror? Super creepy, and they have a Presence too. :) Love the music theme of it. https://www.kickstarter.com/projects/1139999460/song-of-horror
 
Changes and Guest Writer:

Greetings, Backers! Can you believe it? We are down to ONE WEEK left in the campaign! If you were planning on upping your bid, now's the time, before anyone snaps up the exclusive tier you were eyeing. Now's also the time to mobilize - tweet, share, tell a friend, shout it from the rooftops - Perception must be made! Let's not just fund this, but let's hit some of those stretch goals. We can do it!

And to add to the excitement of this week, we have a really fantastic announcement.
The Deep End Games is pleased to announce that Perception will include a bonus level written by Joshua Fialkov.

Joshua Hale Fialkov is the creator (or co-creator, depending) of graphic novels, including ELK'S RUN, THE BUNKER, THE LIFE AFTER, PUNKS, TUMOR, and ECHOES.
He also served as a writer on the Emmy Award Nominated animated film Afro Samurai: Resurrection, and as Executive Producer of the cult hit LG15: The Resistance web series.

He has written comics for companies including Marvel, DC, Legendary, Wildstorm, IDW, Dark Horse, Image, Tor Books, Seven Seas Entertainment, Del Rey, Random House, Dabel Brothers Productions, and St. Martin’s Press. He has done video game work for THQ, Midway Entertainment, The Workshop, and Gore Verbinski’s Blind Wink Productions. He also wrote a Sci-Fi Channel movie starring Isabella Rossellini and Judd Nelson. Unfortunately, at no point in the film does Judd Nelson punch the sky and freeze frame.

Creative Director Bill Gardner says, “I was lucky enough to have met and worked with Josh in film school, and once I discovered his work on my local comic book store’s shelf, I dreamed of collaborating with him on a game. With Perception, this is fulfilling a fifteen-year reunion in a perfect creative match.”

Joshua's level will be included in Perception if the $215,000 stretch goal is met.

Follow Josh on Twitter and check out his website.

Next, you should DEFINITELY check out the Perception page if you have't lately. We have a teaser-gif for the next video we release, and if you look in the Campaign section, you'll see the changes we've made to the tiers and the new additions. This section is the most accurate and up-to-date when it comes to rewards, because the side-bar rewards can't be edited.
 
I love it. And I already hate it.


Making that little echolocation thing something you have to press to advance, I'll be scared that something suddenly pops up right in front of me every fucking time. :lol
 
Just backed it. Looks like it'll be close to whether this gets funded or not. It's an interesting concept. I've been wanting a good horror house explorer for a while, and this looks like it may be it. And to see it is made by former Irrational personnel made my day.
 
I'm sad that this won't reach the other platforms' stretch goals, but I'll be happy if they succeed at least. The rest can come later, I suppose.
 
I'm not sure if this is going to make its goal. I'd like to be optimistic, but it's rather slowed on the count. Maybe it'll hit a boon in the final stretch.
 
I'm not sure if this is going to make its goal. I'd like to be optimistic, but it's rather slowed on the count. Maybe it'll hit a boon in the final stretch.
I believe it will. People tend to up their pledges on the last day. 14k should be doable.
 
It's really fucked up how such an original idea is struggling to reach its goal while everyone throws their money at sequels and knockoffs on Kickstarter. Hoping for a miracle these last 3 days!
 
I backed it too.

Would be great if it could reach the Mac stretch goal. Does not look like it though.

A bit disappointed that the PS4/XBO stretch goals are so high up the list.
 
alumini is the plural of alumunus, which is a graduate of a particular school or workplace.

Dude, I know what you meant to say ;-)
Alumnus means former student/member. The plural of alumnus is alumni. You can't be a former alumnus, because you can't stop being a former member.
 
New update:

Hey everyone!
WOW, what a ride. Can you believe there are under 72 hours left in the campaign? If you're a new backer, WELCOME, we have a really fun group! If you've been here a while, you know our Perception team is unstoppable!

So, how are we going to get funded in the next 72 hours? Sidekick.com has us predicted at 100% success rate (WOW), but we need your help, old backers and new. What we need you to do is spread the word however you can-- Twitter/Facebook/imgur/reddit/vimeo/youtube/twitch...whatever venues you have, use them!

We could also use some pledges upped. I know a lot of you have upgraded already, but the majority of people are in the $20 range and we have SO MANY awesome tiers right above it! There's a physical edition, awesome digital collectibles, and even a collector's edition right before the uber-rad tees. Please consider upping your pledge and getting some of the cool stuff we've come up with for you. :)

What's a good way to introduce someone new to Perception? SHARE OUR NEW TRAILER! Have you seen it yet? It is mind blowing and you may need to change your pants after watching. Not for the faint of heart, folks! Check it out! http://bit.ly/1Nfxsdl

Lastly, here are a few things to look forward to as we finish this campaign STRONG: tomorrow we're announcing and showing off MODE 7, which is going to be amazing! We also have another, unannounced mode we'll be talking about that's based on YOUR FEEDBACK.

We're in this together, friends! Let's take the next 72 hours to #MakePerceptionReality!
 
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